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blender-archive/source/blender/python/gpu/gpu_py_framebuffer.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*/
#pragma once
#include "BLI_compiler_attrs.h"
extern PyTypeObject BPyGPUFrameBuffer_Type;
#define BPyGPUFrameBuffer_Check(v) (Py_TYPE(v) == &BPyGPUFrameBuffer_Type)
typedef struct BPyGPUFrameBuffer {
PyObject_HEAD
struct GPUFrameBuffer *fb;
#ifndef GPU_NO_USE_PY_REFERENCES
bool shared_reference;
#endif
} BPyGPUFrameBuffer;
PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference)
ATTR_NONNULL(1);