This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/bmesh/intern/bmesh_marking.c

969 lines
24 KiB
C
Raw Normal View History

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/intern/bmesh_marking.c
* \ingroup bmesh
*
* Selection routines for bmesh structures.
* This is actually all old code ripped from
* editmesh_lib.c and slightly modified to work
* for bmesh's. This also means that it has some
* of the same problems.... something that
* that should be addressed eventually.
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "bmesh.h"
static void recount_totsels(BMesh *bm)
{
BMIter iter;
BMElem *ele;
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
int *tots[3];
int i;
/* recount (tot * sel) variables */
bm->totvertsel = bm->totedgesel = bm->totfacesel = 0;
tots[0] = &bm->totvertsel;
tots[1] = &bm->totedgesel;
tots[2] = &bm->totfacesel;
for (i = 0; i < 3; i++) {
ele = BM_iter_new(&iter, bm, iter_types[i], NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) *tots[i] += 1;
}
}
}
2012-02-29 06:55:10 +00:00
/**
* \brief Select Mode Flush
*
* Makes sure to flush selections 'upwards'
* (ie: all verts of an edge selects the edge and so on).
* This should only be called by system and not tool authors.
*/
void BM_mesh_select_mode_flush(BMesh *bm)
{
BMEdge *e;
BMLoop *l_iter;
BMLoop *l_first;
BMFace *f;
BMIter edges;
BMIter faces;
int ok;
if (bm->selectmode & SCE_SELECT_VERTEX) {
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (BM_elem_flag_test(e->v1, BM_ELEM_SELECT) &&
BM_elem_flag_test(e->v2, BM_ELEM_SELECT) &&
!BM_elem_flag_test(e, BM_ELEM_HIDDEN))
{
BM_elem_flag_enable(e, BM_ELEM_SELECT);
}
else {
BM_elem_flag_disable(e, BM_ELEM_SELECT);
}
}
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
ok = TRUE;
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (!BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)) {
ok = FALSE;
break;
}
} while ((l_iter = l_iter->next) != l_first);
}
else {
ok = FALSE;
}
BM_elem_flag_set(f, BM_ELEM_SELECT, ok);
}
}
else if (bm->selectmode & SCE_SELECT_EDGE) {
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
ok = TRUE;
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (!BM_elem_flag_test(l_iter->e, BM_ELEM_SELECT)) {
ok = FALSE;
break;
}
} while ((l_iter = l_iter->next) != l_first);
}
else {
ok = FALSE;
}
BM_elem_flag_set(f, BM_ELEM_SELECT, ok);
}
}
/* Remove any deselected elements from the BMEditSelection */
BM_select_history_validate(bm);
recount_totsels(bm);
}
/**
* mode independent flushing up/down
*/
void BM_mesh_deselect_flush(BMesh *bm)
{
BMEdge *e;
BMLoop *l_iter;
BMLoop *l_first;
BMFace *f;
BMIter edges;
BMIter faces;
int ok;
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (!(BM_elem_flag_test(e->v1, BM_ELEM_SELECT) &&
BM_elem_flag_test(e->v2, BM_ELEM_SELECT) &&
!BM_elem_flag_test(e, BM_ELEM_HIDDEN)))
{
BM_elem_flag_disable(e, BM_ELEM_SELECT);
}
}
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
ok = TRUE;
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (!BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)) {
ok = FALSE;
break;
}
} while ((l_iter = l_iter->next) != l_first);
}
else {
ok = FALSE;
}
if (ok == FALSE) {
BM_elem_flag_disable(f, BM_ELEM_SELECT);
}
}
/* Remove any deselected elements from the BMEditSelection */
BM_select_history_validate(bm);
recount_totsels(bm);
}
/**
* mode independent flushing up/down
*/
void BM_mesh_select_flush(BMesh *bm)
{
BMEdge *e;
BMLoop *l_iter;
BMLoop *l_first;
BMFace *f;
BMIter edges;
BMIter faces;
int ok;
for (e = BM_iter_new(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BM_iter_step(&edges)) {
if (BM_elem_flag_test(e->v1, BM_ELEM_SELECT) &&
BM_elem_flag_test(e->v2, BM_ELEM_SELECT) &&
!BM_elem_flag_test(e, BM_ELEM_HIDDEN))
{
BM_elem_flag_enable(e, BM_ELEM_SELECT);
}
}
for (f = BM_iter_new(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BM_iter_step(&faces)) {
ok = TRUE;
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (!BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)) {
ok = FALSE;
break;
}
} while ((l_iter = l_iter->next) != l_first);
}
else {
ok = FALSE;
}
if (ok) {
BM_elem_flag_enable(f, BM_ELEM_SELECT);
}
}
recount_totsels(bm);
}
/**
2012-02-29 06:55:10 +00:00
* \brief Select Vert
*
* Changes selection state of a single vertex
* in a mesh
*/
void BM_vert_select_set(BMesh *bm, BMVert *v, int select)
{
/* BMIter iter; */
/* BMEdge *e; */
if (BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
return;
}
if (select) {
if (!BM_elem_flag_test(v, BM_ELEM_SELECT)) {
bm->totvertsel += 1;
BM_elem_flag_enable(v, BM_ELEM_SELECT);
}
}
else {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
bm->totvertsel -= 1;
BM_elem_flag_disable(v, BM_ELEM_SELECT);
}
}
}
2012-02-29 06:55:10 +00:00
/**
* \brief Select Edge
*
2012-02-29 06:55:10 +00:00
* Changes selection state of a single edge in a mesh.
*/
void BM_edge_select_set(BMesh *bm, BMEdge *e, int select)
{
if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
return;
}
if (select) {
if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel += 1;
BM_elem_flag_enable(e, BM_ELEM_SELECT);
BM_elem_select_set(bm, e->v1, TRUE);
BM_elem_select_set(bm, e->v2, TRUE);
}
else {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel -= 1;
BM_elem_flag_disable(e, BM_ELEM_SELECT);
2012-03-24 07:36:32 +00:00
if (bm->selectmode == SCE_SELECT_EDGE ||
bm->selectmode == SCE_SELECT_FACE ||
bm->selectmode == (SCE_SELECT_EDGE | SCE_SELECT_FACE))
{
BMIter iter;
BMVert *verts[2] = {e->v1, e->v2};
BMEdge *e2;
int i;
for (i = 0; i < 2; i++) {
int deselect = 1;
for (e2 = BM_iter_new(&iter, bm, BM_EDGES_OF_VERT, verts[i]); e2; e2 = BM_iter_step(&iter)) {
if (e2 == e) {
continue;
}
if (BM_elem_flag_test(e2, BM_ELEM_SELECT)) {
deselect = 0;
break;
}
}
2012-03-24 07:36:32 +00:00
if (deselect) {
BM_vert_select_set(bm, verts[i], FALSE);
}
}
}
else {
BM_elem_select_set(bm, e->v1, FALSE);
BM_elem_select_set(bm, e->v2, FALSE);
}
}
}
2012-02-29 06:55:10 +00:00
/**
* \brief Select Face
*
* Changes selection state of a single
* face in a mesh.
*/
void BM_face_select_set(BMesh *bm, BMFace *f, int select)
{
BMLoop *l_iter;
BMLoop *l_first;
if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
return;
}
if (select) {
if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
bm->totfacesel++;
}
BM_elem_flag_enable(f, BM_ELEM_SELECT);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
BM_vert_select_set(bm, l_iter->v, TRUE);
BM_edge_select_set(bm, l_iter->e, TRUE);
} while ((l_iter = l_iter->next) != l_first);
}
else {
BMIter liter;
BMLoop *l;
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) bm->totfacesel -= 1;
BM_elem_flag_disable(f, BM_ELEM_SELECT);
/* flush down to edges */
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
BMIter fiter;
BMFace *f2;
BM_ITER(f2, &fiter, bm, BM_FACES_OF_EDGE, l->e) {
if (BM_elem_flag_test(f2, BM_ELEM_SELECT))
break;
}
if (!f2) {
BM_elem_select_set(bm, l->e, FALSE);
}
}
/* flush down to verts */
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
BMIter eiter;
BMEdge *e;
BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, l->v) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT))
break;
}
if (!e) {
BM_elem_select_set(bm, l->v, FALSE);
}
}
}
}
2012-02-29 06:55:10 +00:00
/**
* Select Mode Set
*
2012-02-29 06:55:10 +00:00
* Sets the selection mode for the bmesh,
* updating the selection state.
*/
void BM_select_mode_set(BMesh *bm, int selectmode)
{
BMIter iter;
BMElem *ele;
bm->selectmode = selectmode;
if (bm->selectmode & SCE_SELECT_VERTEX) {
/* disabled because selection flushing handles these */
#if 0
BM_ITER(ele, &iter, bm, BM_EDGES_OF_MESH, NULL) {
BM_elem_flag_disable(ele, BM_ELEM_SELECT);
}
BM_ITER(ele, &iter, bm, BM_FACES_OF_MESH, NULL) {
BM_elem_flag_disable(ele, BM_ELEM_SELECT);
}
#endif
BM_mesh_select_mode_flush(bm);
}
else if (bm->selectmode & SCE_SELECT_EDGE) {
/* disabled because selection flushing handles these */
#if 0
BM_ITER(ele, &iter, bm, BM_VERTS_OF_MESH, NULL) {
BM_elem_flag_disable(ele, BM_ELEM_SELECT);
}
#endif
BM_ITER(ele, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
BM_edge_select_set(bm, (BMEdge *)ele, TRUE);
}
}
BM_mesh_select_mode_flush(bm);
}
else if (bm->selectmode & SCE_SELECT_FACE) {
/* disabled because selection flushing handles these */
#if 0
BM_ITER(ele, &iter, bm, BM_EDGES_OF_MESH, NULL) {
BM_elem_flag_disable(ele, BM_ELEM_SELECT);
}
#endif
BM_ITER(ele, &iter, bm, BM_FACES_OF_MESH, NULL) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
BM_face_select_set(bm, (BMFace *)ele, TRUE);
}
}
BM_mesh_select_mode_flush(bm);
}
}
/**
* counts number of elements with flag enabled/disabled
*/
static int bm_mesh_flag_count(BMesh *bm, const char htype, const char hflag,
int respecthide, int test_for_enabled)
{
BMElem *ele;
BMIter iter;
const char hflag_test = (test_for_enabled ? hflag : 0);
int tot = 0;
if (htype & BM_VERT) {
for (ele = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) {
if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue;
if (BM_elem_flag_test(ele, hflag) == hflag_test) tot++;
}
}
if (htype & BM_EDGE) {
for (ele = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) {
if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue;
if (BM_elem_flag_test(ele, hflag) == hflag_test) tot++;
}
}
if (htype & BM_FACE) {
for (ele = BM_iter_new(&iter, bm, BM_FACES_OF_MESH, NULL); ele; ele = BM_iter_step(&iter)) {
if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) continue;
if (BM_elem_flag_test(ele, hflag) == hflag_test) tot++;
}
}
return tot;
}
int BM_mesh_enabled_flag_count(BMesh *bm, const char htype, const char hflag, int respecthide)
{
return bm_mesh_flag_count(bm, htype, hflag, respecthide, TRUE);
}
int BM_mesh_disabled_flag_count(BMesh *bm, const char htype, const char hflag, int respecthide)
{
return bm_mesh_flag_count(bm, htype, hflag, respecthide, FALSE);
}
/**
* \note use BM_elem_flag_test(ele, BM_ELEM_SELECT) to test selection
* \note by design, this will not touch the editselection history stuff
*/
void _bm_elem_select_set(BMesh *bm, BMHeader *head, int select)
{
switch (head->htype) {
case BM_VERT:
BM_vert_select_set(bm, (BMVert *)head, select);
break;
case BM_EDGE:
BM_edge_select_set(bm, (BMEdge *)head, select);
break;
case BM_FACE:
BM_face_select_set(bm, (BMFace *)head, select);
break;
default:
BLI_assert(0);
break;
}
}
/* this replaces the active flag used in uv/face mode */
void BM_active_face_set(BMesh *bm, BMFace *efa)
{
bm->act_face = efa;
}
BMFace *BM_active_face_get(BMesh *bm, int sloppy)
{
if (bm->act_face) {
return bm->act_face;
}
else if (sloppy) {
BMIter iter;
BMFace *f = NULL;
BMEditSelection *ese;
/* Find the latest non-hidden face from the BMEditSelection */
ese = bm->selected.last;
for ( ; ese; ese = ese->prev) {
if (ese->htype == BM_FACE) {
f = (BMFace *)ese->ele;
if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
f = NULL;
}
else {
break;
}
}
}
/* Last attempt: try to find any selected face */
if (f == NULL) {
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
break;
}
}
}
return f; /* can still be null */
}
return NULL;
}
2012-02-29 06:55:10 +00:00
/**
* Generic way to get data from an EditSelection type
* These functions were written to be used by the Modifier widget
* when in Rotate about active mode, but can be used anywhere.
*
2012-02-29 06:55:10 +00:00
* - #EM_editselection_center
* - #EM_editselection_normal
* - #EM_editselection_plane
*/
void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese)
{
if (ese->htype == BM_VERT) {
BMVert *eve = (BMVert *)ese->ele;
copy_v3_v3(r_center, eve->co);
}
else if (ese->htype == BM_EDGE) {
BMEdge *eed = (BMEdge *)ese->ele;
add_v3_v3v3(r_center, eed->v1->co, eed->v2->co);
mul_v3_fl(r_center, 0.5);
}
else if (ese->htype == BM_FACE) {
BMFace *efa = (BMFace *)ese->ele;
BM_face_center_bounds_calc(bm, efa, r_center);
}
}
void BM_editselection_normal(float r_normal[3], BMEditSelection *ese)
{
if (ese->htype == BM_VERT) {
BMVert *eve = (BMVert *)ese->ele;
copy_v3_v3(r_normal, eve->no);
}
else if (ese->htype == BM_EDGE) {
BMEdge *eed = (BMEdge *)ese->ele;
float plane[3]; /* need a plane to correct the normal */
float vec[3]; /* temp vec storage */
add_v3_v3v3(r_normal, eed->v1->no, eed->v2->no);
sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
/* the 2 vertex normals will be close but not at rightangles to the edge
* for rotate about edge we want them to be at right angles, so we need to
* do some extra colculation to correct the vert normals,
* we need the plane for this */
cross_v3_v3v3(vec, r_normal, plane);
cross_v3_v3v3(r_normal, plane, vec);
normalize_v3(r_normal);
}
else if (ese->htype == BM_FACE) {
BMFace *efa = (BMFace *)ese->ele;
copy_v3_v3(r_normal, efa->no);
}
}
/* ref - editmesh_lib.cL:EM_editselection_plane() */
/* Calculate a plane that is rightangles to the edge/vert/faces normal
* also make the plane run along an axis that is related to the geometry,
* because this is used for the manipulators Y axis. */
void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese)
{
if (ese->htype == BM_VERT) {
BMVert *eve = (BMVert *)ese->ele;
float vec[3] = {0.0f, 0.0f, 0.0f};
if (ese->prev) { /* use previously selected data to make a useful vertex plane */
BM_editselection_center(bm, vec, ese->prev);
sub_v3_v3v3(r_plane, vec, eve->co);
}
else {
/* make a fake plane thats at rightangles to the normal
* we cant make a crossvec from a vec thats the same as the vec
* unlikely but possible, so make sure if the normal is (0, 0, 1)
2012-03-18 07:38:51 +00:00
* that vec isn't the same or in the same direction even. */
2012-03-20 04:27:14 +00:00
if (eve->no[0] < 0.5f) vec[0] = 1.0f;
else if (eve->no[1] < 0.5f) vec[1] = 1.0f;
else vec[2] = 1.0f;
cross_v3_v3v3(r_plane, eve->no, vec);
}
}
else if (ese->htype == BM_EDGE) {
BMEdge *eed = (BMEdge *)ese->ele;
/* the plane is simple, it runs along the edge
* however selecting different edges can swap the direction of the y axis.
* this makes it less likely for the y axis of the manipulator
* (running along the edge).. to flip less often.
2012-03-01 12:20:18 +00:00
* at least its more predictable */
if (eed->v2->co[1] > eed->v1->co[1]) { /* check which to do first */
sub_v3_v3v3(r_plane, eed->v2->co, eed->v1->co);
}
else {
sub_v3_v3v3(r_plane, eed->v1->co, eed->v2->co);
}
}
else if (ese->htype == BM_FACE) {
BMFace *efa = (BMFace *)ese->ele;
float vec[3] = {0.0f, 0.0f, 0.0f};
/* for now, use face normal */
/* make a fake plane thats at rightangles to the normal
* we cant make a crossvec from a vec thats the same as the vec
* unlikely but possible, so make sure if the normal is (0, 0, 1)
2012-03-18 07:38:51 +00:00
* that vec isn't the same or in the same direction even. */
if (efa->len < 3) {
/* crappy fallback method */
if (efa->no[0] < 0.5f) vec[0] = 1.0f;
else if (efa->no[1] < 0.5f) vec[1] = 1.0f;
else vec[2] = 1.0f;
cross_v3_v3v3(r_plane, efa->no, vec);
}
else {
BMVert *verts[4] = {NULL};
BM_iter_as_array(bm, BM_VERTS_OF_FACE, efa, (void **)verts, 4);
if (efa->len == 4) {
float vecA[3], vecB[3];
sub_v3_v3v3(vecA, verts[3]->co, verts[2]->co);
sub_v3_v3v3(vecB, verts[0]->co, verts[1]->co);
add_v3_v3v3(r_plane, vecA, vecB);
sub_v3_v3v3(vecA, verts[0]->co, verts[3]->co);
sub_v3_v3v3(vecB, verts[1]->co, verts[2]->co);
add_v3_v3v3(vec, vecA, vecB);
/* use the biggest edge length */
if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec)) {
copy_v3_v3(r_plane, vec);
}
}
else {
/* BMESH_TODO (not urgent, use longest ngon edge for alignment) */
/* start with v1-2 */
sub_v3_v3v3(r_plane, verts[0]->co, verts[1]->co);
/* test the edge between v2-3, use if longer */
sub_v3_v3v3(vec, verts[1]->co, verts[2]->co);
if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec))
copy_v3_v3(r_plane, vec);
/* test the edge between v1-3, use if longer */
sub_v3_v3v3(vec, verts[2]->co, verts[0]->co);
if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec)) {
copy_v3_v3(r_plane, vec);
}
}
}
}
normalize_v3(r_plane);
}
int BM_select_history_check(BMesh *bm, const BMElem *ele)
{
BMEditSelection *ese;
for (ese = bm->selected.first; ese; ese = ese->next) {
if (ese->ele == ele) {
return TRUE;
}
}
return FALSE;
}
int BM_select_history_remove(BMesh *bm, BMElem *ele)
{
BMEditSelection *ese;
for (ese = bm->selected.first; ese; ese = ese->next) {
if (ese->ele == ele) {
BLI_freelinkN(&(bm->selected), ese);
return TRUE;
}
}
return FALSE;
}
void BM_select_history_clear(BMesh *bm)
{
BLI_freelistN(&bm->selected);
bm->selected.first = bm->selected.last = NULL;
}
void BM_select_history_store_notest(BMesh *bm, BMElem *ele)
{
BMEditSelection *ese = (BMEditSelection *) MEM_callocN(sizeof(BMEditSelection), "BMEdit Selection");
ese->htype = ((BMHeader *)ele)->htype;
ese->ele = ele;
BLI_addtail(&(bm->selected), ese);
}
void BM_select_history_store(BMesh *bm, BMElem *ele)
{
if (!BM_select_history_check(bm, ele)) {
BM_select_history_store_notest(bm, ele);
}
}
void BM_select_history_validate(BMesh *bm)
{
BMEditSelection *ese, *nextese;
ese = bm->selected.first;
while (ese) {
nextese = ese->next;
if (!BM_elem_flag_test(ese->ele, BM_ELEM_SELECT)) {
BLI_freelinkN(&(bm->selected), ese);
}
ese = nextese;
}
}
void BM_mesh_elem_flag_disable_all(BMesh *bm, const char htype, const char hflag, int respecthide)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
BMIter iter;
BMElem *ele;
int i;
if (hflag & BM_ELEM_SELECT) {
BM_select_history_clear(bm);
}
if ((htype == (BM_VERT | BM_EDGE | BM_FACE)) &&
(hflag == BM_ELEM_SELECT) &&
(respecthide == FALSE))
{
/* fast path for deselect all, avoid topology loops
* since we know all will be de-selected anyway. */
for (i = 0; i < 3; i++) {
ele = BM_iter_new(&iter, bm, iter_types[i], NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
BM_elem_flag_disable(ele, BM_ELEM_SELECT);
}
}
bm->totvertsel = bm->totedgesel = bm->totfacesel = 0;
}
else {
for (i = 0; i < 3; i++) {
if (htype & flag_types[i]) {
ele = BM_iter_new(&iter, bm, iter_types[i], NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) {
continue;
}
if (hflag & BM_ELEM_SELECT) {
BM_elem_select_set(bm, ele, FALSE);
}
BM_elem_flag_disable(ele, hflag);
}
}
}
}
}
void BM_mesh_elem_flag_enable_all(BMesh *bm, const char htype, const char hflag, int respecthide)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
const char flag_types[3] = {BM_VERT, BM_EDGE, BM_FACE};
/* use the nosel version when setting so under no
* condition may a hidden face become selected.
* Applying other flags to hidden faces is OK. */
const char hflag_nosel = hflag & ~BM_ELEM_SELECT;
BMIter iter;
BMElem *ele;
int i;
if (hflag & BM_ELEM_SELECT) {
BM_select_history_clear(bm);
}
/* note, better not attempt a fast path for selection as done with de-select
* because hidden geometry and different selection modes can give different results,
* we could ofcourse check for no hiddent faces and then use quicker method but its not worth it. */
for (i = 0; i < 3; i++) {
if (htype & flag_types[i]) {
ele = BM_iter_new(&iter, bm, iter_types[i], NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
if (respecthide && BM_elem_flag_test(ele, BM_ELEM_HIDDEN)) {
continue;
}
if (hflag & BM_ELEM_SELECT) {
BM_elem_select_set(bm, ele, TRUE);
}
BM_elem_flag_enable(ele, hflag_nosel);
}
}
}
}
/***************** Mesh Hiding stuff *********** */
static void vert_flush_hide_set(BMesh *bm, BMVert *v)
{
BMIter iter;
BMEdge *e;
int hide = TRUE;
BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
hide = hide && BM_elem_flag_test(e, BM_ELEM_HIDDEN);
}
BM_elem_flag_set(v, BM_ELEM_HIDDEN, hide);
}
static void edge_flush_hide(BMesh *bm, BMEdge *e)
{
BMIter iter;
BMFace *f;
int hide = TRUE;
BM_ITER(f, &iter, bm, BM_FACES_OF_EDGE, e) {
hide = hide && BM_elem_flag_test(f, BM_ELEM_HIDDEN);
}
BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
}
void BM_vert_hide_set(BMesh *bm, BMVert *v, int hide)
{
/* vert hiding: vert + surrounding edges and faces */
BMIter iter, fiter;
BMEdge *e;
BMFace *f;
BM_elem_flag_set(v, BM_ELEM_HIDDEN, hide);
BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) {
BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
}
}
}
void BM_edge_hide_set(BMesh *bm, BMEdge *e, int hide)
{
BMIter iter;
BMFace *f;
/* BMVert *v; */
/* edge hiding: faces around the edge */
BM_ITER(f, &iter, bm, BM_FACES_OF_EDGE, e) {
BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
}
BM_elem_flag_set(e, BM_ELEM_HIDDEN, hide);
2012-03-01 12:20:18 +00:00
/* hide vertices if necessary */
vert_flush_hide_set(bm, e->v1);
vert_flush_hide_set(bm, e->v2);
}
void BM_face_hide_set(BMesh *bm, BMFace *f, int hide)
{
BMIter iter;
BMLoop *l;
BM_elem_flag_set(f, BM_ELEM_HIDDEN, hide);
BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
edge_flush_hide(bm, l->e);
}
BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
vert_flush_hide_set(bm, l->v);
}
}
void _bm_elem_hide_set(BMesh *bm, BMHeader *head, int hide)
{
/* Follow convention of always deselecting before
* hiding an element */
switch (head->htype) {
case BM_VERT:
if (hide) BM_vert_select_set(bm, (BMVert *)head, FALSE);
BM_vert_hide_set(bm, (BMVert *)head, hide);
break;
case BM_EDGE:
if (hide) BM_edge_select_set(bm, (BMEdge *)head, FALSE);
BM_edge_hide_set(bm, (BMEdge *)head, hide);
break;
case BM_FACE:
if (hide) BM_face_select_set(bm, (BMFace *)head, FALSE);
BM_face_hide_set(bm, (BMFace *)head, hide);
break;
default:
BMESH_ASSERT(0);
break;
}
}