This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/imbuf/intern/anim5.c

532 lines
11 KiB
C
Raw Normal View History

/**
* anim5.c
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): phase, code torn apart from anim.c
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "BLI_blenlib.h" /* BLI_remlink BLI_filesize BLI_addtail
BLI_countlist BLI_stringdec */
#include "imbuf.h"
#include "imbuf_patch.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_cmap.h"
#include "IMB_allocimbuf.h"
#include "IMB_bitplanes.h"
#include "IMB_amiga.h"
#include "IMB_anim.h"
typedef struct Anhd{
unsigned char type, mask;
unsigned short w, h;
unsigned short x, y;
unsigned short abs16, abs, reala6, real;
unsigned char interleave, pad0;
unsigned short bits16, bits;
unsigned char pad[16];
}Anhd;
typedef struct Anim5Delta {
struct Anim5Delta * next, * prev;
void * data;
int type;
}Anim5Delta;
/* om anim5's te kunnen lezen, moet een aantal gegevens bijgehouden worden:
* Een lijst van pointers naar delta's, in geheugen of ge'mmap'ed
*
* Mogelijk kan er ook een 'skiptab' aangelegd worden, om sneller
* sprongen te kunnen maken.
*
* Er moeten niet direct al plaatjes gegenereed worden, dit maakt de
* routines onbruikbaar om snel naar het goede plaatje te springen.
* Een routine voert dus de delta's uit, een andere routine maakt van
* voorgrondplaatje een ibuf;
*/
/*
een aantal functie pointers moet geinporteerd worden, zodat er niet
nog meer library's / objects meegelinkt hoeven te worden.
Dezelfde structuur moet ook gebruikt kunnen worden voor het wegschrijven
van animaties. Hoe geef je dit aan ?
Hoe snel kunnen 10 .dlta's gedecomprimeerd worden
(zonder omzetten naar rect).
1 - zoek naar 1e plaatje, animatie die aan de eisen voldoet
2 - probeer volgende plaatje te vinden:
anim5 - decomprimeer
sequence - teller ophogen
directory - volgende entry
3 - geen succes ? ga naar 1.
*/
/*
1. Initialiseer routine met toegestane reeksen, en eerste naam
- series op naam (.0001)
- directories
- anim5 animaties
- TGA delta's
- iff 24bits delta's (.delta)
2. haal volgende (vorige ?) plaatje op.
3. vrijgeven
*/
/* selectie volgorde is:
1 - anim5()
2 - name
3 - dir
*/
void free_anim_anim5(struct anim * anim) {
ListBase * animbase;
Anim5Delta * delta, * next;
if (anim == NULL) return;
animbase = &anim->anim5base;
delta = animbase->first;
while (delta) {
next = delta->next;
if (delta->type == ANIM5_MALLOC) free(delta->data);
BLI_remlink(animbase, delta);
free(delta);
delta = next;
}
if (anim->anim5mmap && anim->anim5len) {
MEM_freeN(anim->anim5mmap);
}
anim->anim5mmap = NULL;
anim->anim5len = 0;
anim->anim5curdlta = 0;
anim->duration = 0;
}
static void planes_to_rect(struct ImBuf * ibuf, int flags) {
if (ibuf == 0) return;
/* dit komt regelrecht uit de amiga.c */
if (flags & IB_rect && ibuf->rect == 0) {
imb_addrectImBuf(ibuf);
imb_bptolong(ibuf);
IMB_flipy(ibuf);
imb_freeplanesImBuf(ibuf);
if (ibuf->cmap){
if ((flags & IB_cmap) == 0) {
IMB_applycmap(ibuf);
IMB_convert_rgba_to_abgr(ibuf->x*ibuf->y, ibuf->rect);
}
} else if (ibuf->depth == 18){
int i,col;
unsigned int *rect;
rect = ibuf->rect;
for(i=ibuf->x * ibuf->y ; i>0 ; i--){
col = *rect;
col = ((col & 0x3f000) << 6) + ((col & 0xfc0) << 4)
+ ((col & 0x3f) << 2);
col += (col & 0xc0c0c0) >> 6;
*rect++ = col;
}
ibuf->depth = 24;
} else if (ibuf->depth <= 8) {
/* geen colormap en geen 24 bits: zwartwit */
uchar *rect;
int size, shift;
if (ibuf->depth < 8){
rect = (uchar *) ibuf->rect;
rect += 3;
shift = 8 - ibuf->depth;
for (size = ibuf->x * ibuf->y; size > 0; size --){
rect[0] <<= shift;
rect += 4;
}
}
rect = (uchar *) ibuf->rect;
for (size = ibuf->x * ibuf->y; size > 0; size --){
rect[1] = rect[2] = rect[3];
rect += 4;
}
ibuf->depth = 8;
}
}
}
static void anim5decode(struct ImBuf * ibuf, uchar * dlta) {
uchar depth;
int skip;
int *ofspoint;
uchar **planes;
/* samenstelling delta:
lijst met ofsets voor delta's per bitplane (ofspoint)
per kolom in delta (point)
aantal handelingen (noops)
code
bijbehorende data
...
...
*/
dlta += 8;
ofspoint = (int *)dlta;
skip = ibuf->skipx * sizeof(int *);
planes = (uchar **)ibuf->planes;
for(depth=ibuf->depth ; depth>0 ; depth--){
if (GET_BIG_LONG(ofspoint)){
uchar *planestart;
uchar *point;
uchar x;
point = dlta + GET_BIG_LONG(ofspoint);
planestart = planes[0];
x = (ibuf->x + 7) >> 3;
do{
uchar noop;
if (noop = *(point++)){
uchar *plane;
uchar code;
plane = planestart;
do{
if ((code = *(point++))==0){
uchar val;
code = *(point++);
val = *(point++);
do {
plane[0] = val;
plane += skip;
} while(--code);
} else if (code & 128){
code &= 0x7f;
do{
plane[0] = *(point++);
plane += skip;
} while(--code);
} else plane += code * skip;
} while(--noop);
}
planestart++;
} while(--x);
}
ofspoint++;
planes++;
}
}
static void anim5xordecode(struct ImBuf * ibuf, uchar * dlta) {
uchar depth;
int skip;
int *ofspoint;
uchar **planes;
/* samenstelling delta:
lijst met ofsets voor delta's per bitplane (ofspoint)
per kolom in delta (point)
aantal handelingen (noops)
code
bijbehorende data
...
...
*/
dlta += 8;
ofspoint = (int *)dlta;
skip = ibuf->skipx * sizeof(int *);
planes = (uchar **)ibuf->planes;
for(depth=ibuf->depth ; depth>0 ; depth--){
if (GET_BIG_LONG(ofspoint)){
uchar *planestart;
uchar *point;
uchar x;
point = dlta + GET_BIG_LONG(ofspoint);
planestart = planes[0];
x = (ibuf->x + 7) >> 3;
do{
uchar noop;
if (noop = *(point++)){
uchar *plane;
uchar code;
plane = planestart;
do{
if ((code = *(point++))==0){
uchar val;
code = *(point++);
val = *(point++);
do{
plane[0] ^= val;
plane += skip;
}while(--code);
} else if (code & 128){
code &= 0x7f;
do{
plane[0] ^= *(point++);
plane += skip;
}while(--code);
} else plane += code * skip;
}while(--noop);
}
planestart++;
}while(--x);
}
ofspoint++;
planes++;
}
}
int nextanim5(struct anim * anim) {
Anim5Delta * delta;
struct ImBuf * ibuf;
if (anim == 0) return(-1);
delta = anim->anim5curdlta;
if (delta == 0) return (-1);
if (anim->anim5flags & ANIM5_SNGBUF) {
ibuf = anim->ibuf1;
if (ibuf == 0) return (0);
anim->anim5decode(ibuf, delta->data);
} else {
ibuf = anim->ibuf2;
if (ibuf == 0) return (0);
anim->anim5decode(ibuf, delta->data);
anim->ibuf2 = anim->ibuf1;
anim->ibuf1 = ibuf;
}
anim->anim5curdlta = anim->anim5curdlta->next;
anim->curposition++;
return(0);
}
int rewindanim5(struct anim * anim) {
Anim5Delta * delta;
struct ImBuf * ibuf;
if (anim == 0) return (-1);
IMB_free_anim_ibuf(anim);
delta = anim->anim5base.first;
if (delta == 0) return (-1);
ibuf = IMB_loadiffmem(delta->data, IB_planes);
if (ibuf == 0) return(-1);
anim->ibuf1 = ibuf;
if ((anim->anim5flags & ANIM5_SNGBUF) == 0) anim->ibuf2 = IMB_dupImBuf(ibuf);
anim->anim5curdlta = delta->next;
anim->curposition = 0;
return(0);
}
int startanim5(struct anim * anim) {
int file, buf[20], totlen;
unsigned int len;
short * mem;
ListBase * animbase;
Anim5Delta * delta;
Anhd anhd;
/* Controles */
if (anim == 0) return(-1);
file = open(anim->name,O_BINARY|O_RDONLY);
if (file < 0) return (-1);
if (read(file, buf, 24) != 24) {
close(file);
return(-1);
}
if ((GET_ID(buf) != FORM) || (GET_ID(buf + 2) != ANIM)
|| (GET_ID(buf + 3) != FORM) || (GET_ID(buf + 5) != ILBM)){
printf("No anim5 file %s\n",anim->name);
close(file);
return (-1);
}
/* de hele file wordt in het geheugen gemapped */
totlen = BLI_filesize(file);
if (totlen && file>=0) {
lseek(file, 0L, SEEK_SET);
mem= MEM_mallocN(totlen, "mmap");
if (read(file, mem, totlen) != totlen) {
MEM_freeN(mem);
mem = NULL;
}
} else {
mem = NULL;
}
close (file);
if (!mem) return (-1);
anhd.interleave = 0;
anhd.bits = 0;
anhd.type = 5;
anim->anim5mmap = mem;
anim->anim5len = totlen;
anim->anim5flags = 0;
anim->duration = 0;
animbase = & anim->anim5base;
animbase->first = animbase->last = 0;
/* eerste plaatje inlezen */
mem = mem + 6;
totlen -= 12;
len = GET_BIG_LONG(mem + 2);
len = (len + 8 + 1) & ~1;
delta = NEW(Anim5Delta);
delta->data = mem;
delta->type = ANIM5_MMAP;
BLI_addtail(animbase, delta);
mem += (len >> 1);
totlen -= len;
while (totlen > 0) {
len = GET_BIG_LONG(mem + 2);
len = (len + 8 + 1) & ~1;
switch(GET_ID(mem)){
case FORM:
len = 12;
break;
case ANHD:
memcpy(&anhd, mem + 4, sizeof(Anhd));
break;
case DLTA:
delta = NEW(Anim5Delta);
delta->data = mem;
delta->type = ANIM5_MMAP;
BLI_addtail(animbase, delta);
break;
}
mem += (len >> 1);
totlen -= len;
}
if (anhd.interleave == 1) anim->anim5flags |= ANIM5_SNGBUF;
if (BIG_SHORT(anhd.bits) & 2) anim->anim5decode = anim5xordecode;
else anim->anim5decode = anim5decode;
/* laatste twee delta's wissen */
delta = animbase->last;
if (delta) {
BLI_remlink(animbase, delta);
free(delta);
}
if ((anim->anim5flags & ANIM5_SNGBUF) == 0) {
delta = animbase->last;
if (delta) {
BLI_remlink(animbase, delta);
free(delta);
}
}
anim->duration = BLI_countlist(animbase);
return(rewindanim5(anim));
}
struct ImBuf * anim5_fetchibuf(struct anim * anim) {
struct ImBuf * ibuf;
if (anim == 0) return (0);
ibuf = IMB_dupImBuf(anim->ibuf1);
planes_to_rect(ibuf, anim->ib_flags);
return(ibuf);
}