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blender-archive/source/blender/gpu/intern/gpu_debug.cc

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup gpu
*/
#include "BLI_compiler_attrs.h"
#include "BLI_sys_types.h"
#include "BLI_system.h"
#include "BLI_utildefines.h"
#include "BKE_global.h"
#include "GPU_debug.h"
#include "GPU_glew.h"
#include "intern/gpu_private.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void GPU_print_error_debug(const char *str)
{
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if (G.debug & G_DEBUG) {
fprintf(stderr, "GPU: %s\n", str);
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}
}