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Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/tracking.c
* \ingroup bke
*/
#include <stddef.h>
#include <limits.h>
#include <math.h>
#include <memory.h>
#include "MEM_guardedalloc.h"
#include "DNA_gpencil_types.h"
#include "DNA_camera_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_object_types.h" /* SELECT */
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_math_base.h"
#include "BLI_listbase.h"
#include "BLI_ghash.h"
#include "BLI_path_util.h"
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
#include "BLI_string.h"
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#include "BKE_global.h"
#include "BKE_tracking.h"
#include "BKE_movieclip.h"
#include "BKE_object.h"
#include "BKE_scene.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#ifdef WITH_LIBMV
# include "libmv-capi.h"
#else
struct libmv_Features;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
typedef struct MovieDistortion {
struct libmv_CameraIntrinsics *intrinsics;
} MovieDistortion;
/*********************** common functions *************************/
void BKE_tracking_clamp_track(MovieTrackingTrack *track, int event)
{
int a;
float pat_min[2];
float pat_max[2];
float max_pyramid_level_factor = 1.0;
if (track->tracker == TRACKER_KLT) {
max_pyramid_level_factor = 1 << (track->pyramid_levels - 1);
}
/* sort */
for(a= 0; a<2; a++) {
if(track->pat_min[a]>track->pat_max[a])
SWAP(float, track->pat_min[a], track->pat_max[a]);
if(track->search_min[a]>track->search_max[a])
SWAP(float, track->search_min[a], track->search_max[a]);
}
/* compute the effective pattern size, which differs from the fine resolution
* pattern size for the pyramid KLT tracker */
for(a= 0; a<2; a++) {
pat_min[a] = max_pyramid_level_factor * track->pat_min[a];
pat_max[a] = max_pyramid_level_factor * track->pat_max[a];
}
if(event==CLAMP_PAT_DIM) {
for(a= 0; a<2; a++) {
/* search shouldn't be resized smaller than pattern */
track->search_min[a]= MIN2(pat_min[a], track->search_min[a]);
track->search_max[a]= MAX2(pat_max[a], track->search_max[a]);
}
}
else if(event==CLAMP_PAT_POS) {
float dim[2];
sub_v2_v2v2(dim, track->pat_max, pat_min);
for(a= 0; a<2; a++) {
/* pattern shouldn't be moved outside of search */
if(pat_min[a] < track->search_min[a]) {
track->pat_min[a]= track->search_min[a] - (pat_min[a] - track->pat_min[a]);
track->pat_max[a]= (pat_min[a] - track->pat_min[a])+dim[a];
}
if(track->pat_max[a] > track->search_max[a]) {
track->pat_max[a]= track->search_max[a] - (pat_max[a] - track->pat_max[a]);
track->pat_min[a]= track->pat_max[a]-dim[a] - (pat_min[a] - track->pat_min[a]);
}
}
}
else if(event==CLAMP_SEARCH_DIM) {
for(a= 0; a<2; a++) {
/* search shouldn't be resized smaller than pattern */
track->search_min[a]= MIN2(pat_min[a], track->search_min[a]);
track->search_max[a]= MAX2(pat_max[a], track->search_max[a]);
}
}
else if(event==CLAMP_SEARCH_POS) {
float dim[2];
sub_v2_v2v2(dim, track->search_max, track->search_min);
for(a= 0; a<2; a++) {
/* search shouldn't be moved inside pattern */
if(track->search_min[a] > pat_min[a]) {
track->search_min[a]= pat_min[a];
track->search_max[a]= track->search_min[a]+dim[a];
}
if(track->search_max[a] < pat_max[a]) {
track->search_max[a]= pat_max[a];
track->search_min[a]= track->search_max[a]-dim[a];
}
}
}
else if(event==CLAMP_PYRAMID_LEVELS || (event==CLAMP_SEARCH_DIM && track->tracker == TRACKER_KLT)) {
float dim[2];
sub_v2_v2v2(dim, track->pat_max, track->pat_min);
{
float search_ratio = 2.3f * max_pyramid_level_factor;
/* resize the search area to something sensible based
* on the number of pyramid levels */
for(a= 0; a<2; a++) {
track->search_min[a]= search_ratio * track->pat_min[a];
track->search_max[a]= search_ratio * track->pat_max[a];
}
}
}
/* marker's center should be in center of pattern */
if(event==CLAMP_PAT_DIM || event==CLAMP_PAT_POS) {
float dim[2];
sub_v2_v2v2(dim, track->pat_max, track->pat_min);
for(a= 0; a<2; a++) {
track->pat_min[a]= -dim[a]/2.0f;
track->pat_max[a]= dim[a]/2.0f;
}
}
}
void BKE_tracking_track_flag(MovieTrackingTrack *track, int area, int flag, int clear)
{
if(area==TRACK_AREA_NONE)
return;
if(clear) {
if(area&TRACK_AREA_POINT) track->flag&= ~flag;
if(area&TRACK_AREA_PAT) track->pat_flag&= ~flag;
if(area&TRACK_AREA_SEARCH) track->search_flag&= ~flag;
} else {
if(area&TRACK_AREA_POINT) track->flag|= flag;
if(area&TRACK_AREA_PAT) track->pat_flag|= flag;
if(area&TRACK_AREA_SEARCH) track->search_flag|= flag;
}
}
MovieTrackingTrack *BKE_tracking_add_track(MovieTracking *tracking, float x, float y,
int framenr, int width, int height)
{
MovieTrackingTrack *track;
MovieTrackingMarker marker;
/* pick reasonable defaults */
float pat[2]= {5.5f, 5.5f}, search[2]= {25.5f, 25.5f}; /* TODO: move to default setting? */
pat[0] /= (float)width;
pat[1] /= (float)height;
search[0] /= (float)width;
search[1] /= (float)height;
track= MEM_callocN(sizeof(MovieTrackingTrack), "add_marker_exec track");
strcpy(track->name, "Track");
/* default to KLT tracker */
track->tracker = TRACKER_KLT;
track->pyramid_levels = 2;
/* set SAD defaults even though it's not selected by default */
track->minimum_correlation= 0.75f;
memset(&marker, 0, sizeof(marker));
marker.pos[0]= x;
marker.pos[1]= y;
marker.framenr= framenr;
copy_v2_v2(track->pat_max, pat);
negate_v2_v2(track->pat_min, pat);
copy_v2_v2(track->search_max, search);
negate_v2_v2(track->search_min, search);
BKE_tracking_insert_marker(track, &marker);
BLI_addtail(&tracking->tracks, track);
BKE_track_unique_name(tracking, track);
return track;
}
void BKE_tracking_insert_marker(MovieTrackingTrack *track, MovieTrackingMarker *marker)
{
2011-11-21 20:43:25 +00:00
MovieTrackingMarker *old_marker= NULL;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
2011-11-21 20:43:25 +00:00
if(track->markersnr)
old_marker= BKE_tracking_exact_marker(track, marker->framenr);
if(old_marker) {
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
*old_marker= *marker;
} else {
int a= track->markersnr;
while(a--) {
if(track->markers[a].framenr<marker->framenr)
break;
}
track->markersnr++;
if(track->markers) track->markers= MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr);
else track->markers= MEM_callocN(sizeof(MovieTrackingMarker), "MovieTracking markers");
memmove(track->markers+a+2, track->markers+a+1, (track->markersnr-a-2)*sizeof(MovieTrackingMarker));
track->markers[a+1]= *marker;
track->last_marker= a+1;
}
}
void BKE_tracking_delete_marker(MovieTrackingTrack *track, int framenr)
{
int a= 0;
while(a<track->markersnr) {
if(track->markers[a].framenr==framenr) {
if(track->markersnr>1) {
memmove(track->markers+a, track->markers+a+1, (track->markersnr-a-1)*sizeof(MovieTrackingMarker));
track->markersnr--;
track->markers= MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr);
} else {
MEM_freeN(track->markers);
track->markers= NULL;
track->markersnr= 0;
}
break;
}
a++;
}
}
MovieTrackingMarker *BKE_tracking_get_marker(MovieTrackingTrack *track, int framenr)
{
int a= track->markersnr-1;
if(!track->markersnr)
return NULL;
/* approximate pre-first framenr marker with first marker */
if(framenr<track->markers[0].framenr)
return &track->markers[0];
if(track->last_marker<track->markersnr)
a= track->last_marker;
if(track->markers[a].framenr<=framenr) {
while(a<track->markersnr && track->markers[a].framenr<=framenr) {
if(track->markers[a].framenr==framenr) {
track->last_marker= a;
return &track->markers[a];
}
a++;
}
/* if there's no marker for exact position, use nearest marker from left side */
return &track->markers[a-1];
} else {
while(a>=0 && track->markers[a].framenr>=framenr) {
if(track->markers[a].framenr==framenr) {
track->last_marker= a;
return &track->markers[a];
}
a--;
}
/* if there's no marker for exact position, use nearest marker from left side */
return &track->markers[a];
}
return NULL;
}
MovieTrackingMarker *BKE_tracking_ensure_marker(MovieTrackingTrack *track, int framenr)
{
MovieTrackingMarker *marker= BKE_tracking_get_marker(track, framenr);
2011-11-21 20:43:25 +00:00
if(marker->framenr!=framenr) {
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
MovieTrackingMarker marker_new;
marker_new= *marker;
marker_new.framenr= framenr;
BKE_tracking_insert_marker(track, &marker_new);
marker= BKE_tracking_get_marker(track, framenr);
}
return marker;
}
MovieTrackingMarker *BKE_tracking_exact_marker(MovieTrackingTrack *track, int framenr)
{
MovieTrackingMarker *marker= BKE_tracking_get_marker(track, framenr);
2011-11-21 20:43:25 +00:00
if(marker->framenr!=framenr)
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
return NULL;
return marker;
}
int BKE_tracking_has_marker(MovieTrackingTrack *track, int framenr)
{
return BKE_tracking_exact_marker(track, framenr) != 0;
}
void BKE_tracking_free_track(MovieTrackingTrack *track)
{
if(track->markers) MEM_freeN(track->markers);
}
MovieTrackingTrack *BKE_tracking_copy_track(MovieTrackingTrack *track)
{
MovieTrackingTrack *new_track= MEM_dupallocN(track);
new_track->next= new_track->prev= NULL;
if(new_track->markers)
new_track->markers= MEM_dupallocN(new_track->markers);
return new_track;
}
static void put_disabled_marker(MovieTrackingTrack *track, MovieTrackingMarker *ref_marker, int before, int overwrite)
{
MovieTrackingMarker marker_new;
marker_new= *ref_marker;
marker_new.flag&= ~MARKER_TRACKED;
marker_new.flag|= MARKER_DISABLED;
if(before) marker_new.framenr--;
else marker_new.framenr++;
if(!BKE_tracking_has_marker(track, marker_new.framenr) || overwrite)
BKE_tracking_insert_marker(track, &marker_new);
}
void BKE_tracking_clear_path(MovieTrackingTrack *track, int ref_frame, int action)
{
int a;
if(action==TRACK_CLEAR_REMAINED) {
a= 1;
while(a<track->markersnr) {
if(track->markers[a].framenr>ref_frame) {
track->markersnr= a;
track->markers= MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr);
break;
}
a++;
}
if(track->markersnr)
put_disabled_marker(track, &track->markers[track->markersnr-1], 0, 1);
} else if(action==TRACK_CLEAR_UPTO) {
a= track->markersnr-1;
while(a>=0) {
if(track->markers[a].framenr<=ref_frame) {
memmove(track->markers, track->markers+a, (track->markersnr-a)*sizeof(MovieTrackingMarker));
track->markersnr= track->markersnr-a;
track->markers= MEM_reallocN(track->markers, sizeof(MovieTrackingMarker)*track->markersnr);
break;
}
a--;
}
if(track->markersnr)
put_disabled_marker(track, &track->markers[0], 1, 1);
} else if(action==TRACK_CLEAR_ALL) {
MovieTrackingMarker *marker, marker_new;
marker= BKE_tracking_get_marker(track, ref_frame);
marker_new= *marker;
MEM_freeN(track->markers);
track->markers= NULL;
track->markersnr= 0;
BKE_tracking_insert_marker(track, &marker_new);
put_disabled_marker(track, &marker_new, 1, 1);
put_disabled_marker(track, &marker_new, 0, 1);
}
}
int BKE_tracking_test_join_tracks(MovieTrackingTrack *dst_track, MovieTrackingTrack *src_track)
{
2011-11-08 18:23:23 +00:00
int a= 0, b= 0;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
int count= 0;
while(a<src_track->markersnr || b<dst_track->markersnr) {
if(b>=dst_track->markersnr) {
a++;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
count++;
}
else if(a>=src_track->markersnr) {
b++;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
count++;
}
else if(src_track->markers[a].framenr<dst_track->markers[b].framenr) {
a++;
count++;
} else if(src_track->markers[a].framenr>dst_track->markers[b].framenr) {
b++;
count++;
} else {
if((src_track->markers[a].flag&MARKER_DISABLED)==0 && (dst_track->markers[b].flag&MARKER_DISABLED)==0)
return 0;
a++;
b++;
count++;
}
}
return count;
}
void BKE_tracking_join_tracks(MovieTrackingTrack *dst_track, MovieTrackingTrack *src_track)
{
int i, a= 0, b= 0, tot;
MovieTrackingMarker *markers;
tot= BKE_tracking_test_join_tracks(dst_track, src_track);
markers= MEM_callocN(tot*sizeof(MovieTrackingMarker), "tracking joined tracks");
for(i= 0; i<tot; i++) {
if(b>=dst_track->markersnr) {
markers[i]= src_track->markers[a++];
}
else if(a>=src_track->markersnr) {
markers[i]= dst_track->markers[b++];
}
else if(src_track->markers[a].framenr<dst_track->markers[b].framenr) {
markers[i]= src_track->markers[a++];
} else if(src_track->markers[a].framenr>dst_track->markers[b].framenr) {
markers[i]= dst_track->markers[b++];
} else {
if((src_track->markers[a].flag&MARKER_DISABLED)) markers[i]= dst_track->markers[b];
else markers[i]= src_track->markers[a++];
a++;
b++;
}
}
MEM_freeN(dst_track->markers);
dst_track->markers= markers;
dst_track->markersnr= tot;
}
void BKE_tracking_free(MovieTracking *tracking)
{
MovieTrackingTrack *track;
for(track= tracking->tracks.first; track; track= track->next) {
BKE_tracking_free_track(track);
}
BLI_freelistN(&tracking->tracks);
if(tracking->reconstruction.cameras)
MEM_freeN(tracking->reconstruction.cameras);
if(tracking->stabilization.scaleibuf)
IMB_freeImBuf(tracking->stabilization.scaleibuf);
if(tracking->camera.intrinsics)
BKE_tracking_distortion_destroy(tracking->camera.intrinsics);
}
/*********************** tracking *************************/
typedef struct TrackContext {
MovieTrackingTrack *track;
#ifdef WITH_LIBMV
float keyframed_pos[2];
/* ** KLT tracker ** */
struct libmv_RegionTracker *region_tracker;
float *patch; /* keyframed patch */
/* ** SAD tracker ** */
int patsize; /* size of pattern (currently only 16x16 due to libmv side) */
unsigned char *pattern; /* keyframed pattern */
unsigned char *warped; /* warped version of reference */
#endif
} TrackContext;
typedef struct MovieTrackingContext {
MovieClipUser user;
MovieClip *clip;
int first_time, frames;
TrackContext *track_context;
int num_tracks;
GHash *hash;
MovieTrackingSettings settings;
short backwards, disable_failed;
int sync_frame;
} MovieTrackingContext;
MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *user, short backwards, short disable_failed)
{
MovieTrackingContext *context= MEM_callocN(sizeof(MovieTrackingContext), "trackingContext");
MovieTracking *tracking= &clip->tracking;
MovieTrackingSettings *settings= &tracking->settings;
MovieTrackingTrack *track;
TrackContext *track_context;
context->settings= *settings;
context->backwards= backwards;
context->disable_failed= disable_failed;
context->hash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "tracking trackHash");
context->sync_frame= user->framenr;
context->first_time= 1;
/* count */
track= tracking->tracks.first;
while(track) {
if(TRACK_SELECTED(track) && (track->flag&TRACK_LOCKED)==0) {
MovieTrackingMarker *marker= BKE_tracking_get_marker(track, user->framenr);
if((marker->flag&MARKER_DISABLED)==0)
context->num_tracks++;
}
track= track->next;
}
if(context->num_tracks) {
int width, height;
BKE_movieclip_get_size(clip, user, &width, &height);
/* create tracking data */
context->track_context= MEM_callocN(sizeof(TrackContext)*context->num_tracks, "tracking track_context");
track_context= context->track_context;
track= tracking->tracks.first;
while(track) {
if(TRACK_SELECTED(track) && (track->flag&TRACK_LOCKED)==0) {
MovieTrackingMarker *marker= BKE_tracking_get_marker(track, user->framenr);
if((marker->flag&MARKER_DISABLED)==0) {
MovieTrackingTrack *new_track= BKE_tracking_copy_track(track);
track_context->track= new_track;
#ifdef WITH_LIBMV
{
if(track_context->track->tracker==TRACKER_KLT) {
float search_size_x= (track->search_max[0]-track->search_min[0])*width;
float search_size_y= (track->search_max[1]-track->search_min[1])*height;
float pattern_size_x= (track->pat_max[0]-track->pat_min[0])*width;
float pattern_size_y= (track->pat_max[1]-track->pat_min[1])*height;
2011-11-14 06:41:32 +00:00
int wndx, wndy;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
/* compute the maximum pyramid size */
2011-11-14 06:41:32 +00:00
float search_to_pattern_ratio= MIN2(search_size_x, search_size_y)
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
/ MAX2(pattern_size_x, pattern_size_y);
2011-11-14 06:41:32 +00:00
float log2_search_to_pattern_ratio = log(floor(search_to_pattern_ratio)) / M_LN2;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
int max_pyramid_levels= floor(log2_search_to_pattern_ratio + 1);
/* try to accomodate the user's choice of pyramid level in a way
* that doesn't cause the coarsest pyramid pattern to be larger
* than the search size */
int level= MIN2(track_context->track->pyramid_levels, max_pyramid_levels);
2011-11-14 06:41:32 +00:00
wndx= (int)((track->pat_max[0]-track->pat_min[0])*width)/2;
wndy= (int)((track->pat_max[1]-track->pat_min[1])*height)/2;
track_context->region_tracker= libmv_regionTrackerNew(100, level, MAX2(wndx, wndy));
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
}
else if(track_context->track->tracker==TRACKER_SAD) {
/* nothing to initialize */
}
}
#endif
BLI_ghash_insert(context->hash, new_track, track);
track_context++;
}
}
track= track->next;
}
}
context->clip= clip;
context->user= *user;
return context;
}
void BKE_tracking_context_free(MovieTrackingContext *context)
{
int a;
TrackContext *track_context;
for(a= 0, track_context= context->track_context; a<context->num_tracks; a++, track_context++) {
BKE_tracking_free_track(context->track_context[a].track);
#if WITH_LIBMV
if(track_context->region_tracker)
libmv_regionTrackerDestroy(track_context->region_tracker);
if(track_context->patch)
MEM_freeN(track_context->patch);
if(track_context->pattern)
MEM_freeN(track_context->pattern);
if(track_context->warped)
MEM_freeN(track_context->warped);
#endif
MEM_freeN(track_context->track);
}
if(context->track_context)
MEM_freeN(context->track_context);
BLI_ghash_free(context->hash, NULL, NULL);
MEM_freeN(context);
}
static void disable_imbuf_channels(ImBuf *ibuf, MovieTrackingTrack *track)
{
int x, y;
if((track->flag&(TRACK_DISABLE_RED|TRACK_DISABLE_GREEN|TRACK_DISABLE_BLUE))==0)
return;
for(y= 0; y<ibuf->y; y++) {
for (x= 0; x<ibuf->x; x++) {
int pixel= ibuf->x*y + x;
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + pixel*4;
if(track->flag&TRACK_DISABLE_RED) rrgbf[0]= 0;
if(track->flag&TRACK_DISABLE_GREEN) rrgbf[1]= 0;
if(track->flag&TRACK_DISABLE_BLUE) rrgbf[2]= 0;
} else {
char *rrgb= (char*)ibuf->rect + pixel*4;
if(track->flag&TRACK_DISABLE_RED) rrgb[0]= 0;
if(track->flag&TRACK_DISABLE_GREEN) rrgb[1]= 0;
if(track->flag&TRACK_DISABLE_BLUE) rrgb[2]= 0;
}
}
}
}
static ImBuf *get_area_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTrackingMarker *marker,
float min[2], float max[2], int margin, int anchored, float pos[2], int origin[2])
{
ImBuf *tmpibuf;
int x, y;
int x1, y1, x2, y2, w, h;
float mpos[2];
copy_v2_v2(mpos, marker->pos);
if(anchored)
add_v2_v2(mpos, track->offset);
x= mpos[0]*ibuf->x;
y= mpos[1]*ibuf->y;
x1= x-(int)(-min[0]*ibuf->x);
y1= y-(int)(-min[1]*ibuf->y);
x2= x+(int)(max[0]*ibuf->x);
y2= y+(int)(max[1]*ibuf->y);
/* dimensions should be odd */
w= (x2-x1)|1;
h= (y2-y1)|1;
tmpibuf= IMB_allocImBuf(w+margin*2, h+margin*2, 32, IB_rect);
IMB_rectcpy(tmpibuf, ibuf, 0, 0, x1-margin, y1-margin, w+margin*2, h+margin*2);
if(pos != NULL) {
pos[0]= mpos[0]*ibuf->x-x1+margin;
pos[1]= mpos[1]*ibuf->y-y1+margin;
}
if(origin != NULL) {
origin[0]= x1-margin;
origin[1]= y1-margin;
}
disable_imbuf_channels(tmpibuf, track);
return tmpibuf;
}
ImBuf *BKE_tracking_get_pattern_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTrackingMarker *marker,
int margin, int anchored, float pos[2], int origin[2])
{
return get_area_imbuf(ibuf, track, marker, track->pat_min, track->pat_max, margin, anchored, pos, origin);
}
ImBuf *BKE_tracking_get_search_imbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTrackingMarker *marker,
int margin, int anchored, float pos[2], int origin[2])
{
return get_area_imbuf(ibuf, track, marker, track->search_min, track->search_max, margin, anchored, pos, origin);
}
#ifdef WITH_LIBMV
static float *get_search_floatbuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTrackingMarker *marker,
int *width_r, int *height_r, float pos[2], int origin[2])
{
ImBuf *tmpibuf;
float *pixels, *fp;
int x, y, width, height;
width= (track->search_max[0]-track->search_min[0])*ibuf->x;
height= (track->search_max[1]-track->search_min[1])*ibuf->y;
tmpibuf= BKE_tracking_get_search_imbuf(ibuf, track, marker, 0, 0, pos, origin);
disable_imbuf_channels(tmpibuf, track);
*width_r= width;
*height_r= height;
fp= pixels= MEM_callocN(width*height*sizeof(float), "tracking floatBuf");
for(y= 0; y<(int)height; y++) {
for (x= 0; x<(int)width; x++) {
int pixel= tmpibuf->x*y + x;
if(tmpibuf->rect_float) {
float *rrgbf= tmpibuf->rect_float + pixel*4;
*fp= 0.2126*rrgbf[0] + 0.7152*rrgbf[1] + 0.0722*rrgbf[2];
} else {
unsigned char *rrgb= (unsigned char*)tmpibuf->rect + pixel*4;
*fp= (0.2126*rrgb[0] + 0.7152*rrgb[1] + 0.0722*rrgb[2])/255.0f;
}
fp++;
}
}
IMB_freeImBuf(tmpibuf);
return pixels;
}
static unsigned char *get_ucharbuf(ImBuf *ibuf)
{
int x, y;
unsigned char *pixels, *cp;
cp= pixels= MEM_callocN(ibuf->x*ibuf->y*sizeof(unsigned char), "tracking ucharBuf");
for(y= 0; y<ibuf->y; y++) {
for (x= 0; x<ibuf->x; x++) {
int pixel= ibuf->x*y + x;
if(ibuf->rect_float) {
float *rrgbf= ibuf->rect_float + pixel*4;
*cp= FTOCHAR(0.2126f*rrgbf[0] + 0.7152f*rrgbf[1] + 0.0722f*rrgbf[2]);
} else {
unsigned char *rrgb= (unsigned char*)ibuf->rect + pixel*4;
*cp= 0.2126f*rrgb[0] + 0.7152f*rrgb[1] + 0.0722f*rrgb[2];
}
cp++;
}
}
return pixels;
}
static unsigned char *get_search_bytebuf(ImBuf *ibuf, MovieTrackingTrack *track, MovieTrackingMarker *marker,
int *width_r, int *height_r, float pos[2], int origin[2])
{
ImBuf *tmpibuf;
unsigned char *pixels;
tmpibuf= BKE_tracking_get_search_imbuf(ibuf, track, marker, 0, 0, pos, origin);
disable_imbuf_channels(tmpibuf, track);
*width_r= tmpibuf->x;
*height_r= tmpibuf->y;
pixels= get_ucharbuf(tmpibuf);
IMB_freeImBuf(tmpibuf);
return pixels;
}
static ImBuf *get_frame_ibuf(MovieTrackingContext *context, int framenr)
{
ImBuf *ibuf;
MovieClipUser user= context->user;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
user.framenr= framenr;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
2011-11-21 20:39:06 +00:00
ibuf= BKE_movieclip_get_ibuf_flag(context->clip, &user, 0);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
return ibuf;
}
static ImBuf *get_keyframed_ibuf(MovieTrackingContext *context, MovieTrackingTrack *track,
MovieTrackingMarker *marker, MovieTrackingMarker **marker_keyed)
{
int framenr= marker->framenr;
int a= marker-track->markers;
*marker_keyed= marker;
while(a>=0 && a<track->markersnr) {
int next= (context->backwards) ? a+1 : a-1;
int is_keyframed= 0;
2011-11-14 06:41:32 +00:00
MovieTrackingMarker *cur_marker= &track->markers[a];
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
MovieTrackingMarker *next_marker= NULL;
if(next>=0 && next<track->markersnr)
next_marker= &track->markers[next];
/* if next mrker is disabled, stop searching keyframe and use current frame as keyframe */
if(next_marker && next_marker->flag&MARKER_DISABLED)
is_keyframed= 1;
2011-11-14 06:41:32 +00:00
is_keyframed|= (cur_marker->flag&MARKER_TRACKED)==0;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
if(is_keyframed) {
2011-11-14 06:41:32 +00:00
framenr= cur_marker->framenr;
*marker_keyed= cur_marker;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
break;
}
a= next;
}
return get_frame_ibuf(context, framenr);
}
static ImBuf *get_adjust_ibuf(MovieTrackingContext *context, MovieTrackingTrack *track, MovieTrackingMarker *marker,
int curfra, MovieTrackingMarker **marker_keyed)
{
ImBuf *ibuf= NULL;
if(context->settings.adjframes == 0) {
ibuf= get_keyframed_ibuf(context, track, marker, marker_keyed);
} else {
ibuf= get_frame_ibuf(context, curfra);
/* use current marker as keyframed position */
*marker_keyed= marker;
}
return ibuf;
}
static void get_warped(TrackContext *track_context, int x, int y, int width, unsigned char *image)
{
int i, j;
for(i=0; i<track_context->patsize; i++) {
for(j=0; j<track_context->patsize; j++) {
track_context->warped[i*track_context->patsize+j]=
image[(y+i-track_context->patsize/2)*width+x+j-track_context->patsize/2];
}
}
}
#endif
void BKE_tracking_sync(MovieTrackingContext *context)
{
TrackContext *track_context;
MovieTracking *tracking= &context->clip->tracking;
MovieTrackingTrack *track;
ListBase tracks= {NULL, NULL}, new_tracks= {NULL, NULL};
ListBase *old_tracks= &context->clip->tracking.tracks;
int a, newframe;
/* duplicate currently tracking tracks to temporary list.
this is needed to keep names in unique state and it's faster to change names
of currently tracking tracks (if needed) */
for(a= 0, track_context= context->track_context; a<context->num_tracks; a++, track_context++) {
int replace_sel= 0;
MovieTrackingTrack *new_track, *old;
track= track_context->track;
/* find original of tracking track in list of previously displayed tracks */
old= BLI_ghash_lookup(context->hash, track);
if(old) {
MovieTrackingTrack *cur= old_tracks->first;
while(cur) {
if(cur==old)
break;
cur= cur->next;
}
/* original track was found, re-use flags and remove this track */
if(cur) {
if(cur==tracking->act_track)
replace_sel= 1;
track->flag= cur->flag;
track->pat_flag= cur->pat_flag;
track->search_flag= cur->search_flag;
BKE_tracking_free_track(cur);
BLI_freelinkN(old_tracks, cur);
}
}
new_track= BKE_tracking_copy_track(track);
BLI_ghash_remove(context->hash, track, NULL, NULL); /* XXX: are we actually need this */
BLI_ghash_insert(context->hash, track, new_track);
if(replace_sel) /* update current selection in clip */
tracking->act_track= new_track;
BLI_addtail(&tracks, new_track);
}
/* move all tracks, which aren't tracking */
track= old_tracks->first;
while(track) {
MovieTrackingTrack *next= track->next;
track->next= track->prev= NULL;
BLI_addtail(&new_tracks, track);
track= next;
}
/* now move all tracks which are currently tracking and keep their names unique */
track= tracks.first;
while(track) {
MovieTrackingTrack *next= track->next;
BLI_remlink(&tracks, track);
track->next= track->prev= NULL;
BLI_addtail(&new_tracks, track);
BLI_uniquename(&new_tracks, track, "Track", '.', offsetof(MovieTrackingTrack, name), sizeof(track->name));
track= next;
}
context->clip->tracking.tracks= new_tracks;
if(context->backwards) newframe= context->user.framenr+1;
else newframe= context->user.framenr-1;
context->sync_frame= newframe;
}
void BKE_tracking_sync_user(MovieClipUser *user, MovieTrackingContext *context)
{
user->framenr= context->sync_frame;
}
int BKE_tracking_next(MovieTrackingContext *context)
{
ImBuf *ibuf_new;
int curfra= context->user.framenr;
int a, ok= 0;
/* nothing to track, avoid unneeded frames reading to save time and memory */
if(!context->num_tracks)
return 0;
if(context->backwards) context->user.framenr--;
else context->user.framenr++;
ibuf_new= BKE_movieclip_get_ibuf_flag(context->clip, &context->user, 0);
if(!ibuf_new)
return 0;
#pragma omp parallel for private(a) shared(ibuf_new, ok) if(context->num_tracks>1)
for(a= 0; a<context->num_tracks; a++) {
TrackContext *track_context= &context->track_context[a];
MovieTrackingTrack *track= track_context->track;
2011-11-21 20:43:25 +00:00
MovieTrackingMarker *marker= BKE_tracking_exact_marker(track, curfra);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
2011-11-21 20:43:25 +00:00
if(marker && (marker->flag&MARKER_DISABLED)==0) {
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#ifdef WITH_LIBMV
int width, height, origin[2], tracked= 0, need_readjust= 0;
float pos[2], margin[2];
double x1, y1, x2, y2;
ImBuf *ibuf= NULL;
MovieTrackingMarker marker_new, *marker_keyed;
int onbound= 0, coords_correct= 0;
int nextfra;
if(!context->settings.adjframes) need_readjust= context->first_time;
else need_readjust= context->frames%context->settings.adjframes == 0;
if(context->backwards) nextfra= curfra-1;
else nextfra= curfra+1;
/* margin from frame boundaries */
sub_v2_v2v2(margin, track->pat_max, track->pat_min);
margin[0]= MAX2(margin[0], (float)context->settings.margin / ibuf_new->x);
margin[1]= MAX2(margin[1], (float)context->settings.margin / ibuf_new->y);
/* do not track markers which are too close to boundary */
if(marker->pos[0]<margin[0] || marker->pos[0]>1.0f-margin[0] ||
marker->pos[1]<margin[1] || marker->pos[1]>1.0f-margin[1]) {
onbound= 1;
}
else if(track_context->track->tracker==TRACKER_KLT) {
float *patch_new;
if(need_readjust) {
/* calculate patch for keyframed position */
ibuf= get_adjust_ibuf(context, track, marker, curfra, &marker_keyed);
if(track_context->patch)
MEM_freeN(track_context->patch);
track_context->patch= get_search_floatbuf(ibuf, track, marker_keyed, &width, &height, track_context->keyframed_pos, origin);
IMB_freeImBuf(ibuf);
}
patch_new= get_search_floatbuf(ibuf_new, track, marker, &width, &height, pos, origin);
x1= track_context->keyframed_pos[0];
y1= track_context->keyframed_pos[1];
x2= pos[0];
y2= pos[1];
tracked= libmv_regionTrackerTrack(track_context->region_tracker, track_context->patch, patch_new,
2011-11-14 06:41:32 +00:00
width, height, x1, y1, &x2, &y2);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
MEM_freeN(patch_new);
}
else if(track_context->track->tracker==TRACKER_SAD) {
unsigned char *image_new;
float correlation;
float warp[3][2]={{0}};
if(need_readjust) {
unsigned char *image;
/* calculate pattern for keyframed position */
ibuf= get_adjust_ibuf(context, track, marker, curfra, &marker_keyed);
image= get_search_bytebuf(ibuf, track, marker_keyed, &width, &height, pos, origin);
memset(warp, 0, sizeof(warp));
warp[0][0]= 1;
warp[1][1]= 1;
warp[2][0]= pos[0];
warp[2][1]= pos[1];
/* pattern size is hardcoded to 16x16px in libmv */
track_context->patsize= 16;
if(!track_context->pattern)
track_context->pattern= MEM_callocN(sizeof(unsigned char)*track_context->patsize*track_context->patsize, "trackking pattern");
libmv_SADSamplePattern(image, width, warp, track_context->pattern);
MEM_freeN(image);
IMB_freeImBuf(ibuf);
}
image_new= get_search_bytebuf(ibuf_new, track, marker, &width, &height, pos, origin);
if(track_context->warped==NULL) {
unsigned char *image_old;
ibuf= get_frame_ibuf(context, curfra);
if(track_context->warped==NULL)
track_context->warped= MEM_callocN(sizeof(unsigned char)*track_context->patsize*track_context->patsize, "trackking warped");
image_old= get_search_bytebuf(ibuf, track, marker, &width, &height, pos, origin);
get_warped(track_context, pos[0], pos[1], width, image_old);
IMB_freeImBuf(ibuf);
MEM_freeN(image_old);
}
memset(warp, 0, sizeof(warp));
warp[0][0]= 1;
warp[1][1]= 1;
warp[2][0]= pos[0];
warp[2][1]= pos[1];
correlation= libmv_SADTrackerTrack(track_context->pattern, track_context->warped, image_new, width, width, height, warp);
x2= warp[2][0];
y2= warp[2][1];
tracked= track_context->track->minimum_correlation < correlation;
if(tracked)
get_warped(track_context, x2, y2, width, image_new);
MEM_freeN(image_new);
}
coords_correct= !isnan(x2) && !isnan(y2) && finite(x2) && finite(y2);
if(coords_correct && (tracked || !context->disable_failed)) {
if(context->first_time) {
#pragma omp critical
{
/* check if there's no keyframe/tracked markers before tracking marker.
if so -- create disabled marker before currently tracking "segment" */
put_disabled_marker(track, marker, 1, 0);
}
}
memset(&marker_new, 0, sizeof(marker_new));
if(!onbound) {
marker_new.pos[0]= (origin[0]+x2)/ibuf_new->x;
marker_new.pos[1]= (origin[1]+y2)/ibuf_new->y;
} else {
copy_v2_v2(marker_new.pos, marker->pos);
}
marker_new.flag|= MARKER_TRACKED;
marker_new.framenr= nextfra;
#pragma omp critical
{
BKE_tracking_insert_marker(track, &marker_new);
}
/* make currently tracked segment be finished with disabled marker */
#pragma omp critical
{
put_disabled_marker(track, &marker_new, 0, 0);
}
} else {
marker_new= *marker;
marker_new.framenr= nextfra;
marker_new.flag|= MARKER_DISABLED;
#pragma omp critical
{
BKE_tracking_insert_marker(track, &marker_new);
}
}
ok= 1;
#endif
}
}
IMB_freeImBuf(ibuf_new);
context->first_time= 0;
context->frames++;
return ok;
}
#if WITH_LIBMV
static struct libmv_Tracks *create_libmv_tracks(MovieTracking *tracking, int width, int height)
{
int tracknr= 0;
MovieTrackingTrack *track;
struct libmv_Tracks *tracks= libmv_tracksNew();
track= tracking->tracks.first;
while(track) {
int a= 0;
for(a= 0; a<track->markersnr; a++) {
MovieTrackingMarker *marker= &track->markers[a];
if((marker->flag&MARKER_DISABLED)==0)
libmv_tracksInsert(tracks, marker->framenr, tracknr,
marker->pos[0]*width, marker->pos[1]*height);
}
track= track->next;
tracknr++;
}
return tracks;
}
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
static void retrieve_libmv_reconstruct_intrinscis(MovieTracking *tracking, struct libmv_Reconstruction *libmv_reconstruction)
{
struct libmv_CameraIntrinsics *libmv_intrinsics = libmv_ReconstructionExtractIntrinsics(libmv_reconstruction);
float aspy= 1.0f/tracking->camera.pixel_aspect;
double focal_length, principal_x, principal_y, k1, k2, k3;
int width, height;
libmv_CameraIntrinsicsExtract(libmv_intrinsics, &focal_length, &principal_x, &principal_y,
&k1, &k2, &k3, &width, &height);
tracking->camera.focal= focal_length;
tracking->camera.principal[0]= principal_x;
/* todo: verify divide by aspy is correct */
tracking->camera.principal[1]= principal_y / aspy;
tracking->camera.k1= k1;
tracking->camera.k2= k2;
}
static int retrieve_libmv_reconstruct_tracks(MovieTracking *tracking, struct libmv_Reconstruction *libmv_reconstruction)
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
{
int tracknr= 0;
int sfra= INT_MAX, efra= INT_MIN, a, origin_set= 0;
MovieTrackingTrack *track;
MovieTrackingReconstruction *reconstruction= &tracking->reconstruction;
MovieReconstructedCamera *reconstructed;
int ok= 1;
float imat[4][4];
unit_m4(imat);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
track= tracking->tracks.first;
while(track) {
double pos[3];
if(libmv_reporojectionPointForTrack(libmv_reconstruction, tracknr, pos)) {
track->bundle_pos[0]= pos[0];
track->bundle_pos[1]= pos[1];
track->bundle_pos[2]= pos[2];
track->flag|= TRACK_HAS_BUNDLE;
track->error= libmv_reporojectionErrorForTrack(libmv_reconstruction, tracknr);
} else {
track->flag&= ~TRACK_HAS_BUNDLE;
ok= 0;
printf("No bundle for track #%d '%s'\n", tracknr, track->name);
}
if(track->markersnr) {
int first= 0, last= track->markersnr;
MovieTrackingMarker *first_marker= &track->markers[0];
MovieTrackingMarker *last_marker= &track->markers[track->markersnr-1];
/* find first not-disabled marker */
while(first<track->markersnr-1 && first_marker->flag&MARKER_DISABLED) {
first++;
first_marker++;
}
/* find last not-disabled marker */
while(last>=0 && last_marker->flag&MARKER_DISABLED) {
last--;
last_marker--;
}
if(first<track->markersnr-1)
sfra= MIN2(sfra, first_marker->framenr);
if(last>=0)
efra= MAX2(efra, last_marker->framenr);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
}
track= track->next;
tracknr++;
}
if(reconstruction->cameras)
MEM_freeN(reconstruction->cameras);
reconstruction->camnr= 0;
reconstruction->cameras= NULL;
reconstructed= MEM_callocN((efra-sfra+1)*sizeof(MovieReconstructedCamera), "temp reconstructed camera");
for(a= sfra; a<=efra; a++) {
double matd[4][4];
if(libmv_reporojectionCameraForImage(libmv_reconstruction, a, matd)) {
int i, j;
float mat[4][4];
float error= libmv_reporojectionErrorForImage(libmv_reconstruction, a);
for(i=0; i<4; i++)
for(j= 0; j<4; j++)
mat[i][j]= matd[i][j];
if(!origin_set) {
copy_m4_m4(imat, mat);
invert_m4(imat);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
origin_set= 1;
}
if(origin_set)
mul_m4_m4m4(mat, mat, imat);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
copy_m4_m4(reconstructed[reconstruction->camnr].mat, mat);
reconstructed[reconstruction->camnr].framenr= a;
reconstructed[reconstruction->camnr].error= error;
reconstruction->camnr++;
} else {
ok= 0;
printf("No camera for frame %d\n", a);
}
}
if(reconstruction->camnr) {
reconstruction->cameras= MEM_callocN(reconstruction->camnr*sizeof(MovieReconstructedCamera), "reconstructed camera");
memcpy(reconstruction->cameras, reconstructed, reconstruction->camnr*sizeof(MovieReconstructedCamera));
}
if(origin_set) {
track= tracking->tracks.first;
while(track) {
if(track->flag&TRACK_HAS_BUNDLE)
mul_v3_m4v3(track->bundle_pos, imat, track->bundle_pos);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
track= track->next;
}
}
MEM_freeN(reconstructed);
return ok;
}
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
static int retrieve_libmv_reconstruct(MovieTracking *tracking, struct libmv_Reconstruction *libmv_reconstruction)
{
/* take the intrinscis back from libmv */
retrieve_libmv_reconstruct_intrinscis(tracking, libmv_reconstruction);
return retrieve_libmv_reconstruct_tracks(tracking, libmv_reconstruction);
}
static int get_refine_intrinsics_flags(MovieTracking *tracking)
{
int refine= tracking->settings.refine_camera_intrinsics;
int flags= 0;
if(refine&REFINE_FOCAL_LENGTH)
flags|= LIBMV_REFINE_FOCAL_LENGTH;
if(refine&REFINE_PRINCIPAL_POINT)
flags|= LIBMV_REFINE_PRINCIPAL_POINT;
if(refine&REFINE_RADIAL_DISTORTION_K1)
flags|= REFINE_RADIAL_DISTORTION_K1;
if(refine&REFINE_RADIAL_DISTORTION_K2)
flags|= REFINE_RADIAL_DISTORTION_K2;
return flags;
}
static int count_tracks_on_both_keyframes(MovieTracking *tracking)
{
int tot= 0;
int frame1= tracking->settings.keyframe1, frame2= tracking->settings.keyframe2;
MovieTrackingTrack *track;
track= tracking->tracks.first;
while(track) {
if(BKE_tracking_has_marker(track, frame1))
if(BKE_tracking_has_marker(track, frame2))
tot++;
track= track->next;
}
return tot;
}
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
int BKE_tracking_can_solve(MovieTracking *tracking, char *error_msg, int error_size)
{
#if WITH_LIBMV
if(count_tracks_on_both_keyframes(tracking)<8) {
BLI_strncpy(error_msg, "At least 8 tracks on both of keyframes are needed for reconstruction", error_size);
return 0;
}
return 1;
#else
BLI_strncpy(error_msg, "Blender is compiled without motion tracking library", error_size);
(void)tracking;
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
return 0;
#endif
}
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
float BKE_tracking_solve_reconstruction(MovieTracking *tracking, int width, int height)
{
#if WITH_LIBMV
{
MovieTrackingCamera *camera= &tracking->camera;
float aspy= 1.0f/tracking->camera.pixel_aspect;
struct libmv_Tracks *tracks= create_libmv_tracks(tracking, width, height*aspy);
struct libmv_Reconstruction *reconstruction = libmv_solveReconstruction(tracks,
tracking->settings.keyframe1, tracking->settings.keyframe2,
Assorted camera tracker improvements - Add support for refining the camera's intrinsic parameters during a solve. Currently, refining supports only the following combinations of intrinsic parameters: f f, cx, cy f, cx, cy, k1, k2 f, k1 f, k1, k2 This is not the same as autocalibration, since the user must still make a reasonable initial guess about the focal length and other parameters, whereas true autocalibration would eliminate the need for the user specify intrinsic parameters at all. However, the solver works well with only rough guesses for the focal length, so perhaps full autocalibation is not that important. Adding support for the last two combinations, (f, k1) and (f, k1, k2) required changes to the library libmv depends on for bundle adjustment, SSBA. These changes should get ported upstream not just to libmv but to SSBA as well. - Improved the region of convergence for bundle adjustment by increasing the number of Levenberg-Marquardt iterations from 50 to 500. This way, the solver is able to crawl out of the bad local minima it gets stuck in when changing from, for example, bundling k1 and k2 to just k1 and resetting k2 to 0. - Add several new region tracker implementations. A region tracker is a libmv concept, which refers to tracking a template image pattern through frames. The impact to end users is that tracking should "just work better". I am reserving a more detailed writeup, and maybe a paper, for later. - Other libmv tweaks, such as detecting that a tracker is headed outside of the image bounds. This includes several changes made directly to the libmv extern code rather expecting to get those changes through normal libmv channels, because I, the libmv BDFL, decided it was faster to work on libmv directly in Blender, then later reverse-port the libmv changes from Blender back into libmv trunk. The interesting part is that I added a full Levenberg-Marquardt loop to the region tracking code, which should lead to a more stable solutions. I also added a hacky implementation of "Efficient Second-Order Minimization" for tracking, which works nicely. A more detailed quantitative evaluation will follow. Original patch by Keir, cleaned a bit by myself.
2011-11-14 06:41:23 +00:00
get_refine_intrinsics_flags(tracking),
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
camera->focal,
camera->principal[0], camera->principal[1]*aspy,
camera->k1, camera->k2, camera->k3);
float error= libmv_reprojectionError(reconstruction);
tracking->reconstruction.error= error;
if(!retrieve_libmv_reconstruct(tracking, reconstruction))
error= -1.0f;
libmv_destroyReconstruction(reconstruction);
libmv_tracksDestroy(tracks);
tracking->reconstruction.flag|= TRACKING_RECONSTRUCTED;
return error;
}
#else
(void)tracking;
(void)width;
(void)height;
return -1.0f;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
}
void BKE_track_unique_name(MovieTracking *tracking, MovieTrackingTrack *track)
{
BLI_uniquename(&tracking->tracks, track, "Track", '.', offsetof(MovieTrackingTrack, name), sizeof(track->name));
}
MovieTrackingTrack *BKE_tracking_named_track(MovieTracking *tracking, const char *name)
{
MovieTrackingTrack *track= tracking->tracks.first;
while(track) {
if(!strcmp(track->name, name))
return track;
track= track->next;
}
return NULL;
}
static int reconstruction_camera_index(MovieTracking *tracking, int framenr, int nearest)
{
MovieTrackingReconstruction *reconstruction= &tracking->reconstruction;
MovieReconstructedCamera *cameras= reconstruction->cameras;
int a= 0, d= 1;
if(!reconstruction->camnr)
return -1;
if(framenr<cameras[0].framenr) {
if(nearest) return 0;
else return -1;
}
if(framenr>cameras[reconstruction->camnr-1].framenr) {
if(nearest) return reconstruction->camnr-1;
else return -1;
}
if(reconstruction->last_camera<reconstruction->camnr)
a= reconstruction->last_camera;
if(cameras[a].framenr>=framenr)
d= -1;
while(a>=0 && a<reconstruction->camnr) {
int cfra= cameras[a].framenr;
/* check if needed framenr was "skipped" -- no data for requested frame */
if(d>0 && cfra>framenr) {
/* interpolate with previous position */
if(nearest) return a-1;
else break;
}
if(d<0 && cfra<framenr) {
/* interpolate with next position */
if(nearest) return a;
else break;
}
if(cfra==framenr) {
reconstruction->last_camera= a;
return a;
}
a+= d;
}
return -1;
}
MovieReconstructedCamera *BKE_tracking_get_reconstructed_camera(MovieTracking *tracking, int framenr)
{
int a= reconstruction_camera_index(tracking, framenr, 0);
if(a==-1)
return NULL;
return &tracking->reconstruction.cameras[a];
}
void BKE_tracking_get_interpolated_camera(MovieTracking *tracking, int framenr, float mat[4][4])
{
MovieTrackingReconstruction *reconstruction= &tracking->reconstruction;
MovieReconstructedCamera *cameras= reconstruction->cameras;
int a= reconstruction_camera_index(tracking, framenr, 1);
if(a==-1) {
unit_m4(mat);
return;
}
if(cameras[a].framenr!=framenr && a>0 && a<reconstruction->camnr-1) {
float t= ((float)framenr-cameras[a].framenr) / (cameras[a+1].framenr-cameras[a].framenr);
blend_m4_m4m4(mat, cameras[a].mat, cameras[a+1].mat, t);
} else {
copy_m4_m4(mat, cameras[a].mat);
}
}
void BKE_get_tracking_mat(Scene *scene, Object *ob, float mat[4][4])
{
if(!ob) {
if(scene->camera) ob= scene->camera;
else ob= scene_find_camera(scene);
}
if(ob)
where_is_object_mat(scene, ob, mat);
else
unit_m4(mat);
}
void BKE_tracking_camera_shift(MovieTracking *tracking, int winx, int winy, float *shiftx, float *shifty)
{
*shiftx= (0.5f*winx-tracking->camera.principal[0]) / winx;
*shifty= (0.5f*winy-tracking->camera.principal[1]) / winx;
}
void BKE_tracking_camera_to_blender(MovieTracking *tracking, Scene *scene, Camera *camera, int width, int height)
{
float focal= tracking->camera.focal;
camera->sensor_x= tracking->camera.sensor_width;
camera->sensor_fit= CAMERA_SENSOR_FIT_AUTO;
camera->lens= focal*camera->sensor_x/width;
scene->r.xsch= width*tracking->camera.pixel_aspect;
scene->r.ysch= height;
scene->r.xasp= 1.0f;
scene->r.yasp= 1.0f;
BKE_tracking_camera_shift(tracking, width, height, &camera->shiftx, &camera->shifty);
}
void BKE_tracking_projection_matrix(MovieTracking *tracking, int framenr, int winx, int winy, float mat[4][4])
{
MovieReconstructedCamera *camera;
float lens= tracking->camera.focal*tracking->camera.sensor_width/(float)winx;
float viewfac, pixsize, left, right, bottom, top, clipsta, clipend;
float winmat[4][4];
float ycor= 1.0f/tracking->camera.pixel_aspect;
float shiftx, shifty, winside= MAX2(winx, winy);
BKE_tracking_camera_shift(tracking, winx, winy, &shiftx, &shifty);
clipsta= 0.1f;
clipend= 1000.0f;
if(winx >= winy)
viewfac= (lens*winx)/tracking->camera.sensor_width;
else
viewfac= (ycor*lens*winy)/tracking->camera.sensor_width;
pixsize= clipsta/viewfac;
left= -0.5f*(float)winx + shiftx*winside;
bottom= -0.5f*(ycor)*(float)winy + shifty*winside;
right= 0.5f*(float)winx + shiftx*winside;
top= 0.5f*(ycor)*(float)winy + shifty*winside;
left *= pixsize;
right *= pixsize;
bottom *= pixsize;
top *= pixsize;
perspective_m4(winmat, left, right, bottom, top, clipsta, clipend);
camera= BKE_tracking_get_reconstructed_camera(tracking, framenr);
if(camera) {
float imat[4][4];
invert_m4_m4(imat, camera->mat);
mul_m4_m4m4(mat, imat, winmat);
} else copy_m4_m4(mat, winmat);
}
void BKE_tracking_apply_intrinsics(MovieTracking *tracking, float co[2], float nco[2])
{
MovieTrackingCamera *camera= &tracking->camera;
#ifdef WITH_LIBMV
double x, y;
float aspy= 1.0f/tracking->camera.pixel_aspect;
/* normalize coords */
x= (co[0]-camera->principal[0]) / camera->focal;
y= (co[1]-camera->principal[1] * aspy) / camera->focal;
libmv_applyCameraIntrinsics(camera->focal, camera->principal[0], camera->principal[1] * aspy,
camera->k1, camera->k2, camera->k3, x, y, &x, &y);
/* result is in image coords already */
nco[0]= x;
nco[1]= y;
#else
(void)camera;
(void)co;
(void)nco;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
}
void BKE_tracking_invert_intrinsics(MovieTracking *tracking, float co[2], float nco[2])
{
MovieTrackingCamera *camera= &tracking->camera;
#ifdef WITH_LIBMV
double x= co[0], y= co[1];
float aspy= 1.0f/tracking->camera.pixel_aspect;
libmv_InvertIntrinsics(camera->focal, camera->principal[0], camera->principal[1] * aspy,
camera->k1, camera->k2, camera->k3, x, y, &x, &y);
nco[0]= x * camera->focal + camera->principal[0];
nco[1]= y * camera->focal + camera->principal[1] * aspy;
#else
(void)camera;
(void)co;
(void)nco;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
}
#ifdef WITH_LIBMV
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
static int point_in_stroke(bGPDstroke *stroke, float x, float y)
{
int i, prev;
int count= 0;
bGPDspoint *points= stroke->points;
prev= stroke->totpoints-1;
for(i= 0; i<stroke->totpoints; i++) {
if((points[i].y<y && points[prev].y>=y) || (points[prev].y<y && points[i].y>=y)) {
float fac= (y-points[i].y)/(points[prev].y-points[i].y);
if (points[i].x+fac*(points[prev].x-points[i].x)<x)
count++;
}
prev= i;
}
return count%2;
}
static int point_in_layer(bGPDlayer *layer, float x, float y)
{
bGPDframe *frame= layer->frames.first;
while(frame) {
bGPDstroke *stroke= frame->strokes.first;
while(stroke) {
if(point_in_stroke(stroke, x, y))
return 1;
stroke= stroke->next;
}
frame= frame->next;
}
return 0;
}
static void retrieve_libmv_features(MovieTracking *tracking, struct libmv_Features *features,
int framenr, int width, int height, bGPDlayer *layer, int place_outside_layer)
{
int a;
a= libmv_countFeatures(features);
while(a--) {
MovieTrackingTrack *track;
double x, y, size, score;
int ok= 1;
float xu, yu;
libmv_getFeature(features, a, &x, &y, &score, &size);
xu= x/width;
yu= y/height;
if(layer)
ok= point_in_layer(layer, xu, yu)!=place_outside_layer;
if(ok) {
track= BKE_tracking_add_track(tracking, xu, yu, framenr, width, height);
track->flag|= SELECT;
track->pat_flag|= SELECT;
track->search_flag|= SELECT;
}
}
}
#endif
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
void BKE_tracking_detect_fast(MovieTracking *tracking, ImBuf *ibuf,
int framenr, int margin, int min_trackness, int min_distance, bGPDlayer *layer,
int place_outside_layer)
{
#ifdef WITH_LIBMV
struct libmv_Features *features;
unsigned char *pixels= get_ucharbuf(ibuf);
features= libmv_detectFeaturesFAST(pixels, ibuf->x, ibuf->y, ibuf->x, margin, min_trackness, min_distance);
MEM_freeN(pixels);
retrieve_libmv_features(tracking, features, framenr, ibuf->x, ibuf->y, layer, place_outside_layer);
libmv_destroyFeatures(features);
#else
(void)tracking;
(void)ibuf;
(void)framenr;
(void)margin;
(void)min_trackness;
(void)min_distance;
(void)layer;
(void)place_outside_layer;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
}
MovieTrackingTrack *BKE_tracking_indexed_track(MovieTracking *tracking, int tracknr)
{
MovieTrackingTrack *track= tracking->tracks.first;
int cur= 1;
while(track) {
if(track->flag&TRACK_HAS_BUNDLE) {
if(cur==tracknr)
return track;
cur++;
}
track= track->next;
}
return NULL;
}
static int stabilization_median_point(MovieTracking *tracking, int framenr, float median[2])
{
int ok= 0;
float min[2], max[2];
MovieTrackingTrack *track;
INIT_MINMAX2(min, max);
track= tracking->tracks.first;
while(track) {
if(track->flag&TRACK_USE_2D_STAB) {
MovieTrackingMarker *marker= BKE_tracking_get_marker(track, framenr);
DO_MINMAX2(marker->pos, min, max);
ok= 1;
}
track= track->next;
}
median[0]= (max[0]+min[0])/2.0f;
median[1]= (max[1]+min[1])/2.0f;
return ok;
}
static void calculate_stabdata(MovieTracking *tracking, int framenr, float width, float height,
float firstmedian[2], float median[2], float loc[2], float *scale, float *angle)
{
MovieTrackingStabilization *stab= &tracking->stabilization;
*scale= (stab->scale-1.0f)*stab->scaleinf+1.0f;
*angle= 0.0f;
loc[0]= (firstmedian[0]-median[0])*width*(*scale);
loc[1]= (firstmedian[1]-median[1])*height*(*scale);
mul_v2_fl(loc, stab->locinf);
if((stab->flag&TRACKING_STABILIZE_ROTATION) && stab->rot_track && stab->rotinf) {
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
MovieTrackingMarker *marker;
float a[2], b[2];
float x0= (float)width/2.0f, y0= (float)height/2.0f;
float x= median[0]*width, y= median[1]*height;
marker= BKE_tracking_get_marker(stab->rot_track, 1);
sub_v2_v2v2(a, marker->pos, firstmedian);
a[0]*= width;
a[1]*= height;
marker= BKE_tracking_get_marker(stab->rot_track, framenr);
sub_v2_v2v2(b, marker->pos, median);
b[0]*= width;
b[1]*= height;
*angle= -atan2(a[0]*b[1]-a[1]*b[0], a[0]*b[0]+a[1]*b[1]);
*angle*= stab->rotinf;
/* convert to rotation around image center */
2011-11-11 12:00:08 +00:00
loc[0]-= (x0 + (x-x0)*cosf(*angle)-(y-y0)*sinf(*angle) - x)*(*scale);
loc[1]-= (y0 + (x-x0)*sinf(*angle)+(y-y0)*cosf(*angle) - y)*(*scale);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
}
}
static float stabilization_auto_scale_factor(MovieTracking *tracking, int width, int height)
{
float firstmedian[2];
MovieTrackingStabilization *stab= &tracking->stabilization;
if(stab->ok)
return stab->scale;
if(stabilization_median_point(tracking, 1, firstmedian)) {
int sfra= INT_MAX, efra= INT_MIN, cfra;
float delta[2]= {0.0f, 0.0f}, scalex= 1.0f, scaley= 1.0f;
MovieTrackingTrack *track;
stab->scale= 1.0f;
track= tracking->tracks.first;
while(track) {
if(track->flag&TRACK_USE_2D_STAB ||
((stab->flag&TRACKING_STABILIZE_ROTATION) && track==stab->rot_track)) {
2011-11-21 20:43:25 +00:00
sfra= MIN2(sfra, track->markers[0].framenr);
efra= MAX2(efra, track->markers[track->markersnr-1].framenr);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
}
track= track->next;
}
for(cfra=sfra; cfra<=efra; cfra++) {
float median[2], near[2];
float loc[2], scale, angle;
stabilization_median_point(tracking, cfra, median);
calculate_stabdata(tracking, cfra, width, height, firstmedian, median,
loc, &scale, &angle);
if(angle==0.0f) {
loc[0]= fabsf(loc[0]);
loc[1]= fabsf(loc[1]);
delta[0]= MAX2(delta[0], loc[0]);
delta[1]= MAX2(delta[1], loc[1]);
near[0]= MIN2(median[0], 1.0f-median[0]);
near[1]= MIN2(median[1], 1.0f-median[1]);
near[0]= MAX2(near[0], 0.05f);
near[1]= MAX2(near[1], 0.05f);
scalex= 1.0f+delta[0]/(near[0]*width);
scaley= 1.0f+delta[1]/(near[1]*height);
} else {
int i;
float mat[4][4];
float points[4][2]={{0.0f, 0.0f}, {0.0f, height}, {width, height}, {width, 0.0f}};
BKE_tracking_stabdata_to_mat4(width, height, loc, scale, angle, mat);
for(i= 0; i<4; i++) {
int j;
float a[3]= {0.0f, 0.0f, 0.0f}, b[3]= {0.0f, 0.0f, 0.0f};
copy_v3_v3(a, points[i]);
copy_v3_v3(b, points[(i+1)%4]);
mul_m4_v3(mat, a);
mul_m4_v3(mat, b);
for(j= 0; j<4; j++) {
float point[3]= {points[j][0], points[j][1], 0.0f};
float v1[3], v2[3];
sub_v3_v3v3(v1, b, a);
sub_v3_v3v3(v2, point, a);
if(cross_v2v2(v1, v2) >= 0.0f) {
float dist= dist_to_line_v2(point, a, b);
if(i%2==0) {
scalex= MAX2(scalex, (width+2*dist)/width);
} else {
scaley= MAX2(scaley, (height+2*dist)/height);
}
}
}
}
}
}
stab->scale= MAX2(scalex, scaley);
if(stab->maxscale>0.0f)
stab->scale= MIN2(stab->scale, stab->maxscale);
} else {
stab->scale= 1.0f;
}
stab->ok= 1;
return stab->scale;
}
static ImBuf* stabilize_alloc_ibuf(ImBuf *cacheibuf, ImBuf *srcibuf, int fill)
{
int flags;
if(cacheibuf && (cacheibuf->x != srcibuf->x || cacheibuf->y != srcibuf->y)) {
IMB_freeImBuf(cacheibuf);
cacheibuf= NULL;
}
flags= IB_rect;
if(srcibuf->rect_float)
flags|= IB_rectfloat;
if(cacheibuf) {
if(fill) {
float col[4]= {0.0f, 0.0f, 0.0f, 0.0f};
IMB_rectfill(cacheibuf, col);
}
}
else {
cacheibuf= IMB_allocImBuf(srcibuf->x, srcibuf->y, srcibuf->planes, flags);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
cacheibuf->profile= srcibuf->profile;
}
return cacheibuf;
}
void BKE_tracking_stabilization_data(MovieTracking *tracking, int framenr, int width, int height, float loc[2], float *scale, float *angle)
{
float firstmedian[2], median[2];
MovieTrackingStabilization *stab= &tracking->stabilization;
if((stab->flag&TRACKING_2D_STABILIZATION)==0) {
zero_v2(loc);
*scale= 1.0f;
*angle= 0.0f;
return;
}
if(stabilization_median_point(tracking, 1, firstmedian)) {
stabilization_median_point(tracking, framenr, median);
if((stab->flag&TRACKING_AUTOSCALE)==0)
stab->scale= 1.0f;
if(!stab->ok) {
if(stab->flag&TRACKING_AUTOSCALE)
stabilization_auto_scale_factor(tracking, width, height);
calculate_stabdata(tracking, framenr, width, height, firstmedian, median, loc, scale, angle);
stab->ok= 1;
} else {
calculate_stabdata(tracking, framenr, width, height, firstmedian, median, loc, scale, angle);
}
} else {
zero_v2(loc);
*scale= 1.0f;
*angle= 0.0f;
}
}
ImBuf *BKE_tracking_stabilize(MovieTracking *tracking, int framenr, ImBuf *ibuf, float loc[2], float *scale, float *angle)
{
float tloc[2], tscale, tangle;
MovieTrackingStabilization *stab= &tracking->stabilization;
ImBuf *tmpibuf;
float width= ibuf->x, height= ibuf->y;
if(loc) copy_v2_v2(tloc, loc);
if(scale) tscale= *scale;
if((stab->flag&TRACKING_2D_STABILIZATION)==0) {
if(loc) zero_v2(loc);
if(scale) *scale= 1.0f;
return ibuf;
}
BKE_tracking_stabilization_data(tracking, framenr, width, height, tloc, &tscale, &tangle);
tmpibuf= stabilize_alloc_ibuf(NULL, ibuf, 1);
/* scale would be handled by matrix transformation when angle is non-zero */
if(tscale!=1.0f && tangle==0.0f) {
ImBuf *scaleibuf;
stabilization_auto_scale_factor(tracking, width, height);
scaleibuf= stabilize_alloc_ibuf(stab->scaleibuf, ibuf, 0);
stab->scaleibuf= scaleibuf;
IMB_rectcpy(scaleibuf, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_scalefastImBuf(scaleibuf, ibuf->x*tscale, ibuf->y*tscale);
ibuf= scaleibuf;
}
if(tangle==0.0f) {
/* if angle is zero, then it's much faster to use rect copy
but could be issues with subpixel precisions */
IMB_rectcpy(tmpibuf, ibuf, tloc[0]-(tscale-1.0f)*width/2.0f, tloc[1]-(tscale-1.0f)*height/2.0f, 0, 0, ibuf->x, ibuf->y);
} else {
float mat[4][4];
int i, j;
BKE_tracking_stabdata_to_mat4(ibuf->x, ibuf->y, tloc, tscale, tangle, mat);
invert_m4(mat);
for(j=0; j<tmpibuf->y; j++) {
for(i=0; i<tmpibuf->x;i++) {
float vec[3]= {i, j, 0};
mul_v3_m4v3(vec, mat, vec);
/* TODO: add selector for interpolation method */
neareast_interpolation(ibuf, tmpibuf, vec[0], vec[1], i, j);
}
}
}
tmpibuf->userflags|= IB_MIPMAP_INVALID;
if(tmpibuf->rect_float)
tmpibuf->userflags|= IB_RECT_INVALID;
if(loc) copy_v2_v2(loc, tloc);
if(scale) *scale= tscale;
if(angle) *angle= tangle;
return tmpibuf;
}
void BKE_tracking_stabdata_to_mat4(int width, int height, float loc[2], float scale, float angle, float mat[4][4])
{
float lmat[4][4], rmat[4][4], smat[4][4], cmat[4][4], icmat[4][4];
float svec[3]= {scale, scale, scale};
unit_m4(rmat);
unit_m4(lmat);
unit_m4(smat);
unit_m4(cmat);
/* image center as rotation center */
cmat[3][0]= (float)width/2.0f;
cmat[3][1]= (float)height/2.0f;
invert_m4_m4(icmat, cmat);
size_to_mat4(smat, svec); /* scale matrix */
add_v2_v2(lmat[3], loc); /* tranlation matrix */
rotate_m4(rmat, 'Z', angle); /* rotation matrix */
/* compose transformation matrix */
mul_serie_m4(mat, lmat, cmat, rmat, smat, icmat, NULL, NULL, NULL);
}
MovieDistortion *BKE_tracking_distortion_create(void)
{
MovieDistortion *distortion;
distortion= MEM_callocN(sizeof(MovieDistortion), "BKE_tracking_distortion_create");
return distortion;
}
MovieDistortion *BKE_tracking_distortion_copy(MovieDistortion *distortion)
{
MovieDistortion *new_distortion;
new_distortion= MEM_callocN(sizeof(MovieDistortion), "BKE_tracking_distortion_create");
#ifdef WITH_LIBMV
new_distortion->intrinsics= libmv_CameraIntrinsicsCopy(distortion->intrinsics);
#else
(void)distortion;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
return new_distortion;
}
void BKE_tracking_distortion_update(MovieDistortion *distortion, MovieTracking *tracking, int width, int height)
{
MovieTrackingCamera *camera= &tracking->camera;
float aspy= 1.0f/tracking->camera.pixel_aspect;
#ifdef WITH_LIBMV
if(!distortion->intrinsics) {
distortion->intrinsics= libmv_CameraIntrinsicsNew(camera->focal,
camera->principal[0], camera->principal[1] * aspy,
camera->k1, camera->k2, camera->k3, width, height * aspy);
} else {
libmv_CameraIntrinsicsUpdate(distortion->intrinsics, camera->focal,
camera->principal[0], camera->principal[1] * aspy,
camera->k1, camera->k2, camera->k3, width, height * aspy);
}
#else
(void)distortion;
(void)width;
(void)height;
(void)camera;
(void)aspy;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
#endif
}
ImBuf *BKE_tracking_distortion_exec(MovieDistortion *distortion, MovieTracking *tracking,
ImBuf *ibuf, int width, int height, float overscan, int undistort)
{
ImBuf *resibuf;
BKE_tracking_distortion_update(distortion, tracking, width, height);
resibuf= IMB_dupImBuf(ibuf);
if(ibuf->rect_float) {
#ifdef WITH_LIBMV
if(undistort) {
libmv_CameraIntrinsicsUndistortFloat(distortion->intrinsics,
ibuf->rect_float, resibuf->rect_float,
ibuf->x, ibuf->y, overscan, ibuf->channels);
} else {
libmv_CameraIntrinsicsDistortFloat(distortion->intrinsics,
ibuf->rect_float, resibuf->rect_float,
ibuf->x, ibuf->y, overscan, ibuf->channels);
}
#endif
ibuf->userflags|= IB_RECT_INVALID;
} else {
#ifdef WITH_LIBMV
if(undistort) {
libmv_CameraIntrinsicsUndistortByte(distortion->intrinsics,
(unsigned char*)ibuf->rect, (unsigned char*)resibuf->rect,
ibuf->x, ibuf->y, overscan, ibuf->channels);
} else {
libmv_CameraIntrinsicsDistortByte(distortion->intrinsics,
(unsigned char*)ibuf->rect, (unsigned char*)resibuf->rect,
ibuf->x, ibuf->y, overscan, ibuf->channels);
}
#endif
}
#ifndef WITH_LIBMV
(void)overscan;
(void)undistort;
#endif
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
return resibuf;
}
void BKE_tracking_distortion_destroy(MovieDistortion *distortion)
{
#ifdef WITH_LIBMV
libmv_CameraIntrinsicsDestroy(distortion->intrinsics);
#endif
MEM_freeN(distortion);
}
ImBuf *BKE_tracking_undistort(MovieTracking *tracking, ImBuf *ibuf, int width, int height, float overscan)
{
MovieTrackingCamera *camera= &tracking->camera;
if(camera->intrinsics == NULL)
camera->intrinsics= BKE_tracking_distortion_create();
return BKE_tracking_distortion_exec(camera->intrinsics, tracking, ibuf, width, height, overscan, 1);
}
ImBuf *BKE_tracking_distort(MovieTracking *tracking, ImBuf *ibuf, int width, int height, float overscan)
{
MovieTrackingCamera *camera= &tracking->camera;
if(camera->intrinsics == NULL)
camera->intrinsics= BKE_tracking_distortion_create();
return BKE_tracking_distortion_exec(camera->intrinsics, tracking, ibuf, width, height, overscan, 0);
}
/* area - which part of marker should be selected. see TRACK_AREA_* constants */
void BKE_tracking_select_track(MovieTracking *tracking, MovieTrackingTrack *track, int area, int extend)
{
if(extend) {
BKE_tracking_track_flag(track, area, SELECT, 0);
} else {
MovieTrackingTrack *cur= tracking->tracks.first;
while(cur) {
if(cur==track) {
BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1);
BKE_tracking_track_flag(cur, area, SELECT, 0);
}
else {
BKE_tracking_track_flag(cur, TRACK_AREA_ALL, SELECT, 1);
}
cur= cur->next;
}
}
}
void BKE_tracking_deselect_track(MovieTrackingTrack *track, int area)
{
BKE_tracking_track_flag(track, area, SELECT, 1);
}