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blender-archive/source/blender/blenlib/BLI_gsqueue.h

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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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#pragma once
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/** \file
* \ingroup bli
*/
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#include "BLI_utildefines.h"
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#ifdef __cplusplus
extern "C" {
#endif
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typedef struct _GSQueue GSQueue;
GSQueue *BLI_gsqueue_new(size_t elem_size);
/**
* Returns true if the queue is empty, false otherwise.
*/
bool BLI_gsqueue_is_empty(const GSQueue *queue);
size_t BLI_gsqueue_len(const GSQueue *queue);
/**
* Retrieves and removes the first element from the queue.
* The value is copies to \a r_item, which must be at least \a elem_size bytes.
*
* Does not reduce amount of allocated memory.
*/
void BLI_gsqueue_pop(GSQueue *queue, void *r_item);
/**
* Copies the source value onto the end of the queue
*
* \note This copies #GSQueue.elem_size bytes from \a item,
* (the pointer itself is not stored).
*
* \param item: source data to be copied to the queue.
*/
void BLI_gsqueue_push(GSQueue *queue, const void *item);
/**
* Free the queue's data and the queue itself.
*/
void BLI_gsqueue_free(GSQueue *queue);
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#ifdef __cplusplus
}
#endif