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blender-archive/source/blender/shader_fx/intern/FX_ui_common.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#pragma once
#include "FX_shader_types.h"
#ifdef __cplusplus
extern "C" {
#endif
struct ARegionType;
struct bContext;
struct PanelType;
struct uiLayout;
typedef void (*PanelDrawFn)(const bContext *, Panel *);
void shaderfx_panel_end(struct uiLayout *layout, PointerRNA *ptr);
struct PointerRNA *shaderfx_panel_get_property_pointers(struct Panel *panel,
struct PointerRNA *r_ob_ptr);
PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw);
struct PanelType *shaderfx_subpanel_register(struct ARegionType *region_type,
const char *name,
const char *label,
PanelDrawFn draw_header,
PanelDrawFn draw,
struct PanelType *parent);
#ifdef __cplusplus
}
#endif