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										 |  |  | /*
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										 |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed, | 
					
						
							|  |  |  |  *                 Nathan Letwory | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
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											2011-02-27 20:30:35 +00:00
										 |  |  | /** \file blender/collada/InstanceWriter.cpp
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							|  |  |  |  *  \ingroup collada | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #include <string>
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										 |  |  | #include <sstream>
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							|  |  |  | #include "COLLADASWInstanceMaterial.h"
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										 |  |  | extern "C" { | 
					
						
							|  |  |  | 	#include "BKE_customdata.h"
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							|  |  |  | 	#include "BKE_material.h"
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							|  |  |  | 	#include "DNA_mesh_types.h"
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							|  |  |  | } | 
					
						
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										 |  |  | 
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							|  |  |  | #include "InstanceWriter.h"
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							|  |  |  | #include "collada_internal.h"
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							|  |  |  | #include "collada_utils.h"
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										 |  |  | void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial& bind_material, Object *ob, bool active_uv_only) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	for (int a = 0; a < ob->totcol; a++) { | 
					
						
							|  |  |  | 		Material *ma = give_current_material(ob, a + 1); | 
					
						
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										 |  |  | 			 | 
					
						
							|  |  |  | 		COLLADASW::InstanceMaterialList& iml = bind_material.getInstanceMaterialList(); | 
					
						
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							|  |  |  | 		if (ma) { | 
					
						
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										 |  |  | 			std::string matid(get_material_id(ma)); | 
					
						
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										 |  |  | 			matid = translate_id(matid); | 
					
						
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										 |  |  | 			std::ostringstream ostr; | 
					
						
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										 |  |  | 			ostr << matid; | 
					
						
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										 |  |  | 			COLLADASW::InstanceMaterial im(ostr.str(), COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, matid)); | 
					
						
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										 |  |  | 			// create <bind_vertex_input> for each uv map
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										 |  |  | 			Mesh *me = (Mesh *)ob->data; | 
					
						
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										 |  |  | 			int totlayer = CustomData_number_of_layers(&me->fdata, CD_MTFACE); | 
					
						
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										 |  |  | 			int map_index = 0; | 
					
						
							|  |  |  | 			int active_uv_index = CustomData_get_active_layer_index(&me->fdata, CD_MTFACE) -1; | 
					
						
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										 |  |  | 			for (int b = 0; b < totlayer; b++) { | 
					
						
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										 |  |  | 				if (!active_uv_only || b == active_uv_index) { | 
					
						
							|  |  |  | 					char *name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, map_index); | 
					
						
							|  |  |  | 					im.push_back(COLLADASW::BindVertexInput(name, "TEXCOORD", map_index++)); | 
					
						
							|  |  |  | 				} | 
					
						
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										 |  |  | 			} | 
					
						
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							|  |  |  | 			iml.push_back(im); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } |