65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*
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								 * Copyright 2011, Blender Foundation.
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 *
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								 * Contributor: 
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								 *		Jeroen Bakker 
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								 *		Monique Dewanchand
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								 */
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								class WorkPackage;
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								#ifndef _COM_WorkPackage_h_
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								#define _COM_WorkPackage_h_
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								#include "COM_ExecutionGroup.h"
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								/**
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								  * @brief contains data about work that can be scheduled
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								  * @see WorkScheduler
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								  */
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								class WorkPackage {
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								private:
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									/**
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									  * @brief executionGroup with the operations-setup to be evaluated
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									  */
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									ExecutionGroup* executionGroup;
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									/**
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									  * @brief number of the chunk to be executed
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									  */
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									unsigned int chunkNumber;
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								public:
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									/**
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									  * @constructor
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									  * @param group the ExecutionGroup
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									  * @param chunkNumber the number of the chunk
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									  */
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									WorkPackage(ExecutionGroup* group, unsigned int chunkNumber);
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									/**
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									  * @brief get the ExecutionGroup
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									  */
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									ExecutionGroup* getExecutionGroup() const {return this->executionGroup;}
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									/**
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									  * @brief get the number of the chunk
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									  */
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									unsigned int getChunkNumber() const {return this->chunkNumber;}
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								};
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								#endif
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