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blender-archive/source/blender/freestyle/intern/python/BPy_Freestyle.cpp

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#include "BPy_Freestyle.h"
#include "BPy_BBox.h"
#include "BPy_BinaryPredicate0D.h"
#include "BPy_BinaryPredicate1D.h"
#include "BPy_ContextFunctions.h"
#include "BPy_Convert.h"
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#include "BPy_FrsMaterial.h"
#include "BPy_FrsNoise.h"
#include "BPy_Id.h"
#include "BPy_IntegrationType.h"
#include "BPy_Interface0D.h"
#include "BPy_Interface1D.h"
#include "BPy_Iterator.h"
#include "BPy_MediumType.h"
#include "BPy_Nature.h"
#include "BPy_Operators.h"
#include "BPy_SShape.h"
#include "BPy_StrokeAttribute.h"
#include "BPy_StrokeShader.h"
#include "BPy_UnaryFunction0D.h"
#include "BPy_UnaryFunction1D.h"
#include "BPy_UnaryPredicate0D.h"
#include "BPy_UnaryPredicate1D.h"
#include "BPy_ViewMap.h"
#include "BPy_ViewShape.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------ MODULE FUNCTIONS ----------------------------------
#include "FRS_freestyle.h"
#include "RNA_access.h"
#include "bpy_rna.h" /* pyrna_struct_CreatePyObject() */
static char Freestyle_getCurrentScene___doc__[] =
".. function:: getCurrentScene()\n"
"\n"
" Returns the current scene.\n"
"\n"
" :return: The current scene.\n"
" :rtype: :class:`bpy.types.Scene`\n";
static PyObject *Freestyle_getCurrentScene( PyObject *self )
{
if (!freestyle_scene) {
PyErr_SetString(PyExc_TypeError, "current scene not available");
return NULL;
}
PointerRNA ptr_scene;
RNA_pointer_create(NULL, &RNA_Scene, freestyle_scene, &ptr_scene);
return pyrna_struct_CreatePyObject(&ptr_scene);
}
#include "DNA_material_types.h"
static int ramp_blend_type(const char *type)
{
if (!strcmp(type, "MIX")) return MA_RAMP_BLEND;
if (!strcmp(type, "ADD")) return MA_RAMP_ADD;
if (!strcmp(type, "MULTIPLY")) return MA_RAMP_MULT;
if (!strcmp(type, "SUBTRACT")) return MA_RAMP_SUB;
if (!strcmp(type, "SCREEN")) return MA_RAMP_SCREEN;
if (!strcmp(type, "DIVIDE")) return MA_RAMP_DIV;
if (!strcmp(type, "DIFFERENCE")) return MA_RAMP_DIFF;
if (!strcmp(type, "DARKEN")) return MA_RAMP_DARK;
if (!strcmp(type, "LIGHTEN")) return MA_RAMP_LIGHT;
if (!strcmp(type, "OVERLAY")) return MA_RAMP_OVERLAY;
if (!strcmp(type, "DODGE")) return MA_RAMP_DODGE;
if (!strcmp(type, "BURN")) return MA_RAMP_BURN;
if (!strcmp(type, "HUE")) return MA_RAMP_HUE;
if (!strcmp(type, "SATURATION")) return MA_RAMP_SAT;
if (!strcmp(type, "VALUE")) return MA_RAMP_VAL;
if (!strcmp(type, "COLOR")) return MA_RAMP_COLOR;
if (!strcmp(type, "SOFT LIGHT")) return MA_RAMP_SOFT;
if (!strcmp(type, "LINEAR LIGHT")) return MA_RAMP_LINEAR;
return -1;
}
#include "BKE_material.h" /* ramp_blend() */
static char Freestyle_blendRamp___doc__[] =
".. function:: blendRamp(type, color1, fac, color2)\n"
"\n"
" Blend two colors according to a ramp blend type.\n"
"\n"
" :arg type: Ramp blend type.\n"
" :type type: int\n"
" :arg color1: 1st color.\n"
" :type color1: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :arg fac: Blend factor.\n"
" :type fac: float\n"
" :arg color2: 1st color.\n"
" :type color2: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :return: Blended color in RGB format.\n"
" :rtype: :class:`mathutils.Vector`\n";
static PyObject *Freestyle_blendRamp( PyObject *self, PyObject *args )
{
PyObject *obj1, *obj2;
char *s;
int type;
Vec3f *v1 = NULL, *v2 = NULL;
float a[3], fac, b[3];
if (!PyArg_ParseTuple(args, "sOfO", &s, &obj1, &fac, &obj2))
return NULL;
type = ramp_blend_type(s);
if (type < 0) {
PyErr_SetString(PyExc_TypeError, "argument 1 is an unknown ramp blend type");
goto error;
}
v1 = Vec3f_ptr_from_PyObject(obj1);
if (!v1) {
PyErr_SetString(PyExc_TypeError, "argument 2 must be a 3D vector (either a tuple/list of 3 elements or Vector)");
goto error;
}
v2 = Vec3f_ptr_from_PyObject(obj2);
if (!v2) {
PyErr_SetString(PyExc_TypeError, "argument 4 must be a 3D vector (either a tuple/list of 3 elements or Vector)");
goto error;
}
a[0] = v1->x(); b[0] = v2->x();
a[1] = v1->y(); b[1] = v2->y();
a[2] = v1->z(); b[2] = v2->z();
ramp_blend(type, &a[0], &a[1], &a[2], fac, b);
delete v1;
delete v2;
return newVectorObject( a, 3, Py_NEW, NULL);
error:
if (v1) delete v1;
if (v2) delete v2;
return NULL;
}
#include "BKE_texture.h" /* do_colorband() */
static char Freestyle_evaluateColorRamp___doc__[] =
".. function:: evaluateColorRamp(ramp, in)\n"
"\n"
" Evaluate a color ramp at a point in the interval 0 to 1.\n"
"\n"
" :arg ramp: Color ramp object.\n"
" :type ramp: :class:`bpy.types.ColorRamp`\n"
" :arg in: Value in the interval 0 to 1.\n"
" :type in: float\n"
" :return: color in RGBA format.\n"
" :rtype: :class:`mathutils.Vector`\n";
static PyObject *Freestyle_evaluateColorRamp( PyObject *self, PyObject *args )
{
BPy_StructRNA *py_srna;
ColorBand *coba;
float in, out[4];
if(!( PyArg_ParseTuple(args, "O!f", &pyrna_struct_Type, &py_srna, &in) ))
return NULL;
if(!RNA_struct_is_a(py_srna->ptr.type, &RNA_ColorRamp)) {
PyErr_SetString(PyExc_TypeError, "1st argument is not a ColorRamp object");
return NULL;
}
coba = (ColorBand *)py_srna->ptr.data;
if (!do_colorband(coba, in, out)) {
PyErr_SetString(PyExc_ValueError, "failed to evaluate the color ramp");
return NULL;
}
return newVectorObject( out, 4, Py_NEW, NULL);
}
#include "DNA_color_types.h"
#include "BKE_colortools.h" /* curvemapping_evaluateF() */
static char Freestyle_evaluateCurveMappingF___doc__[] =
".. function:: evaluateCurveMappingF(cumap, cur, value)\n"
"\n"
" Evaluate a curve mapping at a point in the interval 0 to 1.\n"
"\n"
" :arg cumap: Curve mapping object.\n"
" :type cumap: :class:`bpy.types.CurveMapping`\n"
" :arg cur: Index of the curve to be used (0 <= cur <= 3).\n"
" :type cur: int\n"
" :arg value: Input value in the interval 0 to 1.\n"
" :type value: float\n"
" :return: Mapped output value.\n"
" :rtype: float\n";
static PyObject *Freestyle_evaluateCurveMappingF( PyObject *self, PyObject *args )
{
BPy_StructRNA *py_srna;
CurveMapping *cumap;
int cur;
float value;
if(!( PyArg_ParseTuple(args, "O!if", &pyrna_struct_Type, &py_srna, &cur, &value) ))
return NULL;
if(!RNA_struct_is_a(py_srna->ptr.type, &RNA_CurveMapping)) {
PyErr_SetString(PyExc_TypeError, "1st argument is not a CurveMapping object");
return NULL;
}
if (cur < 0 || cur > 3) {
PyErr_SetString(PyExc_ValueError, "2nd argument is out of range");
return NULL;
}
cumap = (CurveMapping *)py_srna->ptr.data;
/* disable extrapolation if enabled */
if ((cumap->cm[cur].flag & CUMA_EXTEND_EXTRAPOLATE)) {
cumap->cm[cur].flag &= ~( CUMA_EXTEND_EXTRAPOLATE );
curvemapping_changed(cumap, 0);
}
return PyFloat_FromDouble(curvemapping_evaluateF(cumap, cur, value));
}
/*-----------------------Freestyle module docstring----------------------------*/
static char module_docstring[] =
"This module provides classes for defining line drawing rules (such as\n"
"predicates, functions, chaining iterators, and stroke shaders), as well\n"
"as helper functions for style module writing.\n"
"\n"
"Class hierarchy:\n"
"\n"
"- :class:`BBox`\n"
"- :class:`BinaryPredicate0D`\n"
"- :class:`BinaryPredicate1D`\n"
"\n"
" - :class:`FalseBP1D`\n"
" - :class:`Length2DBP1D`\n"
" - :class:`SameShapeIdBP1D`\n"
" - :class:`TrueBP1D`\n"
" - :class:`ViewMapGradientNormBP1D`\n"
"\n"
"- :class:`Id`\n"
"- :class:`Interface0D`\n"
"\n"
" - :class:`CurvePoint`\n"
"\n"
" - :class:`StrokeVertex`\n"
"\n"
" - :class:`SVertex`\n"
" - :class:`ViewVertex`\n"
"\n"
" - :class:`NonTVertex`\n"
" - :class:`TVertex`\n"
"\n"
"- :class:`Interface1D`\n"
"\n"
" - :class:`Curve`\n"
"\n"
" - :class:`Chain`\n"
"\n"
" - :class:`FEdge`\n"
"\n"
" - :class:`FEdgeSharp`\n"
" - :class:`FEdgeSmooth`\n"
"\n"
" - :class:`Stroke`\n"
" - :class:`ViewEdge`\n"
"\n"
"- :class:`Iterator`\n"
"\n"
" - :class:`AdjacencyIterator`\n"
" - :class:`CurvePointIterator`\n"
" - :class:`Interface0DIterator`\n"
" - :class:`SVertexIterator`\n"
" - :class:`StrokeVertexIterator`\n"
" - :class:`ViewEdgeIterator`\n"
"\n"
" - :class:`ChainingIterator`\n"
"\n"
" - :class:`ChainPredicateIterator`\n"
" - :class:`ChainSilhouetteIterator`\n"
"\n"
" - :class:`orientedViewEdgeIterator`\n"
"\n"
"- :class:`Material`\n"
"- :class:`Noise`\n"
"- :class:`Operators`\n"
"- :class:`SShape`\n"
"- :class:`StrokeAttribute`\n"
"- :class:`StrokeShader`\n"
"\n"
" - :class:`BackboneStretcherShader`\n"
" - :class:`BezierCurveShader`\n"
" - :class:`CalligraphicShader`\n"
" - :class:`ColorNoiseShader`\n"
" - :class:`ColorVariationPatternShader`\n"
" - :class:`ConstantColorShader`\n"
" - :class:`ConstantThicknessShader`\n"
" - :class:`ConstrainedIncreasingThicknessShader`\n"
" - :class:`GuidingLinesShader`\n"
" - :class:`IncreasingColorShader`\n"
" - :class:`IncreasingThicknessShader`\n"
" - :class:`PolygonalizationShader`\n"
" - :class:`SamplingShader`\n"
" - :class:`SmoothingShader`\n"
" - :class:`SpatialNoiseShader`\n"
" - :class:`StrokeTextureShader`\n"
" - :class:`TextureAssignerShader`\n"
" - :class:`ThicknessNoiseShader`\n"
" - :class:`ThicknessVariationPatternShader`\n"
" - :class:`TipRemoverShader`\n"
" - :class:`fstreamShader`\n"
" - :class:`streamShader`\n"
"\n"
"- :class:`UnaryFunction0D`\n"
"\n"
" - :class:`UnaryFunction0DDouble`\n"
"\n"
" - :class:`Curvature2DAngleF0D`\n"
" - :class:`DensityF0D`\n"
" - :class:`GetProjectedXF0D`\n"
" - :class:`GetProjectedYF0D`\n"
" - :class:`GetProjectedZF0D`\n"
" - :class:`GetXF0D`\n"
" - :class:`GetYF0D`\n"
" - :class:`GetZF0D`\n"
" - :class:`LocalAverageDepthF0D`\n"
" - :class:`ZDiscontinuityF0D`\n"
"\n"
" - :class:`UnaryFunction0DEdgeNature`\n"
"\n"
" - :class:`CurveNatureF0D`\n"
"\n"
" - :class:`UnaryFunction0DFloat`\n"
"\n"
" - :class:`GetCurvilinearAbscissaF0D`\n"
" - :class:`GetParameterF0D`\n"
" - :class:`GetViewMapGradientNormF0D`\n"
" - :class:`ReadCompleteViewMapPixelF0D`\n"
" - :class:`ReadMapPixelF0D`\n"
" - :class:`ReadSteerableViewMapPixelF0D`\n"
"\n"
" - :class:`UnaryFunction0DId`\n"
"\n"
" - :class:`ShapeIdF0D`\n"
"\n"
" - :class:`UnaryFunction0DMaterial`\n"
"\n"
" - :class:`MaterialF0D`\n"
"\n"
" - :class:`UnaryFunction0DUnsigned`\n"
"\n"
" - :class:`QuantitativeInvisibilityF0D`\n"
"\n"
" - :class:`UnaryFunction0DVec2f`\n"
"\n"
" - :class:`Normal2DF0D`\n"
" - :class:`VertexOrientation2DF0D`\n"
"\n"
" - :class:`UnaryFunction0DVec3f`\n"
"\n"
" - :class:`VertexOrientation3DF0D`\n"
"\n"
" - :class:`UnaryFunction0DVectorViewShape`\n"
"\n"
" - :class:`GetOccludersF0D`\n"
"\n"
" - :class:`UnaryFunction0DViewShape`\n"
"\n"
" - :class:`GetOccludeeF0D`\n"
" - :class:`GetShapeF0D`\n"
"\n"
"- :class:`UnaryFunction1D`\n"
"\n"
" - :class:`UnaryFunction1DDouble`\n"
"\n"
" - :class:`Curvature2DAngleF1D`\n"
" - :class:`DensityF1D`\n"
" - :class:`GetCompleteViewMapDensityF1D`\n"
" - :class:`GetDirectionalViewMapDensityF1D`\n"
" - :class:`GetProjectedXF1D`\n"
" - :class:`GetProjectedYF1D`\n"
" - :class:`GetProjectedZF1D`\n"
" - :class:`GetSteerableViewMapDensityF1D`\n"
" - :class:`GetViewMapGradientNormF1D`\n"
" - :class:`GetXF1D`\n"
" - :class:`GetYF1D`\n"
" - :class:`GetZF1D`\n"
" - :class:`LocalAverageDepthF1D`\n"
" - :class:`ZDiscontinuityF1D`\n"
"\n"
" - :class:`UnaryFunction1DEdgeNature`\n"
"\n"
" - :class:`CurveNatureF1D`\n"
"\n"
" - :class:`UnaryFunction1DFloat`\n"
" - :class:`UnaryFunction1DUnsigned`\n"
"\n"
" - :class:`QuantitativeInvisibilityF1D`\n"
"\n"
" - :class:`UnaryFunction1DVec2f`\n"
"\n"
" - :class:`Normal2DF1D`\n"
" - :class:`Orientation2DF1D`\n"
"\n"
" - :class:`UnaryFunction1DVec3f`\n"
"\n"
" - :class:`Orientation3DF1D`\n"
"\n"
" - :class:`UnaryFunction1DVectorViewShape`\n"
"\n"
" - :class:`GetOccludeeF1D`\n"
" - :class:`GetOccludersF1D`\n"
" - :class:`GetShapeF1D`\n"
"\n"
" - :class:`UnaryFunction1DVoid`\n"
"\n"
" - :class:`ChainingTimeStampF1D`\n"
" - :class:`IncrementChainingTimeStampF1D`\n"
" - :class:`TimeStampF1D`\n"
"\n"
"- :class:`UnaryPredicate0D`\n"
"\n"
" - :class:`FalseUP0D`\n"
" - :class:`TrueUP0D`\n"
"\n"
"- :class:`UnaryPredicate1D`\n"
"\n"
" - :class:`ContourUP1D`\n"
" - :class:`DensityLowerThanUP1D`\n"
" - :class:`EqualToChainingTimeStampUP1D`\n"
" - :class:`EqualToTimeStampUP1D`\n"
" - :class:`ExternalContourUP1D`\n"
" - :class:`FalseUP1D`\n"
" - :class:`QuantitativeInvisibilityUP1D`\n"
" - :class:`ShapeUP1D`\n"
" - :class:`TrueUP1D`\n"
"\n"
"- :class:`ViewMap`\n"
"- :class:`ViewShape`\n"
"- :class:`IntegrationType`\n"
"- :class:`MediumType`\n"
"- :class:`Nature`\n"
"\n";
/*-----------------------Freestyle module method def---------------------------*/
static PyMethodDef module_functions[] = {
{"getCurrentScene", ( PyCFunction ) Freestyle_getCurrentScene, METH_NOARGS, Freestyle_getCurrentScene___doc__},
{"blendRamp", ( PyCFunction ) Freestyle_blendRamp, METH_VARARGS, Freestyle_blendRamp___doc__},
{"evaluateColorRamp", ( PyCFunction ) Freestyle_evaluateColorRamp, METH_VARARGS, Freestyle_evaluateColorRamp___doc__},
{"evaluateCurveMappingF", ( PyCFunction ) Freestyle_evaluateCurveMappingF, METH_VARARGS, Freestyle_evaluateCurveMappingF___doc__},
{NULL, NULL, 0, NULL}
};
/*-----------------------Freestyle module definition---------------------------*/
static PyModuleDef module_definition = {
PyModuleDef_HEAD_INIT,
"Freestyle",
module_docstring,
-1,
module_functions
};
//-------------------MODULE INITIALIZATION--------------------------------
PyObject *Freestyle_Init( void )
{
PyObject *module;
// initialize modules
module = PyModule_Create(&module_definition);
if (!module)
return NULL;
PyDict_SetItemString(PySys_GetObject("modules"), module_definition.m_name, module);
// attach its classes (adding the object types to the module)
// those classes have to be initialized before the others
MediumType_Init( module );
Nature_Init( module );
BBox_Init( module );
BinaryPredicate0D_Init( module );
BinaryPredicate1D_Init( module );
ContextFunctions_Init( module );
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FrsMaterial_Init( module );
FrsNoise_Init( module );
Id_Init( module );
IntegrationType_Init( module );
Interface0D_Init( module );
Interface1D_Init( module );
Iterator_Init( module );
Operators_Init( module );
SShape_Init( module );
StrokeAttribute_Init( module );
StrokeShader_Init( module );
UnaryFunction0D_Init( module );
UnaryFunction1D_Init( module );
UnaryPredicate0D_Init( module );
UnaryPredicate1D_Init( module );
ViewMap_Init( module );
ViewShape_Init( module );
return module;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif