74 lines
2.1 KiB
C++
74 lines
2.1 KiB
C++
|
|
/*******************************************************************************
|
||
|
|
* Copyright 2015-2016 Juan Francisco Crespo Galán
|
||
|
|
*
|
||
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
|
* you may not use this file except in compliance with the License.
|
||
|
|
* You may obtain a copy of the License at
|
||
|
|
*
|
||
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
|
*
|
||
|
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
|
* See the License for the specific language governing permissions and
|
||
|
|
* limitations under the License.
|
||
|
|
******************************************************************************/
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
/**
|
||
|
|
* @file VolumeSound.h
|
||
|
|
* @ingroup fx
|
||
|
|
* The VolumeSound class.
|
||
|
|
*/
|
||
|
|
|
||
|
|
#include "ISound.h"
|
||
|
|
#include "VolumeStorage.h"
|
||
|
|
#include <memory>
|
||
|
|
|
||
|
|
AUD_NAMESPACE_BEGIN
|
||
|
|
|
||
|
|
/**
|
||
|
|
* This class allows to create a sound with its own volume.
|
||
|
|
*/
|
||
|
|
class AUD_API VolumeSound : public ISound
|
||
|
|
{
|
||
|
|
private:
|
||
|
|
/**
|
||
|
|
* A pointer to a sound.
|
||
|
|
*/
|
||
|
|
std::shared_ptr<ISound> m_sound;
|
||
|
|
|
||
|
|
/**
|
||
|
|
* A pointer to the shared volume being used.
|
||
|
|
*/
|
||
|
|
std::shared_ptr<VolumeStorage> m_volumeStorage;
|
||
|
|
|
||
|
|
// delete copy constructor and operator=
|
||
|
|
VolumeSound(const VolumeSound&) = delete;
|
||
|
|
VolumeSound& operator=(const VolumeSound&) = delete;
|
||
|
|
|
||
|
|
public:
|
||
|
|
/**
|
||
|
|
* Creates a new VolumeSound.
|
||
|
|
* \param sound The sound in which shall have its own volume.
|
||
|
|
* \param volumeStorage A shared pointer to a VolumeStorage object. It allows to change the volume of various sound in one go.
|
||
|
|
*/
|
||
|
|
VolumeSound(std::shared_ptr<ISound> sound, std::shared_ptr<VolumeStorage> volumeStorage);
|
||
|
|
|
||
|
|
virtual std::shared_ptr<IReader> createReader();
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Retrieves the shared volume of this sound.
|
||
|
|
* \return A shared pointer to the VolumeStorage object that this sound is using.
|
||
|
|
*/
|
||
|
|
std::shared_ptr<VolumeStorage> getSharedVolume();
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Changes the shared volume of this sound, it'll only affect newly created readers.
|
||
|
|
* \param volumeStorage A shared pointer to the new VolumeStorage object.
|
||
|
|
*/
|
||
|
|
void setSharedVolume(std::shared_ptr<VolumeStorage> volumeStorage);
|
||
|
|
};
|
||
|
|
|
||
|
|
AUD_NAMESPACE_END
|