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blender-archive/source/blender/editors/transform/transform_ops.c

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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/editors/transform/transform_ops.c
* \ingroup edtransform
*/
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#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
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#include "BLI_math.h"
#include "BLI_utildefines.h"
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#include "BLF_translation.h"
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#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_armature.h"
#include "BKE_report.h"
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#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
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#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
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#include "ED_screen.h"
#include "transform.h"
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typedef struct TransformModeItem {
char *idname;
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int mode;
void (*opfunc)(wmOperatorType *);
} TransformModeItem;
static float VecOne[3] = {1, 1, 1};
static char OP_TRANSLATION[] = "TRANSFORM_OT_translate";
static char OP_ROTATION[] = "TRANSFORM_OT_rotate";
static char OP_TOSPHERE[] = "TRANSFORM_OT_tosphere";
static char OP_RESIZE[] = "TRANSFORM_OT_resize";
static char OP_SKIN_RESIZE[] = "TRANSFORM_OT_skin_resize";
static char OP_SHEAR[] = "TRANSFORM_OT_shear";
static char OP_WARP[] = "TRANSFORM_OT_warp";
static char OP_SHRINK_FATTEN[] = "TRANSFORM_OT_shrink_fatten";
static char OP_PUSH_PULL[] = "TRANSFORM_OT_push_pull";
static char OP_TILT[] = "TRANSFORM_OT_tilt";
static char OP_TRACKBALL[] = "TRANSFORM_OT_trackball";
static char OP_MIRROR[] = "TRANSFORM_OT_mirror";
static char OP_EDGE_SLIDE[] = "TRANSFORM_OT_edge_slide";
static char OP_VERT_SLIDE[] = "TRANSFORM_OT_vert_slide";
static char OP_EDGE_CREASE[] = "TRANSFORM_OT_edge_crease";
static char OP_EDGE_BWEIGHT[] = "TRANSFORM_OT_edge_bevelweight";
static char OP_SEQ_SLIDE[] = "TRANSFORM_OT_seq_slide";
static void TRANSFORM_OT_translate(struct wmOperatorType *ot);
static void TRANSFORM_OT_rotate(struct wmOperatorType *ot);
static void TRANSFORM_OT_tosphere(struct wmOperatorType *ot);
static void TRANSFORM_OT_resize(struct wmOperatorType *ot);
static void TRANSFORM_OT_skin_resize(struct wmOperatorType *ot);
static void TRANSFORM_OT_shear(struct wmOperatorType *ot);
static void TRANSFORM_OT_warp(struct wmOperatorType *ot);
static void TRANSFORM_OT_shrink_fatten(struct wmOperatorType *ot);
static void TRANSFORM_OT_push_pull(struct wmOperatorType *ot);
static void TRANSFORM_OT_tilt(struct wmOperatorType *ot);
static void TRANSFORM_OT_trackball(struct wmOperatorType *ot);
static void TRANSFORM_OT_mirror(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot);
static void TRANSFORM_OT_vert_slide(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_crease(struct wmOperatorType *ot);
static void TRANSFORM_OT_edge_bevelweight(struct wmOperatorType *ot);
static void TRANSFORM_OT_seq_slide(struct wmOperatorType *ot);
static TransformModeItem transform_modes[] =
{
{OP_TRANSLATION, TFM_TRANSLATION, TRANSFORM_OT_translate},
{OP_ROTATION, TFM_ROTATION, TRANSFORM_OT_rotate},
{OP_TOSPHERE, TFM_TOSPHERE, TRANSFORM_OT_tosphere},
{OP_RESIZE, TFM_RESIZE, TRANSFORM_OT_resize},
{OP_SKIN_RESIZE, TFM_SKIN_RESIZE, TRANSFORM_OT_skin_resize},
{OP_SHEAR, TFM_SHEAR, TRANSFORM_OT_shear},
{OP_WARP, TFM_WARP, TRANSFORM_OT_warp},
{OP_SHRINK_FATTEN, TFM_SHRINKFATTEN, TRANSFORM_OT_shrink_fatten},
{OP_PUSH_PULL, TFM_PUSHPULL, TRANSFORM_OT_push_pull},
{OP_TILT, TFM_TILT, TRANSFORM_OT_tilt},
{OP_TRACKBALL, TFM_TRACKBALL, TRANSFORM_OT_trackball},
{OP_MIRROR, TFM_MIRROR, TRANSFORM_OT_mirror},
{OP_EDGE_SLIDE, TFM_EDGE_SLIDE, TRANSFORM_OT_edge_slide},
{OP_VERT_SLIDE, TFM_VERT_SLIDE, TRANSFORM_OT_vert_slide},
{OP_EDGE_CREASE, TFM_CREASE, TRANSFORM_OT_edge_crease},
{OP_EDGE_BWEIGHT, TFM_BWEIGHT, TRANSFORM_OT_edge_bevelweight},
{OP_SEQ_SLIDE, TFM_SEQ_SLIDE, TRANSFORM_OT_seq_slide},
{NULL, 0}
};
EnumPropertyItem transform_mode_types[] =
{
{TFM_INIT, "INIT", 0, "Init", ""},
{TFM_DUMMY, "DUMMY", 0, "Dummy", ""},
{TFM_TRANSLATION, "TRANSLATION", 0, "Translation", ""},
{TFM_ROTATION, "ROTATION", 0, "Rotation", ""},
{TFM_RESIZE, "RESIZE", 0, "Resize", ""},
{TFM_SKIN_RESIZE, "SKIN_RESIZE", 0, "Skin Resize", ""},
{TFM_TOSPHERE, "TOSPHERE", 0, "Tosphere", ""},
{TFM_SHEAR, "SHEAR", 0, "Shear", ""},
{TFM_WARP, "WARP", 0, "Warp", ""},
{TFM_SHRINKFATTEN, "SHRINKFATTEN", 0, "Shrinkfatten", ""},
{TFM_TILT, "TILT", 0, "Tilt", ""},
{TFM_TRACKBALL, "TRACKBALL", 0, "Trackball", ""},
{TFM_PUSHPULL, "PUSHPULL", 0, "Pushpull", ""},
{TFM_CREASE, "CREASE", 0, "Crease", ""},
{TFM_MIRROR, "MIRROR", 0, "Mirror", ""},
{TFM_BONESIZE, "BONE_SIZE", 0, "Bonesize", ""},
{TFM_BONE_ENVELOPE, "BONE_ENVELOPE", 0, "Bone_Envelope", ""},
{TFM_CURVE_SHRINKFATTEN, "CURVE_SHRINKFATTEN", 0, "Curve_Shrinkfatten", ""},
{TFM_MASK_SHRINKFATTEN, "MASK_SHRINKFATTEN", 0, "Mask_Shrinkfatten", ""},
{TFM_BONE_ROLL, "BONE_ROLL", 0, "Bone_Roll", ""},
{TFM_TIME_TRANSLATE, "TIME_TRANSLATE", 0, "Time_Translate", ""},
{TFM_TIME_SLIDE, "TIME_SLIDE", 0, "Time_Slide", ""},
{TFM_TIME_SCALE, "TIME_SCALE", 0, "Time_Scale", ""},
{TFM_TIME_EXTEND, "TIME_EXTEND", 0, "Time_Extend", ""},
{TFM_BAKE_TIME, "BAKE_TIME", 0, "Bake_Time", ""},
{TFM_BEVEL, "BEVEL", 0, "Bevel", ""},
{TFM_BWEIGHT, "BWEIGHT", 0, "Bweight", ""},
{TFM_ALIGN, "ALIGN", 0, "Align", ""},
{TFM_EDGE_SLIDE, "EDGESLIDE", 0, "Edge Slide", ""},
{TFM_SEQ_SLIDE, "SEQSLIDE", 0, "Sequence Slide", ""},
{0, NULL, 0, NULL, NULL}
};
static int select_orientation_exec(bContext *C, wmOperator *op)
{
int orientation = RNA_enum_get(op->ptr, "orientation");
BIF_selectTransformOrientationValue(C, orientation);
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, CTX_wm_view3d(C));
return OPERATOR_FINISHED;
}
static int select_orientation_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
uiPopupMenu *pup;
uiLayout *layout;
pup = uiPupMenuBegin(C, IFACE_("Orientation"), ICON_NONE);
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layout = uiPupMenuLayout(pup);
uiItemsEnumO(layout, "TRANSFORM_OT_select_orientation", "orientation");
uiPupMenuEnd(C, pup);
return OPERATOR_CANCELLED;
}
static void TRANSFORM_OT_select_orientation(struct wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Select Orientation";
ot->description = "Select transformation orientation";
ot->idname = "TRANSFORM_OT_select_orientation";
ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->invoke = select_orientation_invoke;
ot->exec = select_orientation_exec;
ot->poll = ED_operator_view3d_active;
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prop = RNA_def_property(ot->srna, "orientation", PROP_ENUM, PROP_NONE);
RNA_def_property_ui_text(prop, "Orientation", "Transformation orientation");
RNA_def_enum_funcs(prop, rna_TransformOrientation_itemf);
}
static int delete_orientation_exec(bContext *C, wmOperator *UNUSED(op))
{
View3D *v3d = CTX_wm_view3d(C);
int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
BIF_removeTransformOrientationIndex(C, selected_index);
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, CTX_wm_view3d(C));
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
static int delete_orientation_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
return delete_orientation_exec(C, op);
}
static int delete_orientation_poll(bContext *C)
{
int selected_index = -1;
View3D *v3d = CTX_wm_view3d(C);
if (ED_operator_areaactive(C) == 0)
return 0;
if (v3d) {
selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
}
return selected_index >= 0;
}
static void TRANSFORM_OT_delete_orientation(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete Orientation";
ot->description = "Delete transformation orientation";
ot->idname = "TRANSFORM_OT_delete_orientation";
ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->invoke = delete_orientation_invoke;
ot->exec = delete_orientation_exec;
ot->poll = delete_orientation_poll;
}
static int create_orientation_exec(bContext *C, wmOperator *op)
{
char name[MAX_NAME];
int use = RNA_boolean_get(op->ptr, "use");
int overwrite = RNA_boolean_get(op->ptr, "overwrite");
RNA_string_get(op->ptr, "name", name);
if (use && !CTX_wm_view3d(C)) {
BKE_report(op->reports, RPT_ERROR, "Create Orientation's 'use' parameter only valid in a 3DView context");
return OPERATOR_CANCELLED;
}
BIF_createTransformOrientation(C, op->reports, name, use, overwrite);
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, CTX_wm_view3d(C));
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
static int create_orientation_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
return create_orientation_exec(C, op);
}
static void TRANSFORM_OT_create_orientation(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Create Orientation";
ot->description = "Create transformation orientation from selection";
ot->idname = "TRANSFORM_OT_create_orientation";
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* api callbacks */
ot->invoke = create_orientation_invoke;
ot->exec = create_orientation_exec;
ot->poll = ED_operator_areaactive;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_string(ot->srna, "name", "", MAX_NAME, "Name", "Text to insert at the cursor position");
RNA_def_boolean(ot->srna, "use", 0, "Use after creation", "Select orientation after its creation");
RNA_def_boolean(ot->srna, "overwrite", 0, "Overwrite previous", "Overwrite previously created orientation with same name");
}
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static void transformops_exit(bContext *C, wmOperator *op)
{
saveTransform(C, op->customdata, op);
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MEM_freeN(op->customdata);
op->customdata = NULL;
G.moving = 0;
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}
static int transformops_data(bContext *C, wmOperator *op, const wmEvent *event)
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{
int retval = 1;
if (op->customdata == NULL) {
TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data2");
TransformModeItem *tmode;
int mode = -1;
for (tmode = transform_modes; tmode->idname; tmode++) {
if (op->type->idname == tmode->idname) {
mode = tmode->mode;
break;
}
}
if (mode == -1) {
mode = RNA_enum_get(op->ptr, "mode");
}
retval = initTransform(C, t, op, event, mode);
G.moving = 1;
/* store data */
if (retval) {
op->customdata = t;
}
else {
MEM_freeN(t);
}
}
return retval; /* return 0 on error */
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}
static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
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{
int exit_code;
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TransInfo *t = op->customdata;
#if 0
// stable 2D mouse coords map to different 3D coords while the 3D mouse is active
// in other words, 2D deltas are no longer good enough!
// disable until individual 'transformers' behave better
if (event->type == NDOF_MOTION)
return OPERATOR_PASS_THROUGH;
#endif
/* XXX insert keys are called here, and require context */
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t->context = C;
exit_code = transformEvent(t, event);
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t->context = NULL;
transformApply(C, t);
exit_code |= transformEnd(C, t);
if ((exit_code & OPERATOR_RUNNING_MODAL) == 0) {
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transformops_exit(C, op);
exit_code &= ~OPERATOR_PASS_THROUGH; /* preventively remove passthrough */
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}
return exit_code;
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}
static int transform_cancel(bContext *C, wmOperator *op)
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{
TransInfo *t = op->customdata;
t->state = TRANS_CANCEL;
transformEnd(C, t);
transformops_exit(C, op);
return OPERATOR_CANCELLED;
}
static int transform_exec(bContext *C, wmOperator *op)
{
TransInfo *t;
if (!transformops_data(C, op, NULL)) {
G.moving = 0;
return OPERATOR_CANCELLED;
}
t = op->customdata;
t->options |= CTX_AUTOCONFIRM;
transformApply(C, t);
transformEnd(C, t);
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transformops_exit(C, op);
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WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
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return OPERATOR_FINISHED;
}
static int transform_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
if (!transformops_data(C, op, event)) {
G.moving = 0;
return OPERATOR_CANCELLED;
}
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if (RNA_struct_property_is_set(op->ptr, "value")) {
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return transform_exec(C, op);
}
else {
/* add temp handler */
WM_event_add_modal_handler(C, op);
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op->flag |= OP_GRAB_POINTER; // XXX maybe we want this with the manipulator only?
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return OPERATOR_RUNNING_MODAL;
}
}
void Transform_Properties(struct wmOperatorType *ot, int flags)
{
PropertyRNA *prop;
if (flags & P_AXIS) {
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prop = RNA_def_property(ot->srna, "axis", PROP_FLOAT, PROP_DIRECTION);
RNA_def_property_array(prop, 3);
/* Make this not hidden when there's a nice axis selection widget */
RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_ui_text(prop, "Axis", "The axis around which the transformation occurs");
}
if (flags & P_CONSTRAINT) {
RNA_def_boolean_vector(ot->srna, "constraint_axis", 3, NULL, "Constraint Axis", "");
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prop = RNA_def_property(ot->srna, "constraint_orientation", PROP_ENUM, PROP_NONE);
RNA_def_property_ui_text(prop, "Orientation", "Transformation orientation");
RNA_def_enum_funcs(prop, rna_TransformOrientation_itemf);
}
if (flags & P_MIRROR) {
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
if (flags & P_PROPORTIONAL) {
RNA_def_enum(ot->srna, "proportional", proportional_editing_items, 0, "Proportional Editing", "");
RNA_def_enum(ot->srna, "proportional_edit_falloff", proportional_falloff_items, 0, "Proportional Editing Falloff", "Falloff type for proportional editing mode");
RNA_def_float(ot->srna, "proportional_size", 1, 0.00001f, FLT_MAX, "Proportional Size", "", 0.001, 100);
}
if (flags & P_SNAP) {
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prop = RNA_def_boolean(ot->srna, "snap", 0, "Use Snapping Options", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
if (flags & P_GEO_SNAP) {
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prop = RNA_def_enum(ot->srna, "snap_target", snap_target_items, 0, "Target", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
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prop = RNA_def_float_vector(ot->srna, "snap_point", 3, NULL, -FLT_MAX, FLT_MAX, "Point", "", -FLT_MAX, FLT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN);
if (flags & P_ALIGN_SNAP) {
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prop = RNA_def_boolean(ot->srna, "snap_align", 0, "Align with Point Normal", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
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prop = RNA_def_float_vector(ot->srna, "snap_normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "", -FLT_MAX, FLT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN);
}
}
}
if (flags & P_OPTIONS) {
RNA_def_boolean(ot->srna, "texture_space", 0, "Edit Texture Space", "Edit Object data texture space");
}
if (flags & P_CORRECT_UV) {
RNA_def_boolean(ot->srna, "correct_uv", 0, "Correct UVs", "Correct UV coordinates when transforming");
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}
// Add confirm method all the time. At the end because it's not really that important and should be hidden only in log, not in keymap edit
/*prop =*/ RNA_def_boolean(ot->srna, "release_confirm", 0, "Confirm on Release", "Always confirm operation when releasing button");
//RNA_def_property_flag(prop, PROP_HIDDEN);
}
static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Translate";
ot->description = "Translate (move) selected items";
ot->idname = OP_TRANSLATION;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float_vector_xyz(ot->srna, "value", 3, NULL, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP | P_OPTIONS);
}
static void TRANSFORM_OT_resize(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Resize";
ot->description = "Scale (resize) selected items";
ot->idname = OP_RESIZE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float_vector(ot->srna, "value", 3, VecOne, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_GEO_SNAP | P_OPTIONS);
}
static int skin_resize_poll(bContext *C)
{
struct Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_MESH) {
BMEditMesh *em = BMEdit_FromObject(obedit);
return (em && CustomData_has_layer(&em->bm->vdata, CD_MVERT_SKIN));
}
return 0;
}
static void TRANSFORM_OT_skin_resize(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Skin Resize";
ot->description = "Scale selected vertices' skin radii";
ot->idname = OP_SKIN_RESIZE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = skin_resize_poll;
RNA_def_float_vector(ot->srna, "value", 3, VecOne, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_GEO_SNAP | P_OPTIONS);
}
static void TRANSFORM_OT_trackball(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Trackball";
ot->description = "Trackball style rotation of selected items";
ot->idname = OP_TRACKBALL;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float_vector(ot->srna, "value", 2, VecOne, -FLT_MAX, FLT_MAX, "Angle", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_rotate(struct wmOperatorType *ot)
{
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PropertyRNA *prop;
/* identifiers */
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ot->name = "Rotate";
ot->description = "Rotate selected items";
ot->idname = OP_ROTATION;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
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prop = RNA_def_float(ot->srna, "value", 0.0f, -FLT_MAX, FLT_MAX, "Angle", "", -M_PI * 2, M_PI * 2);
RNA_def_property_subtype(prop, PROP_ANGLE);
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Transform_Properties(ot, P_AXIS | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_GEO_SNAP);
}
static void TRANSFORM_OT_tilt(struct wmOperatorType *ot)
{
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PropertyRNA *prop;
/* identifiers */
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ot->name = "Tilt";
/* optionals -
* "Tilt selected vertices"
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* "Specify an extra axis rotation for selected vertices of 3D curve" */
ot->description = "Tilt selected control vertices of 3D curve";
ot->idname = OP_TILT;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editcurve_3d;
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prop = RNA_def_float(ot->srna, "value", 0.0, -FLT_MAX, FLT_MAX, "Angle", "", -M_PI * 2, M_PI * 2);
RNA_def_property_subtype(prop, PROP_ANGLE);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_warp(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Warp";
ot->description = "Warp selected items around the cursor";
ot->idname = OP_WARP;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
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RNA_def_float_rotation(ot->srna, "value", 1, NULL, -FLT_MAX, FLT_MAX, "Angle", "", -M_PI * 2, M_PI * 2);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
// XXX Warp axis?
}
static void TRANSFORM_OT_shear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shear";
ot->description = "Shear selected items along the horizontal screen axis";
ot->idname = OP_SHEAR;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float(ot->srna, "value", 0, -FLT_MAX, FLT_MAX, "Offset", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
// XXX Shear axis?
}
static void TRANSFORM_OT_push_pull(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Push/Pull";
ot->description = "Push/Pull selected items";
ot->idname = OP_PUSH_PULL;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float(ot->srna, "value", 0, -FLT_MAX, FLT_MAX, "Distance", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_shrink_fatten(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shrink/Fatten";
ot->description = "Shrink/fatten selected vertices along normals";
ot->idname = OP_SHRINK_FATTEN;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editmesh;
RNA_def_float(ot->srna, "value", 0, -FLT_MAX, FLT_MAX, "Offset", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_tosphere(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "To Sphere";
//added "around mesh center" to differentiate between "MESH_OT_vertices_to_sphere()"
ot->description = "Move selected vertices outward in a spherical shape around mesh center";
ot->idname = OP_TOSPHERE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
RNA_def_float_factor(ot->srna, "value", 0, 0, 1, "Factor", "", 0, 1);
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Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_mirror(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Mirror";
ot->description = "Mirror selected vertices around one or more axes";
ot->idname = OP_MIRROR;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
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Transform_Properties(ot, P_CONSTRAINT | P_PROPORTIONAL);
}
static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Slide";
ot->description = "Slide an edge loop along a mesh";
ot->idname = OP_EDGE_SLIDE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editmesh;
RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
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Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV);
}
static void TRANSFORM_OT_vert_slide(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Vertex Slide";
ot->description = "Slide a vertex along a mesh";
ot->idname = OP_VERT_SLIDE;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editmesh;
RNA_def_float_factor(ot->srna, "value", 0, -10.0f, 10.0f, "Factor", "", -1.0f, 1.0f);
Transform_Properties(ot, P_MIRROR | P_SNAP);
}
static void TRANSFORM_OT_edge_crease(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Crease";
ot->description = "Change the crease of edges";
ot->idname = OP_EDGE_CREASE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editmesh;
RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
Transform_Properties(ot, P_SNAP);
}
static void TRANSFORM_OT_edge_bevelweight(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Bevel Weight";
ot->description = "Change the bevel weight of edges";
ot->idname = OP_EDGE_BWEIGHT;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_editmesh;
RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
Transform_Properties(ot, P_SNAP);
}
static void TRANSFORM_OT_seq_slide(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sequence Slide";
ot->description = "Slide a sequence strip in time";
ot->idname = OP_SEQ_SLIDE;
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_sequencer_active;
RNA_def_float_vector(ot->srna, "value", 2, VecOne, -FLT_MAX, FLT_MAX, "Angle", "", -FLT_MAX, FLT_MAX);
Transform_Properties(ot, P_SNAP);
}
static void TRANSFORM_OT_transform(struct wmOperatorType *ot)
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{
PropertyRNA *prop;
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/* identifiers */
ot->name = "Transform";
ot->description = "Transform selected items by mode type";
ot->idname = "TRANSFORM_OT_transform";
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
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/* api callbacks */
ot->invoke = transform_invoke;
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
ot->poll = ED_operator_screenactive;
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prop = RNA_def_enum(ot->srna, "mode", transform_mode_types, TFM_TRANSLATION, "Mode", "");
RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_float_vector(ot->srna, "value", 4, NULL, -FLT_MAX, FLT_MAX, "Values", "", -FLT_MAX, FLT_MAX);
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Transform_Properties(ot, P_AXIS | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP);
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}
void transform_operatortypes(void)
{
TransformModeItem *tmode;
for (tmode = transform_modes; tmode->idname; tmode++) {
WM_operatortype_append(tmode->opfunc);
}
WM_operatortype_append(TRANSFORM_OT_transform);
WM_operatortype_append(TRANSFORM_OT_select_orientation);
WM_operatortype_append(TRANSFORM_OT_create_orientation);
WM_operatortype_append(TRANSFORM_OT_delete_orientation);
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}
void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spaceid)
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{
wmKeyMapItem *kmi;
wmKeyMap *modalmap;
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
/* transform.c, only adds modal map once, checks if it's there */
modalmap = transform_modal_keymap(keyconf);
/* assign map to operators only the first time */
if (modalmap) {
TransformModeItem *tmode;
for (tmode = transform_modes; tmode->idname; tmode++) {
WM_modalkeymap_assign(modalmap, tmode->idname);
}
WM_modalkeymap_assign(modalmap, "TRANSFORM_OT_transform");
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
switch (spaceid) {
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case SPACE_VIEW3D:
WM_keymap_add_item(keymap, OP_TRANSLATION, GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_S, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, OP_WARP, WKEY, KM_PRESS, KM_SHIFT, 0);
2008-12-29 04:14:27 +00:00
2012-06-10 19:59:02 +00:00
WM_keymap_add_item(keymap, OP_TOSPHERE, SKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0);
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WM_keymap_add_item(keymap, OP_SHEAR, SKEY, KM_PRESS, KM_ALT | KM_CTRL | KM_SHIFT, 0);
WM_keymap_add_item(keymap, "TRANSFORM_OT_select_orientation", SPACEKEY, KM_PRESS, KM_ALT, 0);
2012-06-10 19:59:02 +00:00
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_create_orientation", SPACEKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "use", TRUE);
WM_keymap_add_item(keymap, OP_MIRROR, MKEY, KM_PRESS, KM_CTRL, 0);
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_snap");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", TABKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.snap_element");
kmi = WM_keymap_add_item(keymap, OP_TRANSLATION, TKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "texture_space", TRUE);
2012-06-10 19:59:02 +00:00
kmi = WM_keymap_add_item(keymap, OP_RESIZE, TKEY, KM_PRESS, KM_SHIFT | KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "texture_space", TRUE);
WM_keymap_add_item(keymap, OP_SKIN_RESIZE, AKEY, KM_PRESS, KM_CTRL, 0);
2008-12-29 04:14:27 +00:00
break;
case SPACE_ACTION:
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", GKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_TRANSLATE);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EVT_TWEAK_S, KM_ANY, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_TRANSLATE);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_EXTEND);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_SCALE);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", TKEY, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_SLIDE);
break;
case SPACE_IPO:
WM_keymap_add_item(keymap, OP_TRANSLATION, GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_S, KM_ANY, 0, 0);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_EXTEND);
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
break;
case SPACE_NLA:
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", GKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TRANSLATION);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EVT_TWEAK_S, KM_ANY, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TRANSLATION);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_EXTEND);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", SKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_SCALE);
break;
case SPACE_NODE:
WM_keymap_add_item(keymap, "NODE_OT_translate_attach", GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_translate_attach", EVT_TWEAK_A, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_translate_attach", EVT_TWEAK_S, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well. There are a number of features that use a kind of "internal linking" in nodes: 1. muting 2. delete + reconnect (restore link to/from node after delete) 3. the new detach operator (same as 2, but don't delete the node) The desired behavior in all cases is the same: find a sensible mapping of inputs-to-outputs of a node. In the case of muting these links are displayed in red on the node itself. For the other operators they are used to relink connections, such that one gets the best possible ongoing link between previous up- and downstream nodes. Muting previously used a complicated callback system to ensure consistent behavior in the editor as well as execution in compositor, shader cpu/gpu and texture nodes. This has been greatly simplified by moving the muting step into the node tree localization functions. Any muted node is now bypassed using the generalized nodeInternalRelink function and then removed from the local tree. This way the internal execution system doesn't have to deal with muted nodes at all, as if they are non-existent. The same function is also used by the delete_reconnect and the new links_detach operators (which work directly in the editor node tree). Detaching nodes is currently keymapped as a translation variant (macro operator): pressing ALTKEY + moving node first detaches and then continues with regular transform operator. The default key is ALT+DKEY though, instead ALT+GKEY, since the latter is already used for the ungroup operator.
2012-02-27 17:38:16 +00:00
/* detach and translate */
WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", DKEY, KM_PRESS, KM_ALT, 0);
/* XXX release_confirm is set in the macro operator definition */
WM_keymap_add_item(keymap, "NODE_OT_move_detach_links_release", EVT_TWEAK_A, KM_ANY, KM_ALT, 0);
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well. There are a number of features that use a kind of "internal linking" in nodes: 1. muting 2. delete + reconnect (restore link to/from node after delete) 3. the new detach operator (same as 2, but don't delete the node) The desired behavior in all cases is the same: find a sensible mapping of inputs-to-outputs of a node. In the case of muting these links are displayed in red on the node itself. For the other operators they are used to relink connections, such that one gets the best possible ongoing link between previous up- and downstream nodes. Muting previously used a complicated callback system to ensure consistent behavior in the editor as well as execution in compositor, shader cpu/gpu and texture nodes. This has been greatly simplified by moving the muting step into the node tree localization functions. Any muted node is now bypassed using the generalized nodeInternalRelink function and then removed from the local tree. This way the internal execution system doesn't have to deal with muted nodes at all, as if they are non-existent. The same function is also used by the delete_reconnect and the new links_detach operators (which work directly in the editor node tree). Detaching nodes is currently keymapped as a translation variant (macro operator): pressing ALTKEY + moving node first detaches and then continues with regular transform operator. The default key is ALT+DKEY though, instead ALT+GKEY, since the latter is already used for the ungroup operator.
2012-02-27 17:38:16 +00:00
WM_keymap_add_item(keymap, "NODE_OT_move_detach_links", EVT_TWEAK_S, KM_ANY, KM_ALT, 0);
/* dettach and translate */
WM_keymap_add_item(keymap, "NODE_OT_detach_translate_attach", FKEY, KM_PRESS, KM_ALT, 0);
break;
case SPACE_SEQ:
WM_keymap_add_item(keymap, OP_SEQ_SLIDE, GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_SEQ_SLIDE, EVT_TWEAK_S, KM_ANY, 0, 0);
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_transform", EKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_TIME_EXTEND);
break;
case SPACE_IMAGE:
WM_keymap_add_item(keymap, OP_TRANSLATION, GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_S, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
2012-06-10 19:59:02 +00:00
WM_keymap_add_item(keymap, OP_SHEAR, SKEY, KM_PRESS, KM_ALT | KM_CTRL | KM_SHIFT, 0);
WM_keymap_add_item(keymap, "TRANSFORM_OT_mirror", MKEY, KM_PRESS, KM_CTRL, 0);
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_snap");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", TABKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.snap_uv_element");
break;
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
case SPACE_CLIP:
WM_keymap_add_item(keymap, OP_TRANSLATION, GKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, OP_TRANSLATION, EVT_TWEAK_S, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, OP_RESIZE, SKEY, KM_PRESS, 0, 0);
Planar tracking support for motion tracking =========================================== Major list of changes done in tomato branch: - Add a planar tracking implementation to libmv This adds a new planar tracking implementation to libmv. The tracker is based on Ceres[1], the new nonlinear minimizer that myself and Sameer released from Google as open source. Since the motion model is more involved, the interface is different than the RegionTracker interface used previously in Blender. The start of a C API in libmv-capi.{cpp,h} is also included. - Migrate from pat_{min,max} for markers to 4 corners representation Convert markers in the movie clip editor / 2D tracker from using pat_min and pat_max notation to using the a more general, 4-corner representation. There is still considerable porting work to do; in particular sliding from preview widget does not work correct for rotated markers. All other areas should be ported to new representation: * Added support of sliding individual corners. LMB slide + Ctrl would scale the whole pattern * S would scale the whole marker, S-S would scale pattern only * Added support of marker's rotation which is currently rotates only patterns around their centers or all markers around median, Rotation or other non-translation/scaling transformation of search area doesn't make sense. * Track Preview widget would display transformed pattern which libmv actually operates with. - "Efficient Second-order Minimization" for the planar tracker This implements the "Efficient Second-order Minimization" scheme, as supported by the existing translation tracker. This increases the amount of per-iteration work, but decreases the number of iterations required to converge and also increases the size of the basin of attraction for the optimization. - Remove the use of the legacy RegionTracker API from Blender, and replaces it with the new TrackRegion API. This also adds several features to the planar tracker in libmv: * Do a brute-force initialization of tracking similar to "Hybrid" mode in the stable release, but using all floats. This is slower but more accurate. It is still necessary to evaluate if the performance loss is worth it. In particular, this change is necessary to support high bit depth imagery. * Add support for masks over the search window. This is a step towards supporting user-defined tracker masks. The tracker masks will make it easy for users to make a mask for e.g. a ball. Not exposed into interface yet/ * Add Pearson product moment correlation coefficient checking (aka "Correlation" in the UI. This causes tracking failure if the tracked patch is not linearly related to the template. * Add support for warping a few points in addition to the supplied points. This is useful because the tracking code deliberately does not expose the underlying warp representation. Instead, warps are specified in an aparametric way via the correspondences. - Replace the old style tracker configuration panel with the new planar tracking panel. From a users perspective, this means: * The old "tracking algorithm" picker is gone. There is only 1 algorithm now. We may revisit this later, but I would much prefer to have only 1 algorithm. So far no optimization work has been done so the speed is not there yet. * There is now a dropdown to select the motion model. Choices: * Translation * Translation, rotation * Translation, scale * Translation, rotation, scale * Affine * Perspective * The old "Hybrid" mode is gone; instead there is a toggle to enable or disable translation-only tracker initialization. This is the equivalent of the hyrbid mode before, but rewritten to work with the new planar tracking modes. * The pyramid levels setting is gone. At a future date, the planar tracker will decide to use pyramids or not automatically. The pyramid setting was ultimately a mistake; with the brute force initialization it is unnecessary. - Add light-normalized tracking Added the ability to normalize patterns by their average value while tracking, to make them invariant to global illumination changes. Additional details could be found at wiki page [2] [1] http://code.google.com/p/ceres-solver [2] http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Motion_Tracker
2012-06-10 15:28:19 +00:00
WM_keymap_add_item(keymap, OP_ROTATION, RKEY, KM_PRESS, 0, 0);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
break;
2008-12-29 04:14:27 +00:00
default:
break;
}
}