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blender-archive/source/blender/blenloader/intern/versioning_300.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup blenloader
*/
/* allow readfile to use deprecated functionality */
#define DNA_DEPRECATED_ALLOW
Refactor IDProperty UI data storage The storage of IDProperty UI data (min, max, default value, etc) is quite complicated. For every property, retrieving a single one of these values involves three string lookups. First for the "_RNA_UI" group property, then another for a group with the property's name, then for the data value name. Not only is this inefficient, it's hard to reason about, unintuitive, and not at all self-explanatory. This commit replaces that system with a UI data struct directly in the IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond storing the description, name, and RNA subtype, derived structs are used to store type specific UI data like min and max. Note that this means that addons using (abusing) the `_RNA_UI` custom property will have to be changed. A few places in the addons repository will be changed after this commit with D9919. **Before** Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group, then the subgroup for the original property, then specific UI data is accessed like any other IDProperty. ``` prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True) prop["min"] = 1.0 ``` **After** After, the `id_properties_ui` function for RNA structs returns a python object specifically for managing an IDProperty's UI data. ``` ui_data = idproperties_owner.id_properties_ui("prop_name") ui_data.update(min=1.0) ``` In addition to `update`, there are now other functions: - `as_dict`: Returns a dictionary of the property's UI data. - `clear`: Removes the property's UI data. - `update_from`: Copy UI data between properties, even if they have different owners. Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
#include <string.h>
#include "MEM_guardedalloc.h"
2021-04-22 16:33:37 +10:00
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
2021-04-22 16:33:37 +10:00
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
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#include "DNA_genfile.h"
#include "DNA_listBase.h"
#include "DNA_material_types.h"
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#include "DNA_modifier_types.h"
#include "DNA_text_types.h"
#include "DNA_workspace_types.h"
2021-04-22 16:33:37 +10:00
#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_asset.h"
#include "BKE_collection.h"
#include "BKE_deform.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
Refactor IDProperty UI data storage The storage of IDProperty UI data (min, max, default value, etc) is quite complicated. For every property, retrieving a single one of these values involves three string lookups. First for the "_RNA_UI" group property, then another for a group with the property's name, then for the data value name. Not only is this inefficient, it's hard to reason about, unintuitive, and not at all self-explanatory. This commit replaces that system with a UI data struct directly in the IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond storing the description, name, and RNA subtype, derived structs are used to store type specific UI data like min and max. Note that this means that addons using (abusing) the `_RNA_UI` custom property will have to be changed. A few places in the addons repository will be changed after this commit with D9919. **Before** Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group, then the subgroup for the original property, then specific UI data is accessed like any other IDProperty. ``` prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True) prop["min"] = 1.0 ``` **After** After, the `id_properties_ui` function for RNA structs returns a python object specifically for managing an IDProperty's UI data. ``` ui_data = idproperties_owner.id_properties_ui("prop_name") ui_data.update(min=1.0) ``` In addition to `update`, there are now other functions: - `as_dict`: Returns a dictionary of the property's UI data. - `clear`: Removes the property's UI data. - `update_from`: Copy UI data between properties, even if they have different owners. Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
#include "BKE_idprop.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
Refactor IDProperty UI data storage The storage of IDProperty UI data (min, max, default value, etc) is quite complicated. For every property, retrieving a single one of these values involves three string lookups. First for the "_RNA_UI" group property, then another for a group with the property's name, then for the data value name. Not only is this inefficient, it's hard to reason about, unintuitive, and not at all self-explanatory. This commit replaces that system with a UI data struct directly in the IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond storing the description, name, and RNA subtype, derived structs are used to store type specific UI data like min and max. Note that this means that addons using (abusing) the `_RNA_UI` custom property will have to be changed. A few places in the addons repository will be changed after this commit with D9919. **Before** Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group, then the subgroup for the original property, then specific UI data is accessed like any other IDProperty. ``` prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True) prop["min"] = 1.0 ``` **After** After, the `id_properties_ui` function for RNA structs returns a python object specifically for managing an IDProperty's UI data. ``` ui_data = idproperties_owner.id_properties_ui("prop_name") ui_data.update(min=1.0) ``` In addition to `update`, there are now other functions: - `as_dict`: Returns a dictionary of the property's UI data. - `clear`: Removes the property's UI data. - `update_from`: Copy UI data between properties, even if they have different owners. Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "BLO_readfile.h"
#include "MEM_guardedalloc.h"
#include "readfile.h"
#include "SEQ_sequencer.h"
#include "RNA_access.h"
#include "versioning_common.h"
Refactor IDProperty UI data storage The storage of IDProperty UI data (min, max, default value, etc) is quite complicated. For every property, retrieving a single one of these values involves three string lookups. First for the "_RNA_UI" group property, then another for a group with the property's name, then for the data value name. Not only is this inefficient, it's hard to reason about, unintuitive, and not at all self-explanatory. This commit replaces that system with a UI data struct directly in the IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond storing the description, name, and RNA subtype, derived structs are used to store type specific UI data like min and max. Note that this means that addons using (abusing) the `_RNA_UI` custom property will have to be changed. A few places in the addons repository will be changed after this commit with D9919. **Before** Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group, then the subgroup for the original property, then specific UI data is accessed like any other IDProperty. ``` prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True) prop["min"] = 1.0 ``` **After** After, the `id_properties_ui` function for RNA structs returns a python object specifically for managing an IDProperty's UI data. ``` ui_data = idproperties_owner.id_properties_ui("prop_name") ui_data.update(min=1.0) ``` In addition to `update`, there are now other functions: - `as_dict`: Returns a dictionary of the property's UI data. - `clear`: Removes the property's UI data. - `update_from`: Copy UI data between properties, even if they have different owners. Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
static IDProperty *idproperty_find_ui_container(IDProperty *idprop_group)
{
LISTBASE_FOREACH (IDProperty *, prop, &idprop_group->data.group) {
if (prop->type == IDP_GROUP && STREQ(prop->name, "_RNA_UI")) {
return prop;
}
}
return NULL;
}
static void version_idproperty_move_data_int(IDPropertyUIDataInt *ui_data,
const IDProperty *prop_ui_data)
{
IDProperty *min = IDP_GetPropertyFromGroup(prop_ui_data, "min");
if (min != NULL) {
ui_data->min = ui_data->soft_min = IDP_coerce_to_int_or_zero(min);
}
IDProperty *max = IDP_GetPropertyFromGroup(prop_ui_data, "max");
if (max != NULL) {
ui_data->max = ui_data->soft_max = IDP_coerce_to_int_or_zero(max);
}
IDProperty *soft_min = IDP_GetPropertyFromGroup(prop_ui_data, "soft_min");
if (soft_min != NULL) {
ui_data->soft_min = IDP_coerce_to_int_or_zero(soft_min);
ui_data->soft_min = MIN2(ui_data->soft_min, ui_data->min);
}
IDProperty *soft_max = IDP_GetPropertyFromGroup(prop_ui_data, "soft_max");
if (soft_max != NULL) {
ui_data->soft_max = IDP_coerce_to_int_or_zero(soft_max);
ui_data->soft_max = MAX2(ui_data->soft_max, ui_data->max);
}
IDProperty *step = IDP_GetPropertyFromGroup(prop_ui_data, "step");
if (step != NULL) {
ui_data->step = IDP_coerce_to_int_or_zero(soft_max);
}
IDProperty *default_value = IDP_GetPropertyFromGroup(prop_ui_data, "default");
if (default_value != NULL) {
if (default_value->type == IDP_ARRAY) {
if (default_value->subtype == IDP_INT) {
ui_data->default_array = MEM_dupallocN(IDP_Array(default_value));
ui_data->default_array_len = default_value->len;
}
}
else if (default_value->type == IDP_INT) {
ui_data->default_value = IDP_coerce_to_int_or_zero(default_value);
}
}
}
static void version_idproperty_move_data_float(IDPropertyUIDataFloat *ui_data,
const IDProperty *prop_ui_data)
{
IDProperty *min = IDP_GetPropertyFromGroup(prop_ui_data, "min");
if (min != NULL) {
ui_data->min = ui_data->soft_min = IDP_coerce_to_double_or_zero(min);
}
IDProperty *max = IDP_GetPropertyFromGroup(prop_ui_data, "max");
if (max != NULL) {
ui_data->max = ui_data->soft_max = IDP_coerce_to_double_or_zero(min);
}
IDProperty *soft_min = IDP_GetPropertyFromGroup(prop_ui_data, "soft_min");
if (soft_min != NULL) {
ui_data->soft_min = IDP_coerce_to_double_or_zero(soft_min);
ui_data->soft_min = MAX2(ui_data->soft_min, ui_data->min);
}
IDProperty *soft_max = IDP_GetPropertyFromGroup(prop_ui_data, "soft_max");
if (soft_max != NULL) {
ui_data->soft_max = IDP_coerce_to_double_or_zero(soft_max);
ui_data->soft_max = MIN2(ui_data->soft_max, ui_data->max);
}
IDProperty *step = IDP_GetPropertyFromGroup(prop_ui_data, "step");
if (step != NULL) {
ui_data->step = IDP_coerce_to_float_or_zero(step);
}
IDProperty *precision = IDP_GetPropertyFromGroup(prop_ui_data, "precision");
if (precision != NULL) {
ui_data->precision = IDP_coerce_to_int_or_zero(precision);
}
IDProperty *default_value = IDP_GetPropertyFromGroup(prop_ui_data, "default");
if (default_value != NULL) {
if (default_value->type == IDP_ARRAY) {
if (ELEM(default_value->subtype, IDP_FLOAT, IDP_DOUBLE)) {
ui_data->default_array = MEM_dupallocN(IDP_Array(default_value));
ui_data->default_array_len = default_value->len;
}
}
else if (ELEM(default_value->type, IDP_DOUBLE, IDP_FLOAT)) {
ui_data->default_value = IDP_coerce_to_double_or_zero(default_value);
}
}
}
static void version_idproperty_move_data_string(IDPropertyUIDataString *ui_data,
const IDProperty *prop_ui_data)
{
IDProperty *default_value = IDP_GetPropertyFromGroup(prop_ui_data, "default");
if (default_value != NULL && default_value->type == IDP_STRING) {
ui_data->default_value = BLI_strdup(IDP_String(default_value));
}
}
static void version_idproperty_ui_data(IDProperty *idprop_group)
{
if (idprop_group == NULL) { /* NULL check here to reduce verbosity of calls to this function. */
return;
}
IDProperty *ui_container = idproperty_find_ui_container(idprop_group);
if (ui_container == NULL) {
return;
}
LISTBASE_FOREACH (IDProperty *, prop, &idprop_group->data.group) {
IDProperty *prop_ui_data = IDP_GetPropertyFromGroup(ui_container, prop->name);
if (prop_ui_data == NULL) {
continue;
}
if (!IDP_ui_data_supported(prop)) {
continue;
}
IDPropertyUIData *ui_data = IDP_ui_data_ensure(prop);
IDProperty *subtype = IDP_GetPropertyFromGroup(prop_ui_data, "subtype");
if (subtype != NULL && subtype->type == IDP_STRING) {
const char *subtype_string = IDP_String(subtype);
int result = PROP_NONE;
RNA_enum_value_from_id(rna_enum_property_subtype_items, subtype_string, &result);
ui_data->rna_subtype = result;
}
IDProperty *description = IDP_GetPropertyFromGroup(prop_ui_data, "description");
if (description != NULL && description->type == IDP_STRING) {
ui_data->description = BLI_strdup(IDP_String(description));
}
/* Type specific data. */
switch (IDP_ui_data_type(prop)) {
case IDP_UI_DATA_TYPE_STRING:
version_idproperty_move_data_string((IDPropertyUIDataString *)ui_data, prop_ui_data);
break;
case IDP_UI_DATA_TYPE_ID:
break;
case IDP_UI_DATA_TYPE_INT:
version_idproperty_move_data_int((IDPropertyUIDataInt *)ui_data, prop_ui_data);
break;
case IDP_UI_DATA_TYPE_FLOAT:
version_idproperty_move_data_float((IDPropertyUIDataFloat *)ui_data, prop_ui_data);
break;
case IDP_UI_DATA_TYPE_UNSUPPORTED:
BLI_assert_unreachable();
break;
}
IDP_FreeFromGroup(ui_container, prop_ui_data);
}
IDP_FreeFromGroup(idprop_group, ui_container);
}
static void do_versions_idproperty_bones_recursive(Bone *bone)
{
version_idproperty_ui_data(bone->prop);
LISTBASE_FOREACH (Bone *, child_bone, &bone->childbase) {
do_versions_idproperty_bones_recursive(child_bone);
}
}
/**
* For every data block that supports them, initialize the new IDProperty UI data struct based on
* the old more complicated storage. Assumes only the top level of IDProperties below the parent
* group had UI data in a "_RNA_UI" group.
*
* \note The following IDProperty groups in DNA aren't exposed in the UI or are runtime-only, so
* they don't have UI data: wmOperator, bAddon, bUserMenuItem_Op, wmKeyMapItem, wmKeyConfigPref,
* uiList, FFMpegCodecData, View3DShading, bToolRef, TimeMarker, ViewLayer, bPoseChannel.
*/
static void do_versions_idproperty_ui_data(Main *bmain)
{
/* ID data. */
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
IDProperty *idprop_group = IDP_GetProperties(id, false);
version_idproperty_ui_data(idprop_group);
}
FOREACH_MAIN_ID_END;
/* Bones. */
LISTBASE_FOREACH (bArmature *, armature, &bmain->armatures) {
LISTBASE_FOREACH (Bone *, bone, &armature->bonebase) {
do_versions_idproperty_bones_recursive(bone);
}
}
/* Nodes and node sockets. */
LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
version_idproperty_ui_data(node->prop);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &ntree->inputs) {
version_idproperty_ui_data(socket->prop);
}
LISTBASE_FOREACH (bNodeSocket *, socket, &ntree->outputs) {
version_idproperty_ui_data(socket->prop);
}
}
/* The UI data from exposed node modifier properties is just copied from the corresponding node
* group, but the copying only runs when necessary, so we still need to version UI data here. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Nodes) {
NodesModifierData *nmd = (NodesModifierData *)md;
version_idproperty_ui_data(nmd->settings.properties);
}
}
}
/* Sequences. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->ed != NULL) {
LISTBASE_FOREACH (Sequence *, seq, &scene->ed->seqbase) {
version_idproperty_ui_data(seq->prop);
}
}
}
}
static void sort_linked_ids(Main *bmain)
{
ListBase *lb;
FOREACH_MAIN_LISTBASE_BEGIN (bmain, lb) {
ListBase temp_list;
BLI_listbase_clear(&temp_list);
LISTBASE_FOREACH_MUTABLE (ID *, id, lb) {
if (ID_IS_LINKED(id)) {
BLI_remlink(lb, id);
BLI_addtail(&temp_list, id);
id_sort_by_name(&temp_list, id, NULL);
}
}
BLI_movelisttolist(lb, &temp_list);
}
FOREACH_MAIN_LISTBASE_END;
}
static void assert_sorted_ids(Main *bmain)
{
#ifndef NDEBUG
ListBase *lb;
FOREACH_MAIN_LISTBASE_BEGIN (bmain, lb) {
ID *id_prev = NULL;
LISTBASE_FOREACH (ID *, id, lb) {
if (id_prev == NULL) {
continue;
}
BLI_assert(id_prev->lib != id->lib || BLI_strcasecmp(id_prev->name, id->name) < 0);
}
}
FOREACH_MAIN_LISTBASE_END;
#else
UNUSED_VARS_NDEBUG(bmain);
#endif
}
static void move_vertex_group_names_to_object_data(Main *bmain)
{
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
if (ELEM(object->type, OB_MESH, OB_LATTICE, OB_GPENCIL)) {
ListBase *new_defbase = BKE_object_defgroup_list_mutable(object);
/* Choose the longest vertex group name list among all linked duplicates. */
if (BLI_listbase_count(&object->defbase) < BLI_listbase_count(new_defbase)) {
BLI_freelistN(&object->defbase);
}
else {
/* Clear the list in case the it was already assigned from another object. */
BLI_freelistN(new_defbase);
*new_defbase = object->defbase;
}
}
}
}
static void do_versions_sequencer_speed_effect_recursive(Scene *scene, const ListBase *seqbase)
{
/* Old SpeedControlVars->flags. */
#define SEQ_SPEED_INTEGRATE (1 << 0)
#define SEQ_SPEED_COMPRESS_IPO_Y (1 << 2)
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (seq->type == SEQ_TYPE_SPEED) {
SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
const char *substr = NULL;
float globalSpeed = v->globalSpeed;
if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
if (globalSpeed == 1.0f) {
v->speed_control_type = SEQ_SPEED_STRETCH;
}
else {
v->speed_control_type = SEQ_SPEED_MULTIPLY;
v->speed_fader = globalSpeed *
((float)seq->seq1->len /
max_ff((float)(seq->seq1->enddisp - seq->seq1->start), 1.0f));
}
}
else if (v->flags & SEQ_SPEED_INTEGRATE) {
v->speed_control_type = SEQ_SPEED_MULTIPLY;
v->speed_fader = seq->speed_fader * globalSpeed;
}
else if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
globalSpeed *= 100.0f;
v->speed_control_type = SEQ_SPEED_LENGTH;
v->speed_fader_length = seq->speed_fader * globalSpeed;
substr = "speed_length";
}
else {
v->speed_control_type = SEQ_SPEED_FRAME_NUMBER;
v->speed_fader_frame_number = (int)(seq->speed_fader * globalSpeed);
substr = "speed_frame_number";
}
v->flags &= ~(SEQ_SPEED_INTEGRATE | SEQ_SPEED_COMPRESS_IPO_Y);
if (substr || globalSpeed != 1.0f) {
FCurve *fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_factor", 0, NULL);
if (fcu) {
if (globalSpeed != 1.0f) {
for (int i = 0; i < fcu->totvert; i++) {
BezTriple *bezt = &fcu->bezt[i];
bezt->vec[0][1] *= globalSpeed;
bezt->vec[1][1] *= globalSpeed;
bezt->vec[2][1] *= globalSpeed;
}
}
if (substr) {
char *new_path = BLI_str_replaceN(fcu->rna_path, "speed_factor", substr);
MEM_freeN(fcu->rna_path);
fcu->rna_path = new_path;
}
}
}
}
else if (seq->type == SEQ_TYPE_META) {
do_versions_sequencer_speed_effect_recursive(scene, &seq->seqbase);
}
}
#undef SEQ_SPEED_INTEGRATE
#undef SEQ_SPEED_COMPRESS_IPO_Y
}
void do_versions_after_linking_300(Main *bmain, ReportList *UNUSED(reports))
{
if (MAIN_VERSION_ATLEAST(bmain, 300, 0) && !MAIN_VERSION_ATLEAST(bmain, 300, 1)) {
/* Set zero user text objects to have a fake user. */
LISTBASE_FOREACH (Text *, text, &bmain->texts) {
if (text->id.us == 0) {
id_fake_user_set(&text->id);
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 3)) {
/* Use new texture socket in Attribute Sample Texture node. */
LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
if (ntree->type != NTREE_GEOMETRY) {
continue;
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type != GEO_NODE_ATTRIBUTE_SAMPLE_TEXTURE) {
continue;
}
if (node->id == NULL) {
continue;
}
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
if (socket->type == SOCK_TEXTURE) {
bNodeSocketValueTexture *socket_value = (bNodeSocketValueTexture *)
socket->default_value;
socket_value->value = (Tex *)node->id;
break;
}
}
node->id = NULL;
}
}
sort_linked_ids(bmain);
assert_sorted_ids(bmain);
}
if (MAIN_VERSION_ATLEAST(bmain, 300, 3)) {
assert_sorted_ids(bmain);
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 11)) {
move_vertex_group_names_to_object_data(bmain);
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 13)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->ed != NULL) {
do_versions_sequencer_speed_effect_recursive(scene, &scene->ed->seqbase);
}
}
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - #blo_do_versions_300 in this file.
* - "versioning_userdef.c", #blo_do_versions_userdef
* - "versioning_userdef.c", #do_versions_theme
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
Refactor IDProperty UI data storage The storage of IDProperty UI data (min, max, default value, etc) is quite complicated. For every property, retrieving a single one of these values involves three string lookups. First for the "_RNA_UI" group property, then another for a group with the property's name, then for the data value name. Not only is this inefficient, it's hard to reason about, unintuitive, and not at all self-explanatory. This commit replaces that system with a UI data struct directly in the IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond storing the description, name, and RNA subtype, derived structs are used to store type specific UI data like min and max. Note that this means that addons using (abusing) the `_RNA_UI` custom property will have to be changed. A few places in the addons repository will be changed after this commit with D9919. **Before** Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group, then the subgroup for the original property, then specific UI data is accessed like any other IDProperty. ``` prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True) prop["min"] = 1.0 ``` **After** After, the `id_properties_ui` function for RNA structs returns a python object specifically for managing an IDProperty's UI data. ``` ui_data = idproperties_owner.id_properties_ui("prop_name") ui_data.update(min=1.0) ``` In addition to `update`, there are now other functions: - `as_dict`: Returns a dictionary of the property's UI data. - `clear`: Removes the property's UI data. - `update_from`: Copy UI data between properties, even if they have different owners. Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
do_versions_idproperty_ui_data(bmain);
}
}
static void version_switch_node_input_prefix(Main *bmain)
{
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_GEOMETRY) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == GEO_NODE_SWITCH) {
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
/* Skip the "switch" socket. */
if (socket == node->inputs.first) {
continue;
}
strcpy(socket->name, socket->name[0] == 'A' ? "False" : "True");
/* Replace "A" and "B", but keep the unique number suffix at the end. */
char number_suffix[8];
BLI_strncpy(number_suffix, socket->identifier + 1, sizeof(number_suffix));
strcpy(socket->identifier, socket->name);
strcat(socket->identifier, number_suffix);
}
}
}
}
}
FOREACH_NODETREE_END;
}
static void version_node_socket_name(bNodeTree *ntree,
const int node_type,
const char *old_name,
const char *new_name)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == node_type) {
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
if (STREQ(socket->name, old_name)) {
strcpy(socket->name, new_name);
}
if (STREQ(socket->identifier, old_name)) {
strcpy(socket->identifier, new_name);
}
}
LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
if (STREQ(socket->name, old_name)) {
strcpy(socket->name, new_name);
}
if (STREQ(socket->identifier, old_name)) {
strcpy(socket->identifier, new_name);
}
}
}
}
}
static bool replace_bbone_len_scale_rnapath(char **p_old_path, int *p_index)
{
char *old_path = *p_old_path;
if (old_path == NULL) {
return false;
}
int len = strlen(old_path);
if (BLI_str_endswith(old_path, ".bbone_curveiny") ||
BLI_str_endswith(old_path, ".bbone_curveouty")) {
old_path[len - 1] = 'z';
return true;
}
if (BLI_str_endswith(old_path, ".bbone_scaleinx") ||
BLI_str_endswith(old_path, ".bbone_scaleiny") ||
BLI_str_endswith(old_path, ".bbone_scaleoutx") ||
BLI_str_endswith(old_path, ".bbone_scaleouty")) {
int index = (old_path[len - 1] == 'y' ? 2 : 0);
old_path[len - 1] = 0;
if (p_index) {
*p_index = index;
}
else {
*p_old_path = BLI_sprintfN("%s[%d]", old_path, index);
MEM_freeN(old_path);
}
return true;
}
return false;
}
static void do_version_bbone_len_scale_fcurve_fix(FCurve *fcu)
{
/* Update driver variable paths. */
if (fcu->driver) {
LISTBASE_FOREACH (DriverVar *, dvar, &fcu->driver->variables) {
DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
replace_bbone_len_scale_rnapath(&dtar->rna_path, NULL);
}
DRIVER_TARGETS_LOOPER_END;
}
}
/* Update F-Curve's path. */
replace_bbone_len_scale_rnapath(&fcu->rna_path, &fcu->array_index);
}
static void do_version_bbone_len_scale_animdata_cb(ID *UNUSED(id),
AnimData *adt,
void *UNUSED(wrapper_data))
{
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &adt->drivers) {
do_version_bbone_len_scale_fcurve_fix(fcu);
}
}
static void do_version_bones_bbone_len_scale(ListBase *lb)
{
LISTBASE_FOREACH (Bone *, bone, lb) {
if (bone->flag & BONE_ADD_PARENT_END_ROLL) {
bone->bbone_flag |= BBONE_ADD_PARENT_END_ROLL;
}
copy_v3_fl3(bone->scale_in, bone->scale_in_x, 1.0f, bone->scale_in_z);
copy_v3_fl3(bone->scale_out, bone->scale_out_x, 1.0f, bone->scale_out_z);
do_version_bones_bbone_len_scale(&bone->childbase);
}
}
static void do_version_constraints_spline_ik_joint_bindings(ListBase *lb)
{
/* Binding array data could be freed without properly resetting its size data. */
LISTBASE_FOREACH (bConstraint *, con, lb) {
if (con->type == CONSTRAINT_TYPE_SPLINEIK) {
bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
if (data->points == NULL) {
data->numpoints = 0;
}
}
}
}
static bNodeSocket *do_version_replace_float_size_with_vector(bNodeTree *ntree,
bNode *node,
bNodeSocket *socket)
{
const bNodeSocketValueFloat *socket_value = (const bNodeSocketValueFloat *)socket->default_value;
const float old_value = socket_value->value;
nodeRemoveSocket(ntree, node, socket);
bNodeSocket *new_socket = nodeAddSocket(
ntree, node, SOCK_IN, nodeStaticSocketType(SOCK_VECTOR, PROP_TRANSLATION), "Size", "Size");
bNodeSocketValueVector *value_vector = (bNodeSocketValueVector *)new_socket->default_value;
copy_v3_fl(value_vector->value, old_value);
return new_socket;
}
/* NOLINTNEXTLINE: readability-function-size */
2021-04-22 16:33:37 +10:00
void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
{
if (!MAIN_VERSION_ATLEAST(bmain, 300, 1)) {
2021-04-22 16:33:37 +10:00
/* Set default value for the new bisect_threshold parameter in the mirror modifier. */
if (!DNA_struct_elem_find(fd->filesdna, "MirrorModifierData", "float", "bisect_threshold")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData *)md;
/* This was the previous hard-coded value. */
mmd->bisect_threshold = 0.001f;
}
}
}
}
/* Grease Pencil: Set default value for dilate pixels. */
if (!DNA_struct_elem_find(fd->filesdna, "BrushGpencilSettings", "int", "dilate_pixels")) {
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings) {
brush->gpencil_settings->dilate_pixels = 1;
}
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 2)) {
version_switch_node_input_prefix(bmain);
if (!DNA_struct_elem_find(fd->filesdna, "bPoseChannel", "float", "custom_scale_xyz[3]")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pose == NULL) {
continue;
}
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
copy_v3_fl(pchan->custom_scale_xyz, pchan->custom_scale);
}
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 4)) {
/* Add a properties sidebar to the spreadsheet editor. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_SPREADSHEET) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *new_sidebar = do_versions_add_region_if_not_found(
regionbase, RGN_TYPE_UI, "sidebar for spreadsheet", RGN_TYPE_FOOTER);
if (new_sidebar != NULL) {
new_sidebar->alignment = RGN_ALIGN_RIGHT;
new_sidebar->flag |= RGN_FLAG_HIDDEN;
}
}
}
}
}
/* Enable spreadsheet filtering in old files without row filters. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_SPREADSHEET) {
SpaceSpreadsheet *sspreadsheet = (SpaceSpreadsheet *)sl;
sspreadsheet->filter_flag |= SPREADSHEET_FILTER_ENABLE;
}
}
}
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_GEOMETRY) {
version_node_socket_name(ntree, GEO_NODE_BOUNDING_BOX, "Mesh", "Bounding Box");
}
}
FOREACH_NODETREE_END;
if (!DNA_struct_elem_find(fd->filesdna, "FileAssetSelectParams", "int", "import_type")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_FILE) {
SpaceFile *sfile = (SpaceFile *)sl;
if (sfile->asset_params) {
sfile->asset_params->import_type = FILE_ASSET_IMPORT_APPEND;
}
}
}
}
}
}
/* Initialize length-wise scale B-Bone settings. */
if (!DNA_struct_elem_find(fd->filesdna, "Bone", "int", "bbone_flag")) {
/* Update armature data and pose channels. */
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
do_version_bones_bbone_len_scale(&arm->bonebase);
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
copy_v3_fl3(pchan->scale_in, pchan->scale_in_x, 1.0f, pchan->scale_in_z);
copy_v3_fl3(pchan->scale_out, pchan->scale_out_x, 1.0f, pchan->scale_out_z);
}
}
}
/* Update action curves and drivers. */
LISTBASE_FOREACH (bAction *, act, &bmain->actions) {
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &act->curves) {
do_version_bbone_len_scale_fcurve_fix(fcu);
}
}
BKE_animdata_main_cb(bmain, do_version_bbone_len_scale_animdata_cb, NULL);
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 5)) {
/* Add a dataset sidebar to the spreadsheet editor. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_SPREADSHEET) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *spreadsheet_dataset_region = do_versions_add_region_if_not_found(
regionbase, RGN_TYPE_CHANNELS, "spreadsheet dataset region", RGN_TYPE_FOOTER);
if (spreadsheet_dataset_region) {
spreadsheet_dataset_region->alignment = RGN_ALIGN_LEFT;
spreadsheet_dataset_region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
}
}
}
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 6)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
/* Disable View Layers filter. */
if (space->spacetype == SPACE_OUTLINER) {
SpaceOutliner *space_outliner = (SpaceOutliner *)space;
space_outliner->filter |= SO_FILTER_NO_VIEW_LAYERS;
}
}
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 7)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *tool_settings = scene->toolsettings;
tool_settings->snap_flag |= SCE_SNAP_SEQ;
short snap_mode = tool_settings->snap_mode;
short snap_node_mode = tool_settings->snap_node_mode;
short snap_uv_mode = tool_settings->snap_uv_mode;
tool_settings->snap_mode &= ~((1 << 4) | (1 << 5) | (1 << 6));
tool_settings->snap_node_mode &= ~((1 << 5) | (1 << 6));
tool_settings->snap_uv_mode &= ~(1 << 4);
if (snap_mode & (1 << 4)) {
tool_settings->snap_mode |= (1 << 6); /* SCE_SNAP_MODE_INCREMENT */
}
if (snap_mode & (1 << 5)) {
tool_settings->snap_mode |= (1 << 4); /* SCE_SNAP_MODE_EDGE_MIDPOINT */
}
if (snap_mode & (1 << 6)) {
tool_settings->snap_mode |= (1 << 5); /* SCE_SNAP_MODE_EDGE_PERPENDICULAR */
}
if (snap_node_mode & (1 << 5)) {
tool_settings->snap_node_mode |= (1 << 0); /* SCE_SNAP_MODE_NODE_X */
}
if (snap_node_mode & (1 << 6)) {
tool_settings->snap_node_mode |= (1 << 1); /* SCE_SNAP_MODE_NODE_Y */
}
if (snap_uv_mode & (1 << 4)) {
tool_settings->snap_uv_mode |= (1 << 6); /* SCE_SNAP_MODE_INCREMENT */
}
SequencerToolSettings *sequencer_tool_settings = SEQ_tool_settings_ensure(scene);
sequencer_tool_settings->snap_mode = SEQ_SNAP_TO_STRIPS | SEQ_SNAP_TO_CURRENT_FRAME |
SEQ_SNAP_TO_STRIP_HOLD;
sequencer_tool_settings->snap_distance = 15;
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 8)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->master_collection != NULL) {
BLI_strncpy(scene->master_collection->id.name + 2,
BKE_SCENE_COLLECTION_NAME,
sizeof(scene->master_collection->id.name) - 2);
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 9)) {
/* Fix a bug where reordering FCurves and bActionGroups could cause some corruption. Just
* reconstruct all the action groups & ensure that the FCurves of a group are continuously
* stored (i.e. not mixed with other groups) to be sure. See T89435. */
LISTBASE_FOREACH (bAction *, act, &bmain->actions) {
BKE_action_groups_reconstruct(act);
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_GEOMETRY) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == GEO_NODE_MESH_SUBDIVIDE) {
strcpy(node->idname, "GeometryNodeMeshSubdivide");
}
}
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 10)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *tool_settings = scene->toolsettings;
if (tool_settings->snap_uv_mode & (1 << 4)) {
tool_settings->snap_uv_mode |= (1 << 6); /* SCE_SNAP_MODE_INCREMENT */
tool_settings->snap_uv_mode &= ~(1 << 4);
}
}
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
if (!(mat->lineart.flags & LRT_MATERIAL_CUSTOM_OCCLUSION_EFFECTIVENESS)) {
mat->lineart.mat_occlusion = 1;
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 13)) {
/* Convert Surface Deform to sparse-capable bind structure. */
if (!DNA_struct_elem_find(
fd->filesdna, "SurfaceDeformModifierData", "int", "num_mesh_verts")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_SurfaceDeform) {
SurfaceDeformModifierData *smd = (SurfaceDeformModifierData *)md;
if (smd->num_bind_verts && smd->verts) {
smd->num_mesh_verts = smd->num_bind_verts;
for (unsigned int i = 0; i < smd->num_bind_verts; i++) {
smd->verts[i].vertex_idx = i;
}
}
}
}
}
}
if (!DNA_struct_elem_find(
fd->filesdna, "WorkSpace", "AssetLibraryReference", "asset_library")) {
LISTBASE_FOREACH (WorkSpace *, workspace, &bmain->workspaces) {
BKE_asset_library_reference_init_default(&workspace->asset_library_ref);
}
}
if (!DNA_struct_elem_find(
fd->filesdna, "FileAssetSelectParams", "AssetLibraryReference", "asset_library_ref")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
if (space->spacetype == SPACE_FILE) {
SpaceFile *sfile = (SpaceFile *)space;
if (sfile->browse_mode != FILE_BROWSE_MODE_ASSETS) {
continue;
}
BKE_asset_library_reference_init_default(&sfile->asset_params->asset_library_ref);
}
}
}
}
}
/* Set default 2D annotation placement. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *ts = scene->toolsettings;
ts->gpencil_v2d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR;
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 14)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *tool_settings = scene->toolsettings;
tool_settings->snap_flag &= ~SCE_SNAP_SEQ;
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 15)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = (SpaceSeq *)sl;
sseq->flag |= SEQ_SHOW_GRID;
}
}
}
}
}
2021-08-04 13:13:02 +10:00
/* Font names were copied directly into ID names, see: T90417. */
if (!MAIN_VERSION_ATLEAST(bmain, 300, 16)) {
ListBase *lb = which_libbase(bmain, ID_VF);
BKE_main_id_repair_duplicate_names_listbase(lb);
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 17)) {
if (!DNA_struct_elem_find(
fd->filesdna, "View3DOverlay", "float", "normals_constant_screen_size")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.normals_constant_screen_size = 7.0f;
}
}
}
}
}
/* Fix SplineIK constraint's inconsistency between binding points array and its stored size. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
/* NOTE: Objects should never have SplineIK constraint, so no need to apply this fix on
* their constraints. */
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
do_version_constraints_spline_ik_joint_bindings(&pchan->constraints);
}
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 18)) {
if (!DNA_struct_elem_find(
fd->filesdna, "WorkSpace", "AssetLibraryReference", "asset_library_ref")) {
LISTBASE_FOREACH (WorkSpace *, workspace, &bmain->workspaces) {
BKE_asset_library_reference_init_default(&workspace->asset_library_ref);
}
}
if (!DNA_struct_elem_find(
fd->filesdna, "FileAssetSelectParams", "AssetLibraryReference", "asset_library_ref")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
if (space->spacetype != SPACE_FILE) {
continue;
}
SpaceFile *sfile = (SpaceFile *)space;
if (sfile->browse_mode != FILE_BROWSE_MODE_ASSETS) {
continue;
}
BKE_asset_library_reference_init_default(&sfile->asset_params->asset_library_ref);
}
}
}
}
/* Previously, only text ending with `.py` would run, apply this logic
* to existing files so text that happens to have the "Register" enabled
* doesn't suddenly start running code on startup that was previously ignored. */
LISTBASE_FOREACH (Text *, text, &bmain->texts) {
if ((text->flags & TXT_ISSCRIPT) && !BLI_path_extension_check(text->id.name + 2, ".py")) {
text->flags &= ~TXT_ISSCRIPT;
}
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 19)) {
/* Add node storage for subdivision surface node. */
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_GEOMETRY) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == GEO_NODE_SUBDIVISION_SURFACE) {
if (node->storage == NULL) {
NodeGeometrySubdivisionSurface *data = MEM_callocN(
sizeof(NodeGeometrySubdivisionSurface), __func__);
data->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES;
data->boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL;
node->storage = data;
}
}
}
}
}
FOREACH_NODETREE_END;
/* Disable Fade Inactive Overlay by default as it is redundant after introducing flash on mode
* transfer. */
for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.flag &= ~V3D_OVERLAY_FADE_INACTIVE;
}
}
}
}
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
SequencerToolSettings *sequencer_tool_settings = SEQ_tool_settings_ensure(scene);
sequencer_tool_settings->overlap_mode = SEQ_OVERLAP_SHUFFLE;
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 300, 20)) {
/* Use new vector Size socket in Cube Mesh Primitive node. */
LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
if (ntree->type != NTREE_GEOMETRY) {
continue;
}
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->tonode->type == GEO_NODE_MESH_PRIMITIVE_CUBE) {
bNode *node = link->tonode;
if (STREQ(link->tosock->identifier, "Size") && link->tosock->type == SOCK_FLOAT) {
bNode *link_fromnode = link->fromnode;
bNodeSocket *link_fromsock = link->fromsock;
bNodeSocket *socket = link->tosock;
BLI_assert(socket);
bNodeSocket *new_socket = do_version_replace_float_size_with_vector(
ntree, node, socket);
nodeAddLink(ntree, link_fromnode, link_fromsock, node, new_socket);
}
}
}
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type != GEO_NODE_MESH_PRIMITIVE_CUBE) {
continue;
}
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
if (STREQ(socket->identifier, "Size") && (socket->type == SOCK_FLOAT)) {
do_version_replace_float_size_with_vector(ntree, node, socket);
break;
}
}
}
}
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - "versioning_userdef.c", #blo_do_versions_userdef
* - "versioning_userdef.c", #do_versions_theme
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
}
}