2020-11-16 05:02:30 +01:00
										 
									 
								 
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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 *
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								 * The Original Code is Copyright (C) 2004 Blender Foundation.
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								 * All rights reserved.
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								 */
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								#pragma once
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								/** \file
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								 * \ingroup sequencer
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								 */
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								struct ImBuf;
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								struct Main;
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								struct Scene;
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								struct SeqRenderData;
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											2020-12-16 16:26:23 +11:00
										 
									 
								 
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								struct Sequence;
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											2020-11-16 05:02:30 +01:00
										 
									 
								 
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								#ifdef __cplusplus
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								}
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								#endif
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								struct ImBuf *BKE_sequencer_cache_get(const struct SeqRenderData *context,
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								                                      struct Sequence *seq,
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								                                      float timeline_frame,
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								                                      int type,
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								                                      bool skip_disk_cache);
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								void BKE_sequencer_cache_put(const struct SeqRenderData *context,
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								                             struct Sequence *seq,
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								                             float timeline_frame,
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								                             int type,
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								                             struct ImBuf *i,
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								                             float cost,
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								                             bool skip_disk_cache);
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								bool BKE_sequencer_cache_put_if_possible(const struct SeqRenderData *context,
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								                                         struct Sequence *seq,
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								                                         float timeline_frame,
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								                                         int type,
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								                                         struct ImBuf *nval,
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								                                         float cost,
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								                                         bool skip_disk_cache);
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								bool BKE_sequencer_cache_recycle_item(struct Scene *scene);
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								void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame);
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								void BKE_sequencer_cache_destruct(struct Scene *scene);
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								void BKE_sequencer_cache_cleanup_all(struct Main *bmain);
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								void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene,
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								                                          struct Sequence *seq,
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								                                          struct Sequence *seq_changed,
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								                                          int invalidate_types,
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								                                          bool force_seq_changed_range);
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								bool BKE_sequencer_cache_is_full(struct Scene *scene);
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								#ifdef __cplusplus
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								}
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								#endif
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