Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
* The Original Code is: all of this file.
* Contributor(s): Joshua Leung (full recode)
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_NLA_H
#define BKE_NLA_H
struct AnimData;
struct NlaStrip;
struct NlaTrack;
struct bAction;
/* ----------------------------- */
/* Data Management */
void free_nlastrip(ListBase *strips, struct NlaStrip *strip);
void free_nlatrack(ListBase *tracks, struct NlaTrack *nlt);
void free_nladata(ListBase *tracks);
struct NlaStrip *copy_nlastrip(struct NlaStrip *strip);
struct NlaTrack *copy_nlatrack(struct NlaTrack *nlt);
void copy_nladata(ListBase *dst, ListBase *src);
struct NlaTrack *add_nlatrack(struct AnimData *adt, struct NlaTrack *prev);
struct NlaStrip *add_nlastrip(struct bAction *act);
struct NlaStrip *add_nlastrip_to_stack(struct AnimData *adt, struct bAction *act);
/* API */
struct NlaTrack *BKE_nlatrack_find_active(ListBase *tracks);
void BKE_nlatrack_set_active(ListBase *tracks, struct NlaTrack *nlt);
void BKE_nlatrack_solo_toggle(struct AnimData *adt, struct NlaTrack *nlt);
short BKE_nlatrack_has_space(struct NlaTrack *nlt, float start, float end);
void BKE_nlatrack_sort_strips(struct NlaTrack *nlt);
short BKE_nlatrack_add_strip(struct NlaTrack *nlt, struct NlaStrip *strip);
struct NlaStrip *BKE_nlastrip_find_active(struct NlaTrack *nlt);
short BKE_nlastrip_within_bounds(struct NlaStrip *strip, float min, float max);
void BKE_nla_action_pushdown(struct AnimData *adt);
short BKE_nla_tweakmode_enter(struct AnimData *adt);
void BKE_nla_tweakmode_exit(struct AnimData *adt);
#endif