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								/*
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								 * $Id$
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								 * ***** BEGIN GPL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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											2010-02-12 13:34:04 +00:00
										 
									 
								 
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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											2009-09-24 21:22:24 +00:00
										 
									 
								 
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								 *
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								 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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								 * All rights reserved.
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								 *
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								 * The Original Code is: all of this file.
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								 *
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								 * Original author: Benoit Bolsee
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								 * Contributor(s): 
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								 *
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								 * ***** END GPL LICENSE BLOCK *****
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								 */
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								#ifndef BIK_API_H
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								#define BIK_API_H
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								struct Object;
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								struct bPoseChannel;
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								struct bPose;
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								struct bArmature;
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								struct Scene;
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								struct bConstraint;
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								enum BIK_ParamType {
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									BIK_PARAM_TYPE_FLOAT = 0,
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									BIK_PARAM_TYPE_INT,
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									BIK_PARAM_TYPE_STRING,
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								};
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								struct BIK_ParamValue {
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									short type;			/* BIK_PARAM_TYPE_.. */
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									short length;		/* for string, does not include terminating 0 */
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									union {
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										float f[8];
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										int   i[8];
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										char  s[32];
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									} value;		
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								};
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								typedef struct BIK_ParamValue BIK_ParamValue;
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								void BIK_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
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								void BIK_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
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								void BIK_release_tree(struct Scene *scene, struct Object *ob, float ctime);
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								void BIK_clear_data(struct bPose *pose);
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								void BIK_clear_cache(struct bPose *pose);
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								void BIK_update_param(struct bPose *pose);
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								void BIK_test_constraint(struct Object *ob, struct bConstraint *cons);
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								// not yet implemented
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								int BIK_get_constraint_param(struct bPose *pose, struct bConstraint *cons, int id, BIK_ParamValue *value);
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								int BIK_get_channel_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
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								int BIK_get_solver_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
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								// number of solver available
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								// 0 = iksolver
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								// 1 = iTaSC
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								/* for use in BIK_get_constraint_param */
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								#define BIK_PARAM_CONSTRAINT_ERROR		0
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								/* for use in BIK_get_channel_param */
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								#define BIK_PARAM_CHANNEL_JOINT			0
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								/* for use in BIK_get_solver_param */
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								#define BIK_PARAM_SOLVER_RANK			0
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								#define BIK_PARAM_SOLVER_ITERATION		1
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								#ifdef __cplusplus
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								}
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								#endif
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								#endif // BIK_API_H
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