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blender-archive/source/blender/blenkernel/intern/node.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "DNA_ID.h"
#include "DNA_node_types.h"
#include "BKE_blender.h"
#include "BKE_node.h"
#include "BLI_blenlib.h"
#include "MEM_guardedalloc.h"
/* ************** Add stuff ********** */
bNode *nodeAddNode(struct bNodeTree *ntree, char *name)
{
bNode *node= MEM_callocN(sizeof(bNode), "new node");
BLI_addtail(&ntree->nodes, node);
BLI_strncpy(node->name, name, NODE_MAXSTR);
return node;
}
/* ************** Free stuff ********** */
/* goes over entire tree */
static void node_unlink_node(bNodeTree *ntree, bNode *node)
{
}
void nodeFreeNode(bNodeTree *ntree, bNode *node)
{
if(ntree)
node_unlink_node(ntree, node);
BLI_freelistN(&node->inputs);
BLI_freelistN(&node->outputs);
MEM_freeN(node);
}
void nodeFreeTree(bNodeTree *ntree)
{
bNode *node, *next;
for(node= ntree->nodes.first; node; node= next) {
next= node->next;
nodeFreeNode(NULL, node); /* NULL -> no unlinking needed */
}
BLI_freelistN(&ntree->links);
BLI_freelistN(&ntree->inputs);
BLI_freelistN(&ntree->outputs);
MEM_freeN(ntree);
}