449 lines
13 KiB
C
449 lines
13 KiB
C
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/*
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#include "stddef.h"
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#include "string.h"
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#include "stdarg.h"
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#include "math.h"
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#include "float.h"
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#include "BLI_kdtree.h"
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#include "BLI_rand.h"
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#include "BLI_uvproject.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_fluidsim.h"
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#include "BKE_action.h"
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#include "BKE_bmesh.h"
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#include "BKE_cloth.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_displist.h"
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#include "BKE_fluidsim.h"
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#include "BKE_global.h"
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#include "BKE_multires.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_smoke.h"
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#include "BKE_softbody.h"
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#include "BKE_subsurf.h"
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#include "BKE_texture.h"
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#include "depsgraph_private.h"
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#include "BKE_deform.h"
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#include "BKE_shrinkwrap.h"
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#include "LOD_decimation.h"
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#include "CCGSubSurf.h"
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#include "RE_shader_ext.h"
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#include "MOD_modifiertypes.h"
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static void copyData(ModifierData *md, ModifierData *target)
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{
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MaskModifierData *mmd = (MaskModifierData*) md;
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MaskModifierData *tmmd = (MaskModifierData*) target;
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strcpy(tmmd->vgroup, mmd->vgroup);
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}
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static CustomDataMask requiredDataMask(Object *ob, ModifierData *md)
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{
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return (1 << CD_MDEFORMVERT);
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}
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static void foreachObjectLink(
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ModifierData *md, Object *ob,
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void (*walk)(void *userData, Object *ob, Object **obpoin),
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void *userData)
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{
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MaskModifierData *mmd = (MaskModifierData *)md;
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walk(userData, ob, &mmd->ob_arm);
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}
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static void updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
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Object *ob, DagNode *obNode)
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{
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MaskModifierData *mmd = (MaskModifierData *)md;
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if (mmd->ob_arm)
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{
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DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
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dag_add_relation(forest, armNode, obNode,
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DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
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}
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}
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static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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DerivedMesh *derivedData,
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int useRenderParams, int isFinalCalc)
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{
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MaskModifierData *mmd= (MaskModifierData *)md;
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DerivedMesh *dm= derivedData, *result= NULL;
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GHash *vertHash=NULL, *edgeHash, *faceHash;
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GHashIterator *hashIter;
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MDeformVert *dvert= NULL;
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int numFaces=0, numEdges=0, numVerts=0;
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int maxVerts, maxEdges, maxFaces;
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int i;
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/* Overview of Method:
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* 1. Get the vertices that are in the vertexgroup of interest
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* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
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* 3. Make a new mesh containing only the mapping data
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*/
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/* get original number of verts, edges, and faces */
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maxVerts= dm->getNumVerts(dm);
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maxEdges= dm->getNumEdges(dm);
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maxFaces= dm->getNumFaces(dm);
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/* check if we can just return the original mesh
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* - must have verts and therefore verts assigned to vgroups to do anything useful
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*/
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if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
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(maxVerts == 0) || (ob->defbase.first == NULL) )
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{
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return derivedData;
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}
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/* if mode is to use selected armature bones, aggregate the bone groups */
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if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */
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{
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GHash *vgroupHash, *boneHash;
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Object *oba= mmd->ob_arm;
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bPoseChannel *pchan;
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bDeformGroup *def;
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/* check that there is armature object with bones to use, otherwise return original mesh */
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if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose))
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return derivedData;
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/* hashes for finding mapping of:
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* - vgroups to indicies -> vgroupHash (string, int)
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* - bones to vgroup indices -> boneHash (index of vgroup, dummy)
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*/
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vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
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boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
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/* build mapping of names of vertex groups to indices */
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for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
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BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i));
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/* get selected-posechannel <-> vertexgroup index mapping */
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for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next)
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{
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/* check if bone is selected */
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// TODO: include checks for visibility too?
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// FIXME: the depsgraph needs extensions to make this work in realtime...
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if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) )
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{
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/* check if hash has group for this bone */
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if (BLI_ghash_haskey(vgroupHash, pchan->name))
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{
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int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name));
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/* add index to hash (store under key only) */
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BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan);
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}
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}
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}
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/* if no bones selected, free hashes and return original mesh */
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if (BLI_ghash_size(boneHash) == 0)
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{
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BLI_ghash_free(vgroupHash, NULL, NULL);
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BLI_ghash_free(boneHash, NULL, NULL);
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return derivedData;
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}
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/* repeat the previous check, but for dverts */
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dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
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if (dvert == NULL)
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{
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BLI_ghash_free(vgroupHash, NULL, NULL);
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BLI_ghash_free(boneHash, NULL, NULL);
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return derivedData;
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}
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/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
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vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
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/* add vertices which exist in vertexgroups into vertHash for filtering */
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for (i = 0; i < maxVerts; i++)
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{
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MDeformWeight *def_weight = NULL;
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int j;
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for (j= 0; j < dvert[i].totweight; j++)
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{
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if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr)))
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{
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def_weight = &dvert[i].dw[j];
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break;
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}
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}
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/* check if include vert in vertHash */
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if (mmd->flag & MOD_MASK_INV) {
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/* if this vert is in the vgroup, don't include it in vertHash */
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if (def_weight) continue;
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}
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else {
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/* if this vert isn't in the vgroup, don't include it in vertHash */
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if (!def_weight) continue;
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}
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/* add to ghash for verts (numVerts acts as counter for mapping) */
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BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
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numVerts++;
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}
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/* free temp hashes */
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BLI_ghash_free(vgroupHash, NULL, NULL);
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BLI_ghash_free(boneHash, NULL, NULL);
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}
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else /* --- Using Nominated VertexGroup only --- */
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{
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int defgrp_index = defgroup_name_index(ob, mmd->vgroup);
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/* get dverts */
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if (defgrp_index >= 0)
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dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
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/* if no vgroup (i.e. dverts) found, return the initial mesh */
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if ((defgrp_index < 0) || (dvert == NULL))
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return dm;
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/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
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vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
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/* add vertices which exist in vertexgroup into ghash for filtering */
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for (i = 0; i < maxVerts; i++)
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{
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MDeformWeight *def_weight = NULL;
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int j;
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for (j= 0; j < dvert[i].totweight; j++)
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{
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if (dvert[i].dw[j].def_nr == defgrp_index)
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{
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def_weight = &dvert[i].dw[j];
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break;
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}
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}
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/* check if include vert in vertHash */
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if (mmd->flag & MOD_MASK_INV) {
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/* if this vert is in the vgroup, don't include it in vertHash */
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if (def_weight) continue;
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}
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else {
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/* if this vert isn't in the vgroup, don't include it in vertHash */
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if (!def_weight) continue;
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}
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/* add to ghash for verts (numVerts acts as counter for mapping) */
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BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
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numVerts++;
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}
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}
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/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
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edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
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faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
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/* loop over edges and faces, and do the same thing to
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* ensure that they only reference existing verts
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*/
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for (i = 0; i < maxEdges; i++)
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{
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MEdge me;
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dm->getEdge(dm, i, &me);
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/* only add if both verts will be in new mesh */
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if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
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BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
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{
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BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
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numEdges++;
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}
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}
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for (i = 0; i < maxFaces; i++)
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{
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MFace mf;
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dm->getFace(dm, i, &mf);
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/* all verts must be available */
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if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
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BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
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BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
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(mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
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{
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BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
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numFaces++;
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}
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}
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/* now we know the number of verts, edges and faces,
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* we can create the new (reduced) mesh
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*/
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result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
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/* using ghash-iterators, map data into new mesh */
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/* vertices */
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for ( hashIter = BLI_ghashIterator_new(vertHash);
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!BLI_ghashIterator_isDone(hashIter);
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BLI_ghashIterator_step(hashIter) )
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{
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MVert source;
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MVert *dest;
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int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
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int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
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dm->getVert(dm, oldIndex, &source);
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dest = CDDM_get_vert(result, newIndex);
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DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
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*dest = source;
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}
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BLI_ghashIterator_free(hashIter);
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/* edges */
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for ( hashIter = BLI_ghashIterator_new(edgeHash);
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!BLI_ghashIterator_isDone(hashIter);
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BLI_ghashIterator_step(hashIter) )
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{
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MEdge source;
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MEdge *dest;
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int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
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int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
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dm->getEdge(dm, oldIndex, &source);
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dest = CDDM_get_edge(result, newIndex);
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source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
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source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
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DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
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*dest = source;
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}
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BLI_ghashIterator_free(hashIter);
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/* faces */
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for ( hashIter = BLI_ghashIterator_new(faceHash);
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!BLI_ghashIterator_isDone(hashIter);
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BLI_ghashIterator_step(hashIter) )
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{
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MFace source;
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MFace *dest;
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int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
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int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
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int orig_v4;
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dm->getFace(dm, oldIndex, &source);
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dest = CDDM_get_face(result, newIndex);
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orig_v4 = source.v4;
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source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
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source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
|
||
|
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
|
||
|
if (source.v4)
|
||
|
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
|
||
|
|
||
|
DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
|
||
|
*dest = source;
|
||
|
|
||
|
test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
|
||
|
}
|
||
|
BLI_ghashIterator_free(hashIter);
|
||
|
|
||
|
/* recalculate normals */
|
||
|
CDDM_calc_normals(result);
|
||
|
|
||
|
/* free hashes */
|
||
|
BLI_ghash_free(vertHash, NULL, NULL);
|
||
|
BLI_ghash_free(edgeHash, NULL, NULL);
|
||
|
BLI_ghash_free(faceHash, NULL, NULL);
|
||
|
|
||
|
/* return the new mesh */
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
ModifierTypeInfo modifierType_Mask = {
|
||
|
/* name */ "Mask",
|
||
|
/* structName */ "MaskModifierData",
|
||
|
/* structSize */ sizeof(MaskModifierData),
|
||
|
/* type */ eModifierTypeType_Nonconstructive,
|
||
|
/* flags */ eModifierTypeFlag_AcceptsMesh,
|
||
|
|
||
|
/* copyData */ copyData,
|
||
|
/* deformVerts */ 0,
|
||
|
/* deformVertsEM */ 0,
|
||
|
/* deformMatricesEM */ 0,
|
||
|
/* applyModifier */ applyModifier,
|
||
|
/* applyModifierEM */ 0,
|
||
|
/* initData */ 0,
|
||
|
/* requiredDataMask */ requiredDataMask,
|
||
|
/* freeData */ 0,
|
||
|
/* isDisabled */ 0,
|
||
|
/* updateDepgraph */ updateDepgraph,
|
||
|
/* dependsOnTime */ 0,
|
||
|
/* foreachObjectLink */ foreachObjectLink,
|
||
|
/* foreachIDLink */ 0,
|
||
|
};
|