2012-03-19 05:45:15 +00:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "bmesh.h"
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#include "intern/bmesh_operators_private.h" /* own include */
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#define ELE_NEW 1
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2012-03-19 07:20:54 +00:00
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typedef struct SplitEdgeInfo {
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float no[3];
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float length;
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BMEdge *e_old;
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BMEdge *e_new;
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} SplitEdgeInfo;
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2012-03-19 05:45:15 +00:00
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static void edge_loop_tangent(BMEdge *e, BMLoop *e_loop, float r_no[3])
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{
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float tvec[3];
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BMVert *v1, *v2;
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BM_edge_ordered_verts_ex(e, &v1, &v2, e_loop);
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sub_v3_v3v3(tvec, v1->co, v2->co); /* use for temp storage */
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cross_v3_v3v3(r_no, tvec, e_loop->f->no);
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normalize_v3(r_no);
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}
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/**
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2012-03-19 08:49:49 +00:00
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* implementation is as follows...
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2012-03-19 05:45:15 +00:00
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*
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* - set all faces as tagged/untagged based on selection.
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* - find all edges that have 1 tagged, 1 untagged face.
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* - separate these edges and tag vertices, set their index to point to the original edge.
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* - build faces between old/new edges.
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* - inset the new edges into their faces.
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*/
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void bmo_inset_exec(BMesh *bm, BMOperator *op)
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{
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const int use_even_offset = BMO_slot_bool_get(op, "use_even_offset");
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const int use_even_boundry = use_even_offset; /* could make own option */
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const int use_relative_offset = BMO_slot_bool_get(op, "use_relative_offset");
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const float thickness = BMO_slot_float_get(op, "thickness");
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2012-03-19 07:20:54 +00:00
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int edge_info_len = 0;
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2012-03-19 05:45:15 +00:00
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BMIter iter;
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2012-03-19 07:20:54 +00:00
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SplitEdgeInfo *edge_info;
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SplitEdgeInfo *es;
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2012-03-19 05:45:15 +00:00
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BMVert *v;
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2012-03-19 07:20:54 +00:00
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BMEdge *e;
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2012-03-19 05:45:15 +00:00
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BMFace *f;
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int i, j, k;
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BM_mesh_elem_flag_disable_all(bm, BM_FACE, BM_ELEM_TAG);
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2012-03-19 08:36:27 +00:00
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BMO_slot_buffer_hflag_enable(bm, op, "faces", BM_FACE, BM_ELEM_TAG, FALSE);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* first count all inset edges we will split */
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2012-03-19 05:45:15 +00:00
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/* fill in array and initialize tagging */
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2012-03-19 07:20:54 +00:00
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BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
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BMLoop *la, *lb;
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if ((BM_edge_loop_pair(e, &la, &lb)) &&
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(BM_elem_flag_test(la->f, BM_ELEM_TAG) != BM_elem_flag_test(lb->f, BM_ELEM_TAG)))
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{
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/* tag */
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BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
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BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
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BM_elem_flag_enable(e, BM_ELEM_TAG);
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BM_elem_index_set(e, edge_info_len); /* set_dirty! */
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edge_info_len++;
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}
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else {
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BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
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BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
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BM_elem_flag_disable(e, BM_ELEM_TAG);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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BM_elem_index_set(e, -1); /* set_dirty! */
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}
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}
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bm->elem_index_dirty |= BM_EDGE;
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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edge_info = MEM_mallocN(edge_info_len * sizeof(SplitEdgeInfo), __func__);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* fill in array and initialize tagging */
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es = edge_info;
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BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
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i = BM_elem_index_get(e);
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if (i != -1) {
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/* calc edge-split info */
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es->length = BM_edge_length_calc(e);
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es->e_old = e;
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es++;
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/* initialize no and e_new after */
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}
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}
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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for (i = 0, es = edge_info; i < edge_info_len; i++, es++) {
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BMLoop *l, *la, *lb;
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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BM_edge_loop_pair(es->e_old, &la, &lb); /* we know this will succeed, already checked above */
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l = BM_elem_flag_test(la->f, BM_ELEM_TAG) ? la : lb;
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* run the separate arg */
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bmesh_edge_separate(bm, es->e_old, l);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* calc edge-split info */
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es->e_new = l->e;
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edge_loop_tangent(es->e_new, l, es->no);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* store index back to original in 'edge_info' */
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BM_elem_index_set(es->e_new, i);
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BM_elem_flag_enable(es->e_new, BM_ELEM_TAG);
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2012-03-19 05:45:15 +00:00
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2012-03-19 07:20:54 +00:00
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/* important to tag again here */
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BM_elem_flag_enable(es->e_new->v1, BM_ELEM_TAG);
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BM_elem_flag_enable(es->e_new->v2, BM_ELEM_TAG);
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2012-03-19 05:45:15 +00:00
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}
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2012-03-19 07:20:54 +00:00
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2012-03-19 05:45:15 +00:00
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/* show edge normals for debugging */
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#if 0
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2012-03-19 07:20:54 +00:00
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for (i = 0, es = edge_info; i < edge_info_len; i++, es++) {
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float tvec[3];
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BMVert *v1, *v2;
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mid_v3_v3v3(tvec, es->e_new->v1->co, es->e_new->v2->co);
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v1 = BM_vert_create(bm, tvec, NULL);
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v2 = BM_vert_create(bm, tvec, NULL);
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madd_v3_v3fl(v2->co, es->no, 0.1f);
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BM_edge_create(bm, v1, v2, NULL, FALSE);
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2012-03-19 05:45:15 +00:00
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}
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#endif
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/* execute the split and position verts, it would be most obvious to loop over verts
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* here but don't do this since we will be splitting them off (iterating stuff you modify is bad juju)
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* instead loop over edges then their verts */
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2012-03-19 07:20:54 +00:00
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for (i = 0, es = edge_info; i < edge_info_len; i++, es++) {
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for (j = 0; j < 2; j++) {
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v = (j == 0) ? es->e_new->v1 : es->e_new->v2;
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2012-03-19 08:49:49 +00:00
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/* end confusing part - just pretend this is a typical loop on verts */
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2012-03-19 05:45:15 +00:00
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/* only split of tagged verts - used by separated edges */
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/* comment the first part because we know this verts in a tagged face */
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if (/* v->e && */BM_elem_flag_test(v, BM_ELEM_TAG)) {
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BMVert **vout;
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2012-03-19 09:47:32 +00:00
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int r_vout_len;
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BMVert *v_glue = NULL;
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/* disable touching twice, this _will_ happen if the flags not disabled */
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BM_elem_flag_disable(v, BM_ELEM_TAG);
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2012-03-19 05:45:15 +00:00
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bmesh_vert_separate(bm, v, &vout, &r_vout_len);
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v = NULL; /* don't use again */
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2012-03-19 07:20:54 +00:00
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for (k = 0; k < r_vout_len; k++) {
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BMVert *v_split = vout[k]; /* only to avoid vout[k] all over */
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2012-03-19 05:45:15 +00:00
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/* need to check if this vertex is from a */
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int vert_edge_tag_tot = 0;
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int vecpair[2];
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/* find adjacent */
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2012-03-19 09:47:32 +00:00
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BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v_split) {
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2012-03-19 05:45:15 +00:00
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if (BM_edge_is_boundary(e) && /* this will be true because bmesh_edge_separate() has run */
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BM_elem_flag_test(e, BM_ELEM_TAG) &&
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BM_elem_flag_test(e->l->f, BM_ELEM_TAG))
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{
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if (vert_edge_tag_tot < 2) {
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vecpair[vert_edge_tag_tot] = BM_elem_index_get(e);
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2012-03-19 07:20:54 +00:00
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BLI_assert(vecpair[vert_edge_tag_tot] != -1);
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2012-03-19 05:45:15 +00:00
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}
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vert_edge_tag_tot++;
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}
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}
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if (vert_edge_tag_tot != 0) {
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float tvec[3];
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if (vert_edge_tag_tot >= 2) { /* 2 edge users - common case */
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2012-03-19 07:20:54 +00:00
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const float *e_no_a = edge_info[vecpair[0]].no;
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const float *e_no_b = edge_info[vecpair[1]].no;
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2012-03-19 05:45:15 +00:00
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add_v3_v3v3(tvec, e_no_a, e_no_b);
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normalize_v3(tvec);
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/* scale by edge angle */
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if (use_even_offset) {
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mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_no_a, e_no_b) / 2.0f));
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}
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/* scale relative to edge lengths */
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if (use_relative_offset) {
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2012-03-19 07:20:54 +00:00
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mul_v3_fl(tvec, (edge_info[vecpair[0]].length + edge_info[vecpair[1]].length) / 2.0f);
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2012-03-19 05:45:15 +00:00
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}
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}
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else if (vert_edge_tag_tot == 1) { /* 1 edge user - boundary vert, not so common */
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2012-03-19 07:20:54 +00:00
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const float *e_no_a = edge_info[vecpair[0]].no;
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2012-03-19 05:45:15 +00:00
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if (use_even_boundry) {
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/* This case where only one edge attached to v_split
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* is used - ei - the face to inset is on a boundary.
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*
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2012-03-19 08:49:49 +00:00
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* We want the inset to align flush with the
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* boundary edge, not the normal of the interior
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* <--- edge which would give an unsightly bump.
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* --+-------------------------+---------------+--
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* |^v_other ^e_other /^v_split |
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* | / |
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* | / |
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* | / <- tag split edge |
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* | / |
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* | / |
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* | / |
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* --+-----------------+-----------------------+--
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* | |
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* | |
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*
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* note, the fact we are doing location comparisons on verts that are moved about
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* doesn’t matter because the direction will remain the same in this case.
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*/
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2012-03-19 05:45:15 +00:00
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BMEdge *e_other;
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BMVert *v_other;
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/* loop will always be either next of prev */
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BMLoop *l = v_split->e->l;
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if (l->prev->v == v_split) {
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l = l->prev;
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}
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else if (l->next->v == v_split) {
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l = l->next;
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}
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else if (l->v == v_split) {
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/* pass */
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}
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else {
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/* should never happen */
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BLI_assert(0);
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}
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/* find the edge which is _not_ being split here */
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if (!BM_elem_flag_test(l->e, BM_ELEM_TAG)) {
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e_other = l->e;
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}
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else if (!BM_elem_flag_test(l->prev->e, BM_ELEM_TAG)) {
|
|
|
|
|
e_other = l->prev->e;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
e_other = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
v_other = BM_edge_other_vert(e_other, v_split);
|
|
|
|
|
sub_v3_v3v3(tvec, v_other->co, v_split->co);
|
|
|
|
|
normalize_v3(tvec);
|
|
|
|
|
|
|
|
|
|
if (use_even_offset) {
|
|
|
|
|
mul_v3_fl(tvec, shell_angle_to_dist(angle_normalized_v3v3(e_no_a, tvec)));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
copy_v3_v3(tvec, e_no_a);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* use_even_offset - doesn't apply here */
|
|
|
|
|
|
|
|
|
|
/* scale relative to edge length */
|
|
|
|
|
if (use_relative_offset) {
|
2012-03-19 07:20:54 +00:00
|
|
|
|
mul_v3_fl(tvec, edge_info[vecpair[0]].length);
|
2012-03-19 05:45:15 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* should never happen */
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
zero_v3(tvec);
|
|
|
|
|
}
|
|
|
|
|
|
2012-03-19 08:49:49 +00:00
|
|
|
|
/* apply the offset */
|
2012-03-19 05:45:15 +00:00
|
|
|
|
madd_v3_v3fl(v_split->co, tvec, thickness);
|
|
|
|
|
}
|
2012-03-19 09:47:32 +00:00
|
|
|
|
|
|
|
|
|
/* this saves expensive/slow glue check for common cases */
|
|
|
|
|
if (r_vout_len > 2) {
|
|
|
|
|
int ok = TRUE;
|
|
|
|
|
/* last step, NULL this vertex if has a tagged face */
|
|
|
|
|
BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, v_split) {
|
|
|
|
|
if (BM_elem_flag_test(f, BM_ELEM_TAG)) {
|
|
|
|
|
ok = FALSE;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (ok) {
|
|
|
|
|
if (v_glue == NULL) {
|
|
|
|
|
v_glue = v_split;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
BM_vert_splice(bm, v_split, v_glue);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/* end glue */
|
|
|
|
|
|
2012-03-19 05:45:15 +00:00
|
|
|
|
}
|
|
|
|
|
MEM_freeN(vout);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* create faces */
|
2012-03-19 08:49:49 +00:00
|
|
|
|
for (i = 0, es = edge_info; i < edge_info_len; i++, es++) {
|
2012-03-19 07:20:54 +00:00
|
|
|
|
BMVert *v1, *v2, *v3, *v4;
|
|
|
|
|
|
|
|
|
|
/* get the verts in the correct order */
|
|
|
|
|
BM_edge_ordered_verts(es->e_new, &v1, &v2);
|
|
|
|
|
if (v1 == es->e_new->v1) {
|
|
|
|
|
v3 = es->e_old->v2;
|
|
|
|
|
v4 = es->e_old->v1;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
v3 = es->e_old->v1;
|
|
|
|
|
v4 = es->e_old->v2;
|
2012-03-19 05:45:15 +00:00
|
|
|
|
}
|
2012-03-19 07:20:54 +00:00
|
|
|
|
|
2012-03-19 08:49:49 +00:00
|
|
|
|
/* no need to check doubles, we KNOW there won't be any */
|
|
|
|
|
/* yes - reverse face is correct in this case */
|
2012-03-19 07:20:54 +00:00
|
|
|
|
f = BM_face_create_quad_tri(bm, v4, v3, v2, v1, es->e_new->l->f, FALSE);
|
|
|
|
|
BMO_elem_flag_enable(bm, f, ELE_NEW);
|
2012-03-19 05:45:15 +00:00
|
|
|
|
}
|
|
|
|
|
|
2012-03-19 07:20:54 +00:00
|
|
|
|
MEM_freeN(edge_info);
|
2012-03-19 05:45:15 +00:00
|
|
|
|
|
|
|
|
|
/* we could flag new edges/verts too, is it useful? */
|
2012-03-19 08:36:27 +00:00
|
|
|
|
BMO_slot_buffer_from_flag(bm, op, "faceout", BM_FACE, ELE_NEW);
|
2012-03-19 05:45:15 +00:00
|
|
|
|
}
|