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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 */
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											2020-08-07 09:50:34 +02:00
										 
									 
								 
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								#pragma once
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								/** \file
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								 * \ingroup fn
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								 *
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								 * An ArraySpan is a span where every element contains an array (instead of a single element as is
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											2020-10-19 08:12:33 -07:00
										 
									 
								 
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								 * the case in a normal span). Its main use case is to reference many small arrays.
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								 */
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								#include "FN_spans.hh"
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											2020-07-03 14:25:20 +02:00
										 
									 
								 
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								namespace blender::fn {
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								/**
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								 * Depending on the use case, the referenced data might have a different structure. More
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								 * categories can be added when necessary.
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								 */
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								enum class VArraySpanCategory {
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								  SingleArray,
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								  StartsAndSizes,
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								};
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								template<typename T> class VArraySpanBase {
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								 protected:
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								  int64_t virtual_size_;
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								  VArraySpanCategory category_;
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								  union {
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								    struct {
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								      const T *start;
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								      int64_t size;
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								    } single_array;
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								    struct {
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								      const T *const *starts;
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								      const int64_t *sizes;
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								    } starts_and_sizes;
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								  } data_;
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								 public:
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								  bool is_single_array() const
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								  {
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								    switch (category_) {
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								      case VArraySpanCategory::SingleArray:
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								        return true;
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								      case VArraySpanCategory::StartsAndSizes:
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								        return virtual_size_ == 1;
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								    }
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								    BLI_assert(false);
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								    return false;
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								  }
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								  bool is_empty() const
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								  {
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								    return this->virtual_size_ == 0;
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								  }
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								  int64_t size() const
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								  {
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								    return this->virtual_size_;
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								  }
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								};
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								/**
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								 * A virtual array span. Every element of this span contains a virtual span. So it behaves like
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								 * a blender::Span, but might not be backed up by an actual array.
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								 */
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								template<typename T> class VArraySpan : public VArraySpanBase<T> {
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								 private:
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								  friend class GVArraySpan;
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								  VArraySpan(const VArraySpanBase<void> &other)
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								  {
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								    memcpy(this, &other, sizeof(VArraySpanBase<void>));
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								  }
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								 public:
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								  VArraySpan()
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								  {
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								    this->virtual_size_ = 0;
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								    this->category_ = VArraySpanCategory::StartsAndSizes;
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								    this->data_.starts_and_sizes.starts = nullptr;
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								    this->data_.starts_and_sizes.sizes = nullptr;
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								  }
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								  VArraySpan(Span<T> span, int64_t virtual_size)
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								  {
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								    BLI_assert(virtual_size >= 0);
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								    this->virtual_size_ = virtual_size;
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								    this->category_ = VArraySpanCategory::SingleArray;
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								    this->data_.single_array.start = span.data();
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								    this->data_.single_array.size = span.size();
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								  }
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								  VArraySpan(Span<const T *> starts, Span<int64_t> sizes)
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								  {
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								    BLI_assert(starts.size() == sizes.size());
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								    this->virtual_size_ = starts.size();
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								    this->category_ = VArraySpanCategory::StartsAndSizes;
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								    this->data_.starts_and_sizes.starts = starts.begin();
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								    this->data_.starts_and_sizes.sizes = sizes.begin();
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								  }
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								  VSpan<T> operator[](int64_t index) const
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								  {
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								    BLI_assert(index >= 0);
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								    BLI_assert(index < this->virtual_size_);
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								    switch (this->category_) {
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								      case VArraySpanCategory::SingleArray:
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								        return VSpan<T>(Span<T>(this->data_.single_array.start, this->data_.single_array.size));
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								      case VArraySpanCategory::StartsAndSizes:
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								        return VSpan<T>(Span<T>(this->data_.starts_and_sizes.starts[index],
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								                                this->data_.starts_and_sizes.sizes[index]));
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								    }
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								    BLI_assert(false);
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								    return {};
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								  }
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								};
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								/**
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								 * A generic virtual array span. It's just like a VArraySpan, but the type is only known at
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								 * run-time.
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								 */
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								class GVArraySpan : public VArraySpanBase<void> {
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								 private:
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								  const CPPType *type_;
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								  GVArraySpan() = default;
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								 public:
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								  GVArraySpan(const CPPType &type)
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								  {
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								    this->type_ = &type;
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								    this->virtual_size_ = 0;
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								    this->category_ = VArraySpanCategory::StartsAndSizes;
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								    this->data_.starts_and_sizes.starts = nullptr;
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								    this->data_.starts_and_sizes.sizes = nullptr;
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								  }
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								  GVArraySpan(GSpan array, int64_t virtual_size)
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								  {
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								    this->type_ = &array.type();
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								    this->virtual_size_ = virtual_size;
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								    this->category_ = VArraySpanCategory::SingleArray;
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								    this->data_.single_array.start = array.data();
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								    this->data_.single_array.size = array.size();
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								  }
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								  GVArraySpan(const CPPType &type, Span<const void *> starts, Span<int64_t> sizes)
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								  {
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								    BLI_assert(starts.size() == sizes.size());
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								    this->type_ = &type;
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								    this->virtual_size_ = starts.size();
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								    this->category_ = VArraySpanCategory::StartsAndSizes;
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								    this->data_.starts_and_sizes.starts = (void **)starts.begin();
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								    this->data_.starts_and_sizes.sizes = sizes.begin();
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								  }
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								  template<typename T> GVArraySpan(VArraySpan<T> other)
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								  {
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								    this->type_ = &CPPType::get<T>();
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								    memcpy(this, &other, sizeof(VArraySpanBase<void>));
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								  }
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								  const CPPType &type() const
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								  {
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								    return *this->type_;
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								  }
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								  template<typename T> VArraySpan<T> typed() const
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								  {
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								    BLI_assert(type_->is<T>());
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								    return VArraySpan<T>(*this);
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								  }
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								  GVSpan operator[](int64_t index) const
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								  {
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								    BLI_assert(index < virtual_size_);
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								    switch (category_) {
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								      case VArraySpanCategory::SingleArray:
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								        return GVSpan(GSpan(*type_, data_.single_array.start, data_.single_array.size));
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								      case VArraySpanCategory::StartsAndSizes:
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								        return GVSpan(GSpan(
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								            *type_, data_.starts_and_sizes.starts[index], data_.starts_and_sizes.sizes[index]));
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											2020-06-16 16:35:57 +02:00
										 
									 
								 
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							 | 
							
								
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								    }
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							 | 
							
							
								    BLI_assert(false);
							 | 
						
					
						
							
								
									
										
										
										
											2020-07-03 14:20:42 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    return GVSpan(*type_);
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
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								};
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											2020-07-03 14:25:20 +02:00
										 
									 
								 
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							 | 
							
								
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								}  // namespace blender::fn
							 |