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blender-archive/source/blender/editors/space_file/fsmenu.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Andrea Weikert (c) 2008 Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_dynstr.h"
#ifdef WIN32
#include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
#ifndef _WIN32_IE
#define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
#endif
#include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
#include "BLI_winstuff.h"
#endif
#include "fsmenu.h" /* include ourselves */
/* FSMENU HANDLING */
/* FSMenuEntry's without paths indicate seperators */
typedef struct _FSMenuEntry FSMenuEntry;
struct _FSMenuEntry {
FSMenuEntry *next;
char *path;
short save;
short xs, ys;
};
typedef struct FSMenu
{
FSMenuEntry *fsmenu_system;
FSMenuEntry *fsmenu_bookmarks;
FSMenuEntry *fsmenu_recent;
FSMenuCategory selected_category;
int selected_entry;
} FSMenu;
static FSMenu *g_fsmenu = NULL;
struct FSMenu* fsmenu_get(void)
{
if (!g_fsmenu) {
g_fsmenu=MEM_callocN(sizeof(struct FSMenu), "fsmenu");
}
return g_fsmenu;
}
void fsmenu_select_entry(struct FSMenu* fsmenu, FSMenuCategory category, int index)
{
fsmenu->selected_category = category;
fsmenu->selected_entry = index;
}
int fsmenu_is_selected(struct FSMenu* fsmenu, FSMenuCategory category, int index)
{
return (category==fsmenu->selected_category) && (index==fsmenu->selected_entry);
}
static FSMenuEntry *fsmenu_get_category(struct FSMenu* fsmenu, FSMenuCategory category)
{
FSMenuEntry *fsms = NULL;
switch(category) {
case FS_CATEGORY_SYSTEM:
fsms = fsmenu->fsmenu_system;
break;
case FS_CATEGORY_BOOKMARKS:
fsms = fsmenu->fsmenu_bookmarks;
break;
case FS_CATEGORY_RECENT:
fsms = fsmenu->fsmenu_recent;
break;
}
return fsms;
}
static void fsmenu_set_category(struct FSMenu* fsmenu, FSMenuCategory category, FSMenuEntry *fsms)
{
switch(category) {
case FS_CATEGORY_SYSTEM:
fsmenu->fsmenu_system = fsms;
break;
case FS_CATEGORY_BOOKMARKS:
fsmenu->fsmenu_bookmarks = fsms;
break;
case FS_CATEGORY_RECENT:
fsmenu->fsmenu_recent = fsms;
break;
}
}
int fsmenu_get_nentries(struct FSMenu* fsmenu, FSMenuCategory category)
{
FSMenuEntry *fsme;
int count= 0;
for (fsme= fsmenu_get_category(fsmenu, category); fsme; fsme= fsme->next)
count++;
return count;
}
char *fsmenu_get_entry(struct FSMenu* fsmenu, FSMenuCategory category, int idx)
{
FSMenuEntry *fsme;
for (fsme= fsmenu_get_category(fsmenu, category); fsme && idx; fsme= fsme->next)
idx--;
return fsme?fsme->path:NULL;
}
void fsmenu_set_pos(struct FSMenu* fsmenu, FSMenuCategory category, int idx, short xs, short ys)
{
FSMenuEntry *fsme;
for (fsme= fsmenu_get_category(fsmenu, category); fsme && idx; fsme= fsme->next)
idx--;
if (fsme) {
fsme->xs = xs;
fsme->ys = ys;
}
}
int fsmenu_get_pos (struct FSMenu* fsmenu, FSMenuCategory category, int idx, short* xs, short* ys)
{
FSMenuEntry *fsme;
for (fsme= fsmenu_get_category(fsmenu, category); fsme && idx; fsme= fsme->next)
idx--;
if (fsme) {
*xs = fsme->xs;
*ys = fsme->ys;
return 1;
}
return 0;
}
void fsmenu_insert_entry(struct FSMenu* fsmenu, FSMenuCategory category, char *path, int sorted, short save)
{
FSMenuEntry *prev;
FSMenuEntry *fsme;
FSMenuEntry *fsms;
fsms = fsmenu_get_category(fsmenu, category);
prev= fsme= fsms;
for (; fsme; prev= fsme, fsme= fsme->next) {
if (fsme->path) {
if (BLI_streq(path, fsme->path)) {
return;
} else if (sorted && strcmp(path, fsme->path)<0) {
break;
}
} else {
// if we're bookmarking this, file should come
// before the last separator, only automatically added
// current dir go after the last sep.
if (save) {
break;
}
}
}
fsme= MEM_mallocN(sizeof(*fsme), "fsme");
fsme->path= BLI_strdup(path);
fsme->save = save;
if (prev) {
fsme->next= prev->next;
prev->next= fsme;
} else {
fsme->next= fsms;
fsmenu_set_category(fsmenu, category, fsme);
}
}
void fsmenu_remove_entry(struct FSMenu* fsmenu, FSMenuCategory category, int idx)
{
FSMenuEntry *prev= NULL, *fsme= NULL;
FSMenuEntry *fsms = fsmenu_get_category(fsmenu, category);
for (fsme= fsms; fsme && idx; prev= fsme, fsme= fsme->next)
idx--;
if (fsme) {
/* you should only be able to remove entries that were
not added by default, like windows drives.
also separators (where path == NULL) shouldn't be removed */
if (fsme->save && fsme->path) {
/* remove fsme from list */
if (prev) {
prev->next= fsme->next;
} else {
fsms= fsme->next;
fsmenu_set_category(fsmenu, category, fsms);
}
/* free entry */
MEM_freeN(fsme->path);
MEM_freeN(fsme);
}
}
}
void fsmenu_write_file(struct FSMenu* fsmenu, const char *filename)
{
FSMenuEntry *fsme= NULL;
int count=FSMENU_RECENT_MAX;
FILE *fp = fopen(filename, "w");
if (!fp) return;
fprintf(fp, "[Bookmarks]\n");
for (fsme= fsmenu_get_category(fsmenu, FS_CATEGORY_BOOKMARKS); fsme; fsme= fsme->next) {
if (fsme->path && fsme->save) {
fprintf(fp, "%s\n", fsme->path);
}
}
fprintf(fp, "[Recent]\n");
for (fsme= fsmenu_get_category(fsmenu, FS_CATEGORY_RECENT); fsme && count; fsme= fsme->next, --count) {
if (fsme->path && fsme->save) {
fprintf(fp, "%s\n", fsme->path);
}
}
fclose(fp);
}
void fsmenu_read_file(struct FSMenu* fsmenu, const char *filename)
{
char line[256];
FSMenuCategory category = FS_CATEGORY_BOOKMARKS;
FILE *fp;
#ifdef WIN32
/* Add the drive names to the listing */
{
__int64 tmp;
char folder[256];
char tmps[4];
int i;
tmp= GetLogicalDrives();
for (i=2; i < 26; i++) {
if ((tmp>>i) & 1) {
tmps[0]='a'+i;
tmps[1]=':';
tmps[2]='\\';
tmps[3]=0;
fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, tmps, 1, 0);
}
}
/* Adding Desktop and My Documents */
SHGetSpecialFolderPath(0, folder, CSIDL_PERSONAL, 0);
fsmenu_insert_entry(fsmenu,FS_CATEGORY_BOOKMARKS, folder, 1, 0);
SHGetSpecialFolderPath(0, folder, CSIDL_DESKTOPDIRECTORY, 0);
fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, folder, 1, 0);
}
#endif
fp = fopen(filename, "r");
if (!fp) return;
while ( fgets ( line, 256, fp ) != NULL ) /* read a line */
{
if (strncmp(line, "[Bookmarks]", 11)==0){
category = FS_CATEGORY_BOOKMARKS;
} else if (strncmp(line, "[Recent]", 8)==0){
category = FS_CATEGORY_RECENT;
} else {
int len = strlen(line);
if (len>0) {
if (line[len-1] == '\n') {
line[len-1] = '\0';
}
fsmenu_insert_entry(fsmenu, category, line, 0, 1);
}
}
}
fclose(fp);
}
static void fsmenu_free_category(struct FSMenu* fsmenu, FSMenuCategory category)
{
FSMenuEntry *fsme= fsmenu_get_category(fsmenu, category);
while (fsme) {
FSMenuEntry *n= fsme->next;
if (fsme->path) MEM_freeN(fsme->path);
MEM_freeN(fsme);
fsme= n;
}
}
void fsmenu_free(struct FSMenu* fsmenu)
{
fsmenu_free_category(fsmenu, FS_CATEGORY_SYSTEM);
fsmenu_free_category(fsmenu, FS_CATEGORY_BOOKMARKS);
fsmenu_free_category(fsmenu, FS_CATEGORY_RECENT);
MEM_freeN(fsmenu);
}