2018-08-21 15:40:23 +02:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Sergey Sharybin.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/multires_reshape.c
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math_vector.h"
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#include "BKE_library.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_subdiv.h"
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2018-09-04 15:26:58 +02:00
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#include "BKE_subdiv_eval.h"
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2018-09-04 15:22:36 +02:00
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#include "BKE_subdiv_foreach.h"
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2018-09-04 15:32:01 +02:00
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#include "BKE_subdiv_mesh.h"
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2018-08-21 15:40:23 +02:00
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#include "DEG_depsgraph_query.h"
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/* TODO(sergey): De-duplicate with subdiv_displacement_multires.c. */
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/* Coordinates within grid has different convention from PTex coordinates.
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* This function converts the latter ones to former.
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*/
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BLI_INLINE void ptex_uv_to_grid_uv(const float ptex_u, const float ptex_v,
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float *r_grid_u, float *r_grid_v)
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{
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*r_grid_u = 1.0f - ptex_v;
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*r_grid_v = 1.0f - ptex_u;
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}
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/* Simplified version of mdisp_rot_face_to_crn, only handles quad and
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* works in normalized coordinates.
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*
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* NOTE: Output coordinates are in ptex coordinates.
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*/
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BLI_INLINE int rotate_quad_to_corner(const float u, const float v,
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float *r_u, float *r_v)
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{
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int corner;
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if (u <= 0.5f && v <= 0.5f) {
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corner = 0;
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*r_u = 2.0f * u;
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*r_v = 2.0f * v;
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}
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else if (u > 0.5f && v <= 0.5f) {
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corner = 1;
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*r_u = 2.0f * v;
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*r_v = 2.0f * (1.0f - u);
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}
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else if (u > 0.5f && v > 0.5f) {
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corner = 2;
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*r_u = 2.0f * (1.0f - u);
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*r_v = 2.0f * (1.0f - v);
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}
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else if (u <= 0.5f && v >= 0.5f) {
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corner = 3;
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*r_u = 2.0f * (1.0f - v);
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*r_v = 2.0f * u;
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}
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else {
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BLI_assert(!"Unexpected corner configuration");
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}
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return corner;
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}
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BLI_INLINE void construct_tangent_matrix(float tangent_matrix[3][3],
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const float dPdu[3],
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const float dPdv[3],
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const int corner)
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{
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if (corner == 0) {
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copy_v3_v3(tangent_matrix[0], dPdv);
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copy_v3_v3(tangent_matrix[1], dPdu);
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mul_v3_fl(tangent_matrix[0], -1.0f);
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mul_v3_fl(tangent_matrix[1], -1.0f);
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}
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else if (corner == 1) {
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copy_v3_v3(tangent_matrix[0], dPdu);
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copy_v3_v3(tangent_matrix[1], dPdv);
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mul_v3_fl(tangent_matrix[1], -1.0f);
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}
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else if (corner == 2) {
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copy_v3_v3(tangent_matrix[0], dPdv);
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copy_v3_v3(tangent_matrix[1], dPdu);
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}
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else if (corner == 3) {
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copy_v3_v3(tangent_matrix[0], dPdu);
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copy_v3_v3(tangent_matrix[1], dPdv);
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mul_v3_fl(tangent_matrix[0], -1.0f);
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}
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cross_v3_v3v3(tangent_matrix[2], dPdu, dPdv);
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normalize_v3(tangent_matrix[0]);
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normalize_v3(tangent_matrix[1]);
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normalize_v3(tangent_matrix[2]);
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}
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/* =============================================================================
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2018-09-12 14:39:08 +02:00
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* Reshape internal functionality.
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2018-08-21 15:40:23 +02:00
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*/
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typedef struct MultiresReshapeContext {
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Subdiv *subdiv;
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Object *object;
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const Mesh *coarse_mesh;
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MDisps *mdisps;
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const float (*deformed_verts)[3];
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int num_deformed_verts;
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int grid_size;
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} MultiresReshapeContext;
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static bool multires_reshape_topology_info(
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const SubdivForeachContext *foreach_context,
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const int num_vertices,
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const int UNUSED(num_edges),
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const int UNUSED(num_loops),
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const int UNUSED(num_polygons))
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{
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MultiresReshapeContext *ctx = foreach_context->user_data;
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if (num_vertices != ctx->num_deformed_verts) {
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return false;
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}
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return true;
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}
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static void multires_reshape_vertex_copy_to_next(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int current_corner,
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const MDisps *current_displacement_grid,
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const int current_grid_x, const int current_grid_y)
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{
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const int grid_size = ctx->grid_size;
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const int next_current_corner = (current_corner + 1) % coarse_poly->totloop;
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MDisps *next_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + next_current_corner];
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const int next_grid_x = 0;
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const int next_grid_y = current_grid_x;
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const int current_index = current_grid_y * grid_size + current_grid_x;
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const int next_index = next_grid_y * grid_size + next_grid_x;
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float *next_displacement = next_displacement_grid->disps[next_index];
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copy_v3_v3(next_displacement,
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current_displacement_grid->disps[current_index]);
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SWAP(float, next_displacement[0], next_displacement[1]);
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next_displacement[0] = -next_displacement[0];
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}
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static void multires_reshape_vertex_copy_to_prev(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int current_corner,
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const MDisps *current_displacement_grid,
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const int current_grid_x, const int current_grid_y)
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{
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const int grid_size = ctx->grid_size;
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const int prev_current_corner =
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(current_corner - 1 + coarse_poly->totloop) % coarse_poly->totloop;
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MDisps *prev_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + prev_current_corner];
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const int prev_grid_x = current_grid_y;
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const int prev_grid_y = 0;
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const int current_index = current_grid_y * grid_size + current_grid_x;
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const int prev_index = prev_grid_y * grid_size + prev_grid_x;
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float *prev_displacement = prev_displacement_grid->disps[prev_index];
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copy_v3_v3(prev_displacement,
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current_displacement_grid->disps[current_index]);
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SWAP(float, prev_displacement[0], prev_displacement[1]);
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prev_displacement[1] = -prev_displacement[1];
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}
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static void copy_boundary_displacement(
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MultiresReshapeContext *ctx,
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const MPoly *coarse_poly,
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const int corner,
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const int grid_x, const int grid_y,
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const MDisps *displacement_grid)
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{
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if (grid_x == 0 && grid_y == 0) {
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for (int i = 0; i < coarse_poly->totloop; i++) {
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const int current_face_corner =
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(corner + i) % coarse_poly->totloop;
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MDisps *current_displacement_grid = &ctx->mdisps[
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coarse_poly->loopstart + current_face_corner];
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multires_reshape_vertex_copy_to_next(
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ctx,
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coarse_poly,
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current_face_corner,
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current_displacement_grid,
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0, 0);
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}
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}
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else if (grid_x == 0) {
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multires_reshape_vertex_copy_to_prev(
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ctx,
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coarse_poly,
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corner,
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displacement_grid,
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grid_x, grid_y);
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}
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else if (grid_y == 0) {
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multires_reshape_vertex_copy_to_next(
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ctx,
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coarse_poly,
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corner,
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displacement_grid,
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grid_x, grid_y);
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}
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}
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static void multires_reshape_vertex(
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MultiresReshapeContext *ctx,
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const int ptex_face_index,
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const float u, const float v,
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const int coarse_poly_index,
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const int coarse_corner,
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const int subdiv_vertex_index)
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{
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Subdiv *subdiv = ctx->subdiv;
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const int grid_size = ctx->grid_size;
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const Mesh *coarse_mesh = ctx->coarse_mesh;
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const MPoly *coarse_mpoly = coarse_mesh->mpoly;
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const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
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const int loop_index = coarse_poly->loopstart + coarse_corner;
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/* Evaluate limit surface. */
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float P[3], dPdu[3], dPdv[3];
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BKE_subdiv_eval_limit_point_and_derivatives(
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subdiv, ptex_face_index, u, v, P, dPdu, dPdv);
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2018-09-12 14:39:08 +02:00
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/* Get coordinate and corner configuration. */
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2018-08-21 15:40:23 +02:00
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float grid_u, grid_v;
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MDisps *displacement_grid;
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int face_corner = coarse_corner;
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int grid_corner = 0;
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if (coarse_poly->totloop == 4) {
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float corner_u, corner_v;
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face_corner = rotate_quad_to_corner(u, v, &corner_u, &corner_v);
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grid_corner = face_corner;
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displacement_grid = &ctx->mdisps[loop_index + face_corner];
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ptex_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
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}
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else {
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displacement_grid = &ctx->mdisps[loop_index];
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ptex_uv_to_grid_uv(u, v, &grid_u, &grid_v);
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}
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/* Convert object coordinate to a tangent space of displacement grid. */
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2018-08-22 15:19:57 +02:00
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const float *final_P = ctx->deformed_verts[subdiv_vertex_index];
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2018-08-21 15:40:23 +02:00
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float D[3];
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2018-08-22 15:19:57 +02:00
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sub_v3_v3v3(D, final_P, P);
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2018-08-21 15:40:23 +02:00
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float tangent_matrix[3][3];
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construct_tangent_matrix(tangent_matrix, dPdu, dPdv, grid_corner);
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float inv_tangent_matrix[3][3];
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invert_m3_m3(inv_tangent_matrix, tangent_matrix);
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float tangent_D[3];
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mul_v3_m3v3(tangent_D, inv_tangent_matrix, D);
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/* Write tangent displacement. */
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const int grid_x = (grid_u * (grid_size - 1) + 0.5f);
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const int grid_y = (grid_v * (grid_size - 1) + 0.5f);
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const int index = grid_y * grid_size + grid_x;
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copy_v3_v3(displacement_grid->disps[index], tangent_D);
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/* Copy boundary to the next/previous grids */
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copy_boundary_displacement(
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ctx, coarse_poly, face_corner, grid_x, grid_y, displacement_grid);
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}
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static void multires_reshape_vertex_inner(
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const SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float u, const float v,
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const int coarse_poly_index,
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const int coarse_corner,
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const int subdiv_vertex_index)
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{
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MultiresReshapeContext *ctx = foreach_context->user_data;
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multires_reshape_vertex(
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ctx,
|
2018-08-23 16:22:32 +10:00
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ptex_face_index, u, v,
|
2018-08-21 15:40:23 +02:00
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coarse_poly_index,
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coarse_corner,
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subdiv_vertex_index);
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}
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2018-08-22 15:19:57 +02:00
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static void multires_reshape_vertex_every_corner(
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2018-08-21 15:40:23 +02:00
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const struct SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float u, const float v,
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const int UNUSED(coarse_vertex_index),
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const int coarse_poly_index,
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const int coarse_corner,
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const int subdiv_vertex_index)
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{
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MultiresReshapeContext *ctx = foreach_context->user_data;
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multires_reshape_vertex(
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ctx,
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2018-08-23 16:22:32 +10:00
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ptex_face_index, u, v,
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2018-08-21 15:40:23 +02:00
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coarse_poly_index,
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coarse_corner,
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subdiv_vertex_index);
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}
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static void multires_reshape_vertex_every_edge(
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const struct SubdivForeachContext *foreach_context,
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void *UNUSED(tls_v),
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const int ptex_face_index,
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const float u, const float v,
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const int UNUSED(coarse_edge_index),
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const int coarse_poly_index,
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const int coarse_corner,
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const int subdiv_vertex_index)
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{
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MultiresReshapeContext *ctx = foreach_context->user_data;
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multires_reshape_vertex(
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ctx,
|
2018-08-23 16:22:32 +10:00
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ptex_face_index, u, v,
|
2018-08-21 15:40:23 +02:00
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coarse_poly_index,
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coarse_corner,
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subdiv_vertex_index);
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}
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static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph,
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/*const*/ Object *object,
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const MultiresModifierData *mmd)
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|
{
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Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
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Mesh *deformed_mesh = mesh_get_eval_deform(
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depsgraph, scene_eval, object_eval, CD_MASK_BAREMESH);
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|
|
SubdivSettings subdiv_settings;
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|
|
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
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|
|
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, deformed_mesh);
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if (!BKE_subdiv_eval_update_from_mesh(subdiv, deformed_mesh)) {
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BKE_subdiv_free(subdiv);
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|
return NULL;
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}
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|
return subdiv;
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}
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|
|
|
2018-08-24 10:26:59 +10:00
|
|
|
static bool multires_reshape_from_vertcos(
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|
|
struct Depsgraph *depsgraph,
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|
|
Object *object,
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|
|
const MultiresModifierData *mmd,
|
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|
|
const float (*deformed_verts)[3],
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|
|
const int num_deformed_verts,
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|
|
|
|
const bool use_render_params)
|
2018-08-21 15:40:23 +02:00
|
|
|
{
|
|
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|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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|
|
Mesh *coarse_mesh = object->data;
|
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|
|
MultiresReshapeContext ctx = {
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|
.object = object,
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|
.coarse_mesh = coarse_mesh,
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|
.deformed_verts = deformed_verts,
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|
.mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS),
|
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|
|
.num_deformed_verts = num_deformed_verts,
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|
|
.grid_size = (1 << (mmd->totlvl - 1)) + 1,
|
|
|
|
|
};
|
|
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|
|
SubdivForeachContext foreach_context = {
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|
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|
|
.topology_info = multires_reshape_topology_info,
|
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|
|
.vertex_inner = multires_reshape_vertex_inner,
|
|
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|
|
.vertex_every_edge = multires_reshape_vertex_every_edge,
|
2018-08-22 15:19:57 +02:00
|
|
|
.vertex_every_corner = multires_reshape_vertex_every_corner,
|
2018-08-21 15:40:23 +02:00
|
|
|
.user_data = &ctx,
|
|
|
|
|
};
|
|
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|
|
/* Initialize subdivision surface. */
|
|
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|
|
ctx.subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd);
|
|
|
|
|
if (ctx.subdiv == NULL) {
|
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|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
/* Initialize mesh rasterization settings. */
|
|
|
|
|
SubdivToMeshSettings mesh_settings;
|
|
|
|
|
BKE_multires_subdiv_mesh_settings_init(
|
2018-08-22 16:07:39 +02:00
|
|
|
&mesh_settings, scene_eval, object, mmd, use_render_params, true);
|
2018-08-21 15:40:23 +02:00
|
|
|
/* Run all the callbacks. */
|
|
|
|
|
BKE_subdiv_foreach_subdiv_geometry(
|
|
|
|
|
ctx.subdiv,
|
|
|
|
|
&foreach_context,
|
|
|
|
|
&mesh_settings,
|
|
|
|
|
coarse_mesh);
|
|
|
|
|
BKE_subdiv_free(ctx.subdiv);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2018-08-22 16:56:52 +02:00
|
|
|
static void multires_reshape_init_mmd(MultiresModifierData *reshape_mmd,
|
|
|
|
|
const MultiresModifierData *mmd)
|
|
|
|
|
{
|
|
|
|
|
/* It is possible that the current subdivision level of multires is lower
|
|
|
|
|
* that it's maximum possible one (i.e., viewport is set to a lower level
|
|
|
|
|
* for the performance purposes). But even then, we want all the multires
|
|
|
|
|
* levels to be reshaped. Most accurate way to do so is to ignore all
|
|
|
|
|
* simplifications and calculate deformation modifier for the highest
|
|
|
|
|
* possible multires level.
|
|
|
|
|
* Alternative would be propagate displacement from current level to a
|
|
|
|
|
* higher ones, but that is likely to cause artifacts.
|
|
|
|
|
*/
|
|
|
|
|
*reshape_mmd = *mmd;
|
|
|
|
|
reshape_mmd->lvl = reshape_mmd->totlvl;
|
|
|
|
|
}
|
|
|
|
|
|
2018-08-21 15:40:23 +02:00
|
|
|
/* =============================================================================
|
2018-09-12 14:39:08 +02:00
|
|
|
* Public entry points.
|
2018-08-21 15:40:23 +02:00
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/* Returns truth on success, false otherwise.
|
|
|
|
|
*
|
|
|
|
|
* This function might fail in cases like source and destination not having
|
|
|
|
|
* matched amount of vertices.
|
|
|
|
|
*/
|
|
|
|
|
bool multiresModifier_reshape(
|
2018-08-22 16:56:52 +02:00
|
|
|
struct Depsgraph *depsgraph,
|
|
|
|
|
MultiresModifierData *mmd,
|
|
|
|
|
Object *dst,
|
|
|
|
|
Object *src)
|
2018-08-21 15:40:23 +02:00
|
|
|
{
|
2018-08-22 16:56:52 +02:00
|
|
|
/* Would be cool to support this eventually, but it is very tricky to match
|
|
|
|
|
* vertices order even for meshes, when mixing meshes and other objects it's
|
|
|
|
|
* even more tricky.
|
2018-08-21 15:40:23 +02:00
|
|
|
*/
|
2018-08-22 16:56:52 +02:00
|
|
|
if (src->type != OB_MESH) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
MultiresModifierData highest_mmd;
|
|
|
|
|
multires_reshape_init_mmd(&highest_mmd, mmd);
|
|
|
|
|
/* Get evaluated vertices locations to reshape to. */
|
|
|
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
|
|
|
Object *src_eval = DEG_get_evaluated_object(depsgraph, src);
|
|
|
|
|
Mesh *src_mesh_eval = mesh_get_eval_final(
|
|
|
|
|
depsgraph, scene_eval, src_eval, CD_MASK_BAREMESH);
|
|
|
|
|
int num_deformed_verts;
|
|
|
|
|
float (*deformed_verts)[3] = BKE_mesh_vertexCos_get(
|
|
|
|
|
src_mesh_eval, &num_deformed_verts);
|
|
|
|
|
bool result = multires_reshape_from_vertcos(
|
|
|
|
|
depsgraph,
|
|
|
|
|
dst,
|
|
|
|
|
&highest_mmd,
|
|
|
|
|
deformed_verts,
|
|
|
|
|
num_deformed_verts,
|
|
|
|
|
false);
|
|
|
|
|
MEM_freeN(deformed_verts);
|
|
|
|
|
return result;
|
2018-08-21 15:40:23 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool multiresModifier_reshapeFromDeformModifier(
|
|
|
|
|
struct Depsgraph *depsgraph,
|
|
|
|
|
MultiresModifierData *mmd,
|
|
|
|
|
Object *object,
|
|
|
|
|
ModifierData *md)
|
|
|
|
|
{
|
2018-08-22 16:56:52 +02:00
|
|
|
MultiresModifierData highest_mmd;
|
|
|
|
|
multires_reshape_init_mmd(&highest_mmd, mmd);
|
2018-08-21 15:40:23 +02:00
|
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
|
|
|
/* Perform sanity checks and early output. */
|
2018-08-22 16:07:39 +02:00
|
|
|
if (multires_get_level(
|
2018-08-24 10:26:59 +10:00
|
|
|
scene_eval, object, &highest_mmd, false, true) == 0)
|
|
|
|
|
{
|
2018-08-21 15:40:23 +02:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
/* Create mesh for the multires, ignoring any further modifiers (leading
|
|
|
|
|
* deformation modifiers will be applied though).
|
|
|
|
|
*/
|
2018-08-22 16:07:39 +02:00
|
|
|
Mesh *multires_mesh = get_multires_mesh(
|
|
|
|
|
depsgraph, scene_eval, &highest_mmd, object);
|
2018-08-22 16:56:52 +02:00
|
|
|
int num_deformed_verts;
|
|
|
|
|
float (*deformed_verts)[3] = BKE_mesh_vertexCos_get(
|
|
|
|
|
multires_mesh, &num_deformed_verts);
|
2018-08-21 15:40:23 +02:00
|
|
|
/* Apply deformation modifier on the multires, */
|
2018-08-22 16:07:39 +02:00
|
|
|
const ModifierEvalContext modifier_ctx = {
|
|
|
|
|
.depsgraph = depsgraph,
|
|
|
|
|
.object = object,
|
|
|
|
|
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY};
|
2018-08-21 15:40:23 +02:00
|
|
|
modifier_deformVerts_ensure_normals(
|
|
|
|
|
md, &modifier_ctx, multires_mesh, deformed_verts,
|
|
|
|
|
multires_mesh->totvert);
|
|
|
|
|
BKE_id_free(NULL, multires_mesh);
|
|
|
|
|
/* Reshaping */
|
|
|
|
|
bool result = multires_reshape_from_vertcos(
|
|
|
|
|
depsgraph,
|
|
|
|
|
object,
|
2018-08-22 16:07:39 +02:00
|
|
|
&highest_mmd,
|
2018-08-21 15:40:23 +02:00
|
|
|
deformed_verts,
|
|
|
|
|
num_deformed_verts,
|
|
|
|
|
false);
|
|
|
|
|
/* Cleanup */
|
|
|
|
|
MEM_freeN(deformed_verts);
|
|
|
|
|
return result;
|
|
|
|
|
}
|