2011-10-23 17:52:20 +00:00
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/*
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2011-09-05 21:01:50 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Lukas Toenne.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/node_common.h
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* \ingroup nodes
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*/
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#ifndef NODE_COMMON_H_
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#define NODE_COMMON_H_
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#include "DNA_listBase.h"
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struct bNodeTree;
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struct bNodeSocket *node_group_add_extern_socket(struct bNodeTree *ntree, ListBase *lb, int in_out, struct bNodeSocket *gsock);
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void node_group_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp);
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void node_forloop_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp);
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void node_whileloop_init(struct bNodeTree *ntree, struct bNode *node, struct bNodeTemplate *ntemp);
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void node_forloop_init_tree(struct bNodeTree *ntree);
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void node_whileloop_init_tree(struct bNodeTree *ntree);
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const char *node_group_label(struct bNode *node);
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struct bNodeTemplate node_group_template(struct bNode *node);
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struct bNodeTemplate node_forloop_template(struct bNode *node);
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struct bNodeTemplate node_whileloop_template(struct bNode *node);
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int node_group_valid(struct bNodeTree *ntree, struct bNodeTemplate *ntemp);
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void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id);
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struct bNodeTree *node_group_edit_get(struct bNode *node);
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struct bNodeTree *node_group_edit_set(struct bNode *node, int edit);
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void node_group_edit_clear(bNode *node);
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void node_loop_update_tree(struct bNodeTree *ngroup);
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#endif
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