| 
									
										
										
										
											2022-02-11 09:07:11 +11:00
										 |  |  | /* SPDX-License-Identifier: GPL-2.0-or-later */ | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | /** \file
 | 
					
						
							|  |  |  |  * \ingroup bpygpu | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This file defines the gpu.state API. | 
					
						
							|  |  |  |  * | 
					
						
							| 
									
										
										
										
											2021-07-20 22:52:31 +10:00
										 |  |  |  * - Use `bpygpu_` for local API. | 
					
						
							|  |  |  |  * - Use `BPyGPU` for public API. | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <Python.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-30 10:48:55 -03:00
										 |  |  | #include "GPU_framebuffer.h"
 | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | #include "GPU_state.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "../generic/py_capi_utils.h"
 | 
					
						
							|  |  |  | #include "../generic/python_utildefines.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-30 10:48:55 -03:00
										 |  |  | #include "gpu_py_framebuffer.h"
 | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | #include "gpu_py_state.h" /* own include */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name Helper Functions
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static const struct PyC_StringEnumItems pygpu_state_blend_items[] = { | 
					
						
							|  |  |  |     {GPU_BLEND_NONE, "NONE"}, | 
					
						
							|  |  |  |     {GPU_BLEND_ALPHA, "ALPHA"}, | 
					
						
							|  |  |  |     {GPU_BLEND_ALPHA_PREMULT, "ALPHA_PREMULT"}, | 
					
						
							|  |  |  |     {GPU_BLEND_ADDITIVE, "ADDITIVE"}, | 
					
						
							|  |  |  |     {GPU_BLEND_ADDITIVE_PREMULT, "ADDITIVE_PREMULT"}, | 
					
						
							|  |  |  |     {GPU_BLEND_MULTIPLY, "MULTIPLY"}, | 
					
						
							|  |  |  |     {GPU_BLEND_SUBTRACT, "SUBTRACT"}, | 
					
						
							|  |  |  |     {GPU_BLEND_INVERT, "INVERT"}, | 
					
						
							|  |  |  |     /**
 | 
					
						
							|  |  |  |      * These are quite special cases used inside the draw manager. | 
					
						
							|  |  |  |      * {GPU_BLEND_OIT, "OIT"}, | 
					
						
							|  |  |  |      * {GPU_BLEND_BACKGROUND, "BACKGROUND"}, | 
					
						
							|  |  |  |      * {GPU_BLEND_CUSTOM, "CUSTOM"}, | 
					
						
							|  |  |  |      */ | 
					
						
							|  |  |  |     {0, NULL}, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static const struct PyC_StringEnumItems pygpu_state_depthtest_items[] = { | 
					
						
							|  |  |  |     {GPU_DEPTH_NONE, "NONE"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_ALWAYS, "ALWAYS"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_LESS, "LESS"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_LESS_EQUAL, "LESS_EQUAL"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_EQUAL, "EQUAL"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_GREATER, "GREATER"}, | 
					
						
							|  |  |  |     {GPU_DEPTH_GREATER_EQUAL, "GREATER_EQUAL"}, | 
					
						
							|  |  |  |     {0, NULL}, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static const struct PyC_StringEnumItems pygpu_state_faceculling_items[] = { | 
					
						
							|  |  |  |     {GPU_CULL_NONE, "NONE"}, | 
					
						
							|  |  |  |     {GPU_CULL_FRONT, "FRONT"}, | 
					
						
							|  |  |  |     {GPU_CULL_BACK, "BACK"}, | 
					
						
							|  |  |  |     {0, NULL}, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name Manage Stack
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  | PyDoc_STRVAR( | 
					
						
							|  |  |  |     pygpu_state_blend_set_doc, | 
					
						
							|  |  |  |     ".. function:: blend_set(mode)\n" | 
					
						
							|  |  |  |     "\n" | 
					
						
							|  |  |  |     "   Defines the fixed pipeline blending equation.\n" | 
					
						
							|  |  |  |     "\n" | 
					
						
							|  |  |  |     "   :param mode: The type of blend mode.\n" | 
					
						
							| 
									
										
										
										
											2021-03-31 17:42:21 +11:00
										 |  |  |     "      * ``NONE`` No blending.\n" | 
					
						
							|  |  |  |     "      * ``ALPHA`` The original color channels are interpolated according to the alpha " | 
					
						
							|  |  |  |     "value.\n" | 
					
						
							|  |  |  |     "      * ``ALPHA_PREMULT`` The original color channels are interpolated according to the " | 
					
						
							|  |  |  |     "alpha value with the new colors pre-multiplied by this value.\n" | 
					
						
							|  |  |  |     "      * ``ADDITIVE`` The original color channels are added by the corresponding ones.\n" | 
					
						
							|  |  |  |     "      * ``ADDITIVE_PREMULT`` The original color channels are added by the corresponding ones " | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |     "that are pre-multiplied by the alpha value.\n" | 
					
						
							| 
									
										
										
										
											2021-03-31 17:42:21 +11:00
										 |  |  |     "      * ``MULTIPLY`` The original color channels are multiplied by the corresponding ones.\n" | 
					
						
							|  |  |  |     "      * ``SUBTRACT`` The original color channels are subtracted by the corresponding ones.\n" | 
					
						
							|  |  |  |     "      * ``INVERT`` The original color channels are replaced by its complementary color.\n" | 
					
						
							| 
									
										
										
										
											2021-03-31 09:46:38 +02:00
										 |  |  |     //"      * ``OIT``.\n"
 | 
					
						
							|  |  |  |     //"      * ``BACKGROUND`` .\n"
 | 
					
						
							|  |  |  |     //"      * ``CUSTOM`` .\n"
 | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |     "   :type mode: str\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_blend_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   struct PyC_StringEnum pygpu_blend = {pygpu_state_blend_items}; | 
					
						
							|  |  |  |   if (!PyC_ParseStringEnum(value, &pygpu_blend)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   GPU_blend(pygpu_blend.value_found); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_blend_get_doc, | 
					
						
							|  |  |  |              ".. function:: blend_get()\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "    Current blending equation.\n" | 
					
						
							|  |  |  |              "\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_blend_get(PyObject *UNUSED(self)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   eGPUBlend blend = GPU_blend_get(); | 
					
						
							|  |  |  |   return PyUnicode_FromString(PyC_StringEnum_FindIDFromValue(pygpu_state_blend_items, blend)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-26 13:02:52 -03:00
										 |  |  | PyDoc_STRVAR(pygpu_state_clip_distances_set_doc, | 
					
						
							|  |  |  |              ".. function:: clip_distances_set(distances_enabled)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							| 
									
										
										
										
											2021-08-30 18:26:07 -04:00
										 |  |  |              "   Sets the number of `gl_ClipDistance` planes used for clip geometry.\n" | 
					
						
							| 
									
										
										
										
											2021-08-26 13:02:52 -03:00
										 |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param distances_enabled: Number of clip distances enabled.\n" | 
					
						
							|  |  |  |              "   :type distances_enabled: int\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_clip_distances_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   int distances_enabled = (int)PyLong_AsUnsignedLong(value); | 
					
						
							|  |  |  |   if (distances_enabled == -1) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   if (distances_enabled > 6) { | 
					
						
							|  |  |  |     PyErr_SetString(PyExc_ValueError, "too many distances enabled, max is 6"); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_clip_distances(distances_enabled); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | PyDoc_STRVAR(pygpu_state_depth_test_set_doc, | 
					
						
							|  |  |  |              ".. function:: depth_test_set(mode)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Defines the depth_test equation.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :param mode: The depth test equation name.\n" | 
					
						
							|  |  |  |              "      Possible values are `NONE`, `ALWAYS`, `LESS`, `LESS_EQUAL`, `EQUAL`, " | 
					
						
							|  |  |  |              "`GREATER` and `GREATER_EQUAL`.\n" | 
					
						
							|  |  |  |              "   :type mode: str\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_depth_test_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   struct PyC_StringEnum pygpu_depth_test = {pygpu_state_depthtest_items}; | 
					
						
							|  |  |  |   if (!PyC_ParseStringEnum(value, &pygpu_depth_test)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   GPU_depth_test(pygpu_depth_test.value_found); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_depth_test_get_doc, | 
					
						
							|  |  |  |              ".. function:: blend_depth_test_get()\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "    Current depth_test equation.\n" | 
					
						
							|  |  |  |              "\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_depth_test_get(PyObject *UNUSED(self)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   eGPUDepthTest test = GPU_depth_test_get(); | 
					
						
							|  |  |  |   return PyUnicode_FromString(PyC_StringEnum_FindIDFromValue(pygpu_state_depthtest_items, test)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_depth_mask_set_doc, | 
					
						
							|  |  |  |              ".. function:: depth_mask_set(value)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Write to depth component.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param value: True for writing to the depth component.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type near: bool\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_depth_mask_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   bool write_to_depth; | 
					
						
							|  |  |  |   if (!PyC_ParseBool(value, &write_to_depth)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   GPU_depth_mask(write_to_depth); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_depth_mask_get_doc, | 
					
						
							|  |  |  |              ".. function:: depth_mask_set_get()\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Writing status in the depth component.\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_depth_mask_get(PyObject *UNUSED(self)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return PyBool_FromLong(GPU_depth_mask_get()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_viewport_set_doc, | 
					
						
							|  |  |  |              ".. function:: viewport_set(x, y, xsize, ysize)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Specifies the viewport of the active framebuffer.\n" | 
					
						
							|  |  |  |              "   Note: The viewport state is not saved upon framebuffer rebind.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param x, y: lower left corner of the viewport_set rectangle, in pixels.\n" | 
					
						
							|  |  |  |              "   :param width, height: width and height of the viewport_set.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type x, y, xsize, ysize: int\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_viewport_set(PyObject *UNUSED(self), PyObject *args) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   int x, y, xsize, ysize; | 
					
						
							|  |  |  |   if (!PyArg_ParseTuple(args, "iiii:viewport_set", &x, &y, &xsize, &ysize)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_viewport(x, y, xsize, ysize); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_viewport_get_doc, | 
					
						
							|  |  |  |              ".. function:: viewport_get()\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Viewport of the active framebuffer.\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_viewport_get(PyObject *UNUSED(self), PyObject *UNUSED(args)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   int viewport[4]; | 
					
						
							|  |  |  |   GPU_viewport_size_get_i(viewport); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   PyObject *ret = PyTuple_New(4); | 
					
						
							|  |  |  |   PyTuple_SET_ITEMS(ret, | 
					
						
							|  |  |  |                     PyLong_FromLong(viewport[0]), | 
					
						
							|  |  |  |                     PyLong_FromLong(viewport[1]), | 
					
						
							|  |  |  |                     PyLong_FromLong(viewport[2]), | 
					
						
							|  |  |  |                     PyLong_FromLong(viewport[3])); | 
					
						
							|  |  |  |   return ret; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_line_width_set_doc, | 
					
						
							|  |  |  |              ".. function:: line_width_set(width)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Specify the width of rasterized lines.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param size: New width.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type mode: float\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_line_width_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   float width = (float)PyFloat_AsDouble(value); | 
					
						
							|  |  |  |   if (PyErr_Occurred()) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_line_width(width); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_line_width_get_doc, | 
					
						
							|  |  |  |              ".. function:: line_width_get()\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Current width of rasterized lines.\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_line_width_get(PyObject *UNUSED(self)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   float width = GPU_line_width_get(); | 
					
						
							|  |  |  |   return PyFloat_FromDouble((double)width); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_point_size_set_doc, | 
					
						
							|  |  |  |              ".. function:: point_size_set(size)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Specify the diameter of rasterized points.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param size: New diameter.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type mode: float\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_point_size_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   float size = (float)PyFloat_AsDouble(value); | 
					
						
							|  |  |  |   if (PyErr_Occurred()) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_point_size(size); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_color_mask_set_doc, | 
					
						
							|  |  |  |              ".. function:: color_mask_set(r, g, b, a)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Enable or disable writing of frame buffer color components.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param r, g, b, a: components red, green, blue, and alpha.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type r, g, b, a: bool\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_color_mask_set(PyObject *UNUSED(self), PyObject *args) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   int r, g, b, a; | 
					
						
							|  |  |  |   if (!PyArg_ParseTuple(args, "pppp:color_mask_set", &r, &g, &b, &a)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_color_mask((bool)r, (bool)g, (bool)b, (bool)a); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_face_culling_set_doc, | 
					
						
							|  |  |  |              ".. function:: face_culling_set(culling)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Specify whether none, front-facing or back-facing facets can be culled.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :param mode: `NONE`, `FRONT` or `BACK`.\n" | 
					
						
							|  |  |  |              "   :type mode: str\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_face_culling_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   struct PyC_StringEnum pygpu_faceculling = {pygpu_state_faceculling_items}; | 
					
						
							|  |  |  |   if (!PyC_ParseStringEnum(value, &pygpu_faceculling)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_face_culling(pygpu_faceculling.value_found); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_front_facing_set_doc, | 
					
						
							|  |  |  |              ".. function:: front_facing_set(invert)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Specifies the orientation of front-facing polygons.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param invert: True for clockwise polygons as front-facing.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type mode: bool\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_front_facing_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   bool invert; | 
					
						
							|  |  |  |   if (!PyC_ParseBool(value, &invert)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_front_facing(invert); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(pygpu_state_program_point_size_set_doc, | 
					
						
							| 
									
										
										
										
											2022-02-17 22:11:08 -03:00
										 |  |  |              ".. function:: program_point_size_set(enable)\n" | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  |              "\n" | 
					
						
							|  |  |  |              "   If enabled, the derived point size is taken from the (potentially clipped) " | 
					
						
							|  |  |  |              "shader builtin gl_PointSize.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   :param enable: True for shader builtin gl_PointSize.\n" | 
					
						
							| 
									
										
										
										
											2021-03-16 12:48:00 -03:00
										 |  |  |              "   :type enable: bool\n"); | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | static PyObject *pygpu_state_program_point_size_set(PyObject *UNUSED(self), PyObject *value) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   bool enable; | 
					
						
							|  |  |  |   if (!PyC_ParseBool(value, &enable)) { | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_program_point_size(enable); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-04-30 10:48:55 -03:00
										 |  |  | PyDoc_STRVAR(pygpu_state_framebuffer_active_get_doc, | 
					
						
							|  |  |  |              ".. function:: framebuffer_active_get(enable)\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							|  |  |  |              "   Return the active framefuffer in context.\n"); | 
					
						
							|  |  |  | static PyObject *pygpu_state_framebuffer_active_get(PyObject *UNUSED(self)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   GPUFrameBuffer *fb = GPU_framebuffer_active_get(); | 
					
						
							|  |  |  |   return BPyGPUFrameBuffer_CreatePyObject(fb, true); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name Module
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
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							|  |  |  | static struct PyMethodDef pygpu_state__tp_methods[] = { | 
					
						
							|  |  |  |     /* Manage Stack */ | 
					
						
							|  |  |  |     {"blend_set", (PyCFunction)pygpu_state_blend_set, METH_O, pygpu_state_blend_set_doc}, | 
					
						
							|  |  |  |     {"blend_get", (PyCFunction)pygpu_state_blend_get, METH_NOARGS, pygpu_state_blend_get_doc}, | 
					
						
							| 
									
										
										
										
											2021-08-26 13:02:52 -03:00
										 |  |  |     {"clip_distances_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_clip_distances_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_clip_distances_set_doc}, | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  |     {"depth_test_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_depth_test_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_depth_test_set_doc}, | 
					
						
							|  |  |  |     {"depth_test_get", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_depth_test_get, | 
					
						
							|  |  |  |      METH_NOARGS, | 
					
						
							|  |  |  |      pygpu_state_depth_test_get_doc}, | 
					
						
							|  |  |  |     {"depth_mask_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_depth_mask_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_depth_mask_set_doc}, | 
					
						
							|  |  |  |     {"depth_mask_get", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_depth_mask_get, | 
					
						
							|  |  |  |      METH_NOARGS, | 
					
						
							|  |  |  |      pygpu_state_depth_mask_get_doc}, | 
					
						
							|  |  |  |     {"viewport_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_viewport_set, | 
					
						
							|  |  |  |      METH_VARARGS, | 
					
						
							|  |  |  |      pygpu_state_viewport_set_doc}, | 
					
						
							|  |  |  |     {"viewport_get", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_viewport_get, | 
					
						
							|  |  |  |      METH_NOARGS, | 
					
						
							|  |  |  |      pygpu_state_viewport_get_doc}, | 
					
						
							|  |  |  |     {"line_width_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_line_width_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_line_width_set_doc}, | 
					
						
							|  |  |  |     {"line_width_get", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_line_width_get, | 
					
						
							|  |  |  |      METH_NOARGS, | 
					
						
							|  |  |  |      pygpu_state_line_width_get_doc}, | 
					
						
							|  |  |  |     {"point_size_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_point_size_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_point_size_set_doc}, | 
					
						
							|  |  |  |     {"color_mask_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_color_mask_set, | 
					
						
							|  |  |  |      METH_VARARGS, | 
					
						
							|  |  |  |      pygpu_state_color_mask_set_doc}, | 
					
						
							|  |  |  |     {"face_culling_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_face_culling_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_face_culling_set_doc}, | 
					
						
							|  |  |  |     {"front_facing_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_front_facing_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_front_facing_set_doc}, | 
					
						
							|  |  |  |     {"program_point_size_set", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_program_point_size_set, | 
					
						
							|  |  |  |      METH_O, | 
					
						
							|  |  |  |      pygpu_state_program_point_size_set_doc}, | 
					
						
							| 
									
										
										
										
											2021-04-30 10:48:55 -03:00
										 |  |  |     {"active_framebuffer_get", | 
					
						
							|  |  |  |      (PyCFunction)pygpu_state_framebuffer_active_get, | 
					
						
							|  |  |  |      METH_NOARGS, | 
					
						
							|  |  |  |      pygpu_state_framebuffer_active_get_doc}, | 
					
						
							| 
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
											2021-02-17 10:48:08 -03:00
										 |  |  |     {NULL, NULL, 0, NULL}, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | PyDoc_STRVAR(pygpu_state__tp_doc, "This module provides access to the gpu state."); | 
					
						
							|  |  |  | static PyModuleDef pygpu_state_module_def = { | 
					
						
							|  |  |  |     PyModuleDef_HEAD_INIT, | 
					
						
							|  |  |  |     .m_name = "gpu.state", | 
					
						
							|  |  |  |     .m_doc = pygpu_state__tp_doc, | 
					
						
							|  |  |  |     .m_methods = pygpu_state__tp_methods, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyObject *bpygpu_state_init(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   PyObject *submodule; | 
					
						
							|  |  |  | 
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							|  |  |  |   submodule = PyModule_Create(&pygpu_state_module_def); | 
					
						
							|  |  |  | 
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							|  |  |  |   return submodule; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | /** \} */ |