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from Blender import Draw, sys
def Error_NoMeshSelected():
Draw.PupMenu('ERROR%t|No mesh objects selected')
def Error_NoMeshActive():
Draw.PupMenu('ERROR%t|Active object is not a mesh')
def Error_NoMeshUvSelected():
Draw.PupMenu('ERROR%t|No mesh objects with texface selected')
def Error_NoMeshUvActive():
Draw.PupMenu('ERROR%t|Active object is not a mesh with texface')
def Warning_SaveOver(path):
'''Returns - True to save, False dont save'''
if sys.exists(sys.expandpath(path)):
ret= Draw.PupMenu('Save over%t|' + path)
if ret == -1:
return False
return True