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blender-archive/source/blender/blenkernel/BKE_customdata.h

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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Ben Batt <benbatt@gmail.com>
*
* ***** END GPL LICENSE BLOCK *****
*/
/* CustomData interface.
* CustomData is a structure which stores custom element data associated
* with mesh elements (vertices, edges or faces). The custom data is
* organised into a series of layers, each with a data type (e.g. TFace,
* MDeformVert, etc.).
*/
#ifndef BKE_CUSTOMDATA_H
#define BKE_CUSTOMDATA_H
typedef struct CustomData {
struct LayerDesc *layers; /* data layer descriptors, ordered by type */
int numLayers; /* current number of layers */
int maxLayers; /* maximum number of layers */
int numElems; /* current number of elements */
int maxElems; /* maximum number of elements */
int subElems; /* number of sub-elements layers can have */
} CustomData;
/* custom data types */
enum {
LAYERTYPE_MVERT = 0,
LAYERTYPE_MSTICKY,
LAYERTYPE_MDEFORMVERT,
LAYERTYPE_MEDGE,
LAYERTYPE_MFACE,
LAYERTYPE_TFACE,
LAYERTYPE_MCOL,
LAYERTYPE_ORIGINDEX,
LAYERTYPE_NORMAL,
LAYERTYPE_FLAGS,
LAYERTYPE_NUMTYPES
};
#define ORIGINDEX_NONE -1 /* indicates no original index for this element */
/* layer flags - to be used with CustomData_add_layer */
/* indicates layer should not be copied by CustomData_from_template or
* CustomData_copy_data (for temporary utility layers)
*/
#define LAYERFLAG_NOCOPY 1<<0
/* indicates layer should not be freed (for layers backed by external data)
*/
#define LAYERFLAG_NOFREE 1<<1
/* initialises a CustomData object with space for the given number
* of data layers and the given number of elements per layer
*/
void CustomData_init(CustomData *data,
int maxLayers, int maxElems, int subElems);
/* initialises a CustomData object with the same layer setup as source
* and memory space for maxElems elements
*/
void CustomData_from_template(const CustomData *source, CustomData *dest,
int maxElems);
/* frees data associated with a CustomData object (doesn't free the object
* itself, though)
*/
void CustomData_free(CustomData *data);
/* adds a data layer of the given type to the CustomData object, optionally
* backed by an external data array
* if layer != NULL, it is used as the layer data array, otherwise new memory
* is allocated
* the layer data will be freed by CustomData_free unless
* (flag & LAYERFLAG_NOFREE) is true
* grows the number of layers in data if data->maxLayers has been reached
* returns 1 on success, 0 on failure
*/
int CustomData_add_layer(CustomData *data, int type, int flag, void *layer);
/* returns 1 if the two objects are compatible (same layer types and
* flags in the same order), 0 if not
*/
int CustomData_compat(const CustomData *data1, const CustomData *data2);
/* copies data from one CustomData object to another
* objects need not be compatible, each source layer is copied to the
* first dest layer of correct type (if there is none, the layer is skipped)
* return 1 on success, 0 on failure
*/
int CustomData_copy_data(const CustomData *source, CustomData *dest,
int source_index, int dest_index, int count);
/* frees data in a CustomData object
* return 1 on success, 0 on failure
*/
int CustomData_free_elem(CustomData *data, int index, int count);
/* interpolates data from one CustomData object to another
* objects need not be compatible, each source layer is interpolated to the
* first dest layer of correct type (if there is none, the layer is skipped)
* if weights == NULL or sub_weights == NULL, they default to all 1's
*
* src_indices gives the source elements to interpolate from
* weights gives the weight for each source element
* sub_weights is an array of matrices of weights for sub-elements (matrices
* should be source->subElems * source->subElems in size)
* count gives the number of source elements to interpolate from
* dest_index gives the dest element to write the interpolated value to
*
* returns 1 on success, 0 on failure
*/
int CustomData_interp(const CustomData *source, CustomData *dest,
int *src_indices, float *weights, float *sub_weights,
int count, int dest_index);
/* gets a pointer to the data element at index from the first layer of type
* returns NULL if there is no layer of type
*/
void *CustomData_get(const CustomData *data, int index, int type);
/* gets a pointer to the first layer of type
* returns NULL if there is no layer of type
*/
void *CustomData_get_layer(const CustomData *data, int type);
/* copies the data from source to the data element at index in the first
* layer of type
* no effect if there is no layer of type
*/
void CustomData_set(const CustomData *data, int index, int type, void *source);
/* sets the number of elements in a CustomData object
* if the value given is more than the maximum, the maximum is used
*/
void CustomData_set_num_elems(CustomData *data, int numElems);
#endif