2020-03-17 14:41:48 +01:00
										 
									 
								 
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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 */
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								#ifndef __BKE_VOLUME_H__
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								#define __BKE_VOLUME_H__
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											2020-03-20 12:19:09 +11:00
										 
									 
								 
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								/** \file
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								 * \ingroup bke
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								 * \brief Volume datablock.
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								 */
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								#ifdef __cplusplus
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								extern "C" {
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								#endif
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								struct BoundBox;
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								struct Depsgraph;
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								struct Main;
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								struct Object;
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								struct Scene;
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								struct Volume;
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								struct VolumeGridVector;
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								/* Module */
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								void BKE_volumes_init(void);
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								/* Datablock Management */
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								void BKE_volume_init_grids(struct Volume *volume);
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								void *BKE_volume_add(struct Main *bmain, const char *name);
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								struct Volume *BKE_volume_copy(struct Main *bmain, const struct Volume *volume);
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								struct BoundBox *BKE_volume_boundbox_get(struct Object *ob);
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								bool BKE_volume_is_y_up(const struct Volume *volume);
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								bool BKE_volume_is_points_only(const struct Volume *volume);
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								/* Depsgraph */
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								void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, struct Volume *volume);
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								void BKE_volume_data_update(struct Depsgraph *depsgraph,
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								                            struct Scene *scene,
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								                            struct Object *object);
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								void BKE_volume_grids_backup_restore(struct Volume *volume,
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								                                     struct VolumeGridVector *grids,
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								                                     const char *filepath);
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								/* Draw Cache */
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								enum {
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								  BKE_VOLUME_BATCH_DIRTY_ALL = 0,
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								};
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								void BKE_volume_batch_cache_dirty_tag(struct Volume *volume, int mode);
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								void BKE_volume_batch_cache_free(struct Volume *volume);
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								extern void (*BKE_volume_batch_cache_dirty_tag_cb)(struct Volume *volume, int mode);
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								extern void (*BKE_volume_batch_cache_free_cb)(struct Volume *volume);
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								/* Grids
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								 *
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								 * For volumes referencing a file, the list of grids and metadata must be
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								 * loaded before it can be accessed. This happens on-demand, only when needed
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								 * by the user interface, dependency graph or render engine. */
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								typedef struct VolumeGrid VolumeGrid;
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								bool BKE_volume_load(struct Volume *volume, struct Main *bmain);
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								void BKE_volume_unload(struct Volume *volume);
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								bool BKE_volume_is_loaded(const struct Volume *volume);
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								int BKE_volume_num_grids(const struct Volume *volume);
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								const char *BKE_volume_grids_error_msg(const struct Volume *volume);
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								const char *BKE_volume_grids_frame_filepath(const struct Volume *volume);
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								VolumeGrid *BKE_volume_grid_get(const struct Volume *volume, int grid_index);
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								VolumeGrid *BKE_volume_grid_active_get(const struct Volume *volume);
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								VolumeGrid *BKE_volume_grid_find(const struct Volume *volume, const char *name);
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								/* Grid
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								 *
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								 * By default only grid metadata is loaded, for access to the tree and voxels
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								 * BKE_volume_grid_load must be called first. */
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								typedef enum VolumeGridType {
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								  VOLUME_GRID_UNKNOWN = 0,
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								  VOLUME_GRID_BOOLEAN,
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								  VOLUME_GRID_FLOAT,
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								  VOLUME_GRID_DOUBLE,
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								  VOLUME_GRID_INT,
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								  VOLUME_GRID_INT64,
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								  VOLUME_GRID_MASK,
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								  VOLUME_GRID_STRING,
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								  VOLUME_GRID_VECTOR_FLOAT,
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								  VOLUME_GRID_VECTOR_DOUBLE,
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								  VOLUME_GRID_VECTOR_INT,
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								  VOLUME_GRID_POINTS,
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								} VolumeGridType;
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								bool BKE_volume_grid_load(const struct Volume *volume, struct VolumeGrid *grid);
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								void BKE_volume_grid_unload(const struct Volume *volume, struct VolumeGrid *grid);
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								bool BKE_volume_grid_is_loaded(const struct VolumeGrid *grid);
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								/* Metadata */
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								const char *BKE_volume_grid_name(const struct VolumeGrid *grid);
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								VolumeGridType BKE_volume_grid_type(const struct VolumeGrid *grid);
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								int BKE_volume_grid_channels(const struct VolumeGrid *grid);
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								void BKE_volume_grid_transform_matrix(const struct VolumeGrid *grid, float mat[4][4]);
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								/* Bounds */
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								bool BKE_volume_grid_bounds(const struct VolumeGrid *grid, float min[3], float max[3]);
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								/* Volume Editing
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								 *
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								 * These are intended for modifiers to use on evaluated datablocks.
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								 *
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								 * new_for_eval creates a volume datablock with no grids or file path, but
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								 * preserves other settings such as viewport display options.
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								 *
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								 * copy_for_eval creates a volume datablock preserving everything except the
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								 * file path. Grids are shared with the source datablock, not copied. */
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								struct Volume *BKE_volume_new_for_eval(const struct Volume *volume_src);
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								struct Volume *BKE_volume_copy_for_eval(struct Volume *volume_src, bool reference);
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								struct VolumeGrid *BKE_volume_grid_add(struct Volume *volume,
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								                                       const char *name,
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								                                       VolumeGridType type);
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								void BKE_volume_grid_remove(struct Volume *volume, struct VolumeGrid *grid);
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								#ifdef __cplusplus
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								}
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								#endif
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								/* OpenVDB Grid Access
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								 *
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								 * Access to OpenVDB grid for C++. These will automatically load grids from
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								 * file or copy shared grids to make them writeable. */
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								#if defined(__cplusplus) && defined(WITH_OPENVDB)
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								#  include <openvdb/openvdb.h>
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								openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_metadata(const struct VolumeGrid *grid);
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								openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume *volume,
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								                                                             struct VolumeGrid *grid);
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								openvdb::GridBase::Ptr BKE_volume_grid_openvdb_for_write(const struct Volume *volume,
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								                                                         struct VolumeGrid *grid,
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								                                                         const bool clear);
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								#endif
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								#endif
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