2002-10-12 11:37:38 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* cursor/gestures/selecteren
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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2002-11-25 12:02:15 +00:00
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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2002-10-12 11:37:38 +00:00
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_editVert.h"
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#include "IMB_imbuf.h"
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#include "DNA_armature_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_view3d_types.h"
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#include "BKE_utildefines.h"
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#include "BKE_global.h"
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#include "BKE_armature.h"
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#include "BKE_lattice.h"
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#include "BIF_gl.h"
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#include "BIF_mywindow.h"
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#include "BIF_space.h"
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#include "BIF_screen.h"
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#include "BIF_buttons.h"
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#include "BIF_editgroup.h"
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#include "BIF_editmesh.h"
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#include "BIF_editoops.h"
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#include "BIF_editsima.h"
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#include "BIF_editview.h"
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#include "BIF_glutil.h"
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#include "BIF_editarmature.h"
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#include "BDR_editobject.h" /* For headerprint */
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#include "BDR_vpaint.h"
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#include "BDR_editface.h"
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#include "BDR_drawobject.h"
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#include "BDR_editcurve.h"
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#include "BSE_edit.h"
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#include "BSE_view.h" /* give_cursor() */
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#include "BSE_editipo.h"
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#include "BSE_drawview.h"
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#include "BSE_editaction.h"
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#include "blendef.h"
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#include "mydevice.h"
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extern ListBase editNurb; /* originally from exports.h, memory from editcurve.c*/
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/* editmball.c */
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extern ListBase editelems;
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void arrows_move_cursor(unsigned short event)
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{
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short mval[2];
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getmouseco_sc(mval);
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if(event==UPARROWKEY) {
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warp_pointer(mval[0], mval[1]+1);
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} else if(event==DOWNARROWKEY) {
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warp_pointer(mval[0], mval[1]-1);
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} else if(event==LEFTARROWKEY) {
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warp_pointer(mval[0]-1, mval[1]);
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} else if(event==RIGHTARROWKEY) {
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warp_pointer(mval[0]+1, mval[1]);
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}
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}
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#define MOVES 50
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static char interpret_move(short mcord[][2], int count)
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{
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float x1, x2, y1, y2, d1, d2, inp, sq, mouse[MOVES][2];
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int i, j, dir = 0;
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if (count <= 10) return ('g');
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/* van short naar float (tekenen is met shorts) */
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for(j=0; j<count; j++) {
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mouse[j][0]= mcord[j][0];
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mouse[j][1]= mcord[j][1];
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}
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/* nieuwe opzet:
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*
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* vanuit eindpunten middelpunt met maximale afstand berekenen
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* aan de hand van de hoek wordt s / g / r bepaald
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*/
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/* filteren */
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for( j = 3 ; j > 0; j--){
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x1 = mouse[1][0];
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y1 = mouse[1][1];
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for (i = 2; i < count; i++){
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x2 = mouse[i-1][0];
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y2 = mouse[i-1][1];
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mouse[i-1][0] = ((x1 + mouse[i][0]) /4.0) + (x2 / 2.0);
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mouse[i-1][1] = ((y1 + mouse[i][1]) /4.0) + (y2 / 2.0);
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x1 = x2;
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y1 = y2;
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}
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}
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/* maak directions overzicht */
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for (i = 0; i <= count - 2; i++){
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x1 = mouse[i][0] - mouse[i + 1][0];
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y1 = mouse[i][1] - mouse[i + 1][1];
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if (x1 < -0.5){
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if (y1 < -0.5) dir |= 32;
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else if (y1 > 0.5) dir |= 128;
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else dir |= 64;
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} else if (x1 > 0.5){
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if (y1 < -0.5) dir |= 8;
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else if (y1 > 0.5) dir |= 2;
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else dir |= 4;
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} else{
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if (y1 < -0.5) dir |= 16;
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else if (y1 > 0.5) dir |= 1;
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else dir |= 0;
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}
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}
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/* alle kruisjes naar rechts halen */
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for (i = 7; i>=0 ; i--){
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if (dir & 128) dir = (dir << 1) + 1;
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else break;
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}
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dir &= 255;
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for (i = 7; i>=0 ; i--){
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if ((dir & 1) == 0) dir >>= 1;
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else break;
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}
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/* theorie zegt: 1 richting: rechte lijn
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* meer aaneengesloten richtingen: cirkel
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* onderbroken en minstens 1 bit gezet in hoogste 4 bits: size
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*/
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switch(dir){
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case 1:
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return ('g');
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break;
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case 3:
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case 7:
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x1 = mouse[0][0] - mouse[count >> 1][0];
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y1 = mouse[0][1] - mouse[count >> 1][1];
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x2 = mouse[count >> 1][0] - mouse[count - 1][0];
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y2 = mouse[count >> 1][1] - mouse[count - 1][1];
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d1 = (x1 * x1) + (y1 * y1);
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d2 = (x2 * x2) + (y2 * y2);
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sq = sqrt(d1);
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x1 /= sq;
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y1 /= sq;
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sq = sqrt(d2);
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x2 /= sq;
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y2 /= sq;
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inp = (x1 * x2) + (y1 * y2);
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/*printf("%f\n", inp);*/
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if (inp > 0.9) return ('g');
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else return ('r');
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break;
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case 15:
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case 31:
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case 63:
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case 127:
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case 255:
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return ('r');
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break;
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default:
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/* bij size moeten minstens een van de hogere bits gezet zijn */
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if (dir < 16) return ('r');
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else return ('s');
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}
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return (0);
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}
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int gesture(void)
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{
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short mcords[MOVES][2];
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int i= 1, end= 0, a;
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unsigned short event;
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short mval[2], val;
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glDrawBuffer(GL_FRONT);
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persp(0); /* heeft ortho op pixelnivo */
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getmouseco_areawin(mval);
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mcords[0][0] = mval[0];
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mcords[0][1] = mval[1];
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while(get_mbut()&L_MOUSE) {
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event= extern_qread(&val);
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switch (event) {
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case MOUSEY:
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getmouseco_areawin(mval);
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if( abs(mval[0]-mcords[i-1][0])>3 || abs(mval[1]-mcords[i-1][1])>3 ) {
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mcords[i][0] = mval[0];
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mcords[i][1] = mval[1];
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if(i) {
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sdrawXORline(mcords[i-1][0], mcords[i-1][1], mcords[i][0], mcords[i][1]);
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glFlush();
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}
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i++;
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}
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break;
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case MOUSEX:
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break;
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case LEFTMOUSE:
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break;
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default:
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if(event) end= 1; /* blender returns 0 */
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break;
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}
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if (i == MOVES || end == 1) break;
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}
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for(a=1; a<i; a++) {
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sdrawXORline(mcords[a-1][0], mcords[a-1][1], mcords[a][0], mcords[a][1]);
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}
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persp(1);
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glDrawBuffer(GL_BACK);
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if (i > 2) {
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i = interpret_move(mcords, i);
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if(i) {
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if(curarea->spacetype==SPACE_IPO) transform_ipo(i);
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else if(curarea->spacetype==SPACE_IMAGE) transform_tface_uv(i);
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else if(curarea->spacetype==SPACE_OOPS) transform_oops('g');
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else transform(i);
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}
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return 1;
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}
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return 0;
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}
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void mouse_cursor(void)
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{
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extern float zfac; /* view.c */
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float dx, dy, fz, *fp = NULL, dvec[3], oldcurs[3];
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short mval[2], mx, my, lr_click=0;
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if(gesture()) return;
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getmouseco_areawin(mval);
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if(mval[0]!=G.vd->mx || mval[1]!=G.vd->my) {
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mx= mval[0];
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my= mval[1];
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fp= give_cursor();
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if(G.obedit && ((G.qual & LR_CTRLKEY) || get_mbut()&R_MOUSE )) lr_click= 1;
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VECCOPY(oldcurs, fp);
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project_short_noclip(fp, mval);
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initgrabz(fp[0], fp[1], fp[2]);
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if(mval[0]!=3200) {
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window_to_3d(dvec, mval[0]-mx, mval[1]-my);
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VecSubf(fp, fp, dvec);
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}
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else {
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dx= ((float)(mx-(curarea->winx/2)))*zfac/(curarea->winx/2);
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dy= ((float)(my-(curarea->winy/2)))*zfac/(curarea->winy/2);
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fz= G.vd->persmat[0][3]*fp[0]+ G.vd->persmat[1][3]*fp[1]+ G.vd->persmat[2][3]*fp[2]+ G.vd->persmat[3][3];
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fz= fz/zfac;
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fp[0]= (G.vd->persinv[0][0]*dx + G.vd->persinv[1][0]*dy+ G.vd->persinv[2][0]*fz)-G.vd->ofs[0];
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fp[1]= (G.vd->persinv[0][1]*dx + G.vd->persinv[1][1]*dy+ G.vd->persinv[2][1]*fz)-G.vd->ofs[1];
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fp[2]= (G.vd->persinv[0][2]*dx + G.vd->persinv[1][2]*dy+ G.vd->persinv[2][2]*fz)-G.vd->ofs[2];
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}
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allqueue(REDRAWVIEW3D, 1);
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}
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if(lr_click) {
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if(G.obedit->type==OB_MESH) addvert_mesh();
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else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) addvert_Nurb(0);
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else if (G.obedit->type==OB_ARMATURE) addvert_armature();
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VECCOPY(fp, oldcurs);
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}
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}
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void deselectall(void) /* is toggle */
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{
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Base *base;
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int a=0;
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base= FIRSTBASE;
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while(base) {
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if TESTBASE(base) {
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a= 1;
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break;
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}
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base= base->next;
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}
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base= FIRSTBASE;
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while(base) {
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if(base->lay & G.vd->lay) {
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if(a) base->flag &= ~SELECT;
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else base->flag |= SELECT;
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base->object->flag= base->flag;
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|
}
|
|
|
|
base= base->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
allqueue(REDRAWDATASELECT, 0);
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
|
|
|
|
countall();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void deselectall_ex(Base *b) /* ALLES deselect behalve b */
|
|
|
|
{
|
|
|
|
Base *base;
|
|
|
|
|
|
|
|
base= FIRSTBASE;
|
|
|
|
while(base) {
|
|
|
|
if (base->flag & SELECT) {
|
|
|
|
if(b!=base) {
|
|
|
|
|
|
|
|
base->flag &= ~SELECT;
|
|
|
|
base->object->flag= base->flag;
|
|
|
|
draw_object_ext(base); /* deze test op layer */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
base= base->next;
|
|
|
|
}
|
|
|
|
countall();
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo)
|
|
|
|
{
|
|
|
|
Base *base;
|
|
|
|
unsigned int *bufmin,*bufmax;
|
|
|
|
int a,b,rc,tel,aantal,dirvec[4][2],maxob;
|
|
|
|
unsigned int retval=0;
|
|
|
|
|
|
|
|
base= LASTBASE;
|
|
|
|
if(base==0) return 0;
|
|
|
|
maxob= base->selcol;
|
|
|
|
|
|
|
|
aantal= (size-1)/2;
|
|
|
|
rc= 0;
|
|
|
|
|
|
|
|
dirvec[0][0]= 1;
|
|
|
|
dirvec[0][1]= 0;
|
|
|
|
dirvec[1][0]= 0;
|
|
|
|
dirvec[1][1]= -size;
|
|
|
|
dirvec[2][0]= -1;
|
|
|
|
dirvec[2][1]= 0;
|
|
|
|
dirvec[3][0]= 0;
|
|
|
|
dirvec[3][1]= size;
|
|
|
|
|
|
|
|
bufmin= buf;
|
|
|
|
bufmax= buf+ size*size;
|
|
|
|
buf+= aantal*size+ aantal;
|
|
|
|
|
|
|
|
for(tel=1;tel<=size;tel++) {
|
|
|
|
|
|
|
|
for(a=0;a<2;a++) {
|
|
|
|
for(b=0;b<tel;b++) {
|
|
|
|
|
|
|
|
if(*buf && *buf<=maxob && *buf!=dontdo) return *buf;
|
|
|
|
if( *buf==dontdo ) retval= dontdo; /* als alleen kleur dontdo aanwezig is, wel dontdo teruggeven */
|
|
|
|
|
|
|
|
buf+= (dirvec[rc][0]+dirvec[rc][1]);
|
|
|
|
|
|
|
|
if(buf<bufmin || buf>=bufmax) return retval;
|
|
|
|
}
|
|
|
|
rc++;
|
|
|
|
rc &= 3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define SELECTSIZE 51
|
|
|
|
|
|
|
|
void set_active_base(Base *base)
|
|
|
|
{
|
|
|
|
|
|
|
|
BASACT= base;
|
|
|
|
|
|
|
|
/* signalen naar buttons */
|
|
|
|
redraw_test_buttons(base);
|
|
|
|
|
|
|
|
set_active_group();
|
|
|
|
|
|
|
|
/* signaal naar ipo */
|
|
|
|
|
|
|
|
if (base) {
|
|
|
|
allqueue(REDRAWIPO, base->object->ipowin);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_active_object(Object *ob)
|
|
|
|
{
|
|
|
|
Base *base;
|
|
|
|
|
|
|
|
base= FIRSTBASE;
|
|
|
|
while(base) {
|
|
|
|
if(base->object==ob) {
|
|
|
|
set_active_base(base);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
base= base->next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void mouse_select(void)
|
|
|
|
{
|
|
|
|
Base *base, *startbase=0, *basact=0, *oldbasact;
|
|
|
|
GLuint buffer[MAXPICKBUF];
|
|
|
|
int temp, a, dist=100;
|
|
|
|
short hits, mval[2];
|
|
|
|
|
|
|
|
/* iedere keer lijst starten vanuit basact */
|
|
|
|
startbase= FIRSTBASE;
|
|
|
|
if(BASACT && BASACT->next) startbase= BASACT->next;
|
|
|
|
|
|
|
|
getmouseco_areawin(mval);
|
|
|
|
|
|
|
|
if(G.obedit==0 && (G.qual & LR_CTRLKEY)) {
|
|
|
|
|
|
|
|
base= startbase;
|
|
|
|
while(base) {
|
|
|
|
|
|
|
|
if(base->lay & G.vd->lay) {
|
|
|
|
|
|
|
|
project_short(base->object->obmat[3], &base->sx);
|
|
|
|
|
|
|
|
temp= abs(base->sx -mval[0]) + abs(base->sy -mval[1]);
|
|
|
|
if(base==BASACT) temp+=10;
|
|
|
|
if(temp<dist ) {
|
|
|
|
basact= base;
|
|
|
|
dist= temp;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
base= base->next;
|
|
|
|
|
|
|
|
if(base==0) base= FIRSTBASE;
|
|
|
|
if(base==startbase) break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* volledige redraw als */
|
|
|
|
if(G.f & (G_VERTEXPAINT+G_FACESELECT+G_TEXTUREPAINT+G_WEIGHTPAINT)) allqueue(REDRAWVIEW3D, 0);
|
|
|
|
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
hits= selectprojektie(buffer, mval[0]-7, mval[1]-7, mval[0]+7, mval[1]+7);
|
|
|
|
if(hits==0) hits= selectprojektie(buffer, mval[0]-21, mval[1]-21, mval[0]+21, mval[1]+21);
|
|
|
|
|
|
|
|
if(hits>0) {
|
|
|
|
|
|
|
|
base= startbase;
|
|
|
|
while(base) {
|
|
|
|
if(base->lay & G.vd->lay) {
|
|
|
|
for(a=0; a<hits; a++) {
|
|
|
|
/* index was converted */
|
|
|
|
if(base->selcol==buffer[ (4 * a) + 3 ]) basact= base;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(basact) break;
|
|
|
|
|
|
|
|
base= base->next;
|
|
|
|
if(base==0) base= FIRSTBASE;
|
|
|
|
if(base==startbase) break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(basact) {
|
|
|
|
if(G.obedit) {
|
|
|
|
/* alleen select doen */
|
|
|
|
deselectall_ex(BASACT);
|
|
|
|
basact->flag |= SELECT;
|
|
|
|
draw_object_ext(basact);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
oldbasact= BASACT;
|
|
|
|
BASACT= basact;
|
|
|
|
|
|
|
|
if((G.qual & LR_SHIFTKEY)==0) {
|
|
|
|
deselectall_ex(basact);
|
|
|
|
basact->flag |= SELECT;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(oldbasact) if(oldbasact != basact) draw_object_ext(oldbasact);
|
|
|
|
|
|
|
|
if(basact->flag & SELECT) {
|
|
|
|
if(basact==oldbasact)
|
|
|
|
basact->flag &= ~SELECT;
|
|
|
|
}
|
|
|
|
else basact->flag |= SELECT;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* if((basact->flag & SELECT)==0) BASACT= 0; */
|
|
|
|
basact->object->flag= basact->flag;
|
|
|
|
|
|
|
|
draw_object_ext(basact);
|
|
|
|
|
|
|
|
if(oldbasact != basact) {
|
|
|
|
|
|
|
|
set_active_base(basact);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if(basact->object->type!=OB_MESH) {
|
|
|
|
if(G.f & G_WEIGHTPAINT) {
|
|
|
|
set_wpaint(); /* toggle */
|
|
|
|
}
|
|
|
|
if(G.f & G_VERTEXPAINT) {
|
|
|
|
set_vpaint(); /* toggle */
|
|
|
|
}
|
|
|
|
if(G.f & G_FACESELECT) {
|
|
|
|
set_faceselect(); /* toggle */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
allqueue(REDRAWBUTSGAME, 0);
|
|
|
|
allqueue(REDRAWDATASELECT, 0);
|
|
|
|
allqueue(REDRAWBUTSCONSTRAINT, 0);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
allqueue(REDRAWHEADERS, 0); /* To force display update for the posebutton */
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
countall();
|
|
|
|
|
|
|
|
rightmouse_transform();
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
/**
|
|
|
|
* Does the 'borderselect' command. (Select verts based on selecting with a
|
|
|
|
* border: key 'b'). All selecting seems to be done in the get_border part.
|
|
|
|
*/
|
|
|
|
void borderselect(void)
|
|
|
|
{
|
|
|
|
rcti rect;
|
|
|
|
Base *base;
|
|
|
|
Nurb *nu;
|
|
|
|
BezTriple *bezt;
|
|
|
|
BPoint *bp;
|
|
|
|
MetaElem *ml;
|
|
|
|
struct EditVert *eve;
|
|
|
|
/* was IGLuint */
|
|
|
|
GLuint buffer[MAXPICKBUF];
|
|
|
|
int a, index;
|
|
|
|
short hits, val, tel;
|
|
|
|
|
|
|
|
if(G.obedit==0 && (G.f & G_FACESELECT)) {
|
|
|
|
face_borderselect();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
val= get_border(&rect, 3);
|
|
|
|
if(val) {
|
|
|
|
if (G.obpose){
|
|
|
|
if(G.obpose->type==OB_ARMATURE) {
|
|
|
|
Bone *bone;
|
|
|
|
hits= selectprojektie(buffer, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
base= FIRSTBASE;
|
|
|
|
for (a=0; a<hits; a++){
|
|
|
|
index = buffer[(4*a)+3];
|
|
|
|
if (val==LEFTMOUSE){
|
|
|
|
if (index != -1){
|
|
|
|
bone = get_indexed_bone(G.obpose->data, index &~(BONESEL_TIP|BONESEL_ROOT));
|
|
|
|
bone->flag |= BONE_SELECTED;
|
|
|
|
select_actionchannel_by_name(G.obpose->action, bone->name, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
if (index != -1){
|
|
|
|
bone = get_indexed_bone(G.obpose->data, index &~(BONESEL_TIP|BONESEL_ROOT));
|
|
|
|
bone->flag &= ~BONE_SELECTED;
|
|
|
|
select_actionchannel_by_name(G.obpose->action, bone->name, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
allqueue(REDRAWBUTSEDIT, 0);
|
|
|
|
allqueue(REDRAWBUTSCONSTRAINT, 0);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if(G.obedit) {
|
|
|
|
/* used to be a bigger test, also included sector and life */
|
|
|
|
if(G.obedit->type==OB_MESH) {
|
|
|
|
|
|
|
|
calc_meshverts_ext(); /* drawobject.c */
|
|
|
|
eve= G.edve.first;
|
|
|
|
while(eve) {
|
|
|
|
if(eve->h==0 && eve->xs>rect.xmin && eve->xs<rect.xmax) {
|
|
|
|
if(eve->ys>rect.ymin && eve->ys<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) eve->f|= 1;
|
|
|
|
else eve->f&= 254;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
eve= eve->next;
|
|
|
|
}
|
|
|
|
if(val!=LEFTMOUSE) tekenvertices_ext(0);
|
|
|
|
tekenvertices_ext(1);
|
|
|
|
|
|
|
|
}
|
|
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
|
|
|
|
|
|
calc_nurbverts_ext(); /* drawobject.c */
|
|
|
|
nu= editNurb.first;
|
|
|
|
while(nu) {
|
|
|
|
if((nu->type & 7)==CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(bezt->hide==0) {
|
|
|
|
if(bezt->s[0][0]>rect.xmin && bezt->s[0][0]<rect.xmax) {
|
|
|
|
if(bezt->s[0][1]>rect.ymin && bezt->s[0][1]<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) bezt->f1|= 1;
|
|
|
|
else bezt->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(bezt->s[1][0]>rect.xmin && bezt->s[1][0]<rect.xmax) {
|
|
|
|
if(bezt->s[1][1]>rect.ymin && bezt->s[1][1]<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) {
|
|
|
|
bezt->f1|= 1; bezt->f2|= 1; bezt->f3|= 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bezt->f1 &= ~1; bezt->f2 &= ~1; bezt->f3 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(bezt->s[2][0]>rect.xmin && bezt->s[2][0]<rect.xmax) {
|
|
|
|
if(bezt->s[2][1]>rect.ymin && bezt->s[2][1]<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) bezt->f3|= 1;
|
|
|
|
else bezt->f3 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
if(bp->s[0]>rect.xmin && bp->s[0]<rect.xmax) {
|
|
|
|
if(bp->s[1]>rect.ymin && bp->s[1]<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
nu= nu->next;
|
|
|
|
}
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
}
|
|
|
|
else if(G.obedit->type==OB_MBALL) {
|
|
|
|
hits= selectprojektie(buffer, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
|
|
|
|
ml= editelems.first;
|
|
|
|
|
|
|
|
while(ml) {
|
|
|
|
for(a=0; a<hits; a++) {
|
|
|
|
if(ml->selcol==buffer[ (4 * a) + 3 ]) {
|
|
|
|
if(val==LEFTMOUSE) ml->flag |= SELECT;
|
|
|
|
else ml->flag &= ~SELECT;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ml= ml->next;
|
|
|
|
}
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
}
|
|
|
|
else if(G.obedit->type==OB_ARMATURE) {
|
|
|
|
EditBone *ebone;
|
|
|
|
|
|
|
|
hits= selectprojektie(buffer, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
|
|
|
|
base= FIRSTBASE;
|
|
|
|
for (a=0; a<hits; a++){
|
|
|
|
index = buffer[(4*a)+3];
|
|
|
|
if (val==LEFTMOUSE){
|
|
|
|
if (index!=-1){
|
|
|
|
ebone = BLI_findlink(&G.edbo, index & ~(BONESEL_TIP|BONESEL_ROOT));
|
|
|
|
if (index & BONESEL_TIP)
|
|
|
|
ebone->flag |= BONE_TIPSEL;
|
|
|
|
if (index & BONESEL_ROOT)
|
|
|
|
ebone->flag |= BONE_ROOTSEL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else{
|
|
|
|
if (index!=-1){
|
|
|
|
ebone = BLI_findlink(&G.edbo, index & ~(BONESEL_TIP|BONESEL_ROOT));
|
|
|
|
if (index & BONESEL_TIP)
|
|
|
|
ebone->flag &= ~BONE_TIPSEL;
|
|
|
|
if (index & BONESEL_ROOT)
|
|
|
|
ebone->flag &= ~BONE_ROOTSEL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* XXX, are all these really needed?
|
|
|
|
* I just copied them from the G.obpose
|
|
|
|
* OB_ARMATURE section above. - zr
|
|
|
|
*/
|
|
|
|
allqueue(REDRAWBUTSEDIT, 0);
|
|
|
|
allqueue(REDRAWBUTSCONSTRAINT, 0);
|
|
|
|
allqueue(REDRAWACTION, 0);
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
}
|
|
|
|
else if(G.obedit->type==OB_LATTICE) {
|
|
|
|
|
|
|
|
calc_lattverts_ext();
|
|
|
|
|
|
|
|
bp= editLatt->def;
|
|
|
|
|
|
|
|
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
if(bp->s[0]>rect.xmin && bp->s[0]<rect.xmax) {
|
|
|
|
if(bp->s[1]>rect.ymin && bp->s[1]<rect.ymax) {
|
|
|
|
if(val==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
|
|
|
|
hits= selectprojektie(buffer, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
|
|
|
|
base= FIRSTBASE;
|
|
|
|
while(base) {
|
|
|
|
if(base->lay & G.vd->lay) {
|
|
|
|
for(a=0; a<hits; a++) {
|
|
|
|
/* converted index */
|
|
|
|
if(base->selcol==buffer[ (4 * a) + 3 ]) {
|
|
|
|
if(val==LEFTMOUSE) base->flag |= SELECT;
|
|
|
|
else base->flag &= ~SELECT;
|
|
|
|
base->object->flag= base->flag;
|
|
|
|
|
|
|
|
draw_object_ext(base);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
base= base->next;
|
|
|
|
}
|
|
|
|
allqueue(REDRAWDATASELECT, 0);
|
|
|
|
|
|
|
|
/* i.v.m. backbufprojektie */
|
|
|
|
tel= 1;
|
|
|
|
base= FIRSTBASE;
|
|
|
|
while(base) {
|
|
|
|
/* elke base ivm meerdere windows */
|
|
|
|
base->selcol = ((tel & 0xF00)<<12)
|
|
|
|
+ ((tel & 0xF0)<<8)
|
|
|
|
+ ((tel & 0xF)<<4);
|
|
|
|
tel++;
|
|
|
|
base= base->next;
|
|
|
|
}
|
|
|
|
/* new */
|
|
|
|
allqueue(REDRAWBUTSGAME, 0);
|
|
|
|
allqueue(REDRAWNLA, 0);
|
|
|
|
}
|
|
|
|
countall();
|
|
|
|
|
|
|
|
allqueue(REDRAWINFO, 0);
|
|
|
|
}
|
|
|
|
} /* end of borderselect() */
|
|
|
|
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
|
|
|
|
/** The following functions are quick & dirty callback functions called
|
|
|
|
* on the Circle select function (press B twice in Editmode)
|
|
|
|
* They were torn out of the circle_select to make the latter more reusable
|
|
|
|
* The callback version of circle_select (called circle_selectCB) was moved
|
|
|
|
* to edit.c because of it's (wanted) generality.
|
|
|
|
|
|
|
|
XXX These callback functions are still dirty, because they call globals...
|
|
|
|
*/
|
|
|
|
|
|
|
|
void mesh_selectionCB(int selecting, Object *editobj, short *mval, float rad)
|
|
|
|
{
|
|
|
|
EditVert *eve;
|
|
|
|
float x, y, r;
|
|
|
|
|
|
|
|
calc_meshverts_ext(); /* drawobject.c */
|
|
|
|
eve= G.edve.first;
|
|
|
|
while(eve) {
|
|
|
|
if(eve->h==0) {
|
|
|
|
x= eve->xs-mval[0];
|
|
|
|
y= eve->ys-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) eve->f|= 1;
|
|
|
|
else eve->f&= 254;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
eve= eve->next;
|
|
|
|
}
|
|
|
|
if(G.f & (G_FACESELECT+G_DRAWFACES)) {
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(selecting!=LEFTMOUSE) tekenvertices_ext(0);
|
|
|
|
/* altijd geselecteerde vertices tekenen */
|
|
|
|
tekenvertices_ext(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void nurbscurve_selectionCB(int selecting, Object *editobj, short *mval, float rad)
|
|
|
|
{
|
|
|
|
Nurb *nu;
|
|
|
|
BPoint *bp;
|
|
|
|
BezTriple *bezt;
|
|
|
|
float x, y, r;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
calc_nurbverts_ext(); /* drawobject.c */
|
|
|
|
nu= editNurb.first;
|
|
|
|
while(nu) {
|
|
|
|
if((nu->type & 7)==CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(bezt->hide==0) {
|
|
|
|
x= bezt->s[0][0]-mval[0];
|
|
|
|
y= bezt->s[0][1]-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f1|= 1;
|
|
|
|
else bezt->f1 &= ~1;
|
|
|
|
}
|
|
|
|
x= bezt->s[1][0]-mval[0];
|
|
|
|
y= bezt->s[1][1]-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f2|= 1;
|
|
|
|
else bezt->f2 &= ~1;
|
|
|
|
}
|
|
|
|
x= bezt->s[2][0]-mval[0];
|
|
|
|
y= bezt->s[2][1]-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f3|= 1;
|
|
|
|
else bezt->f3 &= ~1;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
x= bp->s[0]-mval[0];
|
|
|
|
y= bp->s[1]-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
nu= nu->next;
|
|
|
|
}
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void lattice_selectionCB(int selecting, Object *editobj, short *mval, float rad)
|
|
|
|
{
|
|
|
|
BPoint *bp;
|
|
|
|
float x, y, r;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
calc_lattverts_ext();
|
|
|
|
|
|
|
|
bp= editLatt->def;
|
|
|
|
|
|
|
|
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
x= bp->s[0]-mval[0];
|
|
|
|
y= bp->s[1]-mval[1];
|
|
|
|
r= sqrt(x*x+y*y);
|
|
|
|
if(r<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Callbacks for selection in Editmode */
|
|
|
|
|
|
|
|
void obedit_selectionCB(short selecting, Object *editobj, short *mval, float rad)
|
|
|
|
{
|
|
|
|
switch(editobj->type) {
|
|
|
|
case OB_MESH:
|
|
|
|
mesh_selectionCB(selecting, editobj, mval, rad);
|
|
|
|
break;
|
|
|
|
case OB_CURVE:
|
|
|
|
case OB_SURF:
|
|
|
|
nurbscurve_selectionCB(selecting, editobj, mval, rad);
|
|
|
|
break;
|
|
|
|
case OB_LATTICE:
|
|
|
|
lattice_selectionCB(selecting, editobj, mval, rad);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/** The circle select function - should be replaced by the callback
|
|
|
|
* version circle_selectCB(). Why ? Because it's not nice as it is!
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
void circle_select(void)
|
|
|
|
{
|
|
|
|
Nurb *nu;
|
|
|
|
BPoint *bp;
|
|
|
|
BezTriple *bezt;
|
|
|
|
EditVert *eve;
|
|
|
|
static float rad= 40.0;
|
|
|
|
float rado, x, y, trad;
|
|
|
|
int a, firsttime=1;
|
|
|
|
unsigned short event;
|
|
|
|
short mvalo[2], mval[2], val;
|
|
|
|
short selecting=0;
|
|
|
|
|
|
|
|
if(G.obedit==0) return;
|
|
|
|
|
|
|
|
getmouseco_areawin(mvalo);
|
|
|
|
draw_sel_circle(mvalo, 0, rad, 0.0, selecting);
|
|
|
|
|
|
|
|
rado= rad;
|
|
|
|
|
|
|
|
while(TRUE) {
|
|
|
|
|
|
|
|
/* als een renderwindow open is en de muis gaat erin */
|
|
|
|
|
|
|
|
mywinset(curarea->win);
|
|
|
|
|
|
|
|
getmouseco_areawin(mval);
|
|
|
|
|
|
|
|
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || rado!=rad || firsttime) {
|
|
|
|
firsttime= 0;
|
|
|
|
|
|
|
|
draw_sel_circle(mval, mvalo, rad, rado, selecting);
|
|
|
|
|
|
|
|
mvalo[0]= mval[0];
|
|
|
|
mvalo[1]= mval[1];
|
|
|
|
rado= rad;
|
|
|
|
|
|
|
|
if(selecting) {
|
|
|
|
|
|
|
|
if(G.obedit->type==OB_MESH) {
|
|
|
|
|
|
|
|
calc_meshverts_ext(); /* drawobject.c */
|
|
|
|
eve= G.edve.first;
|
|
|
|
while(eve) {
|
|
|
|
if(eve->h==0) {
|
|
|
|
x= eve->xs-mval[0];
|
|
|
|
y= eve->ys-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) eve->f|= 1;
|
|
|
|
else eve->f&= 254;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
eve= eve->next;
|
|
|
|
}
|
|
|
|
if(G.f & (G_FACESELECT+G_DRAWFACES)) {
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(selecting!=LEFTMOUSE) tekenvertices_ext(0);
|
|
|
|
/* altijd geselecteerde vertices tekenen */
|
|
|
|
tekenvertices_ext(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
|
|
|
|
|
|
calc_nurbverts_ext(); /* drawobject.c */
|
|
|
|
nu= editNurb.first;
|
|
|
|
while(nu) {
|
|
|
|
if((nu->type & 7)==CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(bezt->hide==0) {
|
|
|
|
x= bezt->s[0][0]-mval[0];
|
|
|
|
y= bezt->s[0][1]-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f1|= 1;
|
|
|
|
else bezt->f1 &= ~1;
|
|
|
|
}
|
|
|
|
x= bezt->s[1][0]-mval[0];
|
|
|
|
y= bezt->s[1][1]-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f2|= 1;
|
|
|
|
else bezt->f2 &= ~1;
|
|
|
|
}
|
|
|
|
x= bezt->s[2][0]-mval[0];
|
|
|
|
y= bezt->s[2][1]-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bezt->f3|= 1;
|
|
|
|
else bezt->f3 &= ~1;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
x= bp->s[0]-mval[0];
|
|
|
|
y= bp->s[1]-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
nu= nu->next;
|
|
|
|
}
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
}
|
|
|
|
else if(G.obedit->type==OB_LATTICE) {
|
|
|
|
calc_lattverts_ext();
|
|
|
|
|
|
|
|
bp= editLatt->def;
|
|
|
|
|
|
|
|
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
x= bp->s[0]-mval[0];
|
|
|
|
y= bp->s[1]-mval[1];
|
|
|
|
trad= sqrt(x*x+y*y);
|
|
|
|
if(trad<=rad) {
|
|
|
|
if(selecting==LEFTMOUSE) bp->f1|= 1;
|
|
|
|
else bp->f1 &= ~1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
draw_sel_circle(0, 0, 0, 0, 0); /* signal */
|
|
|
|
force_draw();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
event= extern_qread(&val);
|
|
|
|
if (event) {
|
|
|
|
int afbreek= 0;
|
|
|
|
|
|
|
|
switch(event) {
|
|
|
|
case LEFTMOUSE:
|
|
|
|
case MIDDLEMOUSE:
|
|
|
|
if(val) selecting= event;
|
|
|
|
else selecting= 0;
|
|
|
|
firsttime= 1;
|
|
|
|
|
|
|
|
break;
|
|
|
|
case PADPLUSKEY:
|
|
|
|
if(val) if(rad<200.0) rad*= 1.2;
|
|
|
|
break;
|
|
|
|
case PADMINUS:
|
|
|
|
if(val) if(rad>5.0) rad/= 1.2;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ESCKEY: case SPACEKEY: case RIGHTMOUSE:
|
|
|
|
case GKEY: case SKEY: case RKEY: case XKEY: case EKEY: case TABKEY:
|
|
|
|
afbreek= 1;
|
|
|
|
break;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if(afbreek) break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* cirkel wissen */
|
|
|
|
draw_sel_circle(0, mvalo, 0, rad, 1);
|
|
|
|
|
|
|
|
countall();
|
|
|
|
allqueue(REDRAWINFO, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void set_render_border(void)
|
|
|
|
{
|
|
|
|
rcti rect;
|
|
|
|
short val;
|
|
|
|
|
|
|
|
if(G.vd->persp!=2) return;
|
|
|
|
|
|
|
|
val= get_border(&rect, 2);
|
|
|
|
if(val) {
|
|
|
|
rcti vb;
|
|
|
|
|
|
|
|
calc_viewborder(G.vd, &vb);
|
|
|
|
|
|
|
|
G.scene->r.border.xmin= (float) (rect.xmin-vb.xmin)/(vb.xmax-vb.xmin);
|
|
|
|
G.scene->r.border.ymin= (float) (rect.ymin-vb.ymin)/(vb.ymax-vb.ymin);
|
|
|
|
G.scene->r.border.xmax= (float) (rect.xmax-vb.xmin)/(vb.xmax-vb.xmin);
|
|
|
|
G.scene->r.border.ymax= (float) (rect.ymax-vb.ymin)/(vb.ymax-vb.ymin);
|
|
|
|
|
|
|
|
CLAMP(G.scene->r.border.xmin, 0.0, 1.0);
|
|
|
|
CLAMP(G.scene->r.border.ymin, 0.0, 1.0);
|
|
|
|
CLAMP(G.scene->r.border.xmax, 0.0, 1.0);
|
|
|
|
CLAMP(G.scene->r.border.ymax, 0.0, 1.0);
|
|
|
|
|
|
|
|
allqueue(REDRAWVIEWCAM, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void fly(void)
|
|
|
|
{
|
|
|
|
float speed=0.0, speedo=1.0, zspeed=0.0, dvec[3], *quat, mat[3][3];
|
|
|
|
float oldvec[3], oldrot[3];
|
|
|
|
int loop=1;
|
|
|
|
unsigned short toets;
|
|
|
|
short val, cent[2];
|
|
|
|
short mval[2];
|
|
|
|
|
|
|
|
if(curarea->spacetype!=SPACE_VIEW3D) return;
|
|
|
|
if(G.vd->camera == 0) return;
|
|
|
|
if(G.vd->persp<2) return;
|
|
|
|
|
|
|
|
VECCOPY(oldvec, G.vd->camera->loc);
|
|
|
|
VECCOPY(oldrot, G.vd->camera->rot);
|
|
|
|
|
|
|
|
cent[0]= curarea->winrct.xmin+(curarea->winx)/2;
|
|
|
|
cent[1]= curarea->winrct.ymin+(curarea->winy)/2;
|
|
|
|
|
|
|
|
warp_pointer(cent[0], cent[1]);
|
|
|
|
|
|
|
|
cent[0]= (curarea->winx)/2;
|
|
|
|
cent[1]= (curarea->winy)/2;
|
|
|
|
|
|
|
|
headerprint("Fly");
|
|
|
|
|
|
|
|
while(loop) {
|
|
|
|
getmouseco_areawin(mval);
|
|
|
|
|
|
|
|
while(qtest()) {
|
|
|
|
|
|
|
|
toets= extern_qread(&val);
|
|
|
|
|
|
|
|
if(val) {
|
|
|
|
if(toets==ESCKEY) {
|
|
|
|
VECCOPY(G.vd->camera->loc, oldvec);
|
|
|
|
VECCOPY(G.vd->camera->rot, oldrot);
|
|
|
|
loop= 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if(toets==SPACEKEY) {
|
|
|
|
loop= 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if(toets==LEFTMOUSE) {
|
|
|
|
speed+= G.vd->grid/75.0;
|
|
|
|
if(get_mbut()&M_MOUSE) speed= 0.0;
|
|
|
|
}
|
|
|
|
else if(toets==MIDDLEMOUSE) {
|
|
|
|
speed-= G.vd->grid/75.0;
|
|
|
|
if(get_mbut()&L_MOUSE) speed= 0.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(loop==0) break;
|
|
|
|
|
|
|
|
/* dvec bepalen */
|
|
|
|
val= mval[0]-cent[0];
|
|
|
|
if(val>20) val-= 20; else if(val< -20) val+= 20; else val= 0;
|
|
|
|
dvec[0]= 0.000001*val*val;
|
|
|
|
if(val>0) dvec[0]= -dvec[0];
|
|
|
|
|
|
|
|
val= mval[1]-cent[1];
|
|
|
|
if(val>20) val-= 20; else if(val< -20) val+= 20; else val= 0;
|
|
|
|
dvec[1]= 0.000001*val*val;
|
|
|
|
if(val>0) dvec[1]= -dvec[1];
|
|
|
|
|
|
|
|
dvec[2]= 1.0;
|
|
|
|
|
|
|
|
zspeed= 0.0;
|
|
|
|
if(get_qual()&LR_CTRLKEY) zspeed= -G.vd->grid/25.0;
|
|
|
|
if(get_qual()&LR_ALTKEY) zspeed= G.vd->grid/25.0;
|
|
|
|
|
|
|
|
if(speedo!=0.0 || zspeed!=0.0 || dvec[0]!=0.0 || dvec[1]!=0.0) {
|
|
|
|
|
|
|
|
Normalise(dvec);
|
|
|
|
|
|
|
|
Mat3CpyMat4(mat, G.vd->viewinv);
|
|
|
|
Mat3MulVecfl(mat, dvec);
|
|
|
|
quat= vectoquat(dvec, 5, 1); /* track en upflag, niet die van de base: cameraview-berekening gebruikt ze niet */
|
|
|
|
|
|
|
|
QuatToEul(quat, G.vd->camera->rot);
|
|
|
|
|
|
|
|
compatible_eul(G.vd->camera->rot, oldrot);
|
|
|
|
|
|
|
|
VecMulf(dvec, speed);
|
|
|
|
G.vd->camera->loc[0]-= dvec[0];
|
|
|
|
G.vd->camera->loc[1]-= dvec[1];
|
|
|
|
G.vd->camera->loc[2]-= (dvec[2]-zspeed);
|
|
|
|
|
|
|
|
scrarea_do_windraw(curarea);
|
|
|
|
screen_swapbuffers();
|
|
|
|
}
|
|
|
|
speedo= speed;
|
|
|
|
}
|
|
|
|
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
|
|
|
|
|
|
}
|
|
|
|
|