2020-02-17 11:47:13 +01:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup balembic
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*/
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#ifndef __ABC_WRITER_MESH_H__
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#define __ABC_WRITER_MESH_H__
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#include "abc_writer_object.h"
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2020-06-19 13:45:34 +02:00
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#include "intern/abc_customdata.h"
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2020-02-17 11:47:13 +01:00
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struct Mesh;
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struct ModifierData;
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/* Writer for Alembic meshes. Does not assume the object is a mesh object. */
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class AbcGenericMeshWriter : public AbcObjectWriter {
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protected:
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Alembic::AbcGeom::OPolyMeshSchema m_mesh_schema;
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Alembic::AbcGeom::OPolyMeshSchema::Sample m_mesh_sample;
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Alembic::AbcGeom::OSubDSchema m_subdiv_schema;
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Alembic::AbcGeom::OSubDSchema::Sample m_subdiv_sample;
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Alembic::Abc::OArrayProperty m_mat_indices;
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bool m_is_animated;
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ModifierData *m_subsurf_mod;
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CDStreamConfig m_custom_data_config;
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bool m_is_liquid;
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bool m_is_subd;
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public:
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AbcGenericMeshWriter(Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings);
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~AbcGenericMeshWriter();
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void setIsAnimated(bool is_animated);
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protected:
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virtual void do_write();
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virtual bool isAnimated() const;
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virtual Mesh *getEvaluatedMesh(Scene *scene_eval, Object *ob_eval, bool &r_needsfree) = 0;
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virtual void freeEvaluatedMesh(struct Mesh *mesh);
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Mesh *getFinalMesh(bool &r_needsfree);
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void writeMesh(struct Mesh *mesh);
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void writeSubD(struct Mesh *mesh);
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void writeArbGeoParams(struct Mesh *mesh);
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void getGeoGroups(struct Mesh *mesh, std::map<std::string, std::vector<int32_t>> &geoGroups);
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/* fluid surfaces support */
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void getVelocities(struct Mesh *mesh, std::vector<Imath::V3f> &vels);
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template<typename Schema> void writeFaceSets(struct Mesh *mesh, Schema &schema);
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};
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class AbcMeshWriter : public AbcGenericMeshWriter {
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public:
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AbcMeshWriter(Object *ob,
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AbcTransformWriter *parent,
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uint32_t time_sampling,
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ExportSettings &settings);
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~AbcMeshWriter();
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protected:
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virtual Mesh *getEvaluatedMesh(Scene *scene_eval, Object *ob_eval, bool &r_needsfree) override;
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};
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#endif /* __ABC_WRITER_MESH_H__ */
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