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blender-archive/source/blender/editors/object/editconstraint.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joshua Leung, Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_dynstr.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_text_types.h"
#include "DNA_view3d_types.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_ipo.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#endif
#include "ED_object.h"
#include "object_intern.h"
/* XXX */
static void BIF_undo_push() {}
static void error() {}
static int okee() {return 0;}
static int pupmenu() {return 0;}
/* -------------- Get Active Constraint Data ---------------------- */
ListBase *get_active_constraint_channels (Scene *scene, Object *ob, int forcevalid)
{
char ipstr[64];
if (ob == NULL)
return NULL;
/* See if we are a bone constraint */
if (ob->flag & OB_POSEMODE) {
bActionChannel *achan;
bPoseChannel *pchan;
pchan = get_active_posechannel(ob);
if (pchan) {
/* Make sure we have an action */
if (ob->action == NULL) {
if (forcevalid == 0)
return NULL;
ob->action= add_empty_action("Action");
}
/* Make sure we have an actionchannel */
achan = get_action_channel(ob->action, pchan->name);
if (achan == NULL) {
if (forcevalid == 0)
return NULL;
achan = MEM_callocN (sizeof(bActionChannel), "ActionChannel");
strcpy(achan->name, pchan->name);
sprintf(ipstr, "%s.%s", ob->action->id.name+2, achan->name);
ipstr[23]=0;
achan->ipo= add_ipo(scene, ipstr, ID_AC);
BLI_addtail(&ob->action->chanbase, achan);
}
return &achan->constraintChannels;
}
else
return NULL;
}
/* else we return object constraints */
else {
if (ob->ipoflag & OB_ACTION_OB) {
bActionChannel *achan = get_action_channel(ob->action, "Object");
if (achan)
return &achan->constraintChannels;
else
return NULL;
}
return &ob->constraintChannels;
}
}
/* if object in posemode, active bone constraints, else object constraints */
ListBase *get_active_constraints (Object *ob)
{
if (ob == NULL)
return NULL;
if (ob->flag & OB_POSEMODE) {
bPoseChannel *pchan;
pchan = get_active_posechannel(ob);
if (pchan)
return &pchan->constraints;
}
else
return &ob->constraints;
return NULL;
}
/* single constraint */
bConstraint *get_active_constraint (Object *ob)
{
ListBase *lb= get_active_constraints(ob);
if (lb) {
bConstraint *con;
for (con= lb->first; con; con=con->next) {
if (con->flag & CONSTRAINT_ACTIVE)
return con;
}
}
return NULL;
}
/* single channel, for ipo */
bConstraintChannel *get_active_constraint_channel (Scene *scene, Object *ob)
{
bConstraint *con;
bConstraintChannel *chan;
if (ob->flag & OB_POSEMODE) {
if (ob->action) {
bPoseChannel *pchan;
pchan = get_active_posechannel(ob);
if (pchan) {
for (con= pchan->constraints.first; con; con= con->next) {
if (con->flag & CONSTRAINT_ACTIVE)
break;
}
if (con) {
bActionChannel *achan = get_action_channel(ob->action, pchan->name);
if (achan) {
for (chan= achan->constraintChannels.first; chan; chan= chan->next) {
if (!strcmp(chan->name, con->name))
break;
}
return chan;
}
}
}
}
}
else {
for (con= ob->constraints.first; con; con= con->next) {
if (con->flag & CONSTRAINT_ACTIVE)
break;
}
if (con) {
ListBase *lb= get_active_constraint_channels(scene, ob, 0);
if (lb) {
for (chan= lb->first; chan; chan= chan->next) {
if (!strcmp(chan->name, con->name))
break;
}
return chan;
}
}
}
return NULL;
}
/* -------------- Constraint Management (Add New, Remove, Rename) -------------------- */
/* ------------- PyConstraints ------------------ */
/* this callback sets the text-file to be used for selected menu item */
void validate_pyconstraint_cb (void *arg1, void *arg2)
{
bPythonConstraint *data = arg1;
Text *text= NULL;
int index = *((int *)arg2);
int i;
/* exception for no script */
if (index) {
/* innovative use of a for...loop to search */
for (text=G.main->text.first, i=1; text && index!=i; i++, text=text->id.next);
}
data->text = text;
}
#ifndef DISABLE_PYTHON
/* this returns a string for the list of usable pyconstraint script names */
char *buildmenu_pyconstraints (Text *con_text, int *pyconindex)
{
DynStr *pupds= BLI_dynstr_new();
Text *text;
char *str;
char buf[64];
int i;
/* add title first */
sprintf(buf, "Scripts: %%t|[None]%%x0|");
BLI_dynstr_append(pupds, buf);
/* init active-index first */
if (con_text == NULL)
*pyconindex= 0;
/* loop through markers, adding them */
for (text=G.main->text.first, i=1; text; i++, text=text->id.next) {
/* this is important to ensure that right script is shown as active */
if (text == con_text) *pyconindex = i;
/* only include valid pyconstraint scripts */
if (BPY_is_pyconstraint(text)) {
BLI_dynstr_append(pupds, text->id.name+2);
sprintf(buf, "%%x%d", i);
BLI_dynstr_append(pupds, buf);
if (text->id.next)
BLI_dynstr_append(pupds, "|");
}
}
/* convert to normal MEM_malloc'd string */
str= BLI_dynstr_get_cstring(pupds);
BLI_dynstr_free(pupds);
return str;
}
#endif /* DISABLE_PYTHON */
/* this callback gets called when the 'refresh' button of a pyconstraint gets pressed */
void update_pyconstraint_cb (void *arg1, void *arg2)
{
Object *owner= (Object *)arg1;
bConstraint *con= (bConstraint *)arg2;
#ifndef DISABLE_PYTHON
if (owner && con)
BPY_pyconstraint_update(owner, con);
#endif
}
/* Creates a new constraint, initialises its data, and returns it */
bConstraint *add_new_constraint (short type)
{
bConstraint *con;
bConstraintTypeInfo *cti;
con = MEM_callocN(sizeof(bConstraint), "Constraint");
/* Set up a generic constraint datablock */
con->type = type;
con->flag |= CONSTRAINT_EXPAND;
con->enforce = 1.0F;
strcpy(con->name, "Const");
/* Load the data for it */
cti = constraint_get_typeinfo(con);
if (cti) {
con->data = MEM_callocN(cti->size, cti->structName);
/* only constraints that change any settings need this */
if (cti->new_data)
cti->new_data(con->data);
}
return con;
}
/* Adds the given constraint to the Object-level set of constraints for the given Object */
void add_constraint_to_object (bConstraint *con, Object *ob)
{
ListBase *list;
list = &ob->constraints;
if (list) {
unique_constraint_name(con, list);
BLI_addtail(list, con);
if (proxylocked_constraints_owner(ob, NULL))
con->flag |= CONSTRAINT_PROXY_LOCAL;
con->flag |= CONSTRAINT_ACTIVE;
for (con= con->prev; con; con= con->prev)
con->flag &= ~CONSTRAINT_ACTIVE;
}
}
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target (bConstraint *con, Object *target, char subtarget[], int index)
{
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
int num_targets, i;
if (cti && cti->get_constraint_targets) {
cti->get_constraint_targets(con, &targets);
num_targets= BLI_countlist(&targets);
if (index < 0) {
if (abs(index) < num_targets)
index= num_targets - abs(index);
else
index= num_targets - 1;
}
else if (index >= num_targets) {
index= num_targets - 1;
}
for (ct=targets.first, i=0; ct; ct= ct->next, i++) {
if (i == index) {
ct->tar= target;
strcpy(ct->subtarget, subtarget);
break;
}
}
if (cti->flush_constraint_targets)
cti->flush_constraint_targets(con, &targets, 0);
}
}
/* context: active object in posemode, active channel, optional selected channel */
void add_constraint (Scene *scene, View3D *v3d, short only_IK)
{
Object *ob= OBACT, *obsel=NULL;
bPoseChannel *pchanact=NULL, *pchansel=NULL;
bConstraint *con=NULL;
Base *base;
short nr;
/* paranoia checks */
if ((ob==NULL) || (ob==scene->obedit))
return;
if ((ob->pose) && (ob->flag & OB_POSEMODE)) {
bArmature *arm= ob->data;
/* find active channel */
pchanact= get_active_posechannel(ob);
if (pchanact==NULL)
return;
/* find selected bone */
for (pchansel=ob->pose->chanbase.first; pchansel; pchansel=pchansel->next) {
if (pchansel != pchanact) {
if (pchansel->bone->flag & BONE_SELECTED) {
if (pchansel->bone->layer & arm->layer)
break;
}
}
}
}
/* find selected object */
for (base= FIRSTBASE; base; base= base->next) {
if ((TESTBASE(v3d, base)) && (base->object!=ob))
obsel= base->object;
}
/* the only_IK caller has checked for posemode! */
if (only_IK) {
for (con= pchanact->constraints.first; con; con= con->next) {
if (con->type==CONSTRAINT_TYPE_KINEMATIC) break;
}
if (con) {
error("Pose Channel already has IK");
return;
}
if (pchansel)
nr= pupmenu("Add IK Constraint%t|To Active Bone%x10");
else if (obsel)
nr= pupmenu("Add IK Constraint%t|To Active Object%x10");
else
nr= pupmenu("Add IK Constraint%t|To New Empty Object%x10|Without Target%x11");
}
else {
if (pchanact) {
if (pchansel)
nr= pupmenu("Add Constraint to Active Bone%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
else if ((obsel) && (obsel->type==OB_CURVE))
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Follow Path%x6|Clamp To%x17|Stretch To%x7|%l|Action%x16|Script%x18");
else if (obsel)
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
else
nr= pupmenu("Add Constraint to New Empty Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Stretch To%x7|%l|Action%x16|Script%x18");
}
else {
if ((obsel) && (obsel->type==OB_CURVE))
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|Follow Path%x6|Clamp To%x17|%l|Action%x16|Script%x18");
else if (obsel)
nr= pupmenu("Add Constraint to Active Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|%l|Action%x16|Script%x18");
else
nr= pupmenu("Add Constraint to New Empty Object%t|Child Of%x19|Transformation%x20|%l|Copy Location%x1|Copy Rotation%x2|Copy Scale%x8|%l|Limit Location%x13|Limit Rotation%x14|Limit Scale%x15|Limit Distance%x21|%l|Track To%x3|Floor%x4|Locked Track%x5|%l|Action%x16|Script%x18");
}
}
if (nr < 1) return;
/* handle IK separate */
if (nr==10 || nr==11) {
/* ik - prevent weird chains... */
if (pchansel) {
bPoseChannel *pchan= pchanact;
while (pchan) {
if (pchan==pchansel) break;
pchan= pchan->parent;
}
if (pchan) {
error("IK root cannot be linked to IK tip");
return;
}
pchan= pchansel;
while (pchan) {
if (pchan==pchanact) break;
pchan= pchan->parent;
}
if (pchan) {
error("IK tip cannot be linked to IK root");
return;
}
}
con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC);
BLI_addtail(&pchanact->constraints, con);
unique_constraint_name(con, &pchanact->constraints);
pchanact->constflag |= PCHAN_HAS_IK; /* for draw, but also for detecting while pose solving */
if (nr==11)
pchanact->constflag |= PCHAN_HAS_TARGET;
if (proxylocked_constraints_owner(ob, pchanact))
con->flag |= CONSTRAINT_PROXY_LOCAL;
}
else {
/* normal constraints - add data */
if (nr==1) con = add_new_constraint(CONSTRAINT_TYPE_LOCLIKE);
else if (nr==2) con = add_new_constraint(CONSTRAINT_TYPE_ROTLIKE);
else if (nr==3) con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
else if (nr==4) con = add_new_constraint(CONSTRAINT_TYPE_MINMAX);
else if (nr==5) con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
else if (nr==6) {
Curve *cu= obsel->data;
cu->flag |= CU_PATH;
con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
}
else if (nr==7) con = add_new_constraint(CONSTRAINT_TYPE_STRETCHTO);
else if (nr==8) con = add_new_constraint(CONSTRAINT_TYPE_SIZELIKE);
else if (nr==13) con = add_new_constraint(CONSTRAINT_TYPE_LOCLIMIT);
else if (nr==14) con = add_new_constraint(CONSTRAINT_TYPE_ROTLIMIT);
else if (nr==15) con = add_new_constraint(CONSTRAINT_TYPE_SIZELIMIT);
else if (nr==16) {
/* TODO: add a popup-menu to display list of available actions to use (like for pyconstraints) */
con = add_new_constraint(CONSTRAINT_TYPE_ACTION);
}
else if (nr==17) {
Curve *cu= obsel->data;
cu->flag |= CU_PATH;
con = add_new_constraint(CONSTRAINT_TYPE_CLAMPTO);
}
else if (nr==18) {
char *menustr;
int scriptint= 0;
#ifndef DISABLE_PYTHON
/* popup a list of usable scripts */
menustr = buildmenu_pyconstraints(NULL, &scriptint);
scriptint = pupmenu(menustr);
MEM_freeN(menustr);
/* only add constraint if a script was chosen */
if (scriptint) {
/* add constraint */
con = add_new_constraint(CONSTRAINT_TYPE_PYTHON);
validate_pyconstraint_cb(con->data, &scriptint);
/* make sure target allowance is set correctly */
BPY_pyconstraint_update(ob, con);
}
#endif
}
else if (nr==19) {
con = add_new_constraint(CONSTRAINT_TYPE_CHILDOF);
/* if this constraint is being added to a posechannel, make sure
* the constraint gets evaluated in pose-space
*/
if (pchanact) {
con->ownspace = CONSTRAINT_SPACE_POSE;
con->flag |= CONSTRAINT_SPACEONCE;
}
}
else if (nr==20) con = add_new_constraint(CONSTRAINT_TYPE_TRANSFORM);
else if (nr==21) con = add_new_constraint(CONSTRAINT_TYPE_DISTLIMIT);
if (con==NULL) return; /* paranoia */
if (pchanact) {
BLI_addtail(&pchanact->constraints, con);
unique_constraint_name(con, &pchanact->constraints);
pchanact->constflag |= PCHAN_HAS_CONST; /* for draw */
if (proxylocked_constraints_owner(ob, pchanact))
con->flag |= CONSTRAINT_PROXY_LOCAL;
}
else {
BLI_addtail(&ob->constraints, con);
unique_constraint_name(con, &ob->constraints);
if (proxylocked_constraints_owner(ob, NULL))
con->flag |= CONSTRAINT_PROXY_LOCAL;
}
}
/* set the target */
if (pchansel) {
set_constraint_nth_target(con, ob, pchansel->name, 0);
}
else if (obsel) {
set_constraint_nth_target(con, obsel, "", 0);
}
else if (ELEM4(nr, 11, 13, 14, 15)==0) { /* add new empty as target */
Base *base= BASACT, *newbase;
Object *obt;
obt= add_object(scene, OB_EMPTY);
/* set layers OK */
newbase= BASACT;
newbase->lay= base->lay;
obt->lay= newbase->lay;
/* transform cent to global coords for loc */
if (pchanact) {
if (only_IK)
VecMat4MulVecfl(obt->loc, ob->obmat, pchanact->pose_tail);
else
VecMat4MulVecfl(obt->loc, ob->obmat, pchanact->pose_head);
}
else
VECCOPY(obt->loc, ob->obmat[3]);
set_constraint_nth_target(con, obt, "", 0);
/* restore, add_object sets active */
BASACT= base;
base->flag |= SELECT;
}
/* active flag */
con->flag |= CONSTRAINT_ACTIVE;
for (con= con->prev; con; con= con->prev)
con->flag &= ~CONSTRAINT_ACTIVE;
DAG_scene_sort(scene); // sort order of objects
if (pchanact) {
ob->pose->flag |= POSE_RECALC; // sort pose channels
DAG_object_flush_update(scene, ob, OB_RECALC_DATA); // and all its relations
}
else
DAG_object_flush_update(scene, ob, OB_RECALC_OB); // and all its relations
if (only_IK)
BIF_undo_push("Add IK Constraint");
else
BIF_undo_push("Add Constraint");
}
/* Remove all constraints from the active object */
void ob_clear_constraints (Scene *scene)
{
Object *ob= OBACT;
/* paranoia checks */
if ((ob==NULL) || (ob==scene->obedit) || (ob->flag & OB_POSEMODE))
return;
/* get user permission */
if (okee("Clear Constraints")==0)
return;
/* do freeing */
free_constraints(&ob->constraints);
/* do updates */
DAG_object_flush_update(scene, ob, OB_RECALC_OB);
BIF_undo_push("Clear Constraint(s)");
}
/* Rename the given constraint
* - con already has the new name
*/
void rename_constraint (Object *ob, bConstraint *con, char *oldname)
{
bConstraint *tcon;
bConstraintChannel *conchan;
ListBase *conlist= NULL;
int from_object= 0;
char *channame="";
/* get context by searching for con (primitive...) */
for (tcon= ob->constraints.first; tcon; tcon= tcon->next) {
if (tcon==con)
break;
}
if (tcon) {
conlist= &ob->constraints;
channame= "Object";
from_object= 1;
}
else if (ob->pose) {
bPoseChannel *pchan;
for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
for (tcon= pchan->constraints.first; tcon; tcon= tcon->next) {
if (tcon==con)
break;
}
if (tcon)
break;
}
if (tcon) {
conlist= &pchan->constraints;
channame= pchan->name;
}
}
if (conlist==NULL) {
printf("rename constraint failed\n"); /* should not happen in UI */
return;
}
/* first make sure it's a unique name within context */
unique_constraint_name (con, conlist);
/* own channels */
if (from_object) {
for (conchan= ob->constraintChannels.first; conchan; conchan= conchan->next) {
if ( strcmp(oldname, conchan->name)==0 )
BLI_strncpy(conchan->name, con->name, sizeof(conchan->name));
}
}
/* own action */
if (ob->action) {
bActionChannel *achan= get_action_channel(ob->action, channame);
if (achan) {
conchan= get_constraint_channel(&achan->constraintChannels, oldname);
if (conchan)
BLI_strncpy(conchan->name, con->name, sizeof(conchan->name));
}
}
}
/* ------------- Constraint Sanity Testing ------------------- */
/* checks validity of object pointers, and NULLs,
* if Bone doesnt exist it sets the CONSTRAINT_DISABLE flag
*/
static void test_constraints (Object *owner, const char substring[])
{
bConstraint *curcon;
ListBase *conlist= NULL;
int type;
if (owner==NULL) return;
/* Check parents */
if (strlen(substring)) {
switch (owner->type) {
case OB_ARMATURE:
type = CONSTRAINT_OBTYPE_BONE;
break;
default:
type = CONSTRAINT_OBTYPE_OBJECT;
break;
}
}
else
type = CONSTRAINT_OBTYPE_OBJECT;
/* Get the constraint list for this object */
switch (type) {
case CONSTRAINT_OBTYPE_OBJECT:
conlist = &owner->constraints;
break;
case CONSTRAINT_OBTYPE_BONE:
{
Bone *bone;
bPoseChannel *chan;
bone = get_named_bone( ((bArmature *)owner->data), substring );
chan = get_pose_channel(owner->pose, substring);
if (bone && chan) {
conlist = &chan->constraints;
}
}
break;
}
/* Check all constraints - is constraint valid? */
if (conlist) {
for (curcon = conlist->first; curcon; curcon=curcon->next) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
/* clear disabled-flag first */
curcon->flag &= ~CONSTRAINT_DISABLE;
if (curcon->type == CONSTRAINT_TYPE_KINEMATIC) {
bKinematicConstraint *data = curcon->data;
/* bad: we need a separate set of checks here as poletarget is
* optional... otherwise poletarget must exist too or else
* the constraint is deemed invalid
*/
if (exist_object(data->tar) == 0) {
data->tar = NULL;
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (data->tar == owner) {
if (!get_named_bone(get_armature(owner), data->subtarget)) {
curcon->flag |= CONSTRAINT_DISABLE;
}
}
if (data->poletar) {
if (exist_object(data->poletar) == 0) {
data->poletar = NULL;
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (data->poletar == owner) {
if (!get_named_bone(get_armature(owner), data->polesubtarget)) {
curcon->flag |= CONSTRAINT_DISABLE;
}
}
}
/* targets have already been checked for this */
continue;
}
else if (curcon->type == CONSTRAINT_TYPE_ACTION) {
bActionConstraint *data = curcon->data;
/* validate action */
if (data->act == NULL)
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (curcon->type == CONSTRAINT_TYPE_FOLLOWPATH) {
bFollowPathConstraint *data = curcon->data;
/* don't allow track/up axes to be the same */
if (data->upflag==data->trackflag)
curcon->flag |= CONSTRAINT_DISABLE;
if (data->upflag+3==data->trackflag)
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
bTrackToConstraint *data = curcon->data;
/* don't allow track/up axes to be the same */
if (data->reserved2==data->reserved1)
curcon->flag |= CONSTRAINT_DISABLE;
if (data->reserved2+3==data->reserved1)
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (curcon->type == CONSTRAINT_TYPE_LOCKTRACK) {
bLockTrackConstraint *data = curcon->data;
if (data->lockflag==data->trackflag)
curcon->flag |= CONSTRAINT_DISABLE;
if (data->lockflag+3==data->trackflag)
curcon->flag |= CONSTRAINT_DISABLE;
}
/* Check targets for constraints */
if (cti && cti->get_constraint_targets) {
cti->get_constraint_targets(curcon, &targets);
/* disable and clear constraints targets that are incorrect */
for (ct= targets.first; ct; ct= ct->next) {
/* general validity checks (for those constraints that need this) */
if (exist_object(ct->tar) == 0) {
ct->tar = NULL;
curcon->flag |= CONSTRAINT_DISABLE;
}
else if (ct->tar == owner) {
if (!get_named_bone(get_armature(owner), ct->subtarget)) {
curcon->flag |= CONSTRAINT_DISABLE;
}
}
/* target checks for specific constraints */
if (ELEM(curcon->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO)) {
if (ct->tar) {
if (ct->tar->type != OB_CURVE) {
ct->tar= NULL;
curcon->flag |= CONSTRAINT_DISABLE;
}
else {
Curve *cu= ct->tar->data;
/* auto-set 'Path' setting on curve so this works */
cu->flag |= CU_PATH;
}
}
}
}
/* free any temporary targets */
if (cti->flush_constraint_targets)
cti->flush_constraint_targets(curcon, &targets, 0);
}
}
}
}
static void test_bonelist_constraints (Object *owner, ListBase *list)
{
Bone *bone;
for (bone = list->first; bone; bone = bone->next) {
test_constraints(owner, bone->name);
test_bonelist_constraints(owner, &bone->childbase);
}
}
void object_test_constraints (Object *owner)
{
test_constraints(owner, "");
if (owner->type==OB_ARMATURE) {
bArmature *arm= get_armature(owner);
if (arm)
test_bonelist_constraints(owner, &arm->bonebase);
}
}
/* ********************** CONSTRAINT-SPECIFIC STUFF ********************* */
/* ------------- Child-Of Constraint ------------------ */
/* ChildOf Constraint - set inverse callback */
void childof_const_setinv (void *conv, void *scenev)
{
bConstraint *con= (bConstraint *)conv;
Scene *scene= (Scene *)scenev;
bChildOfConstraint *data= (bChildOfConstraint *)con->data;
Object *ob= OBACT;
bPoseChannel *pchan= NULL;
/* try to find a pose channel */
if (ob && ob->pose)
pchan= get_active_posechannel(ob);
/* calculate/set inverse matrix */
if (pchan) {
float pmat[4][4], cinf;
float imat[4][4], tmat[4][4];
/* make copy of pchan's original pose-mat (for use later) */
Mat4CpyMat4(pmat, pchan->pose_mat);
/* disable constraint for pose to be solved without it */
cinf= con->enforce;
con->enforce= 0.0f;
/* solve pose without constraint */
where_is_pose(scene, ob);
/* determine effect of constraint by removing the newly calculated
* pchan->pose_mat from the original pchan->pose_mat, thus determining
* the effect of the constraint
*/
Mat4Invert(imat, pchan->pose_mat);
Mat4MulMat4(tmat, imat, pmat);
Mat4Invert(data->invmat, tmat);
/* recalculate pose with new inv-mat */
con->enforce= cinf;
where_is_pose(scene, ob);
}
else if (ob) {
Object workob;
/* use what_does_parent to find inverse - just like for normal parenting.
* NOTE: what_does_parent uses a static workob defined in object.c
*/
what_does_parent(scene, ob, &workob);
Mat4Invert(data->invmat, workob.obmat);
}
else
Mat4One(data->invmat);
}
/* ChildOf Constraint - clear inverse callback */
void childof_const_clearinv (void *conv, void *unused)
{
bConstraint *con= (bConstraint *)conv;
bChildOfConstraint *data= (bChildOfConstraint *)con->data;
/* simply clear the matrix */
Mat4One(data->invmat);
}