2022-02-11 09:07:11 +11:00
										 
									 
								 
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								/* SPDX-License-Identifier: GPL-2.0-or-later */
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-02-18 08:08:12 +11:00
										 
									 
								 
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								/** \file
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								 * \ingroup pythonintern
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								 *
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								 * This file defines a singleton py object accessed via 'bpy.app.translations',
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								 * which exposes various data and functions useful in i18n work.
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								 * Most notably, it allows to extend main translations with py dicts.
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								 */
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								#include <Python.h>
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								/* XXX Why bloody hell isn't that included in Python.h???? */
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								#include <structmember.h>
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											2013-03-04 19:27:51 +00:00
										 
									 
								 
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								#include "BLI_utildefines.h"
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								#include "BPY_extern.h"
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								#include "bpy_app_translations.h"
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								#include "MEM_guardedalloc.h"
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											2015-08-16 17:32:01 +10:00
										 
									 
								 
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								#include "BLT_lang.h"
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											2020-03-19 09:33:03 +01:00
										 
									 
								 
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								#include "BLT_translation.h"
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								#include "RNA_types.h"
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											2015-01-06 16:42:22 +11:00
										 
									 
								 
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								#include "../generic/python_utildefines.h"
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-01-26 20:41:52 +11:00
										 
									 
								 
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								#ifdef WITH_INTERNATIONAL
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								#  include "BLI_ghash.h"
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											2020-03-19 09:33:03 +01:00
										 
									 
								 
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								#  include "BLI_string.h"
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											2019-01-26 20:41:52 +11:00
										 
									 
								 
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								#endif
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											2020-03-26 10:24:44 +11:00
										 
									 
								 
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								/* ------------------------------------------------------------------- */
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								/** \name Local Struct to Store Translation
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								 * \{ */
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											2015-04-07 11:25:42 +10:00
										 
									 
								 
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								typedef struct {
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject_HEAD
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											2021-06-24 17:10:22 +10:00
										 
									 
								 
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								  /** The string used to separate context from actual message in PY_TRANSLATE RNA props. */
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								  const char *context_separator;
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											2019-04-29 19:59:13 +10:00
										 
									 
								 
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								  /** A "named tuple" (StructSequence actually...) containing all C-defined contexts. */
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								  PyObject *contexts;
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								  /** A readonly mapping {C context id: python id}  (actually, a MappingProxy). */
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								  PyObject *contexts_C_to_py;
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											2019-04-29 19:59:13 +10:00
										 
									 
								 
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								  /**
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								   * A py dict containing all registered py dicts
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								   * (order is more or less random, first match wins!).
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								   */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *py_messages;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								} BlenderAppTranslations;
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								/* Our singleton instance pointer */
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								static BlenderAppTranslations *_translations = NULL;
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											2020-03-26 10:24:44 +11:00
										 
									 
								 
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								/** \} */
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								/* ------------------------------------------------------------------- */
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								/** \name Helpers for GHash
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								 * \{ */
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											2021-12-14 15:49:31 +11:00
										 
									 
								 
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								#ifdef WITH_INTERNATIONAL
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								typedef struct GHashKey {
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  const char *msgctxt;
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								  const char *msgid;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
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								} GHashKey;
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								static GHashKey *_ghashutil_keyalloc(const void *msgctxt, const void *msgid)
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								{
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								  GHashKey *key = MEM_mallocN(sizeof(GHashKey), "Py i18n GHashKey");
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								  key->msgctxt = BLI_strdup(BLT_is_default_context(msgctxt) ? BLT_I18NCONTEXT_DEFAULT_BPYRNA :
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								                                                              msgctxt);
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								  key->msgid = BLI_strdup(msgid);
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								  return key;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2020-02-20 15:38:58 +11:00
										 
									 
								 
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								static uint _ghashutil_keyhash(const void *ptr)
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  const GHashKey *key = ptr;
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											2020-08-20 16:10:13 +10:00
										 
									 
								 
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								  const uint hash = BLI_ghashutil_strhash(key->msgctxt);
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return hash ^ BLI_ghashutil_strhash(key->msgid);
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2014-09-25 17:00:07 +06:00
										 
									 
								 
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								static bool _ghashutil_keycmp(const void *a, const void *b)
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  const GHashKey *A = a;
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								  const GHashKey *B = b;
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											2021-07-03 23:08:40 +10:00
										 
									 
								 
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								  /* NOTE: comparing msgid first, most of the time it will be enough! */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (BLI_ghashutil_strcmp(A->msgid, B->msgid) == false) {
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								    return BLI_ghashutil_strcmp(A->msgctxt, B->msgctxt);
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								  }
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								  return true; /* true means they are not equal! */
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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								static void _ghashutil_keyfree(void *ptr)
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  const GHashKey *key = ptr;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* We assume both msgctxt and msgid were BLI_strdup'ed! */
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								  MEM_freeN((void *)key->msgctxt);
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								  MEM_freeN((void *)key->msgid);
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								  MEM_freeN((void *)key);
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								#  define _ghashutil_valfree MEM_freeN
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2020-03-26 10:24:44 +11:00
										 
									 
								 
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								/** \} */
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								/* ------------------------------------------------------------------- */
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								/** \name Python'S Messages Cache
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								 * \{ */
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								/* We cache all messages available for a given locale from all py dicts into a single ghash.
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											2019-04-29 19:59:13 +10:00
										 
									 
								 
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								 * Changing of locale is not so common, while looking for a message translation is,
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								 * so let's try to optimize the later as much as we can!
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								 * Note changing of locale, as well as (un)registering a message dict, invalidate that cache.
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								 */
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								static GHash *_translations_cache = NULL;
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								static void _clear_translations_cache(void)
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (_translations_cache) {
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								    BLI_ghash_free(_translations_cache, _ghashutil_keyfree, _ghashutil_valfree);
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								  }
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								  _translations_cache = NULL;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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								static void _build_translations_cache(PyObject *py_messages, const char *locale)
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *uuid, *uuid_dict;
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								  Py_ssize_t pos = 0;
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								  char *language = NULL, *language_country = NULL, *language_variant = NULL;
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								  /* For each py dict, we'll search for full locale, then language+country, then language+variant,
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								   * then only language keys... */
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								  BLT_lang_locale_explode(locale, &language, NULL, NULL, &language_country, &language_variant);
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								  /* Clear the cached ghash if needed, and create a new one. */
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								  _clear_translations_cache();
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								  _translations_cache = BLI_ghash_new(_ghashutil_keyhash, _ghashutil_keycmp, __func__);
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								  /* Iterate over all py dicts. */
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								  while (PyDict_Next(py_messages, &pos, &uuid, &uuid_dict)) {
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								    PyObject *lang_dict;
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								#  if 0
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								    PyObject_Print(uuid_dict, stdout, 0);
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								    printf("\n");
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								#  endif
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-29 19:59:13 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    /* Try to get first complete locale, then language+country,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								     * then language+variant, then only language. */
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    lang_dict = PyDict_GetItemString(uuid_dict, locale);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (!lang_dict && language_country) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      lang_dict = PyDict_GetItemString(uuid_dict, language_country);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      locale = language_country;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (!lang_dict && language_variant) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      lang_dict = PyDict_GetItemString(uuid_dict, language_variant);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      locale = language_variant;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (!lang_dict && language) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      lang_dict = PyDict_GetItemString(uuid_dict, language);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      locale = language;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if (lang_dict) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      PyObject *pykey, *trans;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      Py_ssize_t ppos = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (!PyDict_Check(lang_dict)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        printf("WARNING! In translations' dict of \"");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        PyObject_Print(uuid, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        printf("\":\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        printf(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            "    Each language key must have a dictionary as value, \"%s\" is not valid, "
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            "skipping: ",
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            locale);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        PyObject_Print(lang_dict, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        printf("\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      /* Iterate over all translations of the found language dict, and populate our ghash cache. */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      while (PyDict_Next(lang_dict, &ppos, &pykey, &trans)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        const char *msgctxt = NULL, *msgid = NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        bool invalid_key = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if ((PyTuple_CheckExact(pykey) == false) || (PyTuple_GET_SIZE(pykey) != 2)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          invalid_key = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PyObject *tmp = PyTuple_GET_ITEM(pykey, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          if (tmp == Py_None) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            msgctxt = BLT_I18NCONTEXT_DEFAULT_BPYRNA;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          else if (PyUnicode_Check(tmp)) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-02-13 22:57:01 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            msgctxt = PyUnicode_AsUTF8(tmp);
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            invalid_key = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          tmp = PyTuple_GET_ITEM(pykey, 1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          if (PyUnicode_Check(tmp)) {
							 | 
						
					
						
							
								
									
										
										
										
											2021-02-13 22:57:01 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            msgid = PyUnicode_AsUTF8(tmp);
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            invalid_key = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (invalid_key) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("WARNING! In translations' dict of \"");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PyObject_Print(uuid, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("\", %s language:\n", locale);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              "    Keys must be tuples of (msgctxt [string or None], msgid [string]), "
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              "this one is not valid, skipping: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PyObject_Print(pykey, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (PyUnicode_Check(trans) == false) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("WARNING! In translations' dict of \"");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PyObject_Print(uuid, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("\":\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("    Values must be strings, this one is not valid, skipping: ");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          PyObject_Print(trans, stdout, Py_PRINT_RAW);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          printf("\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        /* Do not overwrite existing keys! */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if (BPY_app_translations_py_pgettext(msgctxt, msgid) == msgid) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          GHashKey *key = _ghashutil_keyalloc(msgctxt, msgid);
							 | 
						
					
						
							
								
									
										
										
										
											2021-02-13 22:57:01 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          BLI_ghash_insert(_translations_cache, key, BLI_strdup(PyUnicode_AsUTF8(trans)));
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  /* Clean up! */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  MEM_SAFE_FREE(language);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  MEM_SAFE_FREE(language_country);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  MEM_SAFE_FREE(language_variant);
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#  define STATIC_LOCALE_SIZE 32 /* Should be more than enough! */
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  GHashKey key;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static char locale[STATIC_LOCALE_SIZE] = "";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  const char *tmp;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  /* Just in case, should never happen! */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!_translations) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return msgid;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  tmp = BLT_lang_get();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (!STREQ(tmp, locale) || !_translations_cache) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    PyGILState_STATE _py_state;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    BLI_strncpy(locale, tmp, STATIC_LOCALE_SIZE);
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    /* Locale changed or cache does not exist, refresh the whole cache! */
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								    /* This func may be called from C (i.e. outside of python interpreter 'context'). */
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								    _py_state = PyGILState_Ensure();
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    _build_translations_cache(_translations->py_messages, locale);
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    PyGILState_Release(_py_state);
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								  }
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* And now, simply create the key (context, messageid) and find it in the cached dict! */
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								  key.msgctxt = BLT_is_default_context(msgctxt) ? BLT_I18NCONTEXT_DEFAULT_BPYRNA : msgctxt;
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								  key.msgid = msgid;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  tmp = BLI_ghash_lookup(_translations_cache, &key);
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											2013-01-23 07:59:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return tmp ? tmp : msgid;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								#  undef STATIC_LOCALE_SIZE
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								#endif /* WITH_INTERNATIONAL */
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_py_messages_register_doc,
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             ".. method:: register(module_name, translations_dict)\n"
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								             "\n"
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								             "   Registers an addon's UI translations.\n"
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								             "\n"
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								             "   .. note::\n"
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								             "      Does nothing when Blender is built without internationalization support.\n"
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								             "\n"
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								             "   :arg module_name: The name identifying the addon.\n"
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								             "   :type module_name: string\n"
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								             "   :arg translations_dict: A dictionary built like that:\n"
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								             "      ``{locale: {msg_key: msg_translation, ...}, ...}``\n"
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								             "   :type translations_dict: dict\n"
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								             "\n");
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								static PyObject *app_translations_py_messages_register(BlenderAppTranslations *self,
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								                                                       PyObject *args,
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								                                                       PyObject *kw)
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								{
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								#ifdef WITH_INTERNATIONAL
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  static const char *kwlist[] = {"module_name", "translations_dict", NULL};
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								  PyObject *module_name, *uuid_dict;
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								  if (!PyArg_ParseTupleAndKeywords(args,
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								                                   kw,
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								                                   "O!O!:bpy.app.translations.register",
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								                                   (char **)kwlist,
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								                                   &PyUnicode_Type,
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								                                   &module_name,
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								                                   &PyDict_Type,
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								                                   &uuid_dict)) {
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								    return NULL;
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								  }
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								  if (PyDict_Contains(self->py_messages, module_name)) {
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								    PyErr_Format(
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								        PyExc_ValueError,
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								        "bpy.app.translations.register: translations message cache already contains some data for "
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								        "addon '%s'",
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											2021-02-13 22:57:01 +11:00
										 
									 
								 
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								        (const char *)PyUnicode_AsUTF8(module_name));
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    return NULL;
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								  }
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								  PyDict_SetItem(self->py_messages, module_name, uuid_dict);
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								  /* Clear cached messages dict! */
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								  _clear_translations_cache();
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								#else
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								  (void)self;
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								  (void)args;
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								  (void)kw;
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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							 | 
							
							
								#endif
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* And we are done! */
							 | 
						
					
						
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								  Py_RETURN_NONE;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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								}
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								PyDoc_STRVAR(app_translations_py_messages_unregister_doc,
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             ".. method:: unregister(module_name)\n"
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								             "\n"
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								             "   Unregisters an addon's UI translations.\n"
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								             "\n"
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								             "   .. note::\n"
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								             "      Does nothing when Blender is built without internationalization support.\n"
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								             "\n"
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								             "   :arg module_name: The name identifying the addon.\n"
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								             "   :type module_name: string\n"
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								             "\n");
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								static PyObject *app_translations_py_messages_unregister(BlenderAppTranslations *self,
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								                                                         PyObject *args,
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								                                                         PyObject *kw)
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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								{
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								#ifdef WITH_INTERNATIONAL
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  static const char *kwlist[] = {"module_name", NULL};
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								  PyObject *module_name;
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								  if (!PyArg_ParseTupleAndKeywords(args,
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								                                   kw,
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								                                   "O!:bpy.app.translations.unregister",
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								                                   (char **)kwlist,
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								                                   &PyUnicode_Type,
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								                                   &module_name)) {
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								    return NULL;
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								  }
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								  if (PyDict_Contains(self->py_messages, module_name)) {
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								    PyDict_DelItem(self->py_messages, module_name);
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								    /* Clear cached messages ghash! */
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								    _clear_translations_cache();
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								  }
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								#else
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  (void)self;
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								  (void)args;
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								  (void)kw;
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								#endif
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* And we are done! */
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								  Py_RETURN_NONE;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2020-03-26 10:24:44 +11:00
										 
									 
								 
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								/** \} */
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								/* ------------------------------------------------------------------- */
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								/** \name C-defined Contexts
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								 * \{ */
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								/* This is always available (even when WITH_INTERNATIONAL is not defined). */
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								static PyTypeObject BlenderAppTranslationsContextsType;
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											2015-08-16 17:32:01 +10:00
										 
									 
								 
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								static BLT_i18n_contexts_descriptor _contexts[] = BLT_I18NCONTEXTS_DESC;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								/* These fields are just empty placeholders, actual values get set in app_translations_struct().
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											2019-04-29 19:59:13 +10:00
										 
									 
								 
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								 * This allows us to avoid many handwriting, and above all,
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								 * to keep all context definition stuff in BLT_translation.h! */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								static PyStructSequence_Field app_translations_contexts_fields[ARRAY_SIZE(_contexts)] = {{NULL}};
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								static PyStructSequence_Desc app_translations_contexts_desc = {
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											2020-11-06 10:29:00 +11:00
										 
									 
								 
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								    "bpy.app.translations.contexts",                                 /* name */
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											2020-11-05 07:52:58 -08:00
										 
									 
								 
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								    "This named tuple contains all predefined translation contexts", /* doc */
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											2020-11-06 10:29:00 +11:00
										 
									 
								 
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								    app_translations_contexts_fields,                                /* fields */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    ARRAY_SIZE(app_translations_contexts_fields) - 1,
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								};
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								static PyObject *app_translations_contexts_make(void)
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *translations_contexts;
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								  BLT_i18n_contexts_descriptor *ctxt;
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								  int pos = 0;
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								  translations_contexts = PyStructSequence_New(&BlenderAppTranslationsContextsType);
							 | 
						
					
						
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								  if (translations_contexts == NULL) {
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								    return NULL;
							 | 
						
					
						
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								  }
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								#define SetObjString(item) \
							 | 
						
					
						
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								  PyStructSequence_SET_ITEM(translations_contexts, pos++, PyUnicode_FromString((item)))
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								#define SetObjNone() \
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								  PyStructSequence_SET_ITEM(translations_contexts, pos++, Py_INCREF_RET(Py_None))
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								  for (ctxt = _contexts; ctxt->c_id; ctxt++) {
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								    if (ctxt->value) {
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								      SetObjString(ctxt->value);
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								    }
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								    else {
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								      SetObjNone();
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								    }
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								  }
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								#undef SetObjString
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											2013-01-21 10:52:34 +00:00
										 
									 
								 
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								#undef SetObjNone
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return translations_contexts;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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								}
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											2020-03-26 10:24:44 +11:00
										 
									 
								 
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								/** \} */
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								/* ------------------------------------------------------------------- */
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								/** \name Main #BlenderAppTranslations #PyObject Definition
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								 * \{ */
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_contexts_doc,
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											2020-11-05 07:52:58 -08:00
										 
									 
								 
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								             "A named tuple containing all predefined translation contexts.\n"
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             "\n"
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								             ".. warning::\n"
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								             "   Never use a (new) context starting with \"" BLT_I18NCONTEXT_DEFAULT_BPYRNA
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								             "\", it would be internally\n"
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								             "   assimilated as the default one!\n");
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_contexts_C_to_py_doc,
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             "A readonly dict mapping contexts' C-identifiers to their py-identifiers.");
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2013-03-22 05:34:10 +00:00
										 
									 
								 
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								static PyMemberDef app_translations_members[] = {
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											2019-12-20 10:42:57 +11:00
										 
									 
								 
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								    {"contexts",
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								     T_OBJECT_EX,
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								     offsetof(BlenderAppTranslations, contexts),
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								     READONLY,
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								     app_translations_contexts_doc},
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											2019-12-20 10:42:57 +11:00
										 
									 
								 
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								    {"contexts_C_to_py",
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								     T_OBJECT_EX,
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								     offsetof(BlenderAppTranslations, contexts_C_to_py),
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								     READONLY,
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								     app_translations_contexts_C_to_py_doc},
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								    {NULL},
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								};
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											2013-01-21 15:10:22 +00:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_locale_doc,
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             "The actual locale currently in use (will always return a void string when Blender "
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								             "is built without "
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								             "internationalization support).");
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								static PyObject *app_translations_locale_get(PyObject *UNUSED(self), void *UNUSED(userdata))
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return PyUnicode_FromString(BLT_lang_get());
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2021-07-03 23:08:40 +10:00
										 
									 
								 
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								/* NOTE: defining as getter, as (even if quite unlikely), this *may* change during runtime... */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_locales_doc,
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								             "All locales currently known by Blender (i.e. available as translations).");
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								static PyObject *app_translations_locales_get(PyObject *UNUSED(self), void *UNUSED(userdata))
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *ret;
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								  EnumPropertyItem *it, *items = BLT_lang_RNA_enum_properties();
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								  int num_locales = 0, pos = 0;
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								  if (items) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    /* This is not elegant, but simple! */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for (it = items; it->identifier; it++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (it->value) {
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								        num_locales++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ret = PyTuple_New(num_locales);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  if (items) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for (it = items; it->identifier; it++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if (it->value) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        PyTuple_SET_ITEM(ret, pos++, PyUnicode_FromString(it->description));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
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								    }
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							| 
								
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								  }
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								  return ret;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
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							 | 
							
								
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											2013-03-22 05:34:10 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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							 | 
							
							
								static PyGetSetDef app_translations_getseters[] = {
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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							 | 
							
							
								    /* {name, getter, setter, doc, userdata} */
							 | 
						
					
						
							
								
									
										
										
										
											2019-12-20 10:42:57 +11:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    {"locale", (getter)app_translations_locale_get, NULL, app_translations_locale_doc, NULL},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {"locales", (getter)app_translations_locales_get, NULL, app_translations_locales_doc, NULL},
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    {NULL},
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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								/* pgettext helper. */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								static PyObject *_py_pgettext(PyObject *args,
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								                              PyObject *kw,
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								                              const char *(*_pgettext)(const char *, const char *))
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
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								  static const char *kwlist[] = {"msgid", "msgctxt", NULL};
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							 | 
							
								
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								#ifdef WITH_INTERNATIONAL
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  char *msgid, *msgctxt = NULL;
							 | 
						
					
						
							
								
									
										
										
										
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							 | 
							
								
									
										
									
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (!PyArg_ParseTupleAndKeywords(
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								          args, kw, "s|z:bpy.app.translations.pgettext", (char **)kwlist, &msgid, &msgctxt)) {
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								    return NULL;
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								  }
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return PyUnicode_FromString((*_pgettext)(msgctxt ? msgctxt : BLT_I18NCONTEXT_DEFAULT, msgid));
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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								#else
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *msgid, *msgctxt;
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								  (void)_pgettext;
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (!PyArg_ParseTupleAndKeywords(
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								          args, kw, "O|O:bpy.app.translations.pgettext", (char **)kwlist, &msgid, &msgctxt)) {
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								    return NULL;
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								  }
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return Py_INCREF_RET(msgid);
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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								#endif
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								}
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								PyDoc_STRVAR(
							 | 
						
					
						
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								    app_translations_pgettext_doc,
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											2020-07-29 10:01:42 +10:00
										 
									 
								 
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								    ".. method:: pgettext(msgid, msgctxt=None)\n"
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								    "\n"
							 | 
						
					
						
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								    "   Try to translate the given msgid (with optional msgctxt).\n"
							 | 
						
					
						
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								    "\n"
							 | 
						
					
						
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								    "   .. note::\n"
							 | 
						
					
						
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								    "      The ``(msgid, msgctxt)`` parameters order has been switched compared to gettext "
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    "function, to allow\n"
							 | 
						
					
						
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								    "      single-parameter calls (context then defaults to BLT_I18NCONTEXT_DEFAULT).\n"
							 | 
						
					
						
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								    "\n"
							 | 
						
					
						
							| 
								
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								    "   .. note::\n"
							 | 
						
					
						
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								    "      You should really rarely need to use this function in regular addon code, as all "
							 | 
						
					
						
							| 
								
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								    "translation should be\n"
							 | 
						
					
						
							| 
								
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								    "      handled by Blender internal code. The only exception are string containing formatting "
							 | 
						
					
						
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								    "(like \"File: %r\"),\n"
							 | 
						
					
						
							| 
								
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								    "      but you should rather use :func:`pgettext_iface`/:func:`pgettext_tip` in those cases!\n"
							 | 
						
					
						
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								    "\n"
							 | 
						
					
						
							| 
								
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								    "   .. note::\n"
							 | 
						
					
						
							| 
								
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								    "      Does nothing when Blender is built without internationalization support (hence always "
							 | 
						
					
						
							| 
								
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								    "returns ``msgid``).\n"
							 | 
						
					
						
							| 
								
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								    "\n"
							 | 
						
					
						
							| 
								
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								    "   :arg msgid: The string to translate.\n"
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    "   :type msgid: string\n"
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    "   :arg msgctxt: The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n"
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    "   :type msgctxt: string or None\n"
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    "   :return: The translated string (or msgid if no translation was found).\n"
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    "\n");
							 | 
						
					
						
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								static PyObject *app_translations_pgettext(BlenderAppTranslations *UNUSED(self),
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							| 
								
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							 | 
							
							
								                                           PyObject *args,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                           PyObject *kw)
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return _py_pgettext(args, kw, BLT_pgettext);
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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											2013-02-10 10:29:38 +00:00
										 
									 
								 
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							 | 
							
							
								PyDoc_STRVAR(app_translations_pgettext_iface_doc,
							 | 
						
					
						
							
								
									
										
										
										
											2020-07-29 10:01:42 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								             ".. method:: pgettext_iface(msgid, msgctxt=None)\n"
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             "\n"
							 | 
						
					
						
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								             "   Try to translate the given msgid (with optional msgctxt), if labels' translation "
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							 | 
							
							
								             "is enabled.\n"
							 | 
						
					
						
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								             "\n"
							 | 
						
					
						
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								             "   .. note::\n"
							 | 
						
					
						
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								             "      See :func:`pgettext` notes.\n"
							 | 
						
					
						
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								             "\n"
							 | 
						
					
						
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								             "   :arg msgid: The string to translate.\n"
							 | 
						
					
						
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							 | 
							
							
								             "   :type msgid: string\n"
							 | 
						
					
						
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								             "   :arg msgctxt: The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n"
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								             "   :type msgctxt: string or None\n"
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :return: The translated string (or msgid if no translation was found).\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static PyObject *app_translations_pgettext_iface(BlenderAppTranslations *UNUSED(self),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                 PyObject *args,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                 PyObject *kw)
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return _py_pgettext(args, kw, BLT_translate_do_iface);
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								PyDoc_STRVAR(app_translations_pgettext_tip_doc,
							 | 
						
					
						
							
								
									
										
										
										
											2020-07-29 10:01:42 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								             ".. method:: pgettext_tip(msgid, msgctxt=None)\n"
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   Try to translate the given msgid (with optional msgctxt), if tooltips' "
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "translation is enabled.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   .. note::\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "      See :func:`pgettext` notes.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :arg msgid: The string to translate.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :type msgid: string\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :arg msgctxt: The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :type msgctxt: string or None\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :return: The translated string (or msgid if no translation was found).\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static PyObject *app_translations_pgettext_tip(BlenderAppTranslations *UNUSED(self),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               PyObject *args,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                               PyObject *kw)
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-10 10:29:38 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return _py_pgettext(args, kw, BLT_translate_do_tooltip);
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
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											2013-03-20 18:42:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								PyDoc_STRVAR(app_translations_pgettext_data_doc,
							 | 
						
					
						
							
								
									
										
										
										
											2020-07-29 10:01:42 +10:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								             ".. method:: pgettext_data(msgid, msgctxt=None)\n"
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   Try to translate the given msgid (with optional msgctxt), if new data name's "
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "translation is enabled.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   .. note::\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "      See :func:`pgettext` notes.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :arg msgid: The string to translate.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :type msgid: string\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :arg msgctxt: The translation context (defaults to BLT_I18NCONTEXT_DEFAULT).\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :type msgctxt: string or None\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "   :return: The translated string (or ``msgid`` if no translation was found).\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								             "\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static PyObject *app_translations_pgettext_data(BlenderAppTranslations *UNUSED(self),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                PyObject *args,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                PyObject *kw)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-20 18:42:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return _py_pgettext(args, kw, BLT_translate_do_new_dataname);
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											2013-03-20 18:42:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								PyDoc_STRVAR(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    app_translations_locale_explode_doc,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ".. method:: locale_explode(locale)\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   Return all components and their combinations  of the given ISO locale string.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   >>> bpy.app.translations.locale_explode(\"sr_RS@latin\")\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   (\"sr\", \"RS\", \"latin\", \"sr_RS\", \"sr@latin\")\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   For non-complete locales, missing elements will be None.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   :arg locale: The ISO locale string to explode.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   :type msgid: string\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "   :return: A tuple ``(language, country, variant, language_country, language@variant)``.\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    "\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								static PyObject *app_translations_locale_explode(BlenderAppTranslations *UNUSED(self),
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							 | 
							
							
								                                                 PyObject *args,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                                 PyObject *kw)
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-21 10:57:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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							 | 
							
							
								  PyObject *ret_tuple;
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								  static const char *kwlist[] = {"locale", NULL};
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							| 
								
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							 | 
							
							
								  const char *locale;
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								  char *language, *country, *variant, *language_country, *language_variant;
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-21 10:57:24 +00:00
										 
									 
								 
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							 | 
						
					
						
							
								
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								  if (!PyArg_ParseTupleAndKeywords(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          args, kw, "s:bpy.app.translations.locale_explode", (char **)kwlist, &locale)) {
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							| 
								
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							 | 
							
								
							 | 
							
							
								    return NULL;
							 | 
						
					
						
							| 
								
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							 | 
							
							
								  }
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											2013-01-21 10:57:24 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  BLT_lang_locale_explode(
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								      locale, &language, &country, &variant, &language_country, &language_variant);
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											2013-01-21 10:57:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  ret_tuple = Py_BuildValue(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      "sssss", language, country, variant, language_country, language_variant);
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-27 17:24:39 +01:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  MEM_SAFE_FREE(language);
							 | 
						
					
						
							| 
								
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								  MEM_SAFE_FREE(country);
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								  MEM_SAFE_FREE(variant);
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								  MEM_SAFE_FREE(language_country);
							 | 
						
					
						
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								  MEM_SAFE_FREE(language_variant);
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-27 17:24:39 +01:00
										 
									 
								 
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								  return ret_tuple;
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											2013-01-21 10:57:24 +00:00
										 
									 
								 
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								}
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											2013-03-22 05:34:10 +00:00
										 
									 
								 
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								static PyMethodDef app_translations_methods[] = {
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    /* Can't use METH_KEYWORDS alone, see http://bugs.python.org/issue11587 */
							 | 
						
					
						
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							 | 
							
							
								    {"register",
							 | 
						
					
						
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								     (PyCFunction)app_translations_py_messages_register,
							 | 
						
					
						
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							 | 
							
							
								     METH_VARARGS | METH_KEYWORDS,
							 | 
						
					
						
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							 | 
							
							
								     app_translations_py_messages_register_doc},
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								    {"unregister",
							 | 
						
					
						
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								     (PyCFunction)app_translations_py_messages_unregister,
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								     METH_VARARGS | METH_KEYWORDS,
							 | 
						
					
						
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								     app_translations_py_messages_unregister_doc},
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								    {"pgettext",
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								     (PyCFunction)app_translations_pgettext,
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								     METH_VARARGS | METH_KEYWORDS | METH_STATIC,
							 | 
						
					
						
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								     app_translations_pgettext_doc},
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								    {"pgettext_iface",
							 | 
						
					
						
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								     (PyCFunction)app_translations_pgettext_iface,
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								     METH_VARARGS | METH_KEYWORDS | METH_STATIC,
							 | 
						
					
						
							| 
								
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							 | 
							
							
								     app_translations_pgettext_iface_doc},
							 | 
						
					
						
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							 | 
							
							
								    {"pgettext_tip",
							 | 
						
					
						
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								     (PyCFunction)app_translations_pgettext_tip,
							 | 
						
					
						
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							 | 
							
							
								     METH_VARARGS | METH_KEYWORDS | METH_STATIC,
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								     app_translations_pgettext_tip_doc},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {"pgettext_data",
							 | 
						
					
						
							| 
								
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								     (PyCFunction)app_translations_pgettext_data,
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								     METH_VARARGS | METH_KEYWORDS | METH_STATIC,
							 | 
						
					
						
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								     app_translations_pgettext_data_doc},
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								    {"locale_explode",
							 | 
						
					
						
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								     (PyCFunction)app_translations_locale_explode,
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								     METH_VARARGS | METH_KEYWORDS | METH_STATIC,
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								     app_translations_locale_explode_doc},
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								    {NULL},
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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								};
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								static PyObject *app_translations_new(PyTypeObject *type,
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								                                      PyObject *UNUSED(args),
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								                                      PyObject *UNUSED(kw))
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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								{
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											2021-08-03 15:27:20 +10:00
										 
									 
								 
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								  // printf("%s (%p)\n", __func__, _translations);
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (!_translations) {
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								    _translations = (BlenderAppTranslations *)type->tp_alloc(type, 0);
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								    if (_translations) {
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								      PyObject *py_ctxts;
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								      BLT_i18n_contexts_descriptor *ctxt;
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								      _translations->contexts = app_translations_contexts_make();
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								      py_ctxts = _PyDict_NewPresized(ARRAY_SIZE(_contexts));
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								      for (ctxt = _contexts; ctxt->c_id; ctxt++) {
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								        PyObject *val = PyUnicode_FromString(ctxt->py_id);
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								        PyDict_SetItemString(py_ctxts, ctxt->c_id, val);
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								        Py_DECREF(val);
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								      }
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								      _translations->contexts_C_to_py = PyDictProxy_New(py_ctxts);
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								      Py_DECREF(py_ctxts); /* The actual dict is only owned by its proxy */
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								      _translations->py_messages = PyDict_New();
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								    }
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								  }
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								  return (PyObject *)_translations;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2013-01-24 13:43:37 +00:00
										 
									 
								 
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								static void app_translations_free(void *obj)
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											2013-01-24 11:38:17 +00:00
										 
									 
								 
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject_Del(obj);
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											2013-01-24 11:38:17 +00:00
										 
									 
								 
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								#ifdef WITH_INTERNATIONAL
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  _clear_translations_cache();
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											2013-01-24 11:38:17 +00:00
										 
									 
								 
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								#endif
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								}
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								PyDoc_STRVAR(app_translations_doc,
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								             "This object contains some data/methods regarding internationalization in Blender, "
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								             "and allows every py script\n"
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								             "to feature translations for its own UI messages.\n"
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								             "\n");
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								static PyTypeObject BlenderAppTranslationsType = {
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    PyVarObject_HEAD_INIT(NULL, 0)
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								    /* tp_name */
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								    "bpy.app._translations_type",
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								    /* tp_basicsize */
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								    sizeof(BlenderAppTranslations),
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								    0, /* tp_itemsize */
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								    /* methods */
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								    /* No destructor, this is a singleton! */
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											2020-11-11 09:06:45 +11:00
										 
									 
								 
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								    NULL, /* tp_dealloc */
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											2021-02-12 08:08:15 +11:00
										 
									 
								 
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								    0,    /* tp_vectorcall_offset */
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											2020-11-11 09:06:45 +11:00
										 
									 
								 
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								    NULL, /* getattrfunc tp_getattr; */
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								    NULL, /* setattrfunc tp_setattr; */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    NULL,
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								    /* tp_compare */ /* DEPRECATED in python 3.0! */
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								    NULL,            /* tp_repr */
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								    /* Method suites for standard classes */
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								    NULL, /* PyNumberMethods *tp_as_number; */
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								    NULL, /* PySequenceMethods *tp_as_sequence; */
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								    NULL, /* PyMappingMethods *tp_as_mapping; */
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								    /* More standard operations (here for binary compatibility) */
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								    NULL, /* hashfunc tp_hash; */
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								    NULL, /* ternaryfunc tp_call; */
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								    NULL, /* reprfunc tp_str; */
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								    NULL, /* getattrofunc tp_getattro; */
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								    NULL, /* setattrofunc tp_setattro; */
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								    /* Functions to access object as input/output buffer */
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								    NULL, /* PyBufferProcs *tp_as_buffer; */
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								    /*** Flags to define presence of optional/expanded features ***/
							 | 
						
					
						
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							 | 
							
							
								    Py_TPFLAGS_DEFAULT, /* long tp_flags; */
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								    app_translations_doc, /* char *tp_doc;  Documentation string */
							 | 
						
					
						
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								    /*** Assigned meaning in release 2.0 ***/
							 | 
						
					
						
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							 | 
							
							
								    /* call function for all accessible objects */
							 | 
						
					
						
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								    NULL, /* traverseproc tp_traverse; */
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								    /* delete references to contained objects */
							 | 
						
					
						
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								    NULL, /* inquiry tp_clear; */
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								    /***  Assigned meaning in release 2.1 ***/
							 | 
						
					
						
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							 | 
							
								
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								    /*** rich comparisons ***/
							 | 
						
					
						
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								    NULL, /* richcmpfunc tp_richcompare; */
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								    /***  weak reference enabler ***/
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								    0, /* long tp_weaklistoffset */
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								    /*** Added in release 2.2 ***/
							 | 
						
					
						
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								    /*   Iterators */
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								    NULL, /* getiterfunc tp_iter; */
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								    NULL, /* iternextfunc tp_iternext; */
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								    /*** Attribute descriptor and subclassing stuff ***/
							 | 
						
					
						
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								    app_translations_methods,   /* struct PyMethodDef *tp_methods; */
							 | 
						
					
						
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								    app_translations_members,   /* struct PyMemberDef *tp_members; */
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								    app_translations_getseters, /* struct PyGetSetDef *tp_getset; */
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								    NULL,                       /* struct _typeobject *tp_base; */
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								    NULL,                       /* PyObject *tp_dict; */
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								    NULL,                       /* descrgetfunc tp_descr_get; */
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								    NULL,                       /* descrsetfunc tp_descr_set; */
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								    0,                          /* long tp_dictoffset; */
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								    NULL,                       /* initproc tp_init; */
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								    NULL,                       /* allocfunc tp_alloc; */
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								                                /* newfunc tp_new; */
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								    (newfunc)app_translations_new,
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								    /*  Low-level free-memory routine */
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											2021-06-24 15:56:58 +10:00
										 
									 
								 
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								    app_translations_free, /* freefunc tp_free; */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    /* For PyObject_IS_GC */
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											2021-06-24 15:56:58 +10:00
										 
									 
								 
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								    NULL, /* inquiry tp_is_gc; */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    NULL, /* PyObject *tp_bases; */
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								    /* method resolution order */
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											2021-06-24 15:56:58 +10:00
										 
									 
								 
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								    NULL, /* PyObject *tp_mro; */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    NULL, /* PyObject *tp_cache; */
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								    NULL, /* PyObject *tp_subclasses; */
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								    NULL, /* PyObject *tp_weaklist; */
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								    NULL,
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								};
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								PyObject *BPY_app_translations_struct(void)
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								{
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  PyObject *ret;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
							 | 
							
								
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* Let's finalize our contexts structseq definition! */
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								  {
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								    BLT_i18n_contexts_descriptor *ctxt;
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								    PyStructSequence_Field *desc;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    /* We really populate the contexts' fields here! */
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								    for (ctxt = _contexts, desc = app_translations_contexts_desc.fields; ctxt->c_id;
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								         ctxt++, desc++) {
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											2019-12-20 10:42:57 +11:00
										 
									 
								 
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								      desc->name = ctxt->py_id;
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								      desc->doc = NULL;
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								    }
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								    desc->name = desc->doc = NULL; /* End sentinel! */
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								    PyStructSequence_InitType(&BlenderAppTranslationsContextsType,
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								                              &app_translations_contexts_desc);
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								  }
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  if (PyType_Ready(&BlenderAppTranslationsType) < 0) {
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								    return NULL;
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								  }
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  ret = PyObject_CallObject((PyObject *)&BlenderAppTranslationsType, NULL);
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  /* prevent user from creating new instances */
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								  BlenderAppTranslationsType.tp_new = NULL;
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											2020-09-30 20:09:02 +10:00
										 
									 
								 
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								  /* without this we can't do set(sys.modules) T29635. */
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  BlenderAppTranslationsType.tp_hash = (hashfunc)_Py_HashPointer;
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												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  return ret;
							 | 
						
					
						
							
								
									
										
											 
										 
										
											
												Python i18n API. Many thanks to Campbell and Brecht for the reviews and suggestions!
This commit adds:
* A new bpy.app.translations module giving some info about locales/translation stuff (current active locale, all locales currently known by blender, all translation contexts currently defined, etc.).
* The ability for addons to feature translations, using the (un)register functions of above module.
* Also cleans up "translate py string when storing into RNA prop" by removing "PROP_TRANSLATE" string's subtype, and adding a PROP_STRING_PY_TRANSLATE flag instead (this way it is no more exposed to python...).
Addon translations work with py dictionaries: each addon features a dict {lang: {(context, message): translation, ...}, ...}, which is registered when the addon is enabled (and unregistered when disabled). 
Then, when a key (context, message) is not found in regular mo catalog, a cache dict for current locale is built from all registered addon translations, and key is searched in it.
Note: currently addons writers have to do all the work by hand, will add something (probably extend "edit translation" addon) to automate messages extraction from addons soon(ish)! To get a look to expected behavior from addons, have a look at render_copy_settings/__init__.py and render_copy_settings/translations.py (rather stupid example currently, but...). Once we have a complete process, I'll also update relevant wiki pages.
											
										 
										
											2013-01-20 17:29:07 +00:00
										 
									 
								 
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								}
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											2015-04-01 09:34:01 +02:00
										 
									 
								 
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								void BPY_app_translations_end(void)
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								{
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											2019-08-17 00:54:22 +10:00
										 
									 
								 
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								  /* In case the object remains in a module's name-space, see T44127. */
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											2015-04-01 09:34:01 +02:00
										 
									 
								 
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								#ifdef WITH_INTERNATIONAL
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											2019-04-17 06:17:24 +02:00
										 
									 
								 
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								  _clear_translations_cache();
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											2015-04-01 09:34:01 +02:00
										 
									 
								 
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								#endif
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								}
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								/** \} */
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