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blender-archive/source/blender/editors/space_ipo/ipo_select.c

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/**
* $Id: editaction.c 17746 2008-12-08 11:19:44Z aligorith $
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_userdef_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_windowmanager_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "BKE_action.h"
#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_key.h"
#include "BKE_material.h"
#include "BKE_object.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
#include "UI_view2d.h"
#include "ED_anim_api.h"
#include "ED_keyframing.h"
#include "ED_keyframes_draw.h"
#include "ED_keyframes_edit.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ipo_intern.h"
/* ************************************************************************** */
/* KEYFRAMES STUFF */
/* ******************** Deselect All Operator ***************************** */
/* This operator works in one of three ways:
* 1) (de)select all (AKEY) - test if select all or deselect all
* 2) invert all (CTRL-IKEY) - invert selection of all keyframes
* 3) (de)select all - no testing is done; only for use internal tools as normal function...
*/
/* Deselects keyframes in the action editor
* - This is called by the deselect all operator, as well as other ones!
*
* - test: check if select or deselect all
* - sel: how to select keyframes
* 0 = deselect
* 1 = select
* 2 = invert
*/
static void deselect_graph_keys (bAnimContext *ac, short test, short sel)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
BeztEditData bed;
BeztEditFunc test_cb, sel_cb;
/* determine type-based settings */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
/* filter data */
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* init BezTriple looping data */
memset(&bed, 0, sizeof(BeztEditData));
test_cb= ANIM_editkeyframes_ok(BEZT_OK_SELECTED);
/* See if we should be selecting or deselecting */
// xxx check for curves too
if (test) {
for (ale= anim_data.first; ale; ale= ale->next) {
if (ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, test_cb, NULL)) {
sel= SELECT_SUBTRACT;
break;
}
}
}
/* convert sel to selectmode, and use that to get editor */
sel_cb= ANIM_editkeyframes_select(sel);
/* Now set the flags */
// xxx check for curves too
for (ale= anim_data.first; ale; ale= ale->next)
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, sel_cb, NULL);
/* Cleanup */
BLI_freelistN(&anim_data);
}
/* ------------------- */
static int graphkeys_deselectall_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
/* 'standard' behaviour - check if selected, then apply relevant selection */
if (RNA_boolean_get(op->ptr, "invert"))
deselect_graph_keys(&ac, 0, SELECT_INVERT);
else
deselect_graph_keys(&ac, 1, SELECT_ADD);
/* set notifier tha things have changed */
ED_area_tag_redraw(CTX_wm_area(C)); // FIXME... should be updating 'keyframes' data context or so instead!
return OPERATOR_FINISHED;
}
void GRAPHEDIT_OT_keyframes_deselectall (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select All";
ot->idname= "GRAPHEDIT_OT_keyframes_deselectall";
/* api callbacks */
ot->exec= graphkeys_deselectall_exec;
ot->poll= ED_operator_areaactive;
/* flags */
ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
/* props */
RNA_def_boolean(ot->srna, "invert", 0, "Invert", "");
}
/* ******************** Border Select Operator **************************** */
/* This operator currently works in one of three ways:
* -> BKEY - 1) all keyframes within region are selected (validation with BEZT_OK_REGION)
* -> ALT-BKEY - depending on which axis of the region was larger...
* -> 2) x-axis, so select all frames within frame range (validation with BEZT_OK_FRAMERANGE)
* -> 3) y-axis, so select all frames within channels that region included (validation with BEZT_OK_VALUERANGE)
*/
/* Borderselect only selects keyframes now, as overshooting handles often get caught too,
* which means that they may be inadvertantly moved as well.
* Also, for convenience, handles should get same status as keyframe (if it was within bounds)
*/
static void borderselect_graphkeys (bAnimContext *ac, rcti rect, short mode, short selectmode)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
BeztEditData bed;
BeztEditFunc ok_cb, select_cb;
View2D *v2d= &ac->ar->v2d;
rctf rectf;
/* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */
UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin, &rectf.xmin, &rectf.ymin);
UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax, &rectf.xmax, &rectf.ymax);
/* filter data */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* get beztriple editing/validation funcs */
select_cb= ANIM_editkeyframes_select(selectmode);
ok_cb= ANIM_editkeyframes_ok(mode);
/* init editing data */
memset(&bed, 0, sizeof(BeztEditData));
bed.data= &rect;
/* loop over data, doing border select */
for (ale= anim_data.first; ale; ale= ale->next) {
Object *nob= ANIM_nla_mapping_get(ac, ale);
/* set horizontal range (if applicable) */
if (mode != BEZT_OK_VALUERANGE) {
/* if channel is mapped in NLA, apply correction */
if (nob) {
bed.f1= get_action_frame(nob, rectf.xmin);
bed.f2= get_action_frame(nob, rectf.xmax);
}
else {
bed.f1= rectf.xmin;
bed.f2= rectf.xmax;
}
}
/* select keyframes that are in the appropriate places */
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
}
/* cleanup */
BLI_freelistN(&anim_data);
}
/* ------------------- */
static int graphkeys_borderselect_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
rcti rect;
short mode=0, selectmode=0;
int event;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
/* get settings from operator */
rect.xmin= RNA_int_get(op->ptr, "xmin");
rect.ymin= RNA_int_get(op->ptr, "ymin");
rect.xmax= RNA_int_get(op->ptr, "xmax");
rect.ymax= RNA_int_get(op->ptr, "ymax");
event= RNA_int_get(op->ptr, "event_type");
if (event == LEFTMOUSE) // FIXME... hardcoded
selectmode = SELECT_ADD;
else
selectmode = SELECT_SUBTRACT;
/* selection 'mode' depends on whether borderselect region only matters on one axis */
if (RNA_boolean_get(op->ptr, "axis_range")) {
/* mode depends on which axis of the range is larger to determine which axis to use
* - checking this in region-space is fine, as it's fundamentally still going to be a different rect size
* - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often
* used for tweaking timing when "blocking", while channels is not that useful...
*/
if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin))
mode= BEZT_OK_FRAMERANGE;
else
mode= BEZT_OK_VALUERANGE;
}
else
mode= BEZT_OK_REGION;
/* apply borderselect action */
borderselect_graphkeys(&ac, rect, mode, selectmode);
return OPERATOR_FINISHED;
}
void GRAPHEDIT_OT_keyframes_borderselect(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Border Select";
ot->idname= "GRAPHEDIT_OT_keyframes_borderselect";
/* api callbacks */
ot->invoke= WM_border_select_invoke;
ot->exec= graphkeys_borderselect_exec;
ot->modal= WM_border_select_modal;
ot->poll= ED_operator_areaactive;
/* flags */
ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
/* rna */
RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX);
RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", "");
}
/* ******************** Column Select Operator **************************** */
/* This operator works in one of four ways:
* - 1) select all keyframes in the same frame as a selected one (KKEY)
* - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY)
* - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY)
* - 4) select all keyframes that occur between selected markers (ALT-KKEY)
*/
/* defines for column-select mode */
static EnumPropertyItem prop_column_select_types[] = {
{GRAPHKEYS_COLUMNSEL_KEYS, "KEYS", "On Selected Keyframes", ""},
{GRAPHKEYS_COLUMNSEL_CFRA, "CFRA", "On Current Frame", ""},
{GRAPHKEYS_COLUMNSEL_MARKERS_COLUMN, "MARKERS_COLUMN", "On Selected Markers", ""},
{GRAPHKEYS_COLUMNSEL_MARKERS_BETWEEN, "MARKERS_BETWEEN", "Between Min/Max Selected Markers", ""},
{0, NULL, NULL, NULL}
};
/* ------------------- */
/* Selects all visible keyframes between the specified markers */
static void markers_selectkeys_between (bAnimContext *ac)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
BeztEditFunc select_cb;
BeztEditData bed;
float min, max;
/* get extreme markers */
//get_minmax_markers(1, &min, &max); // FIXME... add back markers api!
min= (float)ac->scene->r.sfra; // xxx temp code
max= (float)ac->scene->r.efra; // xxx temp code
if (min==max) return;
min -= 0.5f;
max += 0.5f;
/* get editing funcs + data */
select_cb= ANIM_editkeyframes_select(SELECT_ADD);
memset(&bed, 0, sizeof(BeztEditData));
bed.f1= min;
bed.f2= max;
/* filter data */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* select keys in-between */
for (ale= anim_data.first; ale; ale= ale->next) {
Object *nob= ANIM_nla_mapping_get(ac, ale);
if (nob) {
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 0, 1);
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, select_cb, NULL);
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 1, 1);
}
else {
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, select_cb, NULL);
}
}
/* Cleanup */
BLI_freelistN(&anim_data);
}
/* helper callback for columnselect_graph_keys() -> populate list CfraElems with frame numbers from selected beztriples */
// TODO: if some other code somewhere needs this, it'll be time to port this over to keyframes_edit.c!!!
static short bezt_to_cfraelem(BeztEditData *bed, BezTriple *bezt)
{
/* only if selected */
if (bezt->f2 & SELECT) {
CfraElem *ce= MEM_callocN(sizeof(CfraElem), "cfraElem");
BLI_addtail(&bed->list, ce);
ce->cfra= bezt->vec[1][0];
}
return 0;
}
/* Selects all visible keyframes in the same frames as the specified elements */
static void columnselect_graph_keys (bAnimContext *ac, short mode)
{
ListBase anim_data= {NULL, NULL};
bAnimListElem *ale;
int filter;
Scene *scene= ac->scene;
CfraElem *ce;
BeztEditFunc select_cb, ok_cb;
BeztEditData bed;
/* initialise keyframe editing data */
memset(&bed, 0, sizeof(BeztEditData));
/* build list of columns */
switch (mode) {
case GRAPHKEYS_COLUMNSEL_KEYS: /* list of selected keys */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
for (ale= anim_data.first; ale; ale= ale->next)
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, bezt_to_cfraelem, NULL);
BLI_freelistN(&anim_data);
break;
case GRAPHKEYS_COLUMNSEL_CFRA: /* current frame */
/* make a single CfraElem for storing this */
ce= MEM_callocN(sizeof(CfraElem), "cfraElem");
BLI_addtail(&bed.list, ce);
ce->cfra= (float)CFRA;
break;
case GRAPHKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */
// FIXME: markers api needs to be improved for this first!
//make_marker_cfra_list(&elems, 1);
return; // XXX currently, this does nothing!
break;
default: /* invalid option */
return;
}
/* set up BezTriple edit callbacks */
select_cb= ANIM_editkeyframes_select(SELECT_ADD);
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
/* loop through all of the keys and select additional keyframes
* based on the keys found to be selected above
*/
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
for (ale= anim_data.first; ale; ale= ale->next) {
Object *nob= ANIM_nla_mapping_get(ac, ale);
/* loop over cfraelems (stored in the BeztEditData->list)
* - we need to do this here, as we can apply fewer NLA-mapping conversions
*/
for (ce= bed.list.first; ce; ce= ce->next) {
/* set frame for validation callback to refer to */
if (nob)
bed.f1= get_action_frame(nob, ce->cfra);
else
bed.f1= ce->cfra;
/* select elements with frame number matching cfraelem */
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
}
}
/* free elements */
BLI_freelistN(&bed.list);
BLI_freelistN(&anim_data);
}
/* ------------------- */
static int graphkeys_columnselect_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
short mode;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
/* action to take depends on the mode */
mode= RNA_enum_get(op->ptr, "mode");
if (mode == GRAPHKEYS_COLUMNSEL_MARKERS_BETWEEN)
markers_selectkeys_between(&ac);
else
columnselect_graph_keys(&ac, mode);
/* set notifier tha things have changed */
ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_KEYFRAMES_SELECT);
return OPERATOR_FINISHED;
}
void GRAPHEDIT_OT_keyframes_columnselect (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select All";
ot->idname= "GRAPHEDIT_OT_keyframes_columnselect";
/* api callbacks */
ot->exec= graphkeys_columnselect_exec;
ot->poll= ED_operator_areaactive;
/* flags */
ot->flag= OPTYPE_REGISTER/*|OPTYPE_UNDO*/;
/* props */
RNA_def_enum(ot->srna, "mode", prop_column_select_types, 0, "Mode", "");
}
/* ******************** Mouse-Click Select Operator *********************** */
/* This operator works in one of three ways:
* - 1) keyframe under mouse - no special modifiers
* - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier
* - 3) column select all keyframes in frame under mouse - CTRL modifier
*
* In addition to these basic options, the SHIFT modifier can be used to toggle the
* selection mode between replacing the selection (without) and inverting the selection (with).
*/
/* defines for left-right select tool */
static EnumPropertyItem prop_leftright_select_types[] = {
{GRAPHKEYS_LRSEL_TEST, "CHECK", "Check if Select Left or Right", ""},
{GRAPHKEYS_LRSEL_NONE, "OFF", "Don't select", ""},
{GRAPHKEYS_LRSEL_LEFT, "LEFT", "Before current frame", ""},
{GRAPHKEYS_LRSEL_RIGHT, "RIGHT", "After current frame", ""},
{0, NULL, NULL, NULL}
};
/* ------------------- */
enum {
NEAREST_HANDLE_LEFT = 0,
NEAREST_HANDLE_KEY,
NEAREST_HANDLE_RIGHT
} eHandleIndex;
/* Find the vertex (either handle (0/2) or the keyframe (1)) that is nearest to the mouse cursor (in area coordinates)
* Selected verts get a disadvantage, to make it easier to select handles behind.
* Returns eHandleIndex
*/
static short findnearest_fcurve_vert (bAnimContext *ac, int mval[2], FCurve **fcurve, BezTriple **bezt)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first;
View2D *v2d= &ac->ar->v2d;
int hpoint=0, sco[3][2];
int dist= 100, temp, i;
/* clear pointers first */
*fcurve= 0;
*bezt= 0;
/* get curves to search through */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
for (ale= anim_data.first; ale; ale= ale->next) {
FCurve *fcu= (FCurve *)ale->key_data;
/* try to progressively get closer to the right point... */
// XXX keyframe visibility isn't checked for...
if (fcu->bezt) {
BezTriple *bezt1=fcu->bezt, *prevbezt=NULL;
for (i=0; i < fcu->totvert; i++, prevbezt=bezt1, bezt1++) {
/* convert beztriple points to screen-space */
UI_view2d_to_region_no_clip(v2d, bezt1->vec[0][0], bezt1->vec[0][1], &sco[0][0], &sco[0][1]);
UI_view2d_to_region_no_clip(v2d, bezt1->vec[1][0], bezt1->vec[1][1], &sco[1][0], &sco[1][1]);
UI_view2d_to_region_no_clip(v2d, bezt1->vec[2][0], bezt1->vec[2][1], &sco[2][0], &sco[2][1]);
/* keyframe - do select? */
temp= abs(mval[0] - sco[1][0]) + abs(mval[1] - sco[1][1]);
if (bezt1->f2 & SELECT)
temp += 5;
if (temp < dist) {
hpoint= NEAREST_HANDLE_KEY;
*bezt= bezt1;
dist= temp;
*fcurve= fcu;
}
/* handles - only do them if they're visible */
if ((sipo->flag & SIPO_NOHANDLES)==0) {
/* first handle only visible if previous segment had handles */
if ( (!prevbezt && (bezt1->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) )
{
temp= -3 + abs(mval[0] - sco[0][0]) + abs(mval[1] - sco[0][1]);
if (bezt1->f1 & SELECT)
temp += 5;
if (temp < dist) {
hpoint= NEAREST_HANDLE_LEFT;
*bezt= bezt1;
dist= temp;
*fcurve= fcu;
}
}
/* second handle only visible if this segment is bezier */
if (bezt1->ipo == BEZT_IPO_BEZ)
{
temp= abs(mval[0] - sco[2][0]) + abs(mval[1] - sco[2][1]);
if (bezt1->f3 & SELECT)
temp += 5;
if (temp < dist) {
hpoint= NEAREST_HANDLE_RIGHT;
*bezt=bezt1;
dist= temp;
*fcurve= fcu;
}
}
}
}
}
}
/* free channels */
BLI_freelistN(&anim_data);
/* return handle */
return hpoint;
}
/* option 1) select keyframe directly under mouse */
static void mouse_graph_keys (bAnimContext *ac, int mval[], short selectmode)
{
FCurve *fcu;
BezTriple *bezt;
short handle;
/* find the beztriple that we're selecting, and the handle that was clicked on */
handle= findnearest_fcurve_vert(ac, mval, &fcu, &bezt);
/* check if anything to select */
if (fcu == NULL)
return;
/* deselect all other curves? */
if (selectmode == SELECT_REPLACE) {
deselect_graph_keys(ac, 0, SELECT_SUBTRACT); // XXX this should be curves, not keys
selectmode= SELECT_ADD;
}
/* select or deselect? */
if (selectmode == SELECT_ADD)
fcu->flag |= (FCURVE_ACTIVE|FCURVE_SELECTED);
else if (selectmode == SELECT_INVERT)
fcu->flag ^= (FCURVE_ACTIVE|FCURVE_SELECTED);
/* if we're selecting points too */
if ( ((fcu->flag & FCURVE_PROTECTED)==0) /*|| (curvesonly == 0) */) {
/* only if there's keyframe */
if (bezt) {
/* depends on selection mode */
if (selectmode == SELECT_INVERT) {
/* keyframe - invert select of all */
if (handle == NEAREST_HANDLE_KEY) {
if (BEZSELECTED(bezt)) {
BEZ_DESEL(bezt);
}
else {
BEZ_SEL(bezt);
}
}
/* handles - toggle selection of relevant handle */
else if (handle == NEAREST_HANDLE_LEFT) {
/* toggle selection */
bezt->f1 ^= SELECT;
}
else {
/* toggle selection */
bezt->f3 ^= SELECT;
}
}
else {
/* deselect all other keyframes? */
deselect_graph_keys(ac, 0, SELECT_SUBTRACT);
/* if the keyframe was clicked on, select all verts of given beztriple */
if (handle == NEAREST_HANDLE_KEY) {
BEZ_SEL(bezt);
}
/* otherwise, select the handle that applied */
else if (handle == NEAREST_HANDLE_LEFT)
bezt->f1 |= SELECT;
else
bezt->f3 |= SELECT;
}
}
}
}
/* Option 2) Selects all the keyframes on either side of the current frame (depends on which side the mouse is on) */
static void graphkeys_select_leftright (bAnimContext *ac, short leftright, short select_mode)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
BeztEditFunc ok_cb, select_cb;
BeztEditData bed;
Scene *scene= ac->scene;
/* if select mode is replace, deselect all keyframes first */
if (select_mode==SELECT_REPLACE) {
select_mode=SELECT_ADD;
deselect_graph_keys(ac, 0, SELECT_SUBTRACT);
}
/* set callbacks and editing data */
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
select_cb= ANIM_editkeyframes_select(select_mode);
memset(&bed, 0, sizeof(BeztEditFunc));
if (leftright == GRAPHKEYS_LRSEL_LEFT) {
bed.f1 = -MAXFRAMEF;
bed.f2 = (float)(CFRA + 0.1f);
}
else {
bed.f1 = (float)(CFRA - 0.1f);
bed.f2 = MAXFRAMEF;
}
/* filter data */
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* select keys on the side where most data occurs */
for (ale= anim_data.first; ale; ale= ale->next) {
Object *nob= ANIM_nla_mapping_get(ac, ale);
if (nob) {
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 0, 1);
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 1, 1);
}
else
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
}
/* Cleanup */
BLI_freelistN(&anim_data);
}
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */
static void mouse_columnselect_graph_keys (bAnimContext *ac, float selx)
{
ListBase anim_data= {NULL, NULL};
bAnimListElem *ale;
int filter;
BeztEditFunc select_cb, ok_cb;
BeztEditData bed;
/* initialise keyframe editing data */
memset(&bed, 0, sizeof(BeztEditData));
/* set up BezTriple edit callbacks */
select_cb= ANIM_editkeyframes_select(SELECT_ADD);
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
/* loop through all of the keys and select additional keyframes
* based on the keys found to be selected above
*/
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
for (ale= anim_data.first; ale; ale= ale->next) {
Object *nob= ANIM_nla_mapping_get(ac, ale);
/* set frame for validation callback to refer to */
// XXX have a more sensitive range?
if (nob)
bed.f1= get_action_frame(nob, selx);
else
bed.f1= selx;
/* select elements with frame number matching cfra */
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
}
/* free elements */
BLI_freelistN(&bed.list);
BLI_freelistN(&anim_data);
}
/* ------------------- */
/* handle clicking */
static int graphkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
bAnimContext ac;
Scene *scene;
ARegion *ar;
View2D *v2d;
short selectmode;
int mval[2];
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
/* get useful pointers from animation context data */
scene= ac.scene;
ar= ac.ar;
v2d= &ar->v2d;
/* get mouse coordinates (in region coordinates) */
mval[0]= (event->x - ar->winrct.xmin);
mval[1]= (event->y - ar->winrct.ymin);
/* select mode is either replace (deselect all, then add) or add/extend */
// XXX this is currently only available for normal select only
if (RNA_boolean_get(op->ptr, "extend_select"))
selectmode= SELECT_INVERT;
else
selectmode= SELECT_REPLACE;
/* figure out action to take */
if (RNA_enum_get(op->ptr, "left_right")) {
/* select all keys on same side of current frame as mouse */
float x;
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL);
if (x < CFRA)
RNA_int_set(op->ptr, "left_right", GRAPHKEYS_LRSEL_LEFT);
else
RNA_int_set(op->ptr, "left_right", GRAPHKEYS_LRSEL_RIGHT);
graphkeys_select_leftright(&ac, RNA_enum_get(op->ptr, "left_right"), selectmode);
}
else if (RNA_boolean_get(op->ptr, "column_select")) {
/* select all the keyframes that occur on the same frame as where the mouse clicked */
float x;
/* figure out where (the frame) the mouse clicked, and set all keyframes in that frame */
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL);
mouse_columnselect_graph_keys(&ac, x);
}
else {
/* select keyframe under mouse */
mouse_graph_keys(&ac, mval, selectmode); // xxx curves only should become an arg
// XXX activate transform...
}
/* set notifier tha things have changed */
ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
return OPERATOR_FINISHED;
}
void GRAPHEDIT_OT_keyframes_clickselect (wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mouse Select Keys";
ot->idname= "GRAPHEDIT_OT_keyframes_clickselect";
/* api callbacks */
ot->invoke= graphkeys_clickselect_invoke;
ot->poll= ED_operator_areaactive;
/* id-props */
// XXX should we make this into separate operators?
RNA_def_enum(ot->srna, "left_right", NULL /* XXX prop_graphkeys_clickselect_items */, 0, "Left Right", ""); // ALTKEY
RNA_def_boolean(ot->srna, "extend_select", 0, "Extend Select", ""); // SHIFTKEY
RNA_def_boolean(ot->srna, "column_select", 0, "Column Select", ""); // CTRLKEY
}
/* ************************************************************************** */