2002-10-12 11:37:38 +00:00
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/**
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* blenlib/BKE_packedFile.h (mar-2001 nzc)
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BKE_PACKEDFILE_H
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#define BKE_PACKEDFILE_H
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Biiig commit! Thanks to 2-3 weeks of cvs freeze...
Render:
- New; support for dual CPU render (SDL thread)
Currently only works with alternating scanlines, but gives excellent
performance. For both normal render as unified implemented.
Note the "mutex" locks on z-transp buffer render and imbuf loads.
- This has been made possible by major cleanups in render code, especially
getting rid of globals (example Tin Tr Tg Tb Ta for textures) or struct
OSA or using Materials or Texture data to write to.
- Made normal render fully 4x32 floats too, and removed all old optimizes
with chars or shorts.
- Made normal render and unified render use same code for sky and halo
render, giving equal (and better) results for halo render. Old render
now also uses PostProcess options (brightness, mul, gamma)
- Added option ("FBuf") in F10 Output Panel, this keeps a 4x32 bits buffer
after render. Using PostProcess menu you will note an immediate re-
display of image too (32 bits RGBA)
- Added "Hue" and "Saturation" sliders to PostProcess options
- Render module is still not having a "nice" API, but amount of dependencies
went down a lot. Next todo: remove abusive "previewrender" code.
The last main global in Render (struct Render) now can be re-used for fully
controlling a render, to allow multiple "instances" of render to open.
- Renderwindow now displays a smal bar on top with the stats, and keeps the
stats after render too. Including "spare" page support.
Not only easier visible that way, but also to remove the awkward code that
was drawing stats in the Info header (extreme slow on some ATIs too)
- Cleaned up blendef.h and BKE_utildefines.h, these two had overlapping
defines.
- I might have forgotten stuff... and will write a nice doc on the architecture!
2004-12-27 19:28:52 +00:00
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#define RET_OK 0
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#define RET_ERROR 1
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2002-10-12 11:37:38 +00:00
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struct PackedFile;
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struct VFont;
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struct bSample;
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struct bSound;
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struct Image;
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struct PackedFile * newPackedFile(char * filename);
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struct PackedFile * newPackedFileMemory(void *mem, int memlen);
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int seekPackedFile(struct PackedFile * pf, int offset, int whence);
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void rewindPackedFile(struct PackedFile * pf);
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int readPackedFile(struct PackedFile * pf, void * data, int size);
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int countPackedFiles(void);
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void freePackedFile(struct PackedFile * pf);
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void packAll(void);
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2006-03-26 09:25:30 +00:00
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int writePackedFile(char * filename, struct PackedFile *pf, int guimode);
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2002-10-12 11:37:38 +00:00
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int checkPackedFile(char * filename, struct PackedFile * pf);
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char * unpackFile(char * abs_name, char * local_name, struct PackedFile * pf, int how);
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int unpackVFont(struct VFont * vfont, int how);
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void create_local_name(char *localname, char *prefix, char *filename);
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int unpackSample(struct bSample *sample, int how);
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int unpackImage(struct Image * ima, int how);
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void unpackAll(int how);
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#endif
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2002-10-30 02:07:20 +00:00
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