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# $Id$
# Documentation for the logic brick base class SCA_ILogicBrick
from KX_GameObject import *
class SCA_ILogicBrick:
"""
Base class for all logic bricks.
def getOwner():
Gets the game object associated with this logic brick.
@rtype: L{KX_GameObject}
def setExecutePriority(priority):
Sets the priority of this logic brick.
This determines the order controllers are evaluated, and actuators are activated.
Bricks with lower priority will be executed first.
@type priority: integer
@param priority: the priority of this logic brick.
def getExecutePriority():
Gets the execution priority of this logic brick.
@rtype: integer
@return: this logic bricks current priority.