2012-04-30 14:24:11 +00:00
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/*
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2013-01-24 08:14:20 +00:00
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2011-10-22 16:24:28 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-11-05 01:48:10 +00:00
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/** \file blender/render/intern/source/external_engine.c
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2011-10-22 16:24:28 +00:00
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* \ingroup render
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*/
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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2012-03-03 21:42:21 +00:00
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#include "BLF_translation.h"
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2011-10-22 16:24:28 +00:00
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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2012-03-12 11:32:23 +00:00
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#include "BKE_global.h"
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2011-10-22 16:24:28 +00:00
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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2013-09-10 20:26:34 +00:00
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#include "RNA_access.h"
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2011-10-22 17:01:54 +00:00
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#ifdef WITH_PYTHON
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#include "BPY_extern.h"
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#endif
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2011-10-22 16:24:28 +00:00
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#include "RE_engine.h"
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#include "RE_pipeline.h"
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2012-09-04 13:29:07 +00:00
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#include "initrender.h"
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2011-10-22 16:24:28 +00:00
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#include "render_types.h"
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2012-01-05 17:50:09 +00:00
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#include "render_result.h"
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2011-10-22 16:24:28 +00:00
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2011-10-22 17:01:54 +00:00
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/* Render Engine Types */
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static RenderEngineType internal_render_type = {
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NULL, NULL,
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2012-03-03 21:42:21 +00:00
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"BLENDER_RENDER", N_("Blender Render"), RE_INTERNAL,
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2012-11-03 14:32:26 +00:00
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NULL, NULL, NULL, NULL, NULL,
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2012-06-16 16:57:16 +00:00
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{NULL, NULL, NULL}
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};
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2011-10-22 17:01:54 +00:00
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#ifdef WITH_GAMEENGINE
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static RenderEngineType internal_game_type = {
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NULL, NULL,
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2012-06-16 16:57:16 +00:00
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"BLENDER_GAME", N_("Blender Game"), RE_INTERNAL | RE_GAME,
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2012-11-03 14:32:26 +00:00
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NULL, NULL, NULL, NULL, NULL,
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2012-06-16 16:57:16 +00:00
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{NULL, NULL, NULL}
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};
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2011-10-22 17:01:54 +00:00
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#endif
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ListBase R_engines = {NULL, NULL};
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void RE_engines_init(void)
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{
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BLI_addtail(&R_engines, &internal_render_type);
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#ifdef WITH_GAMEENGINE
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BLI_addtail(&R_engines, &internal_game_type);
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#endif
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}
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void RE_engines_exit(void)
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{
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RenderEngineType *type, *next;
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2012-06-16 16:57:16 +00:00
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for (type = R_engines.first; type; type = next) {
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next = type->next;
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2011-10-22 17:01:54 +00:00
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BLI_remlink(&R_engines, type);
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2012-03-24 06:38:07 +00:00
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if (!(type->flag & RE_INTERNAL)) {
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if (type->ext.free)
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2011-10-22 17:01:54 +00:00
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type->ext.free(type->ext.data);
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MEM_freeN(type);
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}
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}
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}
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RenderEngineType *RE_engines_find(const char *idname)
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{
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RenderEngineType *type;
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2012-06-16 16:57:16 +00:00
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type = BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname));
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2012-03-24 06:38:07 +00:00
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if (!type)
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2012-06-16 16:57:16 +00:00
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type = &internal_render_type;
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Blender Internal Render in viewport
Because of our release soon, feature has been added behind the Debug Menu.
CTRL+ALT+D and set it to -1. Or commandline --debug-value -1.
When debug set to -1, you can put the viewport to 'render' mode, just like
for Cycles. Notes for testers: (and please no bugs in tracker for this :)
- It renders without AA, MBlur, Panorama, Sequence, Composite
- Only active render layer gets rendered. Select another layer will re-render.
- But yes: it works for FreeStyle renders!
- Also does great for local view.
- BI is not well suited for incremental renders on view changes. This only
works for non-raytrace scenes, or zoom in ortho or camera mode, or for
Material changes. In most cases a full re-render is being done.
- ESC works to stop the preview render.
- Borders render as well. (CTRL+B)
- Force a refresh with arrow key left/right. A lot of settings don't trigger
re-render yet.
Tech notes:
- FreeStyle is adding a lot of temp objects/meshes in the Main database. This
caused DepsGraph to trigger changes (and redraws). I've prepended the names
for these temp objects with char number 27 (ESC), and made these names be
ignored for tag update checking.
- Fixed some bugs that were noticable with such excessive re-renders, like
for opening file window, quit during renders.
2013-04-16 17:39:20 +00:00
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2011-10-22 17:01:54 +00:00
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return type;
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}
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2011-11-26 18:33:31 +00:00
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int RE_engine_is_external(Render *re)
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{
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2012-06-16 16:57:16 +00:00
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RenderEngineType *type = RE_engines_find(re->r.engine);
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2011-11-26 18:33:31 +00:00
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return (type && type->render);
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}
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2011-10-22 17:01:54 +00:00
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/* Create, Free */
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RenderEngine *RE_engine_create(RenderEngineType *type)
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2013-01-24 08:14:20 +00:00
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{
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return RE_engine_create_ex(type, FALSE);
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}
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2013-03-20 23:14:18 +00:00
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RenderEngine *RE_engine_create_ex(RenderEngineType *type, bool use_for_viewport)
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2011-10-22 17:01:54 +00:00
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{
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RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine");
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2012-06-16 16:57:16 +00:00
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engine->type = type;
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2011-10-22 17:01:54 +00:00
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2013-01-24 08:14:20 +00:00
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if (use_for_viewport) {
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engine->flag |= RE_ENGINE_USED_FOR_VIEWPORT;
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BLI_begin_threaded_malloc();
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}
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2011-10-22 17:01:54 +00:00
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return engine;
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}
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void RE_engine_free(RenderEngine *engine)
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{
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2011-11-02 14:33:14 +00:00
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#ifdef WITH_PYTHON
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2012-03-24 06:38:07 +00:00
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if (engine->py_instance) {
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2012-10-26 10:54:02 +00:00
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BPY_DECREF_RNA_INVALIDATE(engine->py_instance);
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2011-11-02 14:33:14 +00:00
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}
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#endif
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2013-01-24 08:14:20 +00:00
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if (engine->flag & RE_ENGINE_USED_FOR_VIEWPORT) {
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BLI_end_threaded_malloc();
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}
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2011-10-22 17:01:54 +00:00
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MEM_freeN(engine);
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}
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/* Render Results */
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2011-10-22 16:24:28 +00:00
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2013-01-01 16:15:13 +00:00
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static RenderPart *get_part_from_result(Render *re, RenderResult *result)
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{
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RenderPart *pa;
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for (pa = re->parts.first; pa; pa = pa->next) {
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if (result->tilerect.xmin == pa->disprect.xmin - re->disprect.xmin &&
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result->tilerect.ymin == pa->disprect.ymin - re->disprect.ymin &&
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result->tilerect.xmax == pa->disprect.xmax - re->disprect.xmin &&
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result->tilerect.ymax == pa->disprect.ymax - re->disprect.ymin)
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{
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return pa;
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}
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}
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return NULL;
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}
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2012-09-04 13:29:07 +00:00
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RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername)
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2011-10-22 16:24:28 +00:00
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{
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2012-06-16 16:57:16 +00:00
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Render *re = engine->re;
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2011-10-22 16:24:28 +00:00
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RenderResult *result;
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rcti disprect;
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/* ensure the coordinates are within the right limits */
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CLAMP(x, 0, re->result->rectx);
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CLAMP(y, 0, re->result->recty);
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CLAMP(w, 0, re->result->rectx);
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CLAMP(h, 0, re->result->recty);
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2012-03-24 06:38:07 +00:00
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if (x + w > re->result->rectx)
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2012-06-16 16:57:16 +00:00
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w = re->result->rectx - x;
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2012-03-24 06:38:07 +00:00
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if (y + h > re->result->recty)
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2012-06-16 16:57:16 +00:00
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h = re->result->recty - y;
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2011-10-22 16:24:28 +00:00
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/* allocate a render result */
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2012-03-24 02:51:46 +00:00
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disprect.xmin = x;
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2012-06-16 16:57:16 +00:00
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disprect.xmax = x + w;
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2012-03-24 02:51:46 +00:00
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disprect.ymin = y;
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2012-06-16 16:57:16 +00:00
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disprect.ymax = y + h;
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2011-10-22 16:24:28 +00:00
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2012-09-04 13:29:07 +00:00
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result = render_result_new(re, &disprect, 0, RR_USE_MEM, layername);
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/* todo: make this thread safe */
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2012-07-06 14:24:41 +00:00
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/* can be NULL if we CLAMP the width or height to 0 */
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if (result) {
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2013-01-01 16:15:13 +00:00
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RenderPart *pa;
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2012-07-06 14:24:41 +00:00
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BLI_addtail(&engine->fullresult, result);
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result->tilerect.xmin += re->disprect.xmin;
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result->tilerect.xmax += re->disprect.xmin;
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result->tilerect.ymin += re->disprect.ymin;
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result->tilerect.ymax += re->disprect.ymin;
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2013-01-01 16:15:13 +00:00
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pa = get_part_from_result(re, result);
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if (pa)
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pa->status = PART_STATUS_IN_PROGRESS;
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2012-07-06 14:24:41 +00:00
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}
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2011-10-22 16:24:28 +00:00
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return result;
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}
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void RE_engine_update_result(RenderEngine *engine, RenderResult *result)
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{
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2012-06-16 16:57:16 +00:00
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Render *re = engine->re;
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2011-10-22 16:24:28 +00:00
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2012-03-24 06:38:07 +00:00
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if (result) {
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2012-07-07 22:51:57 +00:00
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result->renlay = result->layers.first; /* weak, draws first layer always */
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2013-12-17 23:42:38 +06:00
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re->display_update(re->duh, result, NULL);
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2011-10-22 16:24:28 +00:00
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}
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}
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2013-12-17 23:42:38 +06:00
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void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel, int merge_results)
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2011-10-22 16:24:28 +00:00
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{
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2012-06-16 16:57:16 +00:00
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Render *re = engine->re;
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2011-10-22 16:24:28 +00:00
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2012-09-04 18:27:47 +00:00
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if (!result) {
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2011-10-22 16:24:28 +00:00
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return;
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2012-09-04 18:27:47 +00:00
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}
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2011-10-22 16:24:28 +00:00
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/* merge. on break, don't merge in result for preview renders, looks nicer */
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2012-09-04 13:29:07 +00:00
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if (!cancel) {
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/* for exr tile render, detect tiles that are done */
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2013-01-01 16:15:13 +00:00
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RenderPart *pa = get_part_from_result(re, result);
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2013-07-11 12:22:29 +00:00
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if (pa) {
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2013-01-01 16:15:13 +00:00
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pa->status = PART_STATUS_READY;
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2013-07-11 12:22:29 +00:00
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}
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else if (re->result->do_exr_tile) {
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/* if written result does not match any tile and we are using save
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* buffers, we are going to get openexr save errors */
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fprintf(stderr, "RenderEngine.end_result: dimensions do not match any OpenEXR tile.\n");
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}
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2013-12-17 23:42:38 +06:00
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}
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2011-10-22 16:24:28 +00:00
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2013-12-17 23:42:38 +06:00
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if (!cancel || merge_results) {
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2012-09-04 13:29:07 +00:00
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if (re->result->do_exr_tile)
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render_result_exr_file_merge(re->result, result);
|
2013-05-15 17:09:45 +00:00
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else if (!(re->test_break(re->tbh) && (re->r.scemode & R_BUTS_PREVIEW)))
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2012-09-04 13:29:07 +00:00
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render_result_merge(re->result, result);
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/* draw */
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if (!re->test_break(re->tbh)) {
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result->renlay = result->layers.first; /* weak, draws first layer always */
|
2013-12-17 23:42:38 +06:00
|
|
|
re->display_update(re->duh, result, NULL);
|
2012-09-04 13:29:07 +00:00
|
|
|
}
|
2011-10-22 16:24:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* free */
|
2012-09-04 13:29:07 +00:00
|
|
|
BLI_remlink(&engine->fullresult, result);
|
|
|
|
|
render_result_free(result);
|
2011-10-22 16:24:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Cancel */
|
|
|
|
|
|
|
|
|
|
int RE_engine_test_break(RenderEngine *engine)
|
|
|
|
|
{
|
2012-06-16 16:57:16 +00:00
|
|
|
Render *re = engine->re;
|
2011-10-22 16:24:28 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (re)
|
2011-10-22 16:24:28 +00:00
|
|
|
return re->test_break(re->tbh);
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Statistics */
|
|
|
|
|
|
|
|
|
|
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info)
|
|
|
|
|
{
|
2012-06-16 16:57:16 +00:00
|
|
|
Render *re = engine->re;
|
2011-10-22 16:24:28 +00:00
|
|
|
|
2011-10-22 17:01:54 +00:00
|
|
|
/* stats draw callback */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (re) {
|
2012-06-16 16:57:16 +00:00
|
|
|
re->i.statstr = stats;
|
|
|
|
|
re->i.infostr = info;
|
2011-10-22 17:01:54 +00:00
|
|
|
re->stats_draw(re->sdh, &re->i);
|
2012-06-16 16:57:16 +00:00
|
|
|
re->i.infostr = NULL;
|
|
|
|
|
re->i.statstr = NULL;
|
2011-10-22 17:01:54 +00:00
|
|
|
}
|
2011-11-02 14:33:14 +00:00
|
|
|
|
|
|
|
|
/* set engine text */
|
2013-07-12 20:31:30 +00:00
|
|
|
engine->text[0] = '\0';
|
2011-11-02 14:33:14 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (stats && stats[0] && info && info[0])
|
2013-07-12 20:31:30 +00:00
|
|
|
BLI_snprintf(engine->text, sizeof(engine->text), "%s | %s", stats, info);
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (info && info[0])
|
2013-07-12 20:31:30 +00:00
|
|
|
BLI_strncpy(engine->text, info, sizeof(engine->text));
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (stats && stats[0])
|
2013-07-26 10:11:18 +00:00
|
|
|
BLI_strncpy(engine->text, stats, sizeof(engine->text));
|
2011-10-22 17:01:54 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RE_engine_update_progress(RenderEngine *engine, float progress)
|
|
|
|
|
{
|
2012-06-16 16:57:16 +00:00
|
|
|
Render *re = engine->re;
|
2011-10-22 17:01:54 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (re) {
|
2011-10-22 17:01:54 +00:00
|
|
|
CLAMP(progress, 0.0f, 1.0f);
|
|
|
|
|
re->progress(re->prh, progress);
|
|
|
|
|
}
|
2011-10-22 16:24:28 +00:00
|
|
|
}
|
|
|
|
|
|
2012-11-05 08:04:57 +00:00
|
|
|
void RE_engine_update_memory_stats(RenderEngine *engine, float mem_used, float mem_peak)
|
|
|
|
|
{
|
|
|
|
|
Render *re = engine->re;
|
|
|
|
|
|
|
|
|
|
if (re) {
|
|
|
|
|
re->i.mem_used = mem_used;
|
|
|
|
|
re->i.mem_peak = mem_peak;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2011-10-22 16:24:28 +00:00
|
|
|
void RE_engine_report(RenderEngine *engine, int type, const char *msg)
|
|
|
|
|
{
|
2012-11-03 14:32:26 +00:00
|
|
|
Render *re = engine->re;
|
|
|
|
|
|
|
|
|
|
if (re)
|
|
|
|
|
BKE_report(engine->re->reports, type, msg);
|
2012-11-07 01:02:28 +00:00
|
|
|
else if (engine->reports)
|
2012-11-03 14:32:26 +00:00
|
|
|
BKE_report(engine->reports, type, msg);
|
2011-10-22 16:24:28 +00:00
|
|
|
}
|
|
|
|
|
|
2013-01-01 16:15:13 +00:00
|
|
|
void RE_engine_get_current_tiles(Render *re, int *total_tiles_r, rcti **tiles_r)
|
|
|
|
|
{
|
|
|
|
|
RenderPart *pa;
|
|
|
|
|
int total_tiles = 0;
|
|
|
|
|
rcti *tiles = NULL;
|
|
|
|
|
int allocation_size = 0, allocation_step = BLENDER_MAX_THREADS;
|
|
|
|
|
|
|
|
|
|
if (re->engine && (re->engine->flag & RE_ENGINE_HIGHLIGHT_TILES) == 0) {
|
|
|
|
|
*total_tiles_r = 0;
|
|
|
|
|
*tiles_r = NULL;
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (pa = re->parts.first; pa; pa = pa->next) {
|
|
|
|
|
if (pa->status == PART_STATUS_IN_PROGRESS) {
|
|
|
|
|
if (total_tiles >= allocation_size) {
|
|
|
|
|
if (tiles == NULL)
|
|
|
|
|
tiles = MEM_mallocN(allocation_step * sizeof(rcti), "current engine tiles");
|
|
|
|
|
else
|
|
|
|
|
tiles = MEM_reallocN(tiles, (total_tiles + allocation_step) * sizeof(rcti));
|
|
|
|
|
|
|
|
|
|
allocation_size += allocation_step;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tiles[total_tiles] = pa->disprect;
|
|
|
|
|
|
|
|
|
|
if (pa->crop) {
|
|
|
|
|
tiles[total_tiles].xmin += pa->crop;
|
|
|
|
|
tiles[total_tiles].ymin += pa->crop;
|
|
|
|
|
tiles[total_tiles].xmax -= pa->crop;
|
|
|
|
|
tiles[total_tiles].ymax -= pa->crop;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
total_tiles++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
*total_tiles_r = total_tiles;
|
|
|
|
|
*tiles_r = tiles;
|
|
|
|
|
}
|
|
|
|
|
|
2013-03-14 07:38:37 +00:00
|
|
|
RenderData *RE_engine_get_render_data(Render *re)
|
|
|
|
|
{
|
|
|
|
|
return &re->r;
|
|
|
|
|
}
|
|
|
|
|
|
2011-10-22 16:24:28 +00:00
|
|
|
/* Render */
|
|
|
|
|
|
2013-09-10 20:26:34 +00:00
|
|
|
static bool render_layer_exclude_animated(Scene *scene, SceneRenderLayer *srl)
|
|
|
|
|
{
|
|
|
|
|
PointerRNA ptr;
|
|
|
|
|
PropertyRNA *prop;
|
|
|
|
|
|
|
|
|
|
RNA_pointer_create(&scene->id, &RNA_SceneRenderLayer, srl, &ptr);
|
|
|
|
|
prop = RNA_struct_find_property(&ptr, "layers_exclude");
|
|
|
|
|
|
|
|
|
|
return RNA_property_animated(&ptr, prop);
|
|
|
|
|
}
|
|
|
|
|
|
2011-10-22 16:24:28 +00:00
|
|
|
int RE_engine_render(Render *re, int do_all)
|
|
|
|
|
{
|
2012-06-16 16:57:16 +00:00
|
|
|
RenderEngineType *type = RE_engines_find(re->r.engine);
|
2011-10-22 17:01:54 +00:00
|
|
|
RenderEngine *engine;
|
2012-11-13 11:00:46 +00:00
|
|
|
int persistent_data = re->r.mode & R_PERSISTENT_DATA;
|
2011-10-22 16:24:28 +00:00
|
|
|
|
2011-10-22 17:01:54 +00:00
|
|
|
/* verify if we can render */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!type->render)
|
2011-10-22 16:24:28 +00:00
|
|
|
return 0;
|
2013-05-15 17:09:45 +00:00
|
|
|
if ((re->r.scemode & R_BUTS_PREVIEW) && !(type->flag & RE_USE_PREVIEW))
|
2011-10-22 16:24:28 +00:00
|
|
|
return 0;
|
2012-03-24 06:38:07 +00:00
|
|
|
if (do_all && !(type->flag & RE_USE_POSTPROCESS))
|
2011-10-22 16:24:28 +00:00
|
|
|
return 0;
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!do_all && (type->flag & RE_USE_POSTPROCESS))
|
2011-10-22 16:24:28 +00:00
|
|
|
return 0;
|
|
|
|
|
|
2013-12-27 18:52:41 +06:00
|
|
|
/* Lock drawing in UI during data phase. */
|
|
|
|
|
if (re->draw_lock) {
|
|
|
|
|
re->draw_lock(re->dlh, 1);
|
|
|
|
|
}
|
|
|
|
|
|
2013-05-16 12:03:21 +00:00
|
|
|
/* update animation here so any render layer animation is applied before
|
|
|
|
|
* creating the render result */
|
2013-06-10 13:53:38 +00:00
|
|
|
if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_BUTS_PREVIEW)) == 0) {
|
|
|
|
|
unsigned int lay = re->lay;
|
|
|
|
|
|
|
|
|
|
/* don't update layers excluded on all render layers */
|
|
|
|
|
if (type->flag & RE_USE_EXCLUDE_LAYERS) {
|
|
|
|
|
SceneRenderLayer *srl;
|
|
|
|
|
unsigned int non_excluded_lay = 0;
|
|
|
|
|
|
|
|
|
|
if (re->r.scemode & R_SINGLE_LAYER) {
|
|
|
|
|
srl = BLI_findlink(&re->r.layers, re->r.actlay);
|
2013-09-10 20:26:34 +00:00
|
|
|
if (srl) {
|
2013-06-10 13:53:38 +00:00
|
|
|
non_excluded_lay |= ~srl->lay_exclude;
|
2013-09-10 20:26:34 +00:00
|
|
|
|
|
|
|
|
/* in this case we must update all because animation for
|
|
|
|
|
* the scene has not been updated yet, and so may not be
|
|
|
|
|
* up to date until after BKE_scene_update_for_newframe */
|
|
|
|
|
if (render_layer_exclude_animated(re->scene, srl))
|
|
|
|
|
non_excluded_lay |= ~0;
|
|
|
|
|
}
|
2013-06-10 13:53:38 +00:00
|
|
|
}
|
|
|
|
|
else {
|
2013-09-10 20:26:34 +00:00
|
|
|
for (srl = re->r.layers.first; srl; srl = srl->next) {
|
|
|
|
|
if (!(srl->layflag & SCE_LAY_DISABLE)) {
|
2013-06-10 13:53:38 +00:00
|
|
|
non_excluded_lay |= ~srl->lay_exclude;
|
2013-09-10 20:26:34 +00:00
|
|
|
|
|
|
|
|
if (render_layer_exclude_animated(re->scene, srl))
|
|
|
|
|
non_excluded_lay |= ~0;
|
|
|
|
|
}
|
|
|
|
|
}
|
2013-06-10 13:53:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
lay &= non_excluded_lay;
|
|
|
|
|
}
|
|
|
|
|
|
2013-12-26 17:24:42 +06:00
|
|
|
BKE_scene_update_for_newframe(re->eval_ctx, re->main, re->scene, lay);
|
2013-06-10 13:53:38 +00:00
|
|
|
}
|
2013-05-16 12:03:21 +00:00
|
|
|
|
2011-10-22 16:24:28 +00:00
|
|
|
/* create render result */
|
|
|
|
|
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
|
2013-05-15 17:09:45 +00:00
|
|
|
if (re->result == NULL || !(re->r.scemode & R_BUTS_PREVIEW)) {
|
2013-07-11 12:22:29 +00:00
|
|
|
int savebuffers = RR_USE_MEM;
|
2012-09-04 13:29:07 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (re->result)
|
2012-01-05 17:50:09 +00:00
|
|
|
render_result_free(re->result);
|
2012-09-04 13:29:07 +00:00
|
|
|
|
2013-07-11 12:22:29 +00:00
|
|
|
if ((type->flag & RE_USE_SAVE_BUFFERS) && (re->r.scemode & R_EXR_TILE_FILE))
|
|
|
|
|
savebuffers = RR_USE_EXR;
|
2012-09-04 13:29:07 +00:00
|
|
|
re->result = render_result_new(re, &re->disprect, 0, savebuffers, RR_ALL_LAYERS);
|
2011-10-22 16:24:28 +00:00
|
|
|
}
|
|
|
|
|
BLI_rw_mutex_unlock(&re->resultmutex);
|
2012-09-04 13:29:07 +00:00
|
|
|
|
2013-12-27 18:52:41 +06:00
|
|
|
if (re->result == NULL) {
|
|
|
|
|
/* Clear UI drawing locks. */
|
|
|
|
|
if (re->draw_lock) {
|
|
|
|
|
re->draw_lock(re->dlh, 0);
|
|
|
|
|
}
|
2011-10-22 16:24:28 +00:00
|
|
|
return 1;
|
2013-12-27 18:52:41 +06:00
|
|
|
}
|
2011-10-22 16:24:28 +00:00
|
|
|
|
2011-11-16 12:47:37 +00:00
|
|
|
/* set render info */
|
2012-06-16 16:57:16 +00:00
|
|
|
re->i.cfra = re->scene->r.cfra;
|
2012-07-08 00:04:41 +00:00
|
|
|
BLI_strncpy(re->i.scene_name, re->scene->id.name + 2, sizeof(re->i.scene_name));
|
2012-06-16 16:57:16 +00:00
|
|
|
re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
|
2011-11-16 12:47:37 +00:00
|
|
|
|
2011-10-22 17:01:54 +00:00
|
|
|
/* render */
|
2012-11-09 08:46:53 +00:00
|
|
|
engine = re->engine;
|
|
|
|
|
|
2012-11-13 11:00:46 +00:00
|
|
|
if (!engine) {
|
|
|
|
|
engine = RE_engine_create(type);
|
2013-01-01 16:15:13 +00:00
|
|
|
re->engine = engine;
|
2012-11-13 11:00:46 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
engine->flag |= RE_ENGINE_RENDERING;
|
|
|
|
|
|
2012-11-09 08:46:53 +00:00
|
|
|
/* TODO: actually link to a parent which shouldn't happen */
|
2012-06-16 16:57:16 +00:00
|
|
|
engine->re = re;
|
2011-10-22 17:01:54 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (re->flag & R_ANIMATION)
|
2011-11-02 13:36:28 +00:00
|
|
|
engine->flag |= RE_ENGINE_ANIMATION;
|
2013-05-15 17:09:45 +00:00
|
|
|
if (re->r.scemode & R_BUTS_PREVIEW)
|
2011-11-02 13:36:28 +00:00
|
|
|
engine->flag |= RE_ENGINE_PREVIEW;
|
2012-04-13 17:42:03 +00:00
|
|
|
engine->camera_override = re->camera_override;
|
2011-11-02 13:36:28 +00:00
|
|
|
|
2012-09-04 13:29:07 +00:00
|
|
|
engine->resolution_x = re->winx;
|
|
|
|
|
engine->resolution_y = re->winy;
|
|
|
|
|
|
2012-11-21 10:20:38 +00:00
|
|
|
RE_parts_init(re, FALSE);
|
2012-09-04 13:29:07 +00:00
|
|
|
engine->tile_x = re->partx;
|
|
|
|
|
engine->tile_y = re->party;
|
|
|
|
|
|
|
|
|
|
if (re->result->do_exr_tile)
|
|
|
|
|
render_result_exr_file_begin(re);
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (type->update)
|
2011-11-02 14:33:14 +00:00
|
|
|
type->update(engine, re->main, re->scene);
|
2013-12-27 18:52:41 +06:00
|
|
|
|
|
|
|
|
/* Clear UI drawing locks. */
|
|
|
|
|
if (re->draw_lock) {
|
|
|
|
|
re->draw_lock(re->dlh, 0);
|
|
|
|
|
}
|
|
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (type->render)
|
2011-11-02 14:33:14 +00:00
|
|
|
type->render(engine, re->scene);
|
2011-10-22 16:24:28 +00:00
|
|
|
|
2012-11-13 11:00:46 +00:00
|
|
|
engine->tile_x = 0;
|
|
|
|
|
engine->tile_y = 0;
|
|
|
|
|
engine->flag &= ~RE_ENGINE_RENDERING;
|
|
|
|
|
|
2012-11-19 16:42:14 +00:00
|
|
|
render_result_free_list(&engine->fullresult, engine->fullresult.first);
|
|
|
|
|
|
2012-11-13 11:00:46 +00:00
|
|
|
/* re->engine becomes zero if user changed active render engine during render */
|
|
|
|
|
if (!persistent_data || !re->engine) {
|
|
|
|
|
RE_engine_free(engine);
|
2012-11-09 23:54:58 +00:00
|
|
|
re->engine = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
2012-09-04 13:29:07 +00:00
|
|
|
if (re->result->do_exr_tile) {
|
|
|
|
|
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
|
|
|
|
|
render_result_exr_file_end(re);
|
|
|
|
|
BLI_rw_mutex_unlock(&re->resultmutex);
|
|
|
|
|
}
|
|
|
|
|
|
2012-11-21 10:20:38 +00:00
|
|
|
RE_parts_free(re);
|
2012-09-04 13:29:07 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (BKE_reports_contain(re->reports, RPT_ERROR))
|
2012-08-08 18:37:06 +00:00
|
|
|
G.is_break = TRUE;
|
2012-03-12 11:32:23 +00:00
|
|
|
|
2011-10-22 16:24:28 +00:00
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|