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											2003-07-12 18:02:54 +00:00
										 |  |  | # Blender.Material module and the Material PyObject | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | """
 | 
					
						
							|  |  |  | The Blender.Material submodule. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Material  | 
					
						
							|  |  |  | ======== | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | This module provides access to B{Material} objects in Blender. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Example:: | 
					
						
							|  |  |  |   import Blender | 
					
						
							|  |  |  |   from Blender import Material | 
					
						
							|  |  |  |   mat = Material.New('newMat')          # create a new Material called 'newMat' | 
					
						
							|  |  |  |   print mat.rgbCol                      # print its rgb color triplet | 
					
						
							|  |  |  |   mat.rgbCol = [0.8, 0.2, 0.2]          # change its color | 
					
						
							|  |  |  |   mat.setAlpha(0.2)                     # mat.alpha = 0.2 -- almost transparent | 
					
						
							|  |  |  |   mat.emit = 0.7                        # equivalent to mat.setEmit(0.8) | 
					
						
							|  |  |  |   mat.mode |= Material.Modes.ZTRANSP    # turn on Z-Buffer transparency | 
					
						
							|  |  |  |   mat.setName('RedBansheeSkin')         # change its name | 
					
						
							|  |  |  |   mat.setAdd(0.8)                       # make it glow | 
					
						
							|  |  |  |   mat.setMode('Halo')                   # turn 'Halo' "on" and all others "off" | 
					
						
							|  |  |  | 
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							|  |  |  | @type Modes: readonly dictionary | 
					
						
							|  |  |  | @var Modes: The available Material Modes. | 
					
						
							|  |  |  |     - TRACEABLE    - Make Material visible for shadow lamps. | 
					
						
							|  |  |  |     - SHADOW       - Enable Material for shadows. | 
					
						
							|  |  |  |     - SHADELESS    - Make Material insensitive to light or shadow. | 
					
						
							|  |  |  |     - WIRE         - Render only the edges of faces. | 
					
						
							|  |  |  |     - VCOL_LIGHT   - Add vertex colors as extra light. | 
					
						
							|  |  |  |     - VCOL_PAINT   - Replace basic colors with vertex colors. | 
					
						
							|  |  |  |     - HALO         - Render as a halo. | 
					
						
							|  |  |  |     - ZTRANSP      - Z-buffer transparent faces. | 
					
						
							|  |  |  |     - ZINVERT      - Render with inverted Z-buffer. | 
					
						
							|  |  |  |     - - HALORINGS  - Render rings over the basic halo. | 
					
						
							|  |  |  |     - ENV          - Do not render Material. | 
					
						
							|  |  |  |     - - HALOLINES  - Render star shaped lines over the basic halo. | 
					
						
							|  |  |  |     - ONLYSHADOW   - Let alpha be determined on the degree of shadow. | 
					
						
							|  |  |  |     - - HALOXALPHA - Use extreme alpha. | 
					
						
							|  |  |  |     - TEXFACE      - UV-Editor assigned texture gives color and texture info | 
					
						
							|  |  |  |         for faces. | 
					
						
							|  |  |  |     - - HALOSTAR   - Render halo as a star. | 
					
						
							|  |  |  |     - NOMIST       - Set the Material insensitive to mist. | 
					
						
							|  |  |  |     - - HALOSHADED - Let halo receive light. | 
					
						
							|  |  |  |     - HALOTEX      - Give halo a texture. | 
					
						
							|  |  |  |     - HALOPUNO     - Use the vertex normal to specify the dimension of the halo. | 
					
						
							|  |  |  |     - HALOFLARE    - Render halo as a lens flare. | 
					
						
							|  |  |  | 
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							|  |  |  | @warn: Some Modes are only available when the 'Halo' mode is I{off} and | 
					
						
							|  |  |  |     others only when it is I{on}.  But these two subsets of modes share the same | 
					
						
							|  |  |  |     numerical values in their Blender C #defines. So, for example, if 'Halo' is | 
					
						
							|  |  |  |     on, then 'NoMist' is actually interpreted as 'HaloShaded'.  We marked all | 
					
						
							|  |  |  |     such possibilities in the Modes dict below: each halo-related mode that | 
					
						
							|  |  |  |     uses an already taken value is preceded by "-" and appear below the normal | 
					
						
							|  |  |  |     mode which also uses that value. | 
					
						
							|  |  |  | """
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							|  |  |  | 
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							|  |  |  | def New (name = 'Mat'): | 
					
						
							|  |  |  |   """
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							|  |  |  |   Create a new Material object. | 
					
						
							|  |  |  |   @type name: string | 
					
						
							|  |  |  |   @param name: The Material name. | 
					
						
							|  |  |  |   @rtype: Blender Material | 
					
						
							|  |  |  |   @return: The created Material object. | 
					
						
							|  |  |  |   """
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							|  |  |  | 
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							|  |  |  | def Get (name = None): | 
					
						
							|  |  |  |   """
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							|  |  |  |   Get the Material object(s) from Blender. | 
					
						
							|  |  |  |   @type name: string | 
					
						
							|  |  |  |   @param name: The name of the Material. | 
					
						
							|  |  |  |   @rtype: Blender Material or a list of Blender Materials | 
					
						
							|  |  |  |   @return: It depends on the 'name' parameter: | 
					
						
							|  |  |  |     - (name): The Material object with the given name; | 
					
						
							|  |  |  |     - ():   A list with all Material objects in the current scene. | 
					
						
							|  |  |  |   """
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							|  |  |  | 
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							|  |  |  | class Material: | 
					
						
							|  |  |  |   """
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							|  |  |  |   The Material object | 
					
						
							|  |  |  |   =================== | 
					
						
							|  |  |  |    This object gives access to Materials in Blender. | 
					
						
							|  |  |  |   @cvar name: Material's name. | 
					
						
							|  |  |  |   @type mode: int | 
					
						
							|  |  |  |   @cvar mode: Mode flags as an or'ed int value.  See the Modes dictionary keys | 
					
						
							|  |  |  |       and descriptions in L{Modes}. | 
					
						
							|  |  |  |   @cvar rgbCol: Material's RGB color triplet. | 
					
						
							|  |  |  |   @cvar specCol: Specular color rgb triplet. | 
					
						
							|  |  |  |   @cvar mirCol: Mirror color rgb triplet. | 
					
						
							|  |  |  |   @cvar R: Red component of L{rgbCol} - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar G: Green component of L{rgbCol} - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar B: Blue component of L{rgbCol} - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar alpha: Alpha (translucency) component of the Material - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar amb: Ambient factor - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar emit: Emitting light intensity - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar ref:  Reflectivity - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar spec: Specularity - [0.0, 2.0]. | 
					
						
							|  |  |  |   @cvar specTransp: Specular transparency - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar add: Glow factor - [0.0, 1.0]. | 
					
						
							|  |  |  |   @cvar zOffset: Artificial Z offset for faces - [0.0, 10.0]. | 
					
						
							|  |  |  |   @cvar haloSize: Dimension of the halo - [0.0, 100.0]. | 
					
						
							|  |  |  |   @cvar flareSize: Factor the flare is larger than the halo - [0.1, 25.0]. | 
					
						
							|  |  |  |   @cvar flareBoost: Flare's extra strength - [0.1, 10.0]. | 
					
						
							|  |  |  |   @cvar haloSeed: To use random values for ring dimension and line location - | 
					
						
							|  |  |  |      [0, 255]. | 
					
						
							|  |  |  |   @cvar flareSeed: Offset in the seed table - [0, 255]. | 
					
						
							|  |  |  |   @cvar subSize:  Dimension of subflares, dots and circles - [0.1, 25.0]. | 
					
						
							|  |  |  |   @cvar hard: Hardness of the specularity - [1, 255]. | 
					
						
							|  |  |  |   @cvar nFlares: Number of halo subflares - [1, 32]. | 
					
						
							|  |  |  |   @cvar nStars: Number of points on the halo stars - [3, 50]. | 
					
						
							|  |  |  |   @cvar nLines: Number of star shaped lines on each halo - [0, 250]. | 
					
						
							|  |  |  |   @cvar nRings: Number of halo rings - [0, 24]. | 
					
						
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										 |  |  |   @type ipo: Blender Ipo | 
					
						
							|  |  |  |   @cvar ipo: This Material's ipo. | 
					
						
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										 |  |  |   @warning: Most member variables assume values in some [Min, Max] interval. | 
					
						
							|  |  |  |    When trying to set them, the given parameter will be clamped to lie in | 
					
						
							|  |  |  |    that range: if val < Min, then val = Min, if val > Max, then val = Max. | 
					
						
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										 |  |  |   """
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							| 
									
										
										
										
											2003-10-26 21:22:24 +00:00
										 |  |  | 
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							| 
									
										
										
										
											2003-07-12 18:02:54 +00:00
										 |  |  |   def getName(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the name of this Material object. | 
					
						
							|  |  |  |     @rtype: string | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setName(name): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the name of this Material object. | 
					
						
							|  |  |  |     @type name: string | 
					
						
							|  |  |  |     @param name: The new name. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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											2003-10-28 00:29:37 +00:00
										 |  |  |   def getIpo(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the Ipo associated with this material, if any. | 
					
						
							|  |  |  |     @rtype: Ipo | 
					
						
							|  |  |  |     @return: the wrapped ipo or None. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setIpo(ipo): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Link an ipo to this material. | 
					
						
							|  |  |  |     @type ipo: Blender Ipo | 
					
						
							|  |  |  |     @param ipo: a material type ipo. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def clearIpo(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Unlink the ipo from this material. | 
					
						
							|  |  |  |     @return: True if there was an ipo linked or False otherwise. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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										 |  |  |   def getMode(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get this Material's mode flags. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     @return: B{OR'ed value}. Use the Modes dictionary to check which flags | 
					
						
							|  |  |  |         are 'on'. | 
					
						
							|  |  |  | 
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							|  |  |  |         Example:: | 
					
						
							|  |  |  |           import Blender | 
					
						
							|  |  |  |           from Blender import Material | 
					
						
							|  |  |  |           flags = mymat.getMode() | 
					
						
							|  |  |  |           if flags & Material.Modes['HALO']: | 
					
						
							|  |  |  |             print "This material is rendered as a halo" | 
					
						
							|  |  |  |           else: | 
					
						
							|  |  |  |             print "Not a halo" | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setMode(m = None, m2 = None, m3 = None, and_so_on = None, | 
					
						
							|  |  |  |               up_to_21 = None): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set this Material's mode flags. Mode strings given are turned 'on'. | 
					
						
							|  |  |  |     Those not provided are turned 'off', so mat.setMode() -- without  | 
					
						
							|  |  |  |     arguments -- turns off all mode flags for Material mat. | 
					
						
							|  |  |  |     @type m: string | 
					
						
							|  |  |  |     @param m: A mode flag. From 1 to 21 can be set at the same time. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getRGBCol(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the rgb color triplet. | 
					
						
							|  |  |  |     @rtype: list of 3 floats | 
					
						
							|  |  |  |     @return: [r, g, b] | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setRGBCol(rgb = None): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the rgb color triplet.  If B{rgb} is None, set the color to black. | 
					
						
							|  |  |  |     @type rgb: three floats or a list of three floats | 
					
						
							|  |  |  |     @param rgb: The rgb color values in [0.0, 1.0] as: | 
					
						
							|  |  |  |         - a list of three floats: setRGBCol ([r, g, b]) B{or} | 
					
						
							|  |  |  |         - three floats as separate parameters: setRGBCol (r,g,b). | 
					
						
							|  |  |  |     """
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							|  |  |  |   | 
					
						
							|  |  |  |   def getSpecCol(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the specular color triplet. | 
					
						
							|  |  |  |     @rtype: list of 3 floats | 
					
						
							|  |  |  |     @return: [specR, specG, specB] | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setSpecCol(rgb = None): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the specular color triplet.  If B{rgb} is None, set the color to black. | 
					
						
							|  |  |  |     @type rgb: three floats or a list of three floats | 
					
						
							|  |  |  |     @param rgb: The rgb color values in [0.0, 1.0] as: | 
					
						
							|  |  |  |         - a list of three floats: setSpecCol ([r, g, b]) B{or} | 
					
						
							|  |  |  |         - three floats as separate parameters: setSpecCol (r,g,b). | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getMirCol(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the mirror color triplet. | 
					
						
							|  |  |  |     @rtype: list of 3 floats | 
					
						
							|  |  |  |     @return: [mirR, mirG, mirb] | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setMirCol(rgb = None): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the mirror color triplet.  If B{rgb} is None, set the color to black. | 
					
						
							|  |  |  |     @type rgb: three floats or a list of three floats | 
					
						
							|  |  |  |     @param rgb: The rgb color values in [0.0, 1.0] as: | 
					
						
							|  |  |  |         - a list of three floats: setMirCol ([r, g, b]) B{or} | 
					
						
							|  |  |  |         - three floats as separate parameters: setMirCol (r,g,b). | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getAlpha(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the alpha (transparency) value. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setAlpha(alpha): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the alpha (transparency) value. | 
					
						
							|  |  |  |     @type alpha: float | 
					
						
							|  |  |  |     @param alpha: The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getAmb(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the ambient color blend factor. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setAmb(amb): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the ambient color blend factor. | 
					
						
							|  |  |  |     @type amb: float | 
					
						
							|  |  |  |     @param amb:  The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getEmit(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the emitting light intensity. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setEmit(emit): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the emitting light intensity. | 
					
						
							|  |  |  |     @type emit: float | 
					
						
							|  |  |  |     @param emit: The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getRef(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the reflectivity value. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setRef(ref): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the reflectivity value. | 
					
						
							|  |  |  |     @type ref: float | 
					
						
							|  |  |  |     @param ref: The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getSpec(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the specularity value. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setSpec(spec): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the specularity value. | 
					
						
							|  |  |  |     @type spec: float | 
					
						
							|  |  |  |     @param spec: The new value in [0.0, 2.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getSpecTransp(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the specular transparency. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setSpecTransp(spectransp): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the specular transparency. | 
					
						
							|  |  |  |     @type spectransp: float | 
					
						
							|  |  |  |     @param spectransp: The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getAdd(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the glow factor. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def setAdd(add): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Set the glow factor. | 
					
						
							|  |  |  |     @type add: float | 
					
						
							|  |  |  |     @param add: The new value in [0.0, 1.0]. | 
					
						
							|  |  |  |     """
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							|  |  |  | 
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							|  |  |  |   def getZOffset(): | 
					
						
							|  |  |  |     """
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							|  |  |  |     Get the artificial offset for faces with this Material. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
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							|  |  |  | 
 | 
					
						
							|  |  |  |   def setZOffset(zoffset): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the artificial offset for faces with this Material. | 
					
						
							|  |  |  |     @type zoffset: float | 
					
						
							|  |  |  |     @param zoffset: The new value in [0.0, 10.0]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getHaloSize(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the halo size. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setHaloSize(halosize): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the halo size. | 
					
						
							|  |  |  |     @type halosize: float | 
					
						
							|  |  |  |     @param halosize: The new value in [0.0, 100.0]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getHaloSeed(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the seed for random ring dimension and line location in halos. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setHaloSeed(haloseed): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the seed for random ring dimension and line location in halos. | 
					
						
							|  |  |  |     @type haloseed: int | 
					
						
							|  |  |  |     @param haloseed: The new value in [0, 255]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getFlareSize(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the ratio: flareSize / haloSize. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setFlareSize(flaresize): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the ratio: flareSize / haloSize. | 
					
						
							|  |  |  |     @type flaresize: float | 
					
						
							|  |  |  |     @param flaresize: The new value in [0.1, 25.0]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getFlareSeed(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get flare's offset in the seed table. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setFlareSeed(flareseed): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set flare's offset in the seed table. | 
					
						
							|  |  |  |     @type flareseed: int | 
					
						
							|  |  |  |     @param flareseed: The new value in [0, 255]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getFlareBoost(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the flare's extra strength. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setFlareBoost(flareboost): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the flare's extra strength. | 
					
						
							|  |  |  |     @type flareboost: float | 
					
						
							|  |  |  |     @param flareboost: The new value in [0.1, 10.0]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getSubSize(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the dimension of subflare, dots and circles. | 
					
						
							|  |  |  |     @rtype: float | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setSubSize(subsize): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the dimension of subflare, dots and circles. | 
					
						
							|  |  |  |     @type subsize: float | 
					
						
							|  |  |  |     @param subsize: The new value in [0.1, 25.0]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getHardness(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the hardness of the specularity. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setHardness(hardness): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the hardness of the specularity. | 
					
						
							|  |  |  |     @type hardness: int | 
					
						
							|  |  |  |     @param hardness: The new value in [1, 255]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getNFlares(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the number of halo subflares. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setNFlares(nflares): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the number of halo subflares. | 
					
						
							|  |  |  |     @type nflares: int | 
					
						
							|  |  |  |     @param nflares: The new value in [1, 32]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getNStars(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the number of points in the halo stars. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setNStars(nstars): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the number of points in the halo stars. | 
					
						
							|  |  |  |     @type nstars: int | 
					
						
							|  |  |  |     @param nstars: The new value in [3, 50]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getNLines(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the number of star shaped lines on each halo. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setNLines(nlines): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the number of star shaped lines on each halo. | 
					
						
							|  |  |  |     @type nlines: int | 
					
						
							|  |  |  |     @param nlines: The new value in [0, 250]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getNRings(): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get the number of rings on each halo. | 
					
						
							|  |  |  |     @rtype: int | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def setNRings(nrings): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Set the number of rings on each halo. | 
					
						
							|  |  |  |     @type nrings: int | 
					
						
							|  |  |  |     @param nrings: The new value in [0, 24]. | 
					
						
							|  |  |  |     """
 | 
					
						
							| 
									
										
										
										
											2004-01-28 19:16:50 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  |   def setTexture(index, texture, texco, mapto): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Assign a Blender Texture object to slot number 'number'. | 
					
						
							|  |  |  |     @type index: int | 
					
						
							|  |  |  |     @param index: material's texture index in [0, 7]. | 
					
						
							|  |  |  |     @type texture: Blender Texture | 
					
						
							|  |  |  |     @param texture: a Blender Texture object. | 
					
						
							|  |  |  |     @type texco: int | 
					
						
							|  |  |  |     @param texco: optional or'ed bitflag -- defaults to TexCo.ORCO.  See TexCo var in L{Texture}. | 
					
						
							|  |  |  |     @type mapto: int | 
					
						
							|  |  |  |     @param mapto: optional or'ed bitflag -- defaults to MapTo.COL.  See MapTo var in L{Texture}. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def clearTexture(index): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Clear the ith (given by 'index') texture channel of this material. | 
					
						
							|  |  |  |     @type index: int | 
					
						
							|  |  |  |     @param index: material's texture channel index in [0, 7]. | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   def getTextures (): | 
					
						
							|  |  |  |     """
 | 
					
						
							|  |  |  |     Get this Material's Texture list. | 
					
						
							| 
									
										
										
										
											2004-03-05 05:50:50 +00:00
										 |  |  |     @rtype: list of MTex | 
					
						
							|  |  |  |     @return: a list of Blender MTex objects.  None is returned for each empty texture slot. | 
					
						
							| 
									
										
										
										
											2004-01-28 19:16:50 +00:00
										 |  |  |     """
 |