60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*
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								 * initrender_ext.h
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								 *
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								 * $Id$
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								 *
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								 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version. The Blender
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								 * Foundation also sells licenses for use in proprietary software under
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								 * the Blender License.  See http://www.blender.org/BL/ for information
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								 * about this.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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								 *
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								 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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								 * All rights reserved.
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								 *
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								 * The Original Code is: all of this file.
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								 *
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								 * Contributor(s): none yet.
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								 *
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								 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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								 */
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								#ifndef INITRENDER_EXT_H
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								#define INITRENDER_EXT_H 
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								/* type includes */
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								#include "DNA_effect_types.h"        /* for PartEff type */
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								#include "render_types.h"
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								/* Functions */
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								void init_def_material(void);
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								void init_render_jit(int nr);
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								float  calc_weight(float *weight, int i, int j);
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								void defaultlamp(void);
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								void schrijfplaatje(char *name);
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								void initparts(void);
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								short setpart(short nr); /* return 0 als geen goede part */
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								void addparttorect(short nr, Part *part);
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								void add_to_blurbuf(int blur);
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								void oldRenderLoop(void); /* Calls the old renderer. Contains the PART and FIELD loops. */
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								void render(void);  /* Switch between the old and the unified renderer. */
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								/*  void write_screendump(char *name); not here !*/
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								#endif /* INITRENDER_EXT_H */
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