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blender-archive/source/blender/modifiers/intern/MOD_explode.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_edgehash.h"
#include "BLI_kdtree.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "BKE_deform.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
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ExplodeModifierData *emd = (ExplodeModifierData *) md;
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emd->facepa = NULL;
emd->flag |= eExplodeFlag_Unborn + eExplodeFlag_Alive + eExplodeFlag_Dead;
}
static void freeData(ModifierData *md)
{
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ExplodeModifierData *emd = (ExplodeModifierData *) md;
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MEM_SAFE_FREE(emd->facepa);
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#if 0
const ExplodeModifierData *emd = (const ExplodeModifierData *) md;
#endif
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ExplodeModifierData *temd = (ExplodeModifierData *) target;
modifier_copyData_generic(md, target, flag);
temd->facepa = NULL;
}
static bool dependsOnTime(ModifierData *UNUSED(md))
{
return true;
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
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ExplodeModifierData *emd = (ExplodeModifierData *) md;
if (emd->vgroup) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
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static void createFacepa(
ExplodeModifierData *emd,
ParticleSystemModifierData *psmd,
Mesh *mesh)
{
ParticleSystem *psys = psmd->psys;
MFace *fa = NULL, *mface = NULL;
MVert *mvert = NULL;
ParticleData *pa;
KDTree_3d *tree;
RNG *rng;
float center[3], co[3];
int *facepa = NULL, *vertpa = NULL, totvert = 0, totface = 0, totpart = 0;
int i, p, v1, v2, v3, v4 = 0;
mvert = mesh->mvert;
mface = mesh->mface;
totvert = mesh->totvert;
totface = mesh->totface;
totpart = psmd->psys->totpart;
rng = BLI_rng_new_srandom(psys->seed);
if (emd->facepa) {
MEM_freeN(emd->facepa);
}
facepa = emd->facepa = MEM_calloc_arrayN(totface, sizeof(int), "explode_facepa");
vertpa = MEM_calloc_arrayN(totvert, sizeof(int), "explode_vertpa");
/* initialize all faces & verts to no particle */
for (i = 0; i < totface; i++) {
facepa[i] = totpart;
}
for (i = 0; i < totvert; i++) {
vertpa[i] = totpart;
}
/* set protected verts */
if (emd->vgroup) {
MDeformVert *dvert = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
if (dvert) {
const int defgrp_index = emd->vgroup - 1;
for (i = 0; i < totvert; i++, dvert++) {
float val = BLI_rng_get_float(rng);
val = (1.0f - emd->protect) * val + emd->protect * 0.5f;
if (val < defvert_find_weight(dvert, defgrp_index))
vertpa[i] = -1;
}
}
}
/* make tree of emitter locations */
tree = BLI_kdtree_3d_new(totpart);
for (p = 0, pa = psys->particles; p < totpart; p++, pa++) {
Remove Blender Internal and legacy viewport from Blender 2.8. Brecht authored this commit, but he gave me the honours to actually do it. Here it goes; Blender Internal. Bye bye, you did great! * Point density, voxel data, ocean, environment map textures were removed, as these only worked within BI rendering. Note that the ocean modifier and the Cycles point density shader node continue to work. * Dynamic paint using material shading was removed, as this only worked with BI. If we ever wanted to support this again probably it should go through the baking API. * GPU shader export through the Python API was removed. This only worked for the old BI GLSL shaders, which no longer exists. Doing something similar for Eevee would be significantly more complicated because it uses a lot of multiplass rendering and logic outside the shader, it's probably impractical. * Collada material import / export code is mostly gone, as it only worked for BI materials. We need to add Cycles / Eevee material support at some point. * The mesh noise operator was removed since it only worked with BI material texture slots. A displacement modifier can be used instead. * The delete texture paint slot operator was removed since it only worked for BI material texture slots. Could be added back with node support. * Not all legacy viewport features are supported in the new viewport, but their code was removed. If we need to bring anything back we can look at older git revisions. * There is some legacy viewport code that I could not remove yet, and some that I probably missed. * Shader node execution code was left mostly intact, even though it is not used anywhere now. We may eventually use this to replace the texture nodes with Cycles / Eevee shader nodes. * The Cycles Bake panel now includes settings for baking multires normal and displacement maps. The underlying code needs to be merged properly, and we plan to add back support for multires AO baking and add support to Cycles baking for features like vertex color, displacement, and other missing baking features. * This commit removes DNA and the Python API for BI material, lamp, world and scene settings. This breaks a lot of addons. * There is more DNA that can be removed or renamed, where Cycles or Eevee are reusing some old BI properties but the names are not really correct anymore. * Texture slots for materials, lamps and world were removed. They remain for brushes, particles and freestyle linestyles. * 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and other renderers use this to find all panels to show, minus a few panels that they have their own replacement for.
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psys_particle_on_emitter(psmd, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, NULL, NULL, NULL, NULL);
BLI_kdtree_3d_insert(tree, p, co);
}
BLI_kdtree_3d_balance(tree);
/* set face-particle-indexes to nearest particle to face center */
for (i = 0, fa = mface; i < totface; i++, fa++) {
add_v3_v3v3(center, mvert[fa->v1].co, mvert[fa->v2].co);
add_v3_v3(center, mvert[fa->v3].co);
if (fa->v4) {
add_v3_v3(center, mvert[fa->v4].co);
mul_v3_fl(center, 0.25);
}
else {
mul_v3_fl(center, 1.0f / 3.0f);
}
p = BLI_kdtree_3d_find_nearest(tree, center, NULL);
v1 = vertpa[fa->v1];
v2 = vertpa[fa->v2];
v3 = vertpa[fa->v3];
if (fa->v4) {
v4 = vertpa[fa->v4];
}
if (v1 >= 0 && v2 >= 0 && v3 >= 0 && (fa->v4 == 0 || v4 >= 0)) {
facepa[i] = p;
}
if (v1 >= 0) {
vertpa[fa->v1] = p;
}
if (v2 >= 0) {
vertpa[fa->v2] = p;
}
if (v3 >= 0) {
vertpa[fa->v3] = p;
}
if (fa->v4 && v4 >= 0) {
vertpa[fa->v4] = p;
}
}
if (vertpa) {
MEM_freeN(vertpa);
}
BLI_kdtree_3d_free(tree);
BLI_rng_free(rng);
}
static int edgecut_get(EdgeHash *edgehash, unsigned int v1, unsigned int v2)
{
return POINTER_AS_INT(BLI_edgehash_lookup(edgehash, v1, v2));
}
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static const short add_faces[24] = {
0,
0, 0, 2, 0, 1, 2, 2, 0, 2, 1,
2, 2, 2, 2, 3, 0, 0, 0, 1, 0,
1, 1, 2,
};
static MFace *get_dface(Mesh *mesh, Mesh *split, int cur, int i, MFace *mf)
{
MFace *df = &split->mface[cur];
CustomData_copy_data(&mesh->fdata, &split->fdata, i, cur, 1);
*df = *mf;
return df;
}
#define SET_VERTS(a, b, c, d) \
{ \
v[0] = mf->v##a; uv[0] = a - 1; \
v[1] = mf->v##b; uv[1] = b - 1; \
v[2] = mf->v##c; uv[2] = c - 1; \
v[3] = mf->v##d; uv[3] = d - 1; \
} (void)0
#define GET_ES(v1, v2) edgecut_get(eh, v1, v2)
#define INT_UV(uvf, c0, c1) mid_v2_v2v2(uvf, mf->uv[c0], mf->uv[c1])
static void remap_faces_3_6_9_12(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
MFace *df3 = get_dface(mesh, split, cur + 2, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = GET_ES(v1, v2);
df1->v3 = GET_ES(v2, v3);
df1->v4 = v3;
df1->flag |= ME_FACE_SEL;
facepa[cur + 1] = vertpa[v2];
df2->v1 = GET_ES(v1, v2);
df2->v2 = v2;
df2->v3 = GET_ES(v2, v3);
df2->v4 = 0;
df2->flag &= ~ME_FACE_SEL;
facepa[cur + 2] = vertpa[v1];
df3->v1 = v1;
df3->v2 = v3;
df3->v3 = v4;
df3->v4 = 0;
df3->flag &= ~ME_FACE_SEL;
}
static void remap_uvs_3_6_9_12(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2, int c3)
{
MTFace *mf, *df1, *df2, *df3;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
df3 = df1 + 2;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
INT_UV(df1->uv[1], c0, c1);
INT_UV(df1->uv[2], c1, c2);
copy_v2_v2(df1->uv[3], mf->uv[c2]);
INT_UV(df2->uv[0], c0, c1);
copy_v2_v2(df2->uv[1], mf->uv[c1]);
INT_UV(df2->uv[2], c1, c2);
copy_v2_v2(df3->uv[0], mf->uv[c0]);
copy_v2_v2(df3->uv[1], mf->uv[c2]);
copy_v2_v2(df3->uv[2], mf->uv[c3]);
}
}
static void remap_faces_5_10(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = v2;
df1->v3 = GET_ES(v2, v3);
df1->v4 = GET_ES(v1, v4);
df1->flag |= ME_FACE_SEL;
facepa[cur + 1] = vertpa[v3];
df2->v1 = GET_ES(v1, v4);
df2->v2 = GET_ES(v2, v3);
df2->v3 = v3;
df2->v4 = v4;
df2->flag |= ME_FACE_SEL;
}
static void remap_uvs_5_10(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2, int c3)
{
MTFace *mf, *df1, *df2;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
copy_v2_v2(df1->uv[1], mf->uv[c1]);
INT_UV(df1->uv[2], c1, c2);
INT_UV(df1->uv[3], c0, c3);
INT_UV(df2->uv[0], c0, c3);
INT_UV(df2->uv[1], c1, c2);
copy_v2_v2(df2->uv[2], mf->uv[c2]);
copy_v2_v2(df2->uv[3], mf->uv[c3]);
}
}
static void remap_faces_15(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
MFace *df3 = get_dface(mesh, split, cur + 2, i, mf);
MFace *df4 = get_dface(mesh, split, cur + 3, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = GET_ES(v1, v2);
df1->v3 = GET_ES(v1, v3);
df1->v4 = GET_ES(v1, v4);
df1->flag |= ME_FACE_SEL;
facepa[cur + 1] = vertpa[v2];
df2->v1 = GET_ES(v1, v2);
df2->v2 = v2;
df2->v3 = GET_ES(v2, v3);
df2->v4 = GET_ES(v1, v3);
df2->flag |= ME_FACE_SEL;
facepa[cur + 2] = vertpa[v3];
df3->v1 = GET_ES(v1, v3);
df3->v2 = GET_ES(v2, v3);
df3->v3 = v3;
df3->v4 = GET_ES(v3, v4);
df3->flag |= ME_FACE_SEL;
facepa[cur + 3] = vertpa[v4];
df4->v1 = GET_ES(v1, v4);
df4->v2 = GET_ES(v1, v3);
df4->v3 = GET_ES(v3, v4);
df4->v4 = v4;
df4->flag |= ME_FACE_SEL;
}
static void remap_uvs_15(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2, int c3)
{
MTFace *mf, *df1, *df2, *df3, *df4;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
df3 = df1 + 2;
df4 = df1 + 3;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
INT_UV(df1->uv[1], c0, c1);
INT_UV(df1->uv[2], c0, c2);
INT_UV(df1->uv[3], c0, c3);
INT_UV(df2->uv[0], c0, c1);
copy_v2_v2(df2->uv[1], mf->uv[c1]);
INT_UV(df2->uv[2], c1, c2);
INT_UV(df2->uv[3], c0, c2);
INT_UV(df3->uv[0], c0, c2);
INT_UV(df3->uv[1], c1, c2);
copy_v2_v2(df3->uv[2], mf->uv[c2]);
INT_UV(df3->uv[3], c2, c3);
INT_UV(df4->uv[0], c0, c3);
INT_UV(df4->uv[1], c0, c2);
INT_UV(df4->uv[2], c2, c3);
copy_v2_v2(df4->uv[3], mf->uv[c3]);
}
}
static void remap_faces_7_11_13_14(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3, int v4)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
MFace *df3 = get_dface(mesh, split, cur + 2, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = GET_ES(v1, v2);
df1->v3 = GET_ES(v2, v3);
df1->v4 = GET_ES(v1, v4);
df1->flag |= ME_FACE_SEL;
facepa[cur + 1] = vertpa[v2];
df2->v1 = GET_ES(v1, v2);
df2->v2 = v2;
df2->v3 = GET_ES(v2, v3);
df2->v4 = 0;
df2->flag &= ~ME_FACE_SEL;
facepa[cur + 2] = vertpa[v4];
df3->v1 = GET_ES(v1, v4);
df3->v2 = GET_ES(v2, v3);
df3->v3 = v3;
df3->v4 = v4;
df3->flag |= ME_FACE_SEL;
}
static void remap_uvs_7_11_13_14(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2, int c3)
{
MTFace *mf, *df1, *df2, *df3;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
df3 = df1 + 2;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
INT_UV(df1->uv[1], c0, c1);
INT_UV(df1->uv[2], c1, c2);
INT_UV(df1->uv[3], c0, c3);
INT_UV(df2->uv[0], c0, c1);
copy_v2_v2(df2->uv[1], mf->uv[c1]);
INT_UV(df2->uv[2], c1, c2);
INT_UV(df3->uv[0], c0, c3);
INT_UV(df3->uv[1], c1, c2);
copy_v2_v2(df3->uv[2], mf->uv[c2]);
copy_v2_v2(df3->uv[3], mf->uv[c3]);
}
}
static void remap_faces_19_21_22(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = GET_ES(v1, v2);
df1->v3 = GET_ES(v1, v3);
df1->v4 = 0;
df1->flag &= ~ME_FACE_SEL;
facepa[cur + 1] = vertpa[v2];
df2->v1 = GET_ES(v1, v2);
df2->v2 = v2;
df2->v3 = v3;
df2->v4 = GET_ES(v1, v3);
df2->flag |= ME_FACE_SEL;
}
static void remap_uvs_19_21_22(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2)
{
MTFace *mf, *df1, *df2;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
INT_UV(df1->uv[1], c0, c1);
INT_UV(df1->uv[2], c0, c2);
INT_UV(df2->uv[0], c0, c1);
copy_v2_v2(df2->uv[1], mf->uv[c1]);
copy_v2_v2(df2->uv[2], mf->uv[c2]);
INT_UV(df2->uv[3], c0, c2);
}
}
static void remap_faces_23(Mesh *mesh, Mesh *split, MFace *mf, int *facepa, int *vertpa, int i, EdgeHash *eh, int cur, int v1, int v2, int v3)
{
MFace *df1 = get_dface(mesh, split, cur, i, mf);
MFace *df2 = get_dface(mesh, split, cur + 1, i, mf);
MFace *df3 = get_dface(mesh, split, cur + 2, i, mf);
facepa[cur] = vertpa[v1];
df1->v1 = v1;
df1->v2 = GET_ES(v1, v2);
df1->v3 = GET_ES(v2, v3);
df1->v4 = GET_ES(v1, v3);
df1->flag |= ME_FACE_SEL;
facepa[cur + 1] = vertpa[v2];
df2->v1 = GET_ES(v1, v2);
df2->v2 = v2;
df2->v3 = GET_ES(v2, v3);
df2->v4 = 0;
df2->flag &= ~ME_FACE_SEL;
facepa[cur + 2] = vertpa[v3];
df3->v1 = GET_ES(v1, v3);
df3->v2 = GET_ES(v2, v3);
df3->v3 = v3;
df3->v4 = 0;
df3->flag &= ~ME_FACE_SEL;
}
static void remap_uvs_23(Mesh *mesh, Mesh *split, int numlayer, int i, int cur, int c0, int c1, int c2)
{
MTFace *mf, *df1, *df2;
int l;
for (l = 0; l < numlayer; l++) {
mf = CustomData_get_layer_n(&split->fdata, CD_MTFACE, l);
df1 = mf + cur;
df2 = df1 + 1;
mf = CustomData_get_layer_n(&mesh->fdata, CD_MTFACE, l);
mf += i;
copy_v2_v2(df1->uv[0], mf->uv[c0]);
INT_UV(df1->uv[1], c0, c1);
INT_UV(df1->uv[2], c1, c2);
INT_UV(df1->uv[3], c0, c2);
INT_UV(df2->uv[0], c0, c1);
copy_v2_v2(df2->uv[1], mf->uv[c1]);
INT_UV(df2->uv[2], c1, c2);
INT_UV(df2->uv[0], c0, c2);
INT_UV(df2->uv[1], c1, c2);
copy_v2_v2(df2->uv[2], mf->uv[c2]);
}
}
static Mesh *cutEdges(ExplodeModifierData *emd, Mesh *mesh)
{
Mesh *split_m;
MFace *mf = NULL, *df1 = NULL;
MFace *mface = mesh->mface;
MVert *dupve, *mv;
EdgeHash *edgehash;
EdgeHashIterator *ehi;
int totvert = mesh->totvert;
int totface = mesh->totface;
int *facesplit = MEM_calloc_arrayN(totface, sizeof(int), "explode_facesplit");
int *vertpa = MEM_calloc_arrayN(totvert, sizeof(int), "explode_vertpa2");
int *facepa = emd->facepa;
int *fs, totesplit = 0, totfsplit = 0, curdupface = 0;
int i, v1, v2, v3, v4, esplit,
v[4] = {0, 0, 0, 0}, /* To quite gcc barking... */
uv[4] = {0, 0, 0, 0}; /* To quite gcc barking... */
int numlayer;
unsigned int ed_v1, ed_v2;
edgehash = BLI_edgehash_new(__func__);
/* recreate vertpa from facepa calculation */
for (i = 0, mf = mface; i < totface; i++, mf++) {
vertpa[mf->v1] = facepa[i];
vertpa[mf->v2] = facepa[i];
vertpa[mf->v3] = facepa[i];
if (mf->v4) {
vertpa[mf->v4] = facepa[i];
}
}
/* mark edges for splitting and how to split faces */
for (i = 0, mf = mface, fs = facesplit; i < totface; i++, mf++, fs++) {
v1 = vertpa[mf->v1];
v2 = vertpa[mf->v2];
v3 = vertpa[mf->v3];
if (v1 != v2) {
BLI_edgehash_reinsert(edgehash, mf->v1, mf->v2, NULL);
(*fs) |= 1;
}
if (v2 != v3) {
BLI_edgehash_reinsert(edgehash, mf->v2, mf->v3, NULL);
(*fs) |= 2;
}
if (mf->v4) {
v4 = vertpa[mf->v4];
if (v3 != v4) {
BLI_edgehash_reinsert(edgehash, mf->v3, mf->v4, NULL);
(*fs) |= 4;
}
if (v1 != v4) {
BLI_edgehash_reinsert(edgehash, mf->v1, mf->v4, NULL);
(*fs) |= 8;
}
/* mark center vertex as a fake edge split */
if (*fs == 15) {
BLI_edgehash_reinsert(edgehash, mf->v1, mf->v3, NULL);
}
}
else {
(*fs) |= 16; /* mark face as tri */
if (v1 != v3) {
BLI_edgehash_reinsert(edgehash, mf->v1, mf->v3, NULL);
(*fs) |= 4;
}
}
}
/* count splits & create indexes for new verts */
ehi = BLI_edgehashIterator_new(edgehash);
totesplit = totvert;
for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_INT(totesplit));
totesplit++;
}
BLI_edgehashIterator_free(ehi);
/* count new faces due to splitting */
for (i = 0, fs = facesplit; i < totface; i++, fs++)
totfsplit += add_faces[*fs];
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split_m = BKE_mesh_new_nomain_from_template(
mesh, totesplit, 0, totface + totfsplit, 0, 0);
numlayer = CustomData_number_of_layers(&split_m->fdata, CD_MTFACE);
/* copy new faces & verts (is it really this painful with custom data??) */
for (i = 0; i < totvert; i++) {
MVert source;
MVert *dest;
source = mesh->mvert[i];
dest = &split_m->mvert[i];
CustomData_copy_data(&mesh->vdata, &split_m->vdata, i, i, 1);
*dest = source;
}
/* override original facepa (original pointer is saved in caller function) */
/* BMESH_TODO, (totfsplit * 2) over allocation is used since the quads are
* later interpreted as tri's, for this to work right I think we probably
* have to stop using tessface - campbell */
facepa = MEM_calloc_arrayN((totface + (totfsplit * 2)), sizeof(int), "explode_facepa");
//memcpy(facepa, emd->facepa, totface*sizeof(int));
emd->facepa = facepa;
/* create new verts */
ehi = BLI_edgehashIterator_new(edgehash);
for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_getKey(ehi, &ed_v1, &ed_v2);
esplit = POINTER_AS_INT(BLI_edgehashIterator_getValue(ehi));
mv = &split_m->mvert[ed_v2];
dupve = &split_m->mvert[esplit];
CustomData_copy_data(&split_m->vdata, &split_m->vdata, ed_v2, esplit, 1);
*dupve = *mv;
mv = &split_m->mvert[ed_v1];
mid_v3_v3v3(dupve->co, dupve->co, mv->co);
}
BLI_edgehashIterator_free(ehi);
/* create new faces */
curdupface = 0; //=totface;
//curdupin=totesplit;
for (i = 0, fs = facesplit; i < totface; i++, fs++) {
mf = &mesh->mface[i];
switch (*fs) {
case 3:
case 10:
case 11:
case 15:
SET_VERTS(1, 2, 3, 4);
break;
case 5:
case 6:
case 7:
SET_VERTS(2, 3, 4, 1);
break;
case 9:
case 13:
SET_VERTS(4, 1, 2, 3);
break;
case 12:
case 14:
SET_VERTS(3, 4, 1, 2);
break;
case 21:
case 23:
SET_VERTS(1, 2, 3, 4);
break;
case 19:
SET_VERTS(2, 3, 1, 4);
break;
case 22:
SET_VERTS(3, 1, 2, 4);
break;
}
switch (*fs) {
case 3:
case 6:
case 9:
case 12:
remap_faces_3_6_9_12(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]);
if (numlayer) {
remap_uvs_3_6_9_12(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]);
}
break;
case 5:
case 10:
remap_faces_5_10(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]);
if (numlayer) {
remap_uvs_5_10(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]);
}
break;
case 15:
remap_faces_15(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]);
if (numlayer) {
remap_uvs_15(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]);
}
break;
case 7:
case 11:
case 13:
case 14:
remap_faces_7_11_13_14(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2], v[3]);
if (numlayer) {
remap_uvs_7_11_13_14(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2], uv[3]);
}
break;
case 19:
case 21:
case 22:
remap_faces_19_21_22(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]);
if (numlayer) {
remap_uvs_19_21_22(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2]);
}
break;
case 23:
remap_faces_23(mesh, split_m, mf, facepa, vertpa, i, edgehash, curdupface, v[0], v[1], v[2]);
if (numlayer) {
remap_uvs_23(mesh, split_m, numlayer, i, curdupface, uv[0], uv[1], uv[2]);
}
break;
case 0:
case 16:
df1 = get_dface(mesh, split_m, curdupface, i, mf);
facepa[curdupface] = vertpa[mf->v1];
if (df1->v4) {
df1->flag |= ME_FACE_SEL;
}
else {
df1->flag &= ~ME_FACE_SEL;
}
break;
}
curdupface += add_faces[*fs] + 1;
}
for (i = 0; i < curdupface; i++) {
mf = &split_m->mface[i];
test_index_face(mf, &split_m->fdata, i, ((mf->flag & ME_FACE_SEL) ? 4 : 3));
}
BLI_edgehash_free(edgehash, NULL);
MEM_freeN(facesplit);
MEM_freeN(vertpa);
BKE_mesh_calc_edges_tessface(split_m);
BKE_mesh_convert_mfaces_to_mpolys(split_m);
return split_m;
}
static Mesh *explodeMesh(
ExplodeModifierData *emd,
ParticleSystemModifierData *psmd, const ModifierEvalContext *ctx, Scene *scene,
Mesh *to_explode)
{
Mesh *explode, *mesh = to_explode;
MFace *mf = NULL, *mface;
/* ParticleSettings *part=psmd->psys->part; */ /* UNUSED */
ParticleSimulationData sim = {NULL};
ParticleData *pa = NULL, *pars = psmd->psys->particles;
ParticleKey state, birth;
EdgeHash *vertpahash;
EdgeHashIterator *ehi;
float *vertco = NULL, imat[4][4];
float rot[4];
float cfra;
/* float timestep; */
const int *facepa = emd->facepa;
int totdup = 0, totvert = 0, totface = 0, totpart = 0, delface = 0;
int i, v, u;
unsigned int ed_v1, ed_v2, mindex = 0;
MTFace *mtface = NULL, *mtf;
totface = mesh->totface;
totvert = mesh->totvert;
mface = mesh->mface;
totpart = psmd->psys->totpart;
sim.depsgraph = ctx->depsgraph;
sim.scene = scene;
sim.ob = ctx->object;
sim.psys = psmd->psys;
sim.psmd = psmd;
/* timestep = psys_get_timestep(&sim); */
cfra = BKE_scene_frame_get(scene);
/* hash table for vertice <-> particle relations */
vertpahash = BLI_edgehash_new(__func__);
for (i = 0; i < totface; i++) {
if (facepa[i] != totpart) {
pa = pars + facepa[i];
if ((pa->alive == PARS_UNBORN && (emd->flag & eExplodeFlag_Unborn) == 0) ||
(pa->alive == PARS_ALIVE && (emd->flag & eExplodeFlag_Alive) == 0) ||
(pa->alive == PARS_DEAD && (emd->flag & eExplodeFlag_Dead) == 0))
{
delface++;
continue;
}
}
/* do mindex + totvert to ensure the vertex index to be the first
* with BLI_edgehashIterator_getKey */
if (facepa[i] == totpart || cfra < (pars + facepa[i])->time) {
mindex = totvert + totpart;
}
else {
mindex = totvert + facepa[i];
}
mf = &mface[i];
/* set face vertices to exist in particle group */
BLI_edgehash_reinsert(vertpahash, mf->v1, mindex, NULL);
BLI_edgehash_reinsert(vertpahash, mf->v2, mindex, NULL);
BLI_edgehash_reinsert(vertpahash, mf->v3, mindex, NULL);
if (mf->v4) {
BLI_edgehash_reinsert(vertpahash, mf->v4, mindex, NULL);
}
}
/* make new vertice indexes & count total vertices after duplication */
ehi = BLI_edgehashIterator_new(vertpahash);
for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_INT(totdup));
totdup++;
}
BLI_edgehashIterator_free(ehi);
/* the final duplicated vertices */
explode = BKE_mesh_new_nomain_from_template(mesh, totdup, 0, totface - delface, 0, 0);
mtface = CustomData_get_layer_named(&explode->fdata, CD_MTFACE, emd->uvname);
/*dupvert = CDDM_get_verts(explode);*/
/* getting back to object space */
invert_m4_m4(imat, ctx->object->obmat);
psmd->psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
/* duplicate & displace vertices */
ehi = BLI_edgehashIterator_new(vertpahash);
for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
MVert source;
MVert *dest;
/* get particle + vertex from hash */
BLI_edgehashIterator_getKey(ehi, &ed_v1, &ed_v2);
ed_v2 -= totvert;
v = POINTER_AS_INT(BLI_edgehashIterator_getValue(ehi));
source = mesh->mvert[ed_v1];
dest = &explode->mvert[v];
CustomData_copy_data(&mesh->vdata, &explode->vdata, ed_v1, v, 1);
*dest = source;
if (ed_v2 != totpart) {
/* get particle */
pa = pars + ed_v2;
psys_get_birth_coords(&sim, pa, &birth, 0, 0);
state.time = cfra;
psys_get_particle_state(&sim, ed_v2, &state, 1);
vertco = explode->mvert[v].co;
mul_m4_v3(ctx->object->obmat, vertco);
sub_v3_v3(vertco, birth.co);
/* apply rotation, size & location */
sub_qt_qtqt(rot, state.rot, birth.rot);
mul_qt_v3(rot, vertco);
if (emd->flag & eExplodeFlag_PaSize) {
mul_v3_fl(vertco, pa->size);
}
add_v3_v3(vertco, state.co);
mul_m4_v3(imat, vertco);
}
}
BLI_edgehashIterator_free(ehi);
/*map new vertices to faces*/
for (i = 0, u = 0; i < totface; i++) {
MFace source;
int orig_v4;
if (facepa[i] != totpart) {
pa = pars + facepa[i];
if (pa->alive == PARS_UNBORN && (emd->flag & eExplodeFlag_Unborn) == 0) continue;
if (pa->alive == PARS_ALIVE && (emd->flag & eExplodeFlag_Alive) == 0) continue;
if (pa->alive == PARS_DEAD && (emd->flag & eExplodeFlag_Dead) == 0) continue;
}
source = mesh->mface[i];
mf = &explode->mface[u];
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orig_v4 = source.v4;
if (facepa[i] != totpart && cfra < pa->time) {
mindex = totvert + totpart;
}
else {
mindex = totvert + facepa[i];
}
source.v1 = edgecut_get(vertpahash, source.v1, mindex);
source.v2 = edgecut_get(vertpahash, source.v2, mindex);
source.v3 = edgecut_get(vertpahash, source.v3, mindex);
if (source.v4) {
source.v4 = edgecut_get(vertpahash, source.v4, mindex);
}
CustomData_copy_data(&mesh->fdata, &explode->fdata, i, u, 1);
*mf = source;
/* override uv channel for particle age */
if (mtface) {
float age = (cfra - pa->time) / pa->lifetime;
/* Clamp to this range to avoid flipping to the other side of the coordinates. */
CLAMP(age, 0.001f, 0.999f);
mtf = mtface + u;
mtf->uv[0][0] = mtf->uv[1][0] = mtf->uv[2][0] = mtf->uv[3][0] = age;
mtf->uv[0][1] = mtf->uv[1][1] = mtf->uv[2][1] = mtf->uv[3][1] = 0.5f;
}
test_index_face(mf, &explode->fdata, u, (orig_v4 ? 4 : 3));
u++;
}
/* cleanup */
BLI_edgehash_free(vertpahash, NULL);
/* finalization */
BKE_mesh_calc_edges_tessface(explode);
BKE_mesh_convert_mfaces_to_mpolys(explode);
explode->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
if (psmd->psys->lattice_deform_data) {
end_latt_deform(psmd->psys->lattice_deform_data);
psmd->psys->lattice_deform_data = NULL;
}
return explode;
}
static ParticleSystemModifierData *findPrecedingParticlesystem(Object *ob, ModifierData *emd)
{
ModifierData *md;
ParticleSystemModifierData *psmd = NULL;
for (md = ob->modifiers.first; emd != md; md = md->next) {
if (md->type == eModifierType_ParticleSystem) {
psmd = (ParticleSystemModifierData *) md;
}
}
return psmd;
}
static Mesh *applyModifier(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh)
{
ExplodeModifierData *emd = (ExplodeModifierData *) md;
ParticleSystemModifierData *psmd = findPrecedingParticlesystem(ctx->object, md);
if (psmd) {
ParticleSystem *psys = psmd->psys;
if (psys == NULL || psys->totpart == 0) {
return mesh;
}
if (psys->part == NULL || psys->particles == NULL) {
return mesh;
}
if (psmd->mesh_final == NULL) {
return mesh;
}
BKE_mesh_tessface_ensure(mesh); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
/* 1. find faces to be exploded if needed */
if (emd->facepa == NULL ||
psmd->flag & eParticleSystemFlag_Pars ||
emd->flag & eExplodeFlag_CalcFaces ||
MEM_allocN_len(emd->facepa) / sizeof(int) != mesh->totface)
{
if (psmd->flag & eParticleSystemFlag_Pars) {
psmd->flag &= ~eParticleSystemFlag_Pars;
}
if (emd->flag & eExplodeFlag_CalcFaces) {
emd->flag &= ~eExplodeFlag_CalcFaces;
}
createFacepa(emd, psmd, mesh);
}
/* 2. create new mesh */
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
if (emd->flag & eExplodeFlag_EdgeCut) {
int *facepa = emd->facepa;
Mesh *split_m = cutEdges(emd, mesh);
Mesh *explode = explodeMesh(emd, psmd, ctx, scene, split_m);
MEM_freeN(emd->facepa);
emd->facepa = facepa;
BKE_id_free(NULL, split_m);
return explode;
}
else {
return explodeMesh(emd, psmd, ctx, scene, mesh);
}
}
return mesh;
}
ModifierTypeInfo modifierType_Explode = {
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/* name */ "Explode",
/* structName */ "ExplodeModifierData",
/* structSize */ sizeof(ExplodeModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* copyData */ copyData,
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/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
2012-10-24 05:45:54 +00:00
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-05-12 15:05:57 +05:00
/* updateDepsgraph */ NULL,
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/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};