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										 |  |  | /*
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							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2021 Blender Foundation. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | /** \file
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							|  |  |  |  * \ingroup gpu | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "gl_shader.hh"
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							|  |  |  | #include "GPU_platform.h"
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							|  |  |  | namespace blender::gpu { | 
					
						
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							|  |  |  | char *GLLogParser::parse_line(char *log_line, GPULogItem &log_item) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   /* Skip ERROR: or WARNING:. */ | 
					
						
							|  |  |  |   log_line = skip_severity_prefix(log_line, log_item); | 
					
						
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										 |  |  |   log_line = skip_separators(log_line, "(: "); | 
					
						
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							|  |  |  |   /* Parse error line & char numbers. */ | 
					
						
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										 |  |  |   if (at_number(log_line)) { | 
					
						
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										 |  |  |     char *error_line_number_end; | 
					
						
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										 |  |  |     log_item.cursor.row = parse_number(log_line, &error_line_number_end); | 
					
						
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										 |  |  |     /* Try to fetch the error character (not always available). */ | 
					
						
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										 |  |  |     if (at_any(error_line_number_end, "(:") && at_number(&error_line_number_end[1])) { | 
					
						
							|  |  |  |       log_item.cursor.column = parse_number(error_line_number_end + 1, &log_line); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |       log_line = error_line_number_end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     /* There can be a 3rd number (case of mesa driver). */ | 
					
						
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										 |  |  |     if (at_any(log_line, "(:") && at_number(&log_line[1])) { | 
					
						
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										 |  |  |       log_item.cursor.source = log_item.cursor.row; | 
					
						
							|  |  |  |       log_item.cursor.row = log_item.cursor.column; | 
					
						
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										 |  |  |       log_item.cursor.column = parse_number(log_line + 1, &error_line_number_end); | 
					
						
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										 |  |  |       log_line = error_line_number_end; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   if ((log_item.cursor.row != -1) && (log_item.cursor.column != -1)) { | 
					
						
							|  |  |  |     if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_OFFICIAL) || | 
					
						
							|  |  |  |         GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_MAC, GPU_DRIVER_OFFICIAL)) { | 
					
						
							|  |  |  |       /* 0:line */ | 
					
						
							|  |  |  |       log_item.cursor.row = log_item.cursor.column; | 
					
						
							|  |  |  |       log_item.cursor.column = -1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |       /* line:char */ | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  |   log_line = skip_separators(log_line, ":) "); | 
					
						
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							|  |  |  |   /* Skip to message. Avoid redundant info. */ | 
					
						
							|  |  |  |   log_line = skip_severity_keyword(log_line, log_item); | 
					
						
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										 |  |  |   log_line = skip_separators(log_line, ":) "); | 
					
						
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							|  |  |  |   return log_line; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | char *GLLogParser::skip_severity_prefix(char *log_line, GPULogItem &log_item) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return skip_severity(log_line, log_item, "ERROR", "WARNING"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | char *GLLogParser::skip_severity_keyword(char *log_line, GPULogItem &log_item) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   return skip_severity(log_line, log_item, "error", "warning"); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | }  // namespace blender::gpu
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