Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup freestyle
* \brief Functions related to context queries
* \brief Interface to access the context related information.
#include "ContextFunctions.h"
#include "../view_map/SteerableViewMap.h"
#include "../system/TimeStamp.h"
namespace Freestyle {
namespace ContextFunctions {
unsigned GetTimeStampCF()
{
return TimeStamp::instance()->getTimeStamp();
}
unsigned GetCanvasWidthCF()
return Canvas::getInstance()->width();
unsigned GetCanvasHeightCF()
return Canvas::getInstance()->height();
BBox<Vec2i> GetBorderCF()
return Canvas::getInstance()->border();
void LoadMapCF(const char *iFileName, const char *iMapName, unsigned iNbLevels, float iSigma)
return Canvas::getInstance()->loadMap(iFileName, iMapName, iNbLevels, iSigma);
float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y)
Canvas *canvas = Canvas::getInstance();
return canvas->readMapPixel(iMapName, level, x, y);
float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y)
SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
return svm->readCompleteViewMapPixel(level, x, y);
float ReadDirectionalViewMapPixelCF(int iOrientation, int level, unsigned x, unsigned y)
return svm->readSteerableViewMapPixel(iOrientation, level, x, y);
FEdge *GetSelectedFEdgeCF()
return Canvas::getInstance()->selectedFEdge();
} // ContextFunctions namespace
} /* namespace Freestyle */