961 lines
26 KiB
C
961 lines
26 KiB
C
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Joshua Leung, Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdio.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_dynstr.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_text_types.h"
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#include "DNA_view3d_types.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_ipo.h"
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#include "BKE_object.h"
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#include "BKE_utildefines.h"
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#ifndef DISABLE_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "ED_object.h"
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#include "object_intern.h"
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/* XXX */
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static void BIF_undo_push() {}
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static void error() {}
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static int okee() {return 0;}
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static int pupmenu() {return 0;}
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/* -------------- Get Active Constraint Data ---------------------- */
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ListBase *get_active_constraint_channels (Scene *scene, Object *ob, int forcevalid)
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{
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char ipstr[64];
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if (ob == NULL)
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return NULL;
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/* See if we are a bone constraint */
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if (ob->flag & OB_POSEMODE) {
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bActionChannel *achan;
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bPoseChannel *pchan;
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pchan = get_active_posechannel(ob);
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if (pchan) {
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/* Make sure we have an action */
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if (ob->action == NULL) {
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if (forcevalid == 0)
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return NULL;
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ob->action= add_empty_action("Action");
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}
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/* Make sure we have an actionchannel */
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achan = get_action_channel(ob->action, pchan->name);
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if (achan == NULL) {
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if (forcevalid == 0)
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return NULL;
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achan = MEM_callocN (sizeof(bActionChannel), "ActionChannel");
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strcpy(achan->name, pchan->name);
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sprintf(ipstr, "%s.%s", ob->action->id.name+2, achan->name);
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ipstr[23]=0;
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achan->ipo= add_ipo(scene, ipstr, ID_AC);
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BLI_addtail(&ob->action->chanbase, achan);
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}
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return &achan->constraintChannels;
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}
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else
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return NULL;
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}
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/* else we return object constraints */
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else {
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if (ob->ipoflag & OB_ACTION_OB) {
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bActionChannel *achan = get_action_channel(ob->action, "Object");
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if (achan)
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return &achan->constraintChannels;
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else
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return NULL;
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}
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return &ob->constraintChannels;
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}
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}
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/* if object in posemode, active bone constraints, else object constraints */
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ListBase *get_active_constraints (Object *ob)
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{
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if (ob == NULL)
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return NULL;
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if (ob->flag & OB_POSEMODE) {
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bPoseChannel *pchan;
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pchan = get_active_posechannel(ob);
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if (pchan)
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return &pchan->constraints;
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}
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else
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return &ob->constraints;
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return NULL;
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}
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/* single constraint */
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bConstraint *get_active_constraint (Object *ob)
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{
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ListBase *lb= get_active_constraints(ob);
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if (lb) {
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bConstraint *con;
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for (con= lb->first; con; con=con->next) {
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if (con->flag & CONSTRAINT_ACTIVE)
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return con;
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}
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}
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return NULL;
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}
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/* single channel, for ipo */
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bConstraintChannel *get_active_constraint_channel (Scene *scene, Object *ob)
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{
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bConstraint *con;
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bConstraintChannel *chan;
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if (ob->flag & OB_POSEMODE) {
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if (ob->action) {
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bPoseChannel *pchan;
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pchan = get_active_posechannel(ob);
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if (pchan) {
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for (con= pchan->constraints.first; con; con= con->next) {
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if (con->flag & CONSTRAINT_ACTIVE)
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break;
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}
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if (con) {
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bActionChannel *achan = get_action_channel(ob->action, pchan->name);
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if (achan) {
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for (chan= achan->constraintChannels.first; chan; chan= chan->next) {
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if (!strcmp(chan->name, con->name))
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break;
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}
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return chan;
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}
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}
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}
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}
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}
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else {
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for (con= ob->constraints.first; con; con= con->next) {
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if (con->flag & CONSTRAINT_ACTIVE)
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break;
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}
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if (con) {
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ListBase *lb= get_active_constraint_channels(scene, ob, 0);
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if (lb) {
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for (chan= lb->first; chan; chan= chan->next) {
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if (!strcmp(chan->name, con->name))
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break;
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}
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return chan;
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}
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}
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}
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return NULL;
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}
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/* -------------- Constraint Management (Add New, Remove, Rename) -------------------- */
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/* ------------- PyConstraints ------------------ */
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/* this callback sets the text-file to be used for selected menu item */
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void validate_pyconstraint_cb (void *arg1, void *arg2)
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{
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bPythonConstraint *data = arg1;
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Text *text= NULL;
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int index = *((int *)arg2);
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int i;
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/* exception for no script */
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if (index) {
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/* innovative use of a for...loop to search */
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for (text=G.main->text.first, i=1; text && index!=i; i++, text=text->id.next);
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}
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data->text = text;
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}
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#ifndef DISABLE_PYTHON
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/* this returns a string for the list of usable pyconstraint script names */
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char *buildmenu_pyconstraints (Text *con_text, int *pyconindex)
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{
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DynStr *pupds= BLI_dynstr_new();
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Text *text;
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char *str;
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char buf[64];
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int i;
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/* add title first */
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sprintf(buf, "Scripts: %%t|[None]%%x0|");
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BLI_dynstr_append(pupds, buf);
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/* init active-index first */
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if (con_text == NULL)
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*pyconindex= 0;
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/* loop through markers, adding them */
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for (text=G.main->text.first, i=1; text; i++, text=text->id.next) {
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/* this is important to ensure that right script is shown as active */
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if (text == con_text) *pyconindex = i;
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/* only include valid pyconstraint scripts */
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if (BPY_is_pyconstraint(text)) {
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BLI_dynstr_append(pupds, text->id.name+2);
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sprintf(buf, "%%x%d", i);
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BLI_dynstr_append(pupds, buf);
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if (text->id.next)
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BLI_dynstr_append(pupds, "|");
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}
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}
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/* convert to normal MEM_malloc'd string */
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str= BLI_dynstr_get_cstring(pupds);
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BLI_dynstr_free(pupds);
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return str;
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}
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#endif /* DISABLE_PYTHON */
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/* this callback gets called when the 'refresh' button of a pyconstraint gets pressed */
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void update_pyconstraint_cb (void *arg1, void *arg2)
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{
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Object *owner= (Object *)arg1;
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bConstraint *con= (bConstraint *)arg2;
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#ifndef DISABLE_PYTHON
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if (owner && con)
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BPY_pyconstraint_update(owner, con);
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#endif
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}
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/* Creates a new constraint, initialises its data, and returns it */
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bConstraint *add_new_constraint (short type)
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{
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bConstraint *con;
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bConstraintTypeInfo *cti;
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con = MEM_callocN(sizeof(bConstraint), "Constraint");
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/* Set up a generic constraint datablock */
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con->type = type;
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con->flag |= CONSTRAINT_EXPAND;
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con->enforce = 1.0F;
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strcpy(con->name, "Const");
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/* Load the data for it */
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cti = constraint_get_typeinfo(con);
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if (cti) {
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con->data = MEM_callocN(cti->size, cti->structName);
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/* only constraints that change any settings need this */
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if (cti->new_data)
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cti->new_data(con->data);
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}
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return con;
|
||
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}
|
||
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|
||
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/* Adds the given constraint to the Object-level set of constraints for the given Object */
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||
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void add_constraint_to_object (bConstraint *con, Object *ob)
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{
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ListBase *list;
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list = &ob->constraints;
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if (list) {
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unique_constraint_name(con, list);
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BLI_addtail(list, con);
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if (proxylocked_constraints_owner(ob, NULL))
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con->flag |= CONSTRAINT_PROXY_LOCAL;
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con->flag |= CONSTRAINT_ACTIVE;
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for (con= con->prev; con; con= con->prev)
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con->flag &= ~CONSTRAINT_ACTIVE;
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}
|
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}
|
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/* helper function for add_constriant - sets the last target for the active constraint */
|
||
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static void set_constraint_nth_target (bConstraint *con, Object *target, char subtarget[], int index)
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{
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bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
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ListBase targets = {NULL, NULL};
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bConstraintTarget *ct;
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int num_targets, i;
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if (cti && cti->get_constraint_targets) {
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cti->get_constraint_targets(con, &targets);
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num_targets= BLI_countlist(&targets);
|
||
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if (index < 0) {
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if (abs(index) < num_targets)
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index= num_targets - abs(index);
|
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else
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index= num_targets - 1;
|
||
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}
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else if (index >= num_targets) {
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index= num_targets - 1;
|
||
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}
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for (ct=targets.first, i=0; ct; ct= ct->next, i++) {
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if (i == index) {
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ct->tar= target;
|
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strcpy(ct->subtarget, subtarget);
|
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break;
|
||
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}
|
||
|
}
|
||
|
|
||
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if (cti->flush_constraint_targets)
|
||
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cti->flush_constraint_targets(con, &targets, 0);
|
||
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}
|
||
|
}
|
||
|
|
||
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/* context: active object in posemode, active channel, optional selected channel */
|
||
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void add_constraint (Scene *scene, View3D *v3d, short only_IK)
|
||
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{
|
||
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Object *ob= OBACT, *obsel=NULL;
|
||
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bPoseChannel *pchanact=NULL, *pchansel=NULL;
|
||
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bConstraint *con=NULL;
|
||
|
Base *base;
|
||
|
short nr;
|
||
|
|
||
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/* paranoia checks */
|
||
|
if ((ob==NULL) || (ob==scene->obedit))
|
||
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return;
|
||
|
|
||
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if ((ob->pose) && (ob->flag & OB_POSEMODE)) {
|
||
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bArmature *arm= ob->data;
|
||
|
|
||
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/* find active channel */
|
||
|
pchanact= get_active_posechannel(ob);
|
||
|
if (pchanact==NULL)
|
||
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return;
|
||
|
|
||
|
/* find selected bone */
|
||
|
for (pchansel=ob->pose->chanbase.first; pchansel; pchansel=pchansel->next) {
|
||
|
if (pchansel != pchanact) {
|
||
|
if (pchansel->bone->flag & BONE_SELECTED) {
|
||
|
if (pchansel->bone->layer & arm->layer)
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* find selected object */
|
||
|
for (base= FIRSTBASE; base; base= base->next) {
|
||
|
if ((TESTBASE(v3d, base)) && (base->object!=ob))
|
||
|
obsel= base->object;
|
||
|
}
|
||
|
|
||
|
/* the only_IK caller has checked for posemode! */
|
||
|
if (only_IK) {
|
||
|
for (con= pchanact->constraints.first; con; con= con->next) {
|
||
|
if (con->type==CONSTRAINT_TYPE_KINEMATIC) break;
|
||
|
}
|
||
|
if (con) {
|
||
|
error("Pose Channel already has IK");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (pchansel)
|
||
|
nr= pupmenu("Add IK Constraint%t|To Active Bone%x10");
|
||
|
else if (obsel)
|
||
|
nr= pupmenu("Add IK Constraint%t|To Active Object%x10");
|
||
|
else
|
||
|
nr= pupmenu("Add IK Constraint%t|To New Empty Object%x10|Without Target%x11");
|
||
|
}
|
||
|
else {
|
||
|
if (pchanact) {
|
||
|
if (pchansel)
|
||
|
nr= pupmenu("Add Constraint to Active Bone%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
|
||
|
else if ((obsel) && (obsel->type==OB_CURVE))
|
||
|
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Follow Path%x6|Clamp To%x17|Stretch To%x7|%l|Action%x16|Script%x18");
|
||
|
else if (obsel)
|
||
|
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
|
||
|
else
|
||
|
nr= pupmenu("Add Constraint to New Empty Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
|
||
|
}
|
||
|
else {
|
||
|
if ((obsel) && (obsel->type==OB_CURVE))
|
||
|
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Follow Path%x6|Clamp To%x17|%l|Action%x16|Script%x18");
|
||
|
else if (obsel)
|
||
|
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|%l|Action%x16|Script%x18");
|
||
|
else
|
||
|
nr= pupmenu("Add Constraint to New Empty Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|%l|Action%x16|Script%x18");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nr < 1) return;
|
||
|
|
||
|
/* handle IK separate */
|
||
|
if (nr==10 || nr==11) {
|
||
|
/* ik - prevent weird chains... */
|
||
|
if (pchansel) {
|
||
|
bPoseChannel *pchan= pchanact;
|
||
|
while (pchan) {
|
||
|
if (pchan==pchansel) break;
|
||
|
pchan= pchan->parent;
|
||
|
}
|
||
|
if (pchan) {
|
||
|
error("IK root cannot be linked to IK tip");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
pchan= pchansel;
|
||
|
while (pchan) {
|
||
|
if (pchan==pchanact) break;
|
||
|
pchan= pchan->parent;
|
||
|
}
|
||
|
if (pchan) {
|
||
|
error("IK tip cannot be linked to IK root");
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC);
|
||
|
BLI_addtail(&pchanact->constraints, con);
|
||
|
unique_constraint_name(con, &pchanact->constraints);
|
||
|
pchanact->constflag |= PCHAN_HAS_IK; /* for draw, but also for detecting while pose solving */
|
||
|
if (nr==11)
|
||
|
pchanact->constflag |= PCHAN_HAS_TARGET;
|
||
|
if (proxylocked_constraints_owner(ob, pchanact))
|
||
|
con->flag |= CONSTRAINT_PROXY_LOCAL;
|
||
|
}
|
||
|
else {
|
||
|
/* normal constraints - add data */
|
||
|
if (nr==1) con = add_new_constraint(CONSTRAINT_TYPE_LOCLIKE);
|
||
|
else if (nr==2) con = add_new_constraint(CONSTRAINT_TYPE_ROTLIKE);
|
||
|
else if (nr==3) con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
|
||
|
else if (nr==4) con = add_new_constraint(CONSTRAINT_TYPE_MINMAX);
|
||
|
else if (nr==5) con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
|
||
|
else if (nr==6) {
|
||
|
Curve *cu= obsel->data;
|
||
|
cu->flag |= CU_PATH;
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
|
||
|
}
|
||
|
else if (nr==7) con = add_new_constraint(CONSTRAINT_TYPE_STRETCHTO);
|
||
|
else if (nr==8) con = add_new_constraint(CONSTRAINT_TYPE_SIZELIKE);
|
||
|
else if (nr==13) con = add_new_constraint(CONSTRAINT_TYPE_LOCLIMIT);
|
||
|
else if (nr==14) con = add_new_constraint(CONSTRAINT_TYPE_ROTLIMIT);
|
||
|
else if (nr==15) con = add_new_constraint(CONSTRAINT_TYPE_SIZELIMIT);
|
||
|
else if (nr==16) {
|
||
|
/* TODO: add a popup-menu to display list of available actions to use (like for pyconstraints) */
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_ACTION);
|
||
|
}
|
||
|
else if (nr==17) {
|
||
|
Curve *cu= obsel->data;
|
||
|
cu->flag |= CU_PATH;
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_CLAMPTO);
|
||
|
}
|
||
|
else if (nr==18) {
|
||
|
char *menustr;
|
||
|
int scriptint= 0;
|
||
|
#ifndef DISABLE_PYTHON
|
||
|
/* popup a list of usable scripts */
|
||
|
menustr = buildmenu_pyconstraints(NULL, &scriptint);
|
||
|
scriptint = pupmenu(menustr);
|
||
|
MEM_freeN(menustr);
|
||
|
|
||
|
/* only add constraint if a script was chosen */
|
||
|
if (scriptint) {
|
||
|
/* add constraint */
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_PYTHON);
|
||
|
validate_pyconstraint_cb(con->data, &scriptint);
|
||
|
|
||
|
/* make sure target allowance is set correctly */
|
||
|
BPY_pyconstraint_update(ob, con);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
else if (nr==19) {
|
||
|
con = add_new_constraint(CONSTRAINT_TYPE_CHILDOF);
|
||
|
|
||
|
/* if this constraint is being added to a posechannel, make sure
|
||
|
* the constraint gets evaluated in pose-space
|
||
|
*/
|
||
|
if (pchanact) {
|
||
|
con->ownspace = CONSTRAINT_SPACE_POSE;
|
||
|
con->flag |= CONSTRAINT_SPACEONCE;
|
||
|
}
|
||
|
}
|
||
|
else if (nr==20) con = add_new_constraint(CONSTRAINT_TYPE_TRANSFORM);
|
||
|
else if (nr==21) con = add_new_constraint(CONSTRAINT_TYPE_DISTLIMIT);
|
||
|
|
||
|
if (con==NULL) return; /* paranoia */
|
||
|
|
||
|
if (pchanact) {
|
||
|
BLI_addtail(&pchanact->constraints, con);
|
||
|
unique_constraint_name(con, &pchanact->constraints);
|
||
|
pchanact->constflag |= PCHAN_HAS_CONST; /* for draw */
|
||
|
if (proxylocked_constraints_owner(ob, pchanact))
|
||
|
con->flag |= CONSTRAINT_PROXY_LOCAL;
|
||
|
}
|
||
|
else {
|
||
|
BLI_addtail(&ob->constraints, con);
|
||
|
unique_constraint_name(con, &ob->constraints);
|
||
|
if (proxylocked_constraints_owner(ob, NULL))
|
||
|
con->flag |= CONSTRAINT_PROXY_LOCAL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* set the target */
|
||
|
if (pchansel) {
|
||
|
set_constraint_nth_target(con, ob, pchansel->name, 0);
|
||
|
}
|
||
|
else if (obsel) {
|
||
|
set_constraint_nth_target(con, obsel, "", 0);
|
||
|
}
|
||
|
else if (ELEM4(nr, 11, 13, 14, 15)==0) { /* add new empty as target */
|
||
|
Base *base= BASACT, *newbase;
|
||
|
Object *obt;
|
||
|
|
||
|
obt= add_object(scene, OB_EMPTY);
|
||
|
/* set layers OK */
|
||
|
newbase= BASACT;
|
||
|
newbase->lay= base->lay;
|
||
|
obt->lay= newbase->lay;
|
||
|
|
||
|
/* transform cent to global coords for loc */
|
||
|
if (pchanact) {
|
||
|
if (only_IK)
|
||
|
VecMat4MulVecfl(obt->loc, ob->obmat, pchanact->pose_tail);
|
||
|
else
|
||
|
VecMat4MulVecfl(obt->loc, ob->obmat, pchanact->pose_head);
|
||
|
}
|
||
|
else
|
||
|
VECCOPY(obt->loc, ob->obmat[3]);
|
||
|
|
||
|
set_constraint_nth_target(con, obt, "", 0);
|
||
|
|
||
|
/* restore, add_object sets active */
|
||
|
BASACT= base;
|
||
|
base->flag |= SELECT;
|
||
|
}
|
||
|
|
||
|
/* active flag */
|
||
|
con->flag |= CONSTRAINT_ACTIVE;
|
||
|
for (con= con->prev; con; con= con->prev)
|
||
|
con->flag &= ~CONSTRAINT_ACTIVE;
|
||
|
|
||
|
DAG_scene_sort(scene); // sort order of objects
|
||
|
|
||
|
if (pchanact) {
|
||
|
ob->pose->flag |= POSE_RECALC; // sort pose channels
|
||
|
DAG_object_flush_update(scene, ob, OB_RECALC_DATA); // and all its relations
|
||
|
}
|
||
|
else
|
||
|
DAG_object_flush_update(scene, ob, OB_RECALC_OB); // and all its relations
|
||
|
|
||
|
if (only_IK)
|
||
|
BIF_undo_push("Add IK Constraint");
|
||
|
else
|
||
|
BIF_undo_push("Add Constraint");
|
||
|
|
||
|
}
|
||
|
|
||
|
/* Remove all constraints from the active object */
|
||
|
void ob_clear_constraints (Scene *scene)
|
||
|
{
|
||
|
Object *ob= OBACT;
|
||
|
|
||
|
/* paranoia checks */
|
||
|
if ((ob==NULL) || (ob==scene->obedit) || (ob->flag & OB_POSEMODE))
|
||
|
return;
|
||
|
|
||
|
/* get user permission */
|
||
|
if (okee("Clear Constraints")==0)
|
||
|
return;
|
||
|
|
||
|
/* do freeing */
|
||
|
free_constraints(&ob->constraints);
|
||
|
|
||
|
/* do updates */
|
||
|
DAG_object_flush_update(scene, ob, OB_RECALC_OB);
|
||
|
|
||
|
BIF_undo_push("Clear Constraint(s)");
|
||
|
}
|
||
|
|
||
|
/* Rename the given constraint
|
||
|
* - con already has the new name
|
||
|
*/
|
||
|
void rename_constraint (Object *ob, bConstraint *con, char *oldname)
|
||
|
{
|
||
|
bConstraint *tcon;
|
||
|
bConstraintChannel *conchan;
|
||
|
ListBase *conlist= NULL;
|
||
|
int from_object= 0;
|
||
|
char *channame="";
|
||
|
|
||
|
/* get context by searching for con (primitive...) */
|
||
|
for (tcon= ob->constraints.first; tcon; tcon= tcon->next) {
|
||
|
if (tcon==con)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (tcon) {
|
||
|
conlist= &ob->constraints;
|
||
|
channame= "Object";
|
||
|
from_object= 1;
|
||
|
}
|
||
|
else if (ob->pose) {
|
||
|
bPoseChannel *pchan;
|
||
|
|
||
|
for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
|
||
|
for (tcon= pchan->constraints.first; tcon; tcon= tcon->next) {
|
||
|
if (tcon==con)
|
||
|
break;
|
||
|
}
|
||
|
if (tcon)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (tcon) {
|
||
|
conlist= &pchan->constraints;
|
||
|
channame= pchan->name;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (conlist==NULL) {
|
||
|
printf("rename constraint failed\n"); /* should not happen in UI */
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* first make sure it's a unique name within context */
|
||
|
unique_constraint_name (con, conlist);
|
||
|
|
||
|
/* own channels */
|
||
|
if (from_object) {
|
||
|
for (conchan= ob->constraintChannels.first; conchan; conchan= conchan->next) {
|
||
|
if ( strcmp(oldname, conchan->name)==0 )
|
||
|
BLI_strncpy(conchan->name, con->name, sizeof(conchan->name));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* own action */
|
||
|
if (ob->action) {
|
||
|
bActionChannel *achan= get_action_channel(ob->action, channame);
|
||
|
if (achan) {
|
||
|
conchan= get_constraint_channel(&achan->constraintChannels, oldname);
|
||
|
if (conchan)
|
||
|
BLI_strncpy(conchan->name, con->name, sizeof(conchan->name));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/* ------------- Constraint Sanity Testing ------------------- */
|
||
|
|
||
|
/* checks validity of object pointers, and NULLs,
|
||
|
* if Bone doesnt exist it sets the CONSTRAINT_DISABLE flag
|
||
|
*/
|
||
|
static void test_constraints (Object *owner, const char substring[])
|
||
|
{
|
||
|
bConstraint *curcon;
|
||
|
ListBase *conlist= NULL;
|
||
|
int type;
|
||
|
|
||
|
if (owner==NULL) return;
|
||
|
|
||
|
/* Check parents */
|
||
|
if (strlen(substring)) {
|
||
|
switch (owner->type) {
|
||
|
case OB_ARMATURE:
|
||
|
type = CONSTRAINT_OBTYPE_BONE;
|
||
|
break;
|
||
|
default:
|
||
|
type = CONSTRAINT_OBTYPE_OBJECT;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
type = CONSTRAINT_OBTYPE_OBJECT;
|
||
|
|
||
|
/* Get the constraint list for this object */
|
||
|
switch (type) {
|
||
|
case CONSTRAINT_OBTYPE_OBJECT:
|
||
|
conlist = &owner->constraints;
|
||
|
break;
|
||
|
case CONSTRAINT_OBTYPE_BONE:
|
||
|
{
|
||
|
Bone *bone;
|
||
|
bPoseChannel *chan;
|
||
|
|
||
|
bone = get_named_bone( ((bArmature *)owner->data), substring );
|
||
|
chan = get_pose_channel(owner->pose, substring);
|
||
|
if (bone && chan) {
|
||
|
conlist = &chan->constraints;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Check all constraints - is constraint valid? */
|
||
|
if (conlist) {
|
||
|
for (curcon = conlist->first; curcon; curcon=curcon->next) {
|
||
|
bConstraintTypeInfo *cti= constraint_get_typeinfo(curcon);
|
||
|
ListBase targets = {NULL, NULL};
|
||
|
bConstraintTarget *ct;
|
||
|
|
||
|
/* clear disabled-flag first */
|
||
|
curcon->flag &= ~CONSTRAINT_DISABLE;
|
||
|
|
||
|
if (curcon->type == CONSTRAINT_TYPE_KINEMATIC) {
|
||
|
bKinematicConstraint *data = curcon->data;
|
||
|
|
||
|
/* bad: we need a separate set of checks here as poletarget is
|
||
|
* optional... otherwise poletarget must exist too or else
|
||
|
* the constraint is deemed invalid
|
||
|
*/
|
||
|
if (exist_object(data->tar) == 0) {
|
||
|
data->tar = NULL;
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (data->tar == owner) {
|
||
|
if (!get_named_bone(get_armature(owner), data->subtarget)) {
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (data->poletar) {
|
||
|
if (exist_object(data->poletar) == 0) {
|
||
|
data->poletar = NULL;
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (data->poletar == owner) {
|
||
|
if (!get_named_bone(get_armature(owner), data->polesubtarget)) {
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* targets have already been checked for this */
|
||
|
continue;
|
||
|
}
|
||
|
else if (curcon->type == CONSTRAINT_TYPE_ACTION) {
|
||
|
bActionConstraint *data = curcon->data;
|
||
|
|
||
|
/* validate action */
|
||
|
if (data->act == NULL)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (curcon->type == CONSTRAINT_TYPE_FOLLOWPATH) {
|
||
|
bFollowPathConstraint *data = curcon->data;
|
||
|
|
||
|
/* don't allow track/up axes to be the same */
|
||
|
if (data->upflag==data->trackflag)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
if (data->upflag+3==data->trackflag)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
|
||
|
bTrackToConstraint *data = curcon->data;
|
||
|
|
||
|
/* don't allow track/up axes to be the same */
|
||
|
if (data->reserved2==data->reserved1)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
if (data->reserved2+3==data->reserved1)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (curcon->type == CONSTRAINT_TYPE_LOCKTRACK) {
|
||
|
bLockTrackConstraint *data = curcon->data;
|
||
|
|
||
|
if (data->lockflag==data->trackflag)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
if (data->lockflag+3==data->trackflag)
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
|
||
|
/* Check targets for constraints */
|
||
|
if (cti && cti->get_constraint_targets) {
|
||
|
cti->get_constraint_targets(curcon, &targets);
|
||
|
|
||
|
/* disable and clear constraints targets that are incorrect */
|
||
|
for (ct= targets.first; ct; ct= ct->next) {
|
||
|
/* general validity checks (for those constraints that need this) */
|
||
|
if (exist_object(ct->tar) == 0) {
|
||
|
ct->tar = NULL;
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else if (ct->tar == owner) {
|
||
|
if (!get_named_bone(get_armature(owner), ct->subtarget)) {
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* target checks for specific constraints */
|
||
|
if (ELEM(curcon->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO)) {
|
||
|
if (ct->tar) {
|
||
|
if (ct->tar->type != OB_CURVE) {
|
||
|
ct->tar= NULL;
|
||
|
curcon->flag |= CONSTRAINT_DISABLE;
|
||
|
}
|
||
|
else {
|
||
|
Curve *cu= ct->tar->data;
|
||
|
|
||
|
/* auto-set 'Path' setting on curve so this works */
|
||
|
cu->flag |= CU_PATH;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* free any temporary targets */
|
||
|
if (cti->flush_constraint_targets)
|
||
|
cti->flush_constraint_targets(curcon, &targets, 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void test_bonelist_constraints (Object *owner, ListBase *list)
|
||
|
{
|
||
|
Bone *bone;
|
||
|
|
||
|
for (bone = list->first; bone; bone = bone->next) {
|
||
|
test_constraints(owner, bone->name);
|
||
|
test_bonelist_constraints(owner, &bone->childbase);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void object_test_constraints (Object *owner)
|
||
|
{
|
||
|
test_constraints(owner, "");
|
||
|
|
||
|
if (owner->type==OB_ARMATURE) {
|
||
|
bArmature *arm= get_armature(owner);
|
||
|
|
||
|
if (arm)
|
||
|
test_bonelist_constraints(owner, &arm->bonebase);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* ********************** CONSTRAINT-SPECIFIC STUFF ********************* */
|
||
|
|
||
|
/* ------------- Child-Of Constraint ------------------ */
|
||
|
|
||
|
/* ChildOf Constraint - set inverse callback */
|
||
|
void childof_const_setinv (void *conv, void *scenev)
|
||
|
{
|
||
|
bConstraint *con= (bConstraint *)conv;
|
||
|
Scene *scene= (Scene *)scenev;
|
||
|
bChildOfConstraint *data= (bChildOfConstraint *)con->data;
|
||
|
Object *ob= OBACT;
|
||
|
bPoseChannel *pchan= NULL;
|
||
|
|
||
|
/* try to find a pose channel */
|
||
|
if (ob && ob->pose)
|
||
|
pchan= get_active_posechannel(ob);
|
||
|
|
||
|
/* calculate/set inverse matrix */
|
||
|
if (pchan) {
|
||
|
float pmat[4][4], cinf;
|
||
|
float imat[4][4], tmat[4][4];
|
||
|
|
||
|
/* make copy of pchan's original pose-mat (for use later) */
|
||
|
Mat4CpyMat4(pmat, pchan->pose_mat);
|
||
|
|
||
|
/* disable constraint for pose to be solved without it */
|
||
|
cinf= con->enforce;
|
||
|
con->enforce= 0.0f;
|
||
|
|
||
|
/* solve pose without constraint */
|
||
|
where_is_pose(scene, ob);
|
||
|
|
||
|
/* determine effect of constraint by removing the newly calculated
|
||
|
* pchan->pose_mat from the original pchan->pose_mat, thus determining
|
||
|
* the effect of the constraint
|
||
|
*/
|
||
|
Mat4Invert(imat, pchan->pose_mat);
|
||
|
Mat4MulMat4(tmat, imat, pmat);
|
||
|
Mat4Invert(data->invmat, tmat);
|
||
|
|
||
|
/* recalculate pose with new inv-mat */
|
||
|
con->enforce= cinf;
|
||
|
where_is_pose(scene, ob);
|
||
|
}
|
||
|
else if (ob) {
|
||
|
Object workob;
|
||
|
/* use what_does_parent to find inverse - just like for normal parenting.
|
||
|
* NOTE: what_does_parent uses a static workob defined in object.c
|
||
|
*/
|
||
|
what_does_parent(scene, ob, &workob);
|
||
|
Mat4Invert(data->invmat, workob.obmat);
|
||
|
}
|
||
|
else
|
||
|
Mat4One(data->invmat);
|
||
|
}
|
||
|
|
||
|
/* ChildOf Constraint - clear inverse callback */
|
||
|
void childof_const_clearinv (void *conv, void *unused)
|
||
|
{
|
||
|
bConstraint *con= (bConstraint *)conv;
|
||
|
bChildOfConstraint *data= (bChildOfConstraint *)con->data;
|
||
|
|
||
|
/* simply clear the matrix */
|
||
|
Mat4One(data->invmat);
|
||
|
}
|