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blender-archive/source/blender/blenkernel/BKE_group.h

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2002-10-12 11:37:38 +00:00
/**
* blenlib/BKE_group.h (mar-2001 nzc)
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BKE_GROUP_H
#define BKE_GROUP_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
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struct Group;
struct GroupKey;
struct GroupObject;
struct ObjectKey;
struct Object;
void free_object_key(struct ObjectKey *ok);
void free_group_object(struct GroupObject *go);
void free_group(struct Group *group);
struct Group *add_group(void);
void object_to_obkey(struct Object *ob, struct ObjectKey *ok);
void obkey_to_object(struct ObjectKey *ok, struct Object *ob);
void add_object_key(struct GroupObject *go, struct GroupKey *gk);
void add_to_group(struct Group *group, struct Object *ob);
void rem_from_group(struct Group *group, struct Object *ob);
void add_group_key(struct Group *group);
void set_object_key(struct Object *ob, struct ObjectKey *ok);
void set_group_key(struct Group *group);
struct Group *find_group(struct Object *ob);
void set_group_key_name(struct Group *group, char *name);
void set_group_key_frame(struct Group *group, float frame);
#endif