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blender-archive/source/blender/editors/space_node/node_view.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spnode
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*/
#include "DNA_node_types.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_screen.h"
#include "ED_image.h"
#include "ED_node.h" /* own include */
#include "ED_screen.h"
#include "ED_space_api.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_view2d.h"
#include "MEM_guardedalloc.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
Merge of the PyNodes branch (aka "custom nodes") into trunk. PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
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#include "NOD_composite.h"
#include "node_intern.h" /* own include */
/* **************** View All Operator ************** */
int space_node_view_flag(
bContext *C, SpaceNode *snode, ARegion *region, const int node_flag, const int smooth_viewtx)
{
bNode *node;
rctf cur_new;
float oldwidth, oldheight, width, height;
float oldasp, asp;
int tot = 0;
bool has_frame = false;
oldwidth = BLI_rctf_size_x(&region->v2d.cur);
oldheight = BLI_rctf_size_y(&region->v2d.cur);
oldasp = oldwidth / oldheight;
BLI_rctf_init_minmax(&cur_new);
if (snode->edittree) {
for (node = snode->edittree->nodes.first; node; node = node->next) {
if ((node->flag & node_flag) == node_flag) {
BLI_rctf_union(&cur_new, &node->totr);
tot++;
if (node->type == NODE_FRAME) {
has_frame = true;
}
}
}
}
if (tot) {
width = BLI_rctf_size_x(&cur_new);
height = BLI_rctf_size_y(&cur_new);
asp = width / height;
/* for single non-frame nodes, don't zoom in, just pan view,
* but do allow zooming out, this allows for big nodes to be zoomed out */
if ((tot == 1) && (has_frame == false) && ((oldwidth * oldheight) > (width * height))) {
/* center, don't zoom */
BLI_rctf_resize(&cur_new, oldwidth, oldheight);
}
else {
if (oldasp < asp) {
const float height_new = width / oldasp;
cur_new.ymin = cur_new.ymin - height_new / 2.0f;
cur_new.ymax = cur_new.ymax + height_new / 2.0f;
}
else {
const float width_new = height * oldasp;
cur_new.xmin = cur_new.xmin - width_new / 2.0f;
cur_new.xmax = cur_new.xmax + width_new / 2.0f;
}
/* add some padding */
BLI_rctf_scale(&cur_new, 1.1f);
}
UI_view2d_smooth_view(C, region, &cur_new, smooth_viewtx);
}
return (tot != 0);
}
static int node_view_all_exec(bContext *C, wmOperator *op)
{
ARegion *region = CTX_wm_region(C);
SpaceNode *snode = CTX_wm_space_node(C);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
/* is this really needed? */
snode->xof = 0;
snode->yof = 0;
if (space_node_view_flag(C, snode, region, 0, smooth_viewtx)) {
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void NODE_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Frame All";
ot->idname = "NODE_OT_view_all";
ot->description = "Resize view so you can see all nodes";
/* api callbacks */
ot->exec = node_view_all_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = 0;
}
static int node_view_selected_exec(bContext *C, wmOperator *op)
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{
ARegion *region = CTX_wm_region(C);
SpaceNode *snode = CTX_wm_space_node(C);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
if (space_node_view_flag(C, snode, region, NODE_SELECT, smooth_viewtx)) {
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
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}
void NODE_OT_view_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Frame Selected";
ot->idname = "NODE_OT_view_selected";
ot->description = "Resize view so you can see selected nodes";
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/* api callbacks */
ot->exec = node_view_selected_exec;
ot->poll = ED_operator_node_active;
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/* flags */
ot->flag = 0;
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}
/* **************** Background Image Operators ************** */
typedef struct NodeViewMove {
int mvalo[2];
int xmin, ymin, xmax, ymax;
} NodeViewMove;
static int snode_bg_viewmove_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
NodeViewMove *nvm = op->customdata;
switch (event->type) {
case MOUSEMOVE:
snode->xof -= (nvm->mvalo[0] - event->mval[0]);
snode->yof -= (nvm->mvalo[1] - event->mval[1]);
nvm->mvalo[0] = event->mval[0];
nvm->mvalo[1] = event->mval[1];
/* prevent dragging image outside of the window and losing it! */
CLAMP(snode->xof, nvm->xmin, nvm->xmax);
CLAMP(snode->yof, nvm->ymin, nvm->ymax);
ED_region_tag_redraw(region);
WM_main_add_notifier(NC_NODE | ND_DISPLAY, NULL);
WM_main_add_notifier(NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
break;
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE:
if (event->val == KM_RELEASE) {
MEM_freeN(nvm);
op->customdata = NULL;
return OPERATOR_FINISHED;
}
break;
}
return OPERATOR_RUNNING_MODAL;
}
static int snode_bg_viewmove_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
NodeViewMove *nvm;
Image *ima;
ImBuf *ibuf;
const float pad = 32.0f; /* better be bigger then scrollbars */
void *lock;
ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if (ibuf == NULL) {
BKE_image_release_ibuf(ima, ibuf, lock);
return OPERATOR_CANCELLED;
}
nvm = MEM_callocN(sizeof(NodeViewMove), "NodeViewMove struct");
op->customdata = nvm;
nvm->mvalo[0] = event->mval[0];
nvm->mvalo[1] = event->mval[1];
nvm->xmin = -(region->winx / 2) - (ibuf->x * (0.5f * snode->zoom)) + pad;
nvm->xmax = (region->winx / 2) + (ibuf->x * (0.5f * snode->zoom)) - pad;
nvm->ymin = -(region->winy / 2) - (ibuf->y * (0.5f * snode->zoom)) + pad;
nvm->ymax = (region->winy / 2) + (ibuf->y * (0.5f * snode->zoom)) - pad;
BKE_image_release_ibuf(ima, ibuf, lock);
/* add modal handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void snode_bg_viewmove_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata = NULL;
}
void NODE_OT_backimage_move(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Background Image Move";
ot->description = "Move Node backdrop";
ot->idname = "NODE_OT_backimage_move";
/* api callbacks */
ot->invoke = snode_bg_viewmove_invoke;
ot->modal = snode_bg_viewmove_modal;
ot->poll = composite_node_active;
ot->cancel = snode_bg_viewmove_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
}
static int backimage_zoom_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
float fac = RNA_float_get(op->ptr, "factor");
snode->zoom *= fac;
ED_region_tag_redraw(region);
WM_main_add_notifier(NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_backimage_zoom(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Background Image Zoom";
ot->idname = "NODE_OT_backimage_zoom";
ot->description = "Zoom in/out the background image";
/* api callbacks */
ot->exec = backimage_zoom_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = OPTYPE_BLOCKING;
/* internal */
RNA_def_float(ot->srna, "factor", 1.2f, 0.0f, 10.0f, "Factor", "", 0.0f, 10.0f);
}
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static int backimage_fit_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
Image *ima;
ImBuf *ibuf;
const float pad = 32.0f;
void *lock;
float facx, facy;
ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if ((ibuf == NULL) || (ibuf->x == 0) || (ibuf->y == 0)) {
BKE_image_release_ibuf(ima, ibuf, lock);
return OPERATOR_CANCELLED;
}
facx = 1.0f * (region->sizex - pad) / (ibuf->x * snode->zoom);
facy = 1.0f * (region->sizey - pad) / (ibuf->y * snode->zoom);
BKE_image_release_ibuf(ima, ibuf, lock);
snode->zoom *= min_ff(facx, facy) * U.dpi_fac;
snode->xof = 0;
snode->yof = 0;
ED_region_tag_redraw(region);
WM_main_add_notifier(NC_NODE | ND_DISPLAY, NULL);
WM_main_add_notifier(NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_backimage_fit(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Background Image Fit";
ot->idname = "NODE_OT_backimage_fit";
ot->description = "Fit the background image to the view";
/* api callbacks */
ot->exec = backimage_fit_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = OPTYPE_BLOCKING;
}
/******************** sample backdrop operator ********************/
typedef struct ImageSampleInfo {
ARegionType *art;
void *draw_handle;
int x, y;
int channels;
uchar col[4];
float colf[4];
float linearcol[4];
int z;
float zf;
int *zp;
float *zfp;
int draw;
int color_manage;
} ImageSampleInfo;
static void sample_draw(const bContext *C, ARegion *region, void *arg_info)
{
Scene *scene = CTX_data_scene(C);
ImageSampleInfo *info = arg_info;
if (info->draw) {
ED_image_draw_info(scene,
region,
info->color_manage,
false,
info->channels,
info->x,
info->y,
info->col,
info->colf,
info->linearcol,
info->zp,
info->zfp);
}
}
/* Returns color in linear space, matching ED_space_image_color_sample().
* And here we've got recursion in the comments tips...
*/
bool ED_space_node_color_sample(
Main *bmain, SpaceNode *snode, ARegion *region, const int mval[2], float r_col[3])
{
void *lock;
Image *ima;
ImBuf *ibuf;
float fx, fy, bufx, bufy;
bool ret = false;
if (!ED_node_is_compositor(snode) || (snode->flag & SNODE_BACKDRAW) == 0) {
/* use viewer image for color sampling only if we're in compositor tree
* with backdrop enabled
*/
return false;
}
ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if (!ibuf) {
return false;
}
/* map the mouse coords to the backdrop image space */
bufx = ibuf->x * snode->zoom;
bufy = ibuf->y * snode->zoom;
fx = (bufx > 0.0f ? ((float)mval[0] - 0.5f * region->winx - snode->xof) / bufx + 0.5f : 0.0f);
fy = (bufy > 0.0f ? ((float)mval[1] - 0.5f * region->winy - snode->yof) / bufy + 0.5f : 0.0f);
if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
const float *fp;
uchar *cp;
int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);
CLAMP(x, 0, ibuf->x - 1);
CLAMP(y, 0, ibuf->y - 1);
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
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/* #IB_PROFILE_NONE is default but in fact its linear. */
copy_v3_v3(r_col, fp);
ret = true;
}
else if (ibuf->rect) {
cp = (uchar *)(ibuf->rect + y * ibuf->x + x);
rgb_uchar_to_float(r_col, cp);
IMB_colormanagement_colorspace_to_scene_linear_v3(r_col, ibuf->rect_colorspace);
ret = true;
}
}
BKE_image_release_ibuf(ima, ibuf, lock);
return ret;
}
static void sample_apply(bContext *C, wmOperator *op, const wmEvent *event)
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
ImageSampleInfo *info = op->customdata;
void *lock;
Image *ima;
ImBuf *ibuf;
float fx, fy, bufx, bufy;
ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if (!ibuf) {
info->draw = 0;
return;
}
if (!ibuf->rect) {
IMB_rect_from_float(ibuf);
}
/* map the mouse coords to the backdrop image space */
bufx = ibuf->x * snode->zoom;
bufy = ibuf->y * snode->zoom;
fx = (bufx > 0.0f ? ((float)event->mval[0] - 0.5f * region->winx - snode->xof) / bufx + 0.5f :
0.0f);
fy = (bufy > 0.0f ? ((float)event->mval[1] - 0.5f * region->winy - snode->yof) / bufy + 0.5f :
0.0f);
if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
const float *fp;
uchar *cp;
int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);
CLAMP(x, 0, ibuf->x - 1);
CLAMP(y, 0, ibuf->y - 1);
info->x = x;
info->y = y;
info->draw = 1;
info->channels = ibuf->channels;
info->zp = NULL;
info->zfp = NULL;
if (ibuf->rect) {
cp = (uchar *)(ibuf->rect + y * ibuf->x + x);
info->col[0] = cp[0];
info->col[1] = cp[1];
info->col[2] = cp[2];
info->col[3] = cp[3];
info->colf[0] = (float)cp[0] / 255.0f;
info->colf[1] = (float)cp[1] / 255.0f;
info->colf[2] = (float)cp[2] / 255.0f;
info->colf[3] = (float)cp[3] / 255.0f;
copy_v4_v4(info->linearcol, info->colf);
IMB_colormanagement_colorspace_to_scene_linear_v4(
info->linearcol, false, ibuf->rect_colorspace);
info->color_manage = true;
}
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
info->colf[0] = fp[0];
info->colf[1] = fp[1];
info->colf[2] = fp[2];
info->colf[3] = fp[3];
info->color_manage = true;
}
if (ibuf->zbuf) {
info->z = ibuf->zbuf[y * ibuf->x + x];
info->zp = &info->z;
}
if (ibuf->zbuf_float) {
info->zf = ibuf->zbuf_float[y * ibuf->x + x];
info->zfp = &info->zf;
}
ED_node_sample_set(info->colf);
}
else {
info->draw = 0;
ED_node_sample_set(NULL);
}
BKE_image_release_ibuf(ima, ibuf, lock);
ED_area_tag_redraw(CTX_wm_area(C));
}
static void sample_exit(bContext *C, wmOperator *op)
{
ImageSampleInfo *info = op->customdata;
ED_node_sample_set(NULL);
ED_region_draw_cb_exit(info->art, info->draw_handle);
ED_area_tag_redraw(CTX_wm_area(C));
MEM_freeN(info);
}
static int sample_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *region = CTX_wm_region(C);
ImageSampleInfo *info;
if (!ED_node_is_compositor(snode) || !(snode->flag & SNODE_BACKDRAW)) {
return OPERATOR_CANCELLED;
}
info = MEM_callocN(sizeof(ImageSampleInfo), "ImageSampleInfo");
info->art = region->type;
info->draw_handle = ED_region_draw_cb_activate(
region->type, sample_draw, info, REGION_DRAW_POST_PIXEL);
op->customdata = info;
sample_apply(C, op, event);
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int sample_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
switch (event->type) {
case LEFTMOUSE:
case RIGHTMOUSE: // XXX hardcoded
if (event->val == KM_RELEASE) {
sample_exit(C, op);
return OPERATOR_CANCELLED;
}
break;
case MOUSEMOVE:
sample_apply(C, op, event);
break;
}
return OPERATOR_RUNNING_MODAL;
}
static void sample_cancel(bContext *C, wmOperator *op)
{
sample_exit(C, op);
}
void NODE_OT_backimage_sample(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Backimage Sample";
ot->idname = "NODE_OT_backimage_sample";
ot->description = "Use mouse to sample background image";
/* api callbacks */
ot->invoke = sample_invoke;
ot->modal = sample_modal;
ot->cancel = sample_cancel;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_BLOCKING;
}