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blender-archive/source/blender/nodes/intern/SHD_nodes/SHD_output.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "../SHD_util.h"
/* **************** OUTPUT ******************** */
static bNodeSocketType sh_node_output_in[]= {
{ SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ SOCK_VALUE, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static void node_shader_exec_output(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
if(data) {
ShadeInput *shi= ((ShaderCallData *)data)->shi;
float col[4];
/* stack order input sockets: col, alpha, normal */
nodestack_get_vec(col, SOCK_VECTOR, in[0]);
nodestack_get_vec(col+3, SOCK_VALUE, in[1]);
if(shi->do_preview) {
nodeAddToPreview(node, col, shi->xs, shi->ys);
node->lasty= shi->ys;
}
if(node->flag & NODE_DO_OUTPUT) {
ShadeResult *shr= ((ShaderCallData *)data)->shr;
QUATCOPY(shr->combined, col);
shr->alpha= col[3];
// VECCOPY(shr->nor, in[3]->vec);
}
}
}
bNodeType sh_node_output= {
/* *next,*prev */ NULL, NULL,
/* type code */ SH_NODE_OUTPUT,
/* name */ "Output",
/* width+range */ 80, 60, 200,
/* class+opts */ NODE_CLASS_OUTPUT, NODE_PREVIEW,
/* input sock */ sh_node_output_in,
/* output sock */ NULL,
/* storage */ "",
/* execfunc */ node_shader_exec_output,
2007-03-25 23:54:39 +00:00
/* butfunc */ NULL,
/* initfunc */ NULL
};