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blender-archive/source/blender/makesdna/DNA_modifier_defaults.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup DNA
*/
#pragma once
/* Struct members on own line. */
/* clang-format off */
#define _DNA_DEFAULT_ArmatureModifierData \
{ \
.deformflag = ARM_DEF_VGROUP, \
.multi = 0.0f, \
.object = NULL, \
.defgrp_name = "", \
}
/* Default to 2 duplicates distributed along the x-axis by an offset of 1 object width. */
#define _DNA_DEFAULT_ArrayModifierData \
{ \
.start_cap = NULL, \
.end_cap = NULL, \
.curve_ob = NULL, \
.offset_ob = NULL, \
.offset = {1.0f, 0.0f, 0.0f}, \
.scale = {1.0f, 0.0f, 0.0f}, \
.length = 0.0f, \
.merge_dist = 0.01f, \
.fit_type = MOD_ARR_FIXEDCOUNT, \
.offset_type = MOD_ARR_OFF_RELATIVE, \
.flags = 0, \
.count = 2, \
.uv_offset = {0.0f, 0.0f}, \
}
#define _DNA_DEFAULT_BevelModifierData \
{ \
.value = 0.1f, \
.res = 1, \
.flags = 0, \
.val_flags = MOD_BEVEL_AMT_OFFSET, \
.profile_type = MOD_BEVEL_PROFILE_SUPERELLIPSE, \
.lim_flags = MOD_BEVEL_ANGLE, \
.e_flags = 0, \
.mat = -1, \
.edge_flags = 0, \
.face_str_mode = MOD_BEVEL_FACE_STRENGTH_NONE, \
.miter_inner = MOD_BEVEL_MITER_SHARP, \
.miter_outer = MOD_BEVEL_MITER_SHARP, \
.affect_type = MOD_BEVEL_AFFECT_EDGES, \
.profile = 0.5f, \
.bevel_angle = DEG2RADF(30.0f), \
.spread = 0.1f, \
.defgrp_name = "", \
}
#define _DNA_DEFAULT_BooleanModifierData \
{ \
.object = NULL, \
.collection = NULL, \
.double_threshold = 1e-6f, \
.operation = eBooleanModifierOp_Difference, \
.solver = eBooleanModifierSolver_Exact, \
.flag = eBooleanModifierFlag_Object, \
.bm_flag = 0, \
}
#define _DNA_DEFAULT_BuildModifierData \
{ \
.start = 1.0f, \
.length = 100.0f, \
.flag = 0, \
.randomize = 0, \
.seed = 0, \
}
#define _DNA_DEFAULT_CastModifierData \
{ \
.object = NULL, \
.fac = 0.5f, \
.radius = 0.0f, \
.size = 0.0f, \
.defgrp_name = "", \
.flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z | MOD_CAST_SIZE_FROM_RADIUS, \
.type = MOD_CAST_TYPE_SPHERE, \
}
#define _DNA_DEFAULT_ClothSimSettings \
{ \
.cache = NULL, \
.mingoal = 0.0f, \
.Cvi = 1.0f, \
.gravity = {0.0f, 0.0f, -9.81f}, \
.dt = 0.0f, \
.mass = 0.3f, \
.shear = 5.0f, \
.bending = 0.5f, \
.max_bend = 0.5f, \
.max_shear = 5.0f, \
.max_sewing = 0.0f, \
.avg_spring_len = 0.0f, \
.timescale = 1.0f, \
.time_scale = 1.0f, \
.maxgoal = 1.0f, \
.eff_force_scale = 1000.0f, \
.eff_wind_scale = 250.0f, \
.sim_time_old = 0.0f, \
.defgoal = 0.0f, \
.goalspring = 1.0f, \
.goalfrict = 0.0f, \
.velocity_smooth = 0.0f, \
.density_target = 0.0f, \
.density_strength = 0.0f, \
.collider_friction = 0.0f, \
.shrink_min = 0.0f, \
.shrink_max = 0.0f, \
.uniform_pressure_force = 0.0f, \
.target_volume = 0.0f, \
.pressure_factor = 1.0f, \
.fluid_density = 0.0f, \
.vgroup_pressure = 0, \
.bending_damping = 0.5f, \
.voxel_cell_size = 0.1f, \
.stepsPerFrame = 5, \
.flags = CLOTH_SIMSETTINGS_FLAG_INTERNAL_SPRINGS_NORMAL, \
.maxspringlen = 10, \
.solver_type = 0, \
.vgroup_bend = 0, \
.vgroup_mass = 0, \
.vgroup_struct = 0, \
.vgroup_shrink = 0, \
.shapekey_rest = 0, \
.presets = 2, \
.reset = 0, \
.effector_weights = NULL, \
.bending_model = CLOTH_BENDING_ANGULAR, \
.vgroup_shear = 0, \
.tension = 15.0f , \
.compression = 15.0f, \
.max_tension = 15.0f, \
.max_compression = 15.0f, \
.tension_damp = 5.0f, \
.compression_damp = 5.0f, \
.shear_damp = 5.0f, \
.internal_spring_max_length = 0.0f, \
.internal_spring_max_diversion = M_PI / 4.0f, \
.vgroup_intern = 0, \
.internal_tension = 15.0f, \
.internal_compression = 15.0f, \
.max_internal_tension = 15.0f, \
.max_internal_compression = 15.0f, \
}
#define _DNA_DEFAULT_ClothCollSettings \
{ \
.collision_list = NULL, \
.epsilon = 0.015f, \
.self_friction = 5.0f, \
.friction = 5.0f, \
.damping = 0.0f, \
.selfepsilon = 0.015f, \
.flags = CLOTH_COLLSETTINGS_FLAG_ENABLED, \
.loop_count = 2, \
.group = NULL, \
.vgroup_selfcol = 0, \
.vgroup_objcol = 0, \
.clamp = 0.0f, \
.self_clamp = 0.0f, \
}
#define _DNA_DEFAULT_ClothModifierData \
{ \
.clothObject = NULL, \
.sim_parms = NULL, \
.coll_parms = NULL, \
.point_cache = NULL, \
.ptcaches = {NULL, NULL}, \
.hairdata = NULL, \
.hair_grid_min = {0.0f, 0.0f, 0.0f}, \
.hair_grid_max = {0.0f, 0.0f, 0.0f}, \
.hair_grid_res = {0, 0, 0}, \
.hair_grid_cellsize = 0.0f, \
.solver_result = NULL, \
}
#define _DNA_DEFAULT_CollisionModifierData \
{ \
.x = NULL, \
.xnew = NULL, \
.xold = NULL, \
.current_xnew = NULL, \
.current_x = NULL, \
.current_v = NULL, \
.tri = NULL, \
.mvert_num = 0, \
.tri_num = 0, \
.time_x = -1000.0f, \
.time_xnew = -1000.0f, \
.is_static = false, \
.bvhtree = NULL, \
}
#define _DNA_DEFAULT_CorrectiveSmoothModifierData \
{ \
.bind_coords = NULL, \
.bind_coords_num = 0, \
.lambda = 0.5f, \
.scale = 1.0f, \
.repeat = 5, \
.flag = 0, \
.smooth_type = MOD_CORRECTIVESMOOTH_SMOOTH_SIMPLE, \
.defgrp_name = "", \
}
#define _DNA_DEFAULT_CurveModifierData \
{ \
.object = NULL, \
.name = "", \
.defaxis = MOD_CURVE_POSX, \
.flag = 0, \
}
/* Defines are scattered across too many files, they need to be moved to DNA. */
#if 0
#define _DNA_DEFAULT_DataTransferModifierData \
{ \
.ob_source = NULL, \
.data_types = 0, \
.vmap_mode = MREMAP_MODE_VERT_NEAREST, \
.emap_mode = MREMAP_MODE_EDGE_NEAREST, \
.lmap_mode = MREMAP_MODE_LOOP_NEAREST_POLYNOR, \
.pmap_mode = MREMAP_MODE_POLY_NEAREST, \
.map_max_distance = 1.0f, \
.map_ray_radius = 0.0f, \
.islands_precision = 0.0f, \
.layers_select_src = {DT_LAYERS_ALL_SRC, DT_LAYERS_ALL_SRC, DT_LAYERS_ALL_SRC, DT_LAYERS_ALL_SRC}, \
.layers_select_dst = {DT_LAYERS_NAME_DST, DT_LAYERS_NAME_DST, DT_LAYERS_NAME_DST, DT_LAYERS_NAME_DST}, \
.mix_mod = CDT_MIX_TRANSFER, \
.mix_factor = 1.0f, \
.defgrp_name = "", \
.flags = MOD_DATATRANSFER_OBSRC_TRANSFORM, \
}
#endif
#define _DNA_DEFAULT_DecimateModifierData \
{ \
.percent = 1.0f, \
.iter = 0, \
.delimit = 0, \
.symmetry_axis = 0, \
.angle = DEG2RADF(5.0f), \
.defgrp_name = "", \
.defgrp_factor = 1.0f, \
.flag = 0, \
.mode = 0, \
.face_count = 0, \
}
#define _DNA_DEFAULT_DisplaceModifierData \
{ \
.texture = NULL, \
.map_object = NULL, \
.map_bone = "", \
.uvlayer_name = "", \
.uvlayer_tmp = 0, \
.texmapping = 0, \
.strength = 1.0f, \
.direction = MOD_DISP_DIR_NOR, \
.defgrp_name = "", \
.midlevel = 0.5f, \
.space = MOD_DISP_SPACE_LOCAL, \
.flag = 0, \
}
#define _DNA_DEFAULT_DynamicPaintModifierData \
{ \
.canvas = NULL, \
.brush = NULL, \
.type = MOD_DYNAMICPAINT_TYPE_CANVAS, \
}
/* Default to 30-degree split angle, sharpness from both angle & flag. */
#define _DNA_DEFAULT_EdgeSplitModifierData \
{ \
.split_angle = DEG2RADF(30.0f), \
.flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG, \
}
#define _DNA_DEFAULT_ExplodeModifierData \
{ \
.facepa = NULL, \
.flag = eExplodeFlag_Unborn | eExplodeFlag_Alive | eExplodeFlag_Dead, \
.vgroup = 0, \
.protect = 0.0f, \
.uvname = "", \
}
/* Fluid modifier settings skipped for now. */
#define _DNA_DEFAULT_HookModifierData \
{ \
.subtarget = "", \
.flag = 0, \
.falloff_type = eHook_Falloff_Smooth, \
.parentinv = _DNA_DEFAULT_UNIT_M4, \
.cent = {0.0f, 0.0f, 0.0f}, \
.falloff = 0.0f, \
.curfalloff = NULL, \
.indexar = NULL, \
.totindex = 0, \
.force = 1.0f, \
.name = "", \
}
#define _DNA_DEFAULT_LaplacianDeformModifierData \
{ \
.anchor_grp_name = "", \
.total_verts = 0, \
.repeat = 1, \
.vertexco = NULL, \
.cache_system = NULL, \
.flag = 0, \
}
#define _DNA_DEFAULT_LaplacianSmoothModifierData \
{ \
.lambda = 0.01f, \
.lambda_border = 0.01f, \
.defgrp_name = "", \
.flag = MOD_LAPLACIANSMOOTH_X | MOD_LAPLACIANSMOOTH_Y | MOD_LAPLACIANSMOOTH_Z | \
MOD_LAPLACIANSMOOTH_PRESERVE_VOLUME | MOD_LAPLACIANSMOOTH_NORMALIZED, \
.repeat = 1, \
}
#define _DNA_DEFAULT_LatticeModifierData \
{ \
.object = NULL, \
.name = "", \
.strength = 1.0f, \
.flag = 0, \
}
#define _DNA_DEFAULT_MaskModifierData \
{ \
.ob_arm = NULL, \
.vgroup = "", \
.mode = 0, \
.flag = 0, \
.threshold = 0.0f, \
}
/* Y and Z forward and up axes, Blender default. */
#define _DNA_DEFAULT_MeshCacheModifierData \
{ \
.flag = 0, \
.type = MOD_MESHCACHE_TYPE_MDD, \
.time_mode = 0, \
.play_mode = 0, \
.forward_axis = 1, \
.up_axis = 2, \
.flip_axis = 0, \
.interp = MOD_MESHCACHE_INTERP_LINEAR, \
.factor = 1.0f, \
.deform_mode = 0.0f, \
.frame_start = 0.0f, \
.frame_scale = 1.0f, \
.eval_frame = 0.0f, \
.eval_time = 0.0f, \
.eval_factor = 0.0f, \
.filepath = "", \
}
#define _DNA_DEFAULT_MeshDeformModifierData \
{ \
.object = 0, \
.defgrp_name = "", \
.gridsize = 5, \
.flag = 0, \
.bindinfluences = NULL, \
.bindoffsets = NULL, \
.bindcagecos = NULL, \
.totvert = 0, \
.totcagevert = 0, \
.dyngrid = NULL, \
.dyninfluences = NULL, \
.dynverts = NULL, \
.dyngridsize = 0, \
.totinfluence = 0, \
.dyncellmin = {0.0f, 0.0f, 0.0f}, \
.dyncellwidth = 0.0f, \
.bindmat = _DNA_DEFAULT_UNIT_M4, \
.bindweights = NULL, \
.bindcos = NULL, \
.bindfunc = NULL, \
}
#define _DNA_DEFAULT_MeshSeqCacheModifierData \
{ \
.cache_file = NULL, \
.object_path = "", \
.read_flag = MOD_MESHSEQ_READ_VERT | MOD_MESHSEQ_READ_POLY | MOD_MESHSEQ_READ_UV | \
MOD_MESHSEQ_READ_COLOR | MOD_MESHSEQ_INTERPOLATE_VERTICES, \
.velocity_scale = 1.0f, \
.reader = NULL, \
.reader_object_path = "", \
.vertex_velocities = NULL, \
.num_vertices = 0, \
.velocity_delta = 0.0f, \
.last_lookup_time = 0.0f, \
}
#define _DNA_DEFAULT_MirrorModifierData \
{ \
.flag = MOD_MIR_AXIS_X | MOD_MIR_VGROUP, \
.tolerance = 0.001f, \
.bisect_threshold = 0.001f, \
.uv_offset = {0.0f, 0.0f}, \
.uv_offset_copy = {0.0f, 0.0f}, \
.mirror_ob = NULL, \
}
#define _DNA_DEFAULT_MultiresModifierData \
{ \
.lvl = 0, \
.sculptlvl = 0, \
.renderlvl = 0, \
.totlvl = 0, \
.flags = eMultiresModifierFlag_UseCrease | eMultiresModifierFlag_ControlEdges, \
.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES, \
.quality = 4, \
.boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL, \
}
#define _DNA_DEFAULT_NormalEditModifierData \
{ \
.defgrp_name = "", \
.target = NULL, \
.mode = MOD_NORMALEDIT_MODE_RADIAL, \
.flag = 0, \
.mix_mode = MOD_NORMALEDIT_MIX_COPY, \
.mix_factor = 1.0f, \
.mix_limit = M_PI, \
.offset = {0.0f, 0.0f, 0.0f}, \
}
/* Some fields are initialized in #initData. */
#define _DNA_DEFAULT_OceanModifierData \
{ \
.ocean = NULL, \
.oceancache = NULL, \
.resolution = 7, \
.viewport_resolution = 7, \
.spatial_size = 50, \
.wind_velocity = 30.0f, \
.damp = 0.5f, \
.smallest_wave = 0.01f, \
.depth = 200.0f, \
.wave_alignment = 0.0f, \
.wave_direction = 0.0f, \
.wave_scale = 1.0f, \
.chop_amount = 1.0f, \
.foam_coverage = 0.0f, \
.time = 1.0f, \
.spectrum = MOD_OCEAN_SPECTRUM_PHILLIPS, \
.fetch_jonswap = 120.0f, \
.sharpen_peak_jonswap = 0.0f, \
.bakestart = 1, \
.bakeend = 250, \
.cachepath = "", \
.foamlayername = "", \
.spraylayername = "", \
.cached = 0, \
.geometry_mode = 0, \
.flag = 0, \
.repeat_x = 1, \
.repeat_y = 1, \
.seed = 0, \
.size = 1.0f, \
.foam_fade = 0.98f, \
}
#define _DNA_DEFAULT_ParticleInstanceModifierData \
{ \
.psys = 1, \
.flag = eParticleInstanceFlag_Parents | eParticleInstanceFlag_Unborn | \
eParticleInstanceFlag_Alive | eParticleInstanceFlag_Dead, \
.axis = 2, \
.space = eParticleInstanceSpace_World, \
.position = 1.0f, \
.random_position = 0.0f, \
.rotation = 0.0f, \
.random_rotation = 0.0f, \
.particle_offset = 0.0f, \
.particle_amount = 1.0f, \
.index_layer_name = "", \
.value_layer_name = "", \
}
#define _DNA_DEFAULT_ParticleSystemModifierData \
{ \
.psys = NULL, \
.mesh_final = NULL, \
.mesh_original = NULL, \
.totdmvert = 0, \
.totdmedge = 0, \
.totdmface = 0, \
.flag = 0, \
}
#define _DNA_DEFAULT_RemeshModifierData \
{ \
.threshold = 1.0f, \
.scale = 0.9f, \
.hermite_num = 1.0f, \
.depth = 4, \
.flag = MOD_REMESH_FLOOD_FILL, \
.mode = MOD_REMESH_VOXEL, \
.voxel_size = 0.1f, \
.adaptivity = 0.0f, \
}
#define _DNA_DEFAULT_ScrewModifierData \
{ \
.ob_axis = NULL, \
.steps = 16, \
.render_steps = 16, \
.iter = 1, \
.screw_ofs = 0.0f, \
.angle = 2.0f * M_PI, \
.merge_dist = 0.01f, \
.flag = MOD_SCREW_SMOOTH_SHADING, \
.axis = 2, \
}
/* Shape key modifier has no items. */
#define _DNA_DEFAULT_ShrinkwrapModifierData \
{ \
.target = NULL, \
.auxTarget = NULL, \
.vgroup_name = "", \
.keepDist = 0.0f, \
.shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE, \
.shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR, \
.shrinkMode = 0, \
.projLimit = 0.0f, \
.projAxis = 0, \
.subsurfLevels = 0, \
}
#define _DNA_DEFAULT_SimpleDeformModifierData \
{ \
.origin = NULL, \
.vgroup_name = "", \
.factor = DEG2RADF(45.0f), \
.limit = {0.0f, 1.0f}, \
.mode = MOD_SIMPLEDEFORM_MODE_TWIST, \
.axis = 0, \
.deform_axis = 0, \
.flag = 0, \
}
Geometry Nodes: initial scattering and geometry nodes This is the initial merge from the geometry-nodes branch. Nodes: * Attribute Math * Boolean * Edge Split * Float Compare * Object Info * Point Distribute * Point Instance * Random Attribute * Random Float * Subdivision Surface * Transform * Triangulate It includes the initial evaluation of geometry node groups in the Geometry Nodes modifier. Notes on the Generic attribute access API The API adds an indirection for attribute access. That has the following benefits: * Most code does not have to care about how an attribute is stored internally. This is mainly necessary, because we have to deal with "legacy" attributes such as vertex weights and attributes that are embedded into other structs such as vertex positions. * When reading from an attribute, we generally don't care what domain the attribute is stored on. So we want to abstract away the interpolation that that adapts attributes from one domain to another domain (this is not actually implemented yet). Other possible improvements for later iterations include: * Actually implement interpolation between domains. * Don't use inheritance for the different attribute types. A single class for read access and one for write access might be enough, because we know all the ways in which attributes are stored internally. We don't want more different internal structures in the future. On the contrary, ideally we can consolidate the different storage formats in the future to reduce the need for this indirection. * Remove the need for heap allocations when creating attribute accessors. It includes commits from: * Dalai Felinto * Hans Goudey * Jacques Lucke * Léo Depoix
2020-12-02 13:25:25 +01:00
#define _DNA_DEFAULT_NodesModifierData \
{ 0 }
#define _DNA_DEFAULT_SkinModifierData \
{ \
.branch_smoothing = 0.0f, \
.flag = 0, \
.symmetry_axes = MOD_SKIN_SYMM_X, \
}
#define _DNA_DEFAULT_SmoothModifierData \
{ \
.fac = 0.5f, \
.repeat = 1, \
.defgrp_name = "", \
.flag = MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z, \
}
/* Softbody modifier skipped for now. */
#define _DNA_DEFAULT_SolidifyModifierData \
{ \
.defgrp_name = "", \
.shell_defgrp_name = "", \
.rim_defgrp_name = "", \
.offset = 0.01f, \
.offset_fac = -1.0f, \
.offset_fac_vg = 0.0f, \
.offset_clamp = 0.0f, \
.mode = MOD_SOLIDIFY_MODE_EXTRUDE, \
.nonmanifold_offset_mode = MOD_SOLIDIFY_NONMANIFOLD_OFFSET_MODE_CONSTRAINTS, \
.nonmanifold_boundary_mode = MOD_SOLIDIFY_NONMANIFOLD_BOUNDARY_MODE_NONE, \
.crease_inner = 0.0f, \
.crease_outer = 0.0f, \
.crease_rim = 0.0f, \
.flag = MOD_SOLIDIFY_RIM, \
.mat_ofs = 0, \
.mat_ofs_rim = 0, \
.merge_tolerance = 0.0001f, \
.bevel_convex = 0.0f, \
}
#define _DNA_DEFAULT_SubsurfModifierData \
{ \
.subdivType = 0, \
.levels = 1, \
.renderLevels = 2, \
.flags = eSubsurfModifierFlag_UseCrease | eSubsurfModifierFlag_ControlEdges, \
.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES, \
.quality = 3, \
.boundary_smooth = SUBSURF_BOUNDARY_SMOOTH_ALL, \
.emCache = NULL, \
.mCache = NULL, \
}
#define _DNA_DEFAULT_SurfaceModifierData \
{ \
.x = NULL, \
.v = NULL, \
.mesh = NULL, \
.bvhtree = NULL, \
.cfra = 0, \
.numverts = 0, \
}
#define _DNA_DEFAULT_SurfaceDeformModifierData \
{ \
.depsgraph = NULL, \
.target = NULL, \
.verts = NULL, \
.falloff = 4.0f, \
.numverts = 0, \
.numpoly = 0, \
.flags = 0, \
.mat = _DNA_DEFAULT_UNIT_M4, \
.strength = 1.0f, \
.defgrp_name = "", \
}
#define _DNA_DEFAULT_TriangulateModifierData \
{ \
.flag = 0, \
.quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE, \
.ngon_method = MOD_TRIANGULATE_NGON_BEAUTY, \
.min_vertices = 4, \
}
#define _DNA_DEFAULT_UVProjectModifierData \
{ \
.projectors = {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, \
.num_projectors = 1, \
.aspectx = 1.0f, \
.aspecty = 1.0f, \
.scalex = 1.0f, \
.scaley = 1.0f, \
.uvlayer_name = "", \
.uvlayer_tmp = 0, \
}
#define _DNA_DEFAULT_UVWarpModifierData \
{ \
.axis_u = 0, \
.axis_v = 1, \
.flag = 0, \
.center = {0.5f, 0.5f}, \
.offset = {0.0f, 0.0f}, \
.scale = {1.0f, 1.0f}, \
.rotation = 0.0f, \
.object_src = NULL, \
.bone_src = "", \
.object_dst = NULL, \
.bone_dst = "", \
.vgroup_name = "", \
.uvlayer_name = "", \
}
#define _DNA_DEFAULT_WarpModifierData \
{ \
.texture = NULL, \
.map_object = NULL, \
.map_bone = "", \
.uvlayer_name = "", \
.uvlayer_tmp = 0, \
.texmapping = 0, \
.object_from = NULL, \
.object_to = NULL, \
.bone_from = "", \
.bone_to = "", \
.curfalloff = NULL, \
.defgrp_name = "", \
.strength = 1.0f, \
.falloff_radius = 1.0f, \
.flag = 0, \
.falloff_type = eWarp_Falloff_Smooth, \
}
#define _DNA_DEFAULT_WaveModifierData \
{ \
.texture = NULL, \
.map_object = NULL, \
.map_bone = "", \
.uvlayer_name = "", \
.uvlayer_tmp = 0, \
.texmapping = MOD_DISP_MAP_LOCAL, \
.objectcenter = NULL, \
.defgrp_name = "", \
.flag = MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL | MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z, \
.startx = 0.0f, \
.starty = 0.0f, \
.height = 0.5f, \
.width = 1.5f, \
.narrow = 1.5f, \
.speed = 0.25f, \
.damp = 10.0f, \
.falloff = 0.0f, \
.timeoffs = 0.0f, \
.lifetime = 0.0f, \
}
#define _DNA_DEFAULT_WeightedNormalModifierData \
{ \
.defgrp_name = "", \
.mode = MOD_WEIGHTEDNORMAL_MODE_FACE, \
.flag = 0, \
.weight = 50, \
.thresh = 0.01f, \
}
#define _DNA_DEFAULT_WeightVGEditModifierData \
{ \
.defgrp_name = "", \
.edit_flags = 0, \
.falloff_type = MOD_WVG_MAPPING_NONE, \
.default_weight = 0.0f, \
.cmap_curve = NULL, \
.add_threshold = 0.01f, \
.rem_threshold = 0.01f, \
.mask_constant = 1.0f, \
.mask_defgrp_name = "", \
.mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT, \
.mask_texture = NULL, \
.mask_tex_map_obj = NULL, \
.mask_tex_map_bone = "", \
.mask_tex_mapping = MOD_DISP_MAP_LOCAL, \
.mask_tex_uvlayer_name = "", \
}
#define _DNA_DEFAULT_WeightVGMixModifierData \
{ \
.defgrp_name_a = "", \
.defgrp_name_b = "", \
.default_weight_a = 0.0f, \
.default_weight_b = 0.0f, \
.mix_mode = MOD_WVG_MIX_SET, \
.mix_set = MOD_WVG_SET_AND, \
.mask_constant = 1.0f, \
.mask_defgrp_name = "", \
.mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT, \
.mask_texture = NULL, \
.mask_tex_map_obj = NULL, \
.mask_tex_map_bone = "", \
.mask_tex_mapping = MOD_DISP_MAP_LOCAL, \
.mask_tex_uvlayer_name = "", \
.flag = 0, \
}
#define _DNA_DEFAULT_WeightVGProximityModifierData \
{ \
.defgrp_name = "", \
.proximity_mode = MOD_WVG_PROXIMITY_OBJECT, \
.proximity_flags = MOD_WVG_PROXIMITY_GEOM_VERTS, \
.proximity_ob_target = NULL, \
.mask_constant = 1.0f, \
.mask_defgrp_name = "", \
.mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT, \
.mask_texture = NULL, \
.mask_tex_map_obj = NULL, \
.mask_tex_map_bone = "", \
.mask_tex_mapping = MOD_DISP_MAP_LOCAL, \
.mask_tex_uvlayer_name = "", \
.min_dist = 0.0f, \
.max_dist = 1.0f, \
.falloff_type = MOD_WVG_MAPPING_NONE, \
}
#define _DNA_DEFAULT_WeldModifierData \
{ \
.merge_dist = 0.001f, \
.mode = MOD_WELD_MODE_ALL, \
.defgrp_name = "", \
}
#define _DNA_DEFAULT_WireframeModifierData \
{ \
.defgrp_name = "", \
.offset = 0.02f, \
.offset_fac = 0.0f, \
.offset_fac_vg = 0.0f, \
.crease_weight = 1.0f, \
.flag = MOD_WIREFRAME_REPLACE | MOD_WIREFRAME_OFS_EVEN, \
.mat_ofs = 0, \
}
/* clang-format off */