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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# ##### END GPL LICENSE BLOCK #####
# internal blender C module
import _bpy
from _bpy import types, props
data = _bpy.data
context = _bpy.context
# python modules
from bpy import utils, ops
# fake operator module
ops = ops.bpy_ops()
# load all scripts
import os
import sys
base_path = os.path.join(os.path.dirname(__file__), "..", "..")
base_path = os.path.normpath(base_path) # clean
# print(base_path, base_path_ui)
for path_subdir in ("ui", "op", "io"):
path = os.path.join(base_path, path_subdir)
sys.path.insert(0, path)
for f in sorted(os.listdir(path)):
if f.endswith(".py"):
# python module
__import__(f[0:-3])
elif "." not in f:
# python package
__import__(f)