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											2002-10-12 11:37:38 +00:00
										 |  |  | /*
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							|  |  |  |  * $Id$ | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is: all of this file. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): none yet. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * NetworkSceneManagement generic class | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef __NG_NETWORKSCENE_H
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							|  |  |  | #define __NG_NETWORKSCENE_H
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							|  |  |  | #include "GEN_Map.h"
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							|  |  |  | #include "STR_HashedString.h"
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							|  |  |  | #include <vector>
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											2002-11-25 11:16:17 +00:00
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										 |  |  | class NG_NetworkDeviceInterface; | 
					
						
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							|  |  |  | class NG_NetworkScene | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	class NG_NetworkDeviceInterface *m_networkdevice;	 | 
					
						
							|  |  |  | 	GEN_Map<STR_HashedString, class NG_NetworkObject *> m_networkObjects; | 
					
						
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							|  |  |  | 	// GEN_Maps used as a 'Bloom' filter
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							|  |  |  | 	typedef GEN_Map<STR_HashedString, std::vector<class NG_NetworkMessage*>* > TMessageMap; | 
					
						
							|  |  |  | 	TMessageMap m_messagesByDestinationName; | 
					
						
							|  |  |  | 	TMessageMap m_messagesBySenderName; | 
					
						
							|  |  |  | 	TMessageMap m_messagesBySubject; | 
					
						
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							|  |  |  | public:	 | 
					
						
							|  |  |  | 	NG_NetworkScene(NG_NetworkDeviceInterface *nic); | 
					
						
							|  |  |  | 	~NG_NetworkScene(); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * progress one frame, handle all network traffic | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void proceed(double curtime, double deltatime); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * add a networkobject to the scene | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void AddObject(NG_NetworkObject* object); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * remove a networkobject to the scene | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void RemoveObject(NG_NetworkObject* object); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * remove all objects at once | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void RemoveAllObjects(); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 *	send a message (ascii text) over the network | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void SendMessage(const STR_String& to,const STR_String& from,const STR_String& subject,const STR_String& message); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * find an object by name | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	NG_NetworkObject* FindNetworkObject(const STR_String& objname); | 
					
						
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							|  |  |  | 	bool	ConstraintsAreValid(const STR_String& from,const STR_String& subject,class NG_NetworkMessage* message); | 
					
						
							|  |  |  | 	vector<NG_NetworkMessage*> FindMessages(const STR_String& to,const STR_String& from,const STR_String& subject,bool spamallowed); | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | 	/**
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							|  |  |  | 	 * Releases messages in message map members. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void ClearAllMessageMaps(void); | 
					
						
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							|  |  |  | 	/**
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							|  |  |  | 	 * Releases messages for the given message map. | 
					
						
							|  |  |  | 	 * @param map	Message map with messages. | 
					
						
							|  |  |  | 	 */ | 
					
						
							|  |  |  | 	void ClearMessageMap(TMessageMap& map);	 | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif //__NG_NETWORKSCENE_H
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											2002-10-30 02:07:20 +00:00
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