49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
|
/*
|
||
|
* Copyright 2011, Blender Foundation.
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software Foundation,
|
||
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
|
*
|
||
|
* Contributor:
|
||
|
* Jeroen Bakker
|
||
|
* Monique Dewanchand
|
||
|
*/
|
||
|
|
||
|
#include "COM_GlareThresholdOperation.h"
|
||
|
#include "BLI_math.h"
|
||
|
|
||
|
GlareThresholdOperation::GlareThresholdOperation(): NodeOperation() {
|
||
|
this->addInputSocket(COM_DT_COLOR);
|
||
|
this->addOutputSocket(COM_DT_COLOR);
|
||
|
this->inputProgram = NULL;
|
||
|
}
|
||
|
void GlareThresholdOperation::initExecution() {
|
||
|
this->inputProgram = this->getInputSocketReader(0);
|
||
|
}
|
||
|
|
||
|
void GlareThresholdOperation::executePixel(float* color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) {
|
||
|
this->inputProgram->read(color, x, y, sampler, inputBuffers);
|
||
|
if ((0.212671f*color[0] + 0.71516f*color[1] + 0.072169f*color[2]) >= threshold) {
|
||
|
color[0] -= threshold, color[1] -= threshold, color[2] -= threshold;
|
||
|
color[0] = MAX2(color[0], 0.f);
|
||
|
color[1] = MAX2(color[1], 0.f);
|
||
|
color[2] = MAX2(color[2], 0.f);
|
||
|
}
|
||
|
else color[0] = color[1] = color[2] = 0.f;
|
||
|
}
|
||
|
|
||
|
void GlareThresholdOperation::deinitExecution() {
|
||
|
this->inputProgram = NULL;
|
||
|
}
|