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/*
* Copyright 2013, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __COM_NODEOPERATIONBUILDER_H__
#define __COM_NODEOPERATIONBUILDER_H__
#include <map>
#include <set>
#include <vector>
#include "COM_NodeGraph.h"
using std::vector;
class CompositorContext;
class Node;
class NodeInput;
class NodeOutput;
class ExecutionSystem;
class ExecutionGroup;
class NodeOperation;
class NodeOperationInput;
class NodeOperationOutput;
class PreviewOperation;
class WriteBufferOperation;
class ViewerOperation;
class NodeOperationBuilder {
public:
class Link {
private:
NodeOperationOutput *m_from;
NodeOperationInput *m_to;
Link(NodeOperationOutput *from, NodeOperationInput *to) :
m_from(from),
m_to(to)
{}
NodeOperationOutput *from() const { return m_from; }
NodeOperationInput *to() const { return m_to; }
};
typedef std::vector<NodeOperation *> Operations;
typedef std::vector<Link> Links;
typedef std::vector<ExecutionGroup *> Groups;
typedef std::map<NodeOperationInput *, NodeInput *> InputSocketMap;
typedef std::map<NodeOutput *, NodeOperationOutput *> OutputSocketMap;
typedef std::vector<NodeOperationInput *> OpInputs;
typedef std::map<NodeInput *, OpInputs> OpInputInverseMap;
const CompositorContext *m_context;
NodeGraph m_graph;
Operations m_operations;
Links m_links;
Groups m_groups;
/** Maps operation inputs to node inputs */
InputSocketMap m_input_map;
/** Maps node outputs to operation outputs */
OutputSocketMap m_output_map;
Node *m_current_node;
/** Operation that will be writing to the viewer image
* Only one operation can occupy this place at a time,
* to avoid race conditions
ViewerOperation *m_active_viewer;
NodeOperationBuilder(const CompositorContext *context, bNodeTree *b_nodetree);
~NodeOperationBuilder();
const CompositorContext &context() const { return *m_context; }
void convertToOperations(ExecutionSystem *system);
void addOperation(NodeOperation *operation);
/** Map input socket of the current node to an operation socket */
void mapInputSocket(NodeInput *node_socket, NodeOperationInput *operation_socket);
/** Map output socket of the current node to an operation socket */
void mapOutputSocket(NodeOutput *node_socket, NodeOperationOutput *operation_socket);
void addLink(NodeOperationOutput *from, NodeOperationInput *to);
void removeInputLink(NodeOperationInput *to);
/** Add a preview operation for a operation output */
void addPreview(NodeOperationOutput *output);
/** Add a preview operation for a node input */
void addNodeInputPreview(NodeInput *input);
/** Define a viewer operation as the active output, if possible */
void registerViewer(ViewerOperation *viewer);
/** The currently active viewer output operation */
ViewerOperation *active_viewer() const { return m_active_viewer; }
protected:
static NodeInput *find_node_input(const InputSocketMap &map, NodeOperationInput *op_input);
static const OpInputs &find_operation_inputs(const OpInputInverseMap &map, NodeInput *node_input);
static NodeOperationOutput *find_operation_output(const OutputSocketMap &map, NodeOutput *node_output);
/** Add datatype conversion where needed */
void add_datatype_conversions();
/** Construct a constant value operation for every unconnected input */
void add_operation_input_constants();
void add_input_constant_value(NodeOperationInput *input, NodeInput *node_input);
/** Replace proxy operations with direct links */
void resolve_proxies();
/** Calculate resolution for each operation */
void determineResolutions();
/** Helper function to store connected inputs for replacement */
OpInputs cache_output_links(NodeOperationOutput *output) const;
/** Find a connected write buffer operation to an OpOutput */
WriteBufferOperation *find_attached_write_buffer_operation(NodeOperationOutput *output) const;
/** Add read/write buffer operations around complex operations */
void add_complex_operation_buffers();
void add_input_buffers(NodeOperation *operation, NodeOperationInput *input);
void add_output_buffers(NodeOperation *operation, NodeOperationOutput *output);
/** Remove unreachable operations */
void prune_operations();
/** Sort operations by link dependencies */
void sort_operations();
/** Create execution groups */
void group_operations();
ExecutionGroup *make_group(NodeOperation *op);
PreviewOperation *make_preview_operation() const;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:NodeCompilerImpl")
#endif
#endif /* __COM_NODEOPERATIONBUILDER_H__ */