2011-02-21 08:38:53 +00:00
|
|
|
/*
|
2010-10-05 00:05:14 +00:00
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory.
|
|
|
|
*
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
*/
|
|
|
|
|
2011-02-21 08:38:53 +00:00
|
|
|
/** \file collada_utils.h
|
|
|
|
* \ingroup collada
|
|
|
|
*/
|
|
|
|
|
2012-02-17 18:59:41 +00:00
|
|
|
#ifndef __COLLADA_UTILS_H__
|
|
|
|
#define __COLLADA_UTILS_H__
|
2010-10-05 00:05:14 +00:00
|
|
|
|
|
|
|
#include "COLLADAFWMeshPrimitive.h"
|
|
|
|
#include "COLLADAFWGeometry.h"
|
|
|
|
#include "COLLADAFWFloatOrDoubleArray.h"
|
|
|
|
#include "COLLADAFWTypes.h"
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
#include <map>
|
2016-05-29 01:38:14 +02:00
|
|
|
#include <algorithm>
|
2010-10-05 00:05:14 +00:00
|
|
|
|
2012-11-01 15:34:38 +00:00
|
|
|
extern "C" {
|
2010-10-05 00:05:14 +00:00
|
|
|
#include "DNA_object_types.h"
|
2012-06-07 17:55:26 +00:00
|
|
|
#include "DNA_mesh_types.h"
|
2010-10-05 00:05:14 +00:00
|
|
|
#include "DNA_customdata_types.h"
|
|
|
|
#include "DNA_texture_types.h"
|
2012-05-03 21:32:49 +00:00
|
|
|
#include "DNA_scene_types.h"
|
2010-10-05 00:05:14 +00:00
|
|
|
|
2013-02-10 22:14:56 +00:00
|
|
|
#include "RNA_access.h"
|
|
|
|
|
2012-06-12 21:25:29 +00:00
|
|
|
#include "BLI_linklist.h"
|
2012-11-01 15:34:38 +00:00
|
|
|
#include "BLI_utildefines.h"
|
2016-05-28 18:41:54 +02:00
|
|
|
#include "BLI_string.h"
|
2012-11-01 15:34:38 +00:00
|
|
|
|
|
|
|
#include "BKE_context.h"
|
|
|
|
#include "BKE_object.h"
|
|
|
|
#include "BKE_DerivedMesh.h"
|
2013-02-10 22:14:56 +00:00
|
|
|
#include "BKE_scene.h"
|
2012-06-12 21:25:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
#include "ExportSettings.h"
|
2013-02-10 22:14:56 +00:00
|
|
|
#include "collada_internal.h"
|
2012-06-12 21:25:29 +00:00
|
|
|
|
2012-06-16 09:16:24 +00:00
|
|
|
typedef std::map<COLLADAFW::TextureMapId, std::vector<MTex *> > TexIndexTextureArrayMap;
|
2010-10-05 00:05:14 +00:00
|
|
|
|
|
|
|
extern float bc_get_float_value(const COLLADAFW::FloatOrDoubleArray& array, unsigned int index);
|
|
|
|
extern int bc_test_parent_loop(Object *par, Object *ob);
|
2012-06-16 09:16:24 +00:00
|
|
|
extern int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space = true);
|
2012-05-03 21:32:49 +00:00
|
|
|
extern Object *bc_add_object(Scene *scene, int type, const char *name);
|
2013-03-02 15:58:13 +00:00
|
|
|
extern Mesh *bc_get_mesh_copy(Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type, bool apply_modifiers, bool triangulate);
|
2012-06-12 21:25:29 +00:00
|
|
|
|
2012-06-07 17:55:26 +00:00
|
|
|
extern Object *bc_get_assigned_armature(Object *ob);
|
2012-06-12 21:25:29 +00:00
|
|
|
extern Object *bc_get_highest_selected_ancestor_or_self(LinkNode *export_set, Object *ob);
|
|
|
|
extern bool bc_is_base_node(LinkNode *export_set, Object *ob);
|
|
|
|
extern bool bc_is_in_Export_set(LinkNode *export_set, Object *ob);
|
|
|
|
extern bool bc_has_object_type(LinkNode *export_set, short obtype);
|
|
|
|
|
|
|
|
extern int bc_is_marked(Object *ob);
|
|
|
|
extern void bc_remove_mark(Object *ob);
|
2012-08-12 17:13:07 +00:00
|
|
|
extern void bc_set_mark(Object *ob);
|
2012-06-12 21:25:29 +00:00
|
|
|
|
|
|
|
extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n);
|
|
|
|
extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type);
|
2010-10-05 00:05:14 +00:00
|
|
|
|
2012-06-14 10:38:39 +00:00
|
|
|
extern void bc_bubble_sort_by_Object_name(LinkNode *export_set);
|
2012-06-15 22:00:25 +00:00
|
|
|
extern bool bc_is_root_bone(Bone *aBone, bool deform_bones_only);
|
2012-06-22 16:16:58 +00:00
|
|
|
extern int bc_get_active_UVLayer(Object *ob);
|
2012-06-14 10:38:39 +00:00
|
|
|
|
2013-02-09 00:23:59 +00:00
|
|
|
extern std::string bc_replace_string(std::string data, const std::string& pattern, const std::string& replacement);
|
|
|
|
extern std::string bc_url_encode(std::string data);
|
2013-07-29 21:51:53 +00:00
|
|
|
extern void bc_match_scale(Object *ob, UnitConverter &bc_unit, bool scale_to_scene);
|
|
|
|
extern void bc_match_scale(std::vector<Object *> *objects_done, UnitConverter &unit_converter, bool scale_to_scene);
|
2013-03-02 15:58:13 +00:00
|
|
|
|
|
|
|
extern void bc_triangulate_mesh(Mesh *me);
|
2016-05-26 18:22:36 +02:00
|
|
|
extern bool bc_is_leaf_bone(Bone *bone);
|
2016-05-28 18:41:54 +02:00
|
|
|
extern EditBone *bc_get_edit_bone(bArmature * armature, char *name);
|
|
|
|
extern int bc_set_layer(int bitfield, int layer, bool enable);
|
|
|
|
extern int bc_set_layer(int bitfield, int layer);
|
2013-03-03 13:53:32 +00:00
|
|
|
|
|
|
|
class BCPolygonNormalsIndices
|
|
|
|
{
|
|
|
|
std::vector<unsigned int> normal_indices;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
void add_index(unsigned int index) {
|
|
|
|
normal_indices.push_back(index);
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int operator[](unsigned int i) {
|
|
|
|
return normal_indices[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2016-05-28 18:41:54 +02:00
|
|
|
class BoneExtended {
|
|
|
|
|
|
|
|
private:
|
|
|
|
char name[MAXBONENAME];
|
|
|
|
int chain_length;
|
|
|
|
bool is_leaf;
|
|
|
|
float tail[3];
|
|
|
|
float roll;
|
|
|
|
|
|
|
|
int bone_layers;
|
|
|
|
bool use_connect;
|
|
|
|
bool has_custom_tail;
|
|
|
|
bool has_custom_roll;
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
BoneExtended(EditBone *aBone);
|
|
|
|
|
|
|
|
void set_name(char *aName);
|
|
|
|
char *get_name();
|
|
|
|
|
|
|
|
void set_chain_length(const int aLength);
|
|
|
|
int get_chain_length();
|
|
|
|
|
|
|
|
void set_leaf_bone(bool state);
|
|
|
|
bool is_leaf_bone();
|
|
|
|
|
2016-05-29 00:35:50 +02:00
|
|
|
void set_bone_layers(std::string layers, std::vector<std::string> &layer_labels);
|
2016-05-28 18:41:54 +02:00
|
|
|
int get_bone_layers();
|
|
|
|
static std::string get_bone_layers(int bitfield);
|
|
|
|
|
|
|
|
void set_roll(float roll);
|
|
|
|
bool has_roll();
|
|
|
|
float get_roll();
|
|
|
|
|
|
|
|
void set_tail(float *vec);
|
|
|
|
float *get_tail();
|
|
|
|
bool has_tail();
|
|
|
|
|
|
|
|
void set_use_connect(int use_connect);
|
|
|
|
int get_use_connect();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
2010-10-05 00:05:14 +00:00
|
|
|
#endif
|