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blender-archive/source/blender/python/intern/bpy_ui.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "bpy_ui.h"
#include "bpy_util.h"
#include "bpy_rna.h" /* for rna buttons */
#include "bpy_operator.h" /* for setting button operator properties */
#include "bpy_compat.h"
#include "WM_types.h" /* for WM_OP_INVOKE_DEFAULT & friends */
#include "BLI_dynstr.h"
#include "MEM_guardedalloc.h"
#include "BKE_global.h" /* evil G.* */
#include "BKE_context.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h" /* only for SpaceLink */
#include "UI_interface.h"
#include "WM_api.h"
static PyObject *Method_pupMenuBegin( PyObject * self, PyObject * args )
{
UI: Layout Engine * Buttons are now created first, and after that the layout is computed. This means the layout engine now works at button level, and makes it easier to write templates. Otherwise you had to store all info and create the buttons later. * Added interface_templates.c as a separate file to put templates in. These can contain regular buttons, and can be put in a Free layout, which means you can specify manual coordinates, but still get nested correct inside other layouts. * API was changed to allow better nesting. Previously items were added in the last added layout specifier, i.e. one level up in the layout hierarchy. This doesn't work well in always, so now when creating things like rows or columns it always returns a layout which you have to add the items in. All py scripts were updated to follow this. * Computing the layout now goes in two passes, first estimating the required width/height of all nested layouts, and then in the second pass using the results of that to decide on the actual locations. * Enum and array buttons now follow the direction of the layout, i.e. they are vertical or horizontal depending if they are in a column or row. * Color properties now get a color picker, and only get the additional RGB sliders with Expand=True. * File/directory string properties now get a button next to them for opening the file browse, though this is not implemented yet. * Layout items can now be aligned, set align=True when creating a column, row, etc. * Buttons now get a minimum width of one icon (avoids squashing icon buttons). * Moved some more space variables into Style.
2009-05-15 11:19:59 +00:00
PyObject *py_context;
char *title; int icon;
UI: Layout Engine * Buttons are now created first, and after that the layout is computed. This means the layout engine now works at button level, and makes it easier to write templates. Otherwise you had to store all info and create the buttons later. * Added interface_templates.c as a separate file to put templates in. These can contain regular buttons, and can be put in a Free layout, which means you can specify manual coordinates, but still get nested correct inside other layouts. * API was changed to allow better nesting. Previously items were added in the last added layout specifier, i.e. one level up in the layout hierarchy. This doesn't work well in always, so now when creating things like rows or columns it always returns a layout which you have to add the items in. All py scripts were updated to follow this. * Computing the layout now goes in two passes, first estimating the required width/height of all nested layouts, and then in the second pass using the results of that to decide on the actual locations. * Enum and array buttons now follow the direction of the layout, i.e. they are vertical or horizontal depending if they are in a column or row. * Color properties now get a color picker, and only get the additional RGB sliders with Expand=True. * File/directory string properties now get a button next to them for opening the file browse, though this is not implemented yet. * Layout items can now be aligned, set align=True when creating a column, row, etc. * Buttons now get a minimum width of one icon (avoids squashing icon buttons). * Moved some more space variables into Style.
2009-05-15 11:19:59 +00:00
if( !PyArg_ParseTuple( args, "O!si:pupMenuBegin", &PyCObject_Type, &py_context, &title, &icon))
return NULL;
UI: Layout Engine * Buttons are now created first, and after that the layout is computed. This means the layout engine now works at button level, and makes it easier to write templates. Otherwise you had to store all info and create the buttons later. * Added interface_templates.c as a separate file to put templates in. These can contain regular buttons, and can be put in a Free layout, which means you can specify manual coordinates, but still get nested correct inside other layouts. * API was changed to allow better nesting. Previously items were added in the last added layout specifier, i.e. one level up in the layout hierarchy. This doesn't work well in always, so now when creating things like rows or columns it always returns a layout which you have to add the items in. All py scripts were updated to follow this. * Computing the layout now goes in two passes, first estimating the required width/height of all nested layouts, and then in the second pass using the results of that to decide on the actual locations. * Enum and array buttons now follow the direction of the layout, i.e. they are vertical or horizontal depending if they are in a column or row. * Color properties now get a color picker, and only get the additional RGB sliders with Expand=True. * File/directory string properties now get a button next to them for opening the file browse, though this is not implemented yet. * Layout items can now be aligned, set align=True when creating a column, row, etc. * Buttons now get a minimum width of one icon (avoids squashing icon buttons). * Moved some more space variables into Style.
2009-05-15 11:19:59 +00:00
return PyCObject_FromVoidPtr( uiPupMenuBegin(PyCObject_AsVoidPtr(py_context), title, icon), NULL );
}
static PyObject *Method_pupMenuEnd( PyObject * self, PyObject * args )
{
PyObject *py_context, *py_head;
if( !PyArg_ParseTuple( args, "O!O!:pupMenuEnd", &PyCObject_Type, &py_context, &PyCObject_Type, &py_head))
return NULL;
uiPupMenuEnd(PyCObject_AsVoidPtr(py_context), PyCObject_AsVoidPtr(py_head));
Py_RETURN_NONE;
}
static PyObject *Method_defButO( PyObject * self, PyObject * args )
{
uiBut *but;
PyObject *py_block, *py_keywords= NULL;
char *opname, *butname, *tip;
int exec, xco, yco, width, height;
if( !PyArg_ParseTuple( args, "O!sisiiiis|O!:defButO", &PyCObject_Type, &py_block, &opname, &exec, &butname, &xco, &yco, &width, &height, &tip, &PyDict_Type, &py_keywords))
return NULL;
but= uiDefButO(PyCObject_AsVoidPtr(py_block), BUT, opname, exec, butname, xco, yco, width, height, tip);
/* Optional python doctionary used to set python properties, just like how keyword args are used */
if (py_keywords && PyDict_Size(py_keywords)) {
if (pyrna_pydict_to_props(uiButGetOperatorPtrRNA(but), py_keywords, "") == -1)
return NULL;
}
return PyCObject_FromVoidPtr(but, NULL);
}
static PyObject *Method_defAutoButR( PyObject * self, PyObject * args )
{
PyObject *py_block;
BPy_StructRNA *py_rna;
char *propname, *butname;
int index, xco, yco, width, height;
PropertyRNA *prop;
if( !PyArg_ParseTuple( args, "O!O!sisiiii:defAutoButR", &PyCObject_Type, &py_block, &pyrna_struct_Type, &py_rna, &propname, &index, &butname, &xco, &yco, &width, &height))
return NULL;
// XXX This isnt that nice api, but we dont always have the rna property from python since its converted immediately into a PyObject
prop = RNA_struct_find_property(&py_rna->ptr, propname);
if (prop==NULL) {
PyErr_SetString(PyExc_ValueError, "rna property not found");
return NULL;
}
return PyCObject_FromVoidPtr( uiDefAutoButR(PyCObject_AsVoidPtr(py_block), &py_rna->ptr, prop, index, butname, 0, xco, yco, width, height), NULL);
}
static uiBlock *py_internal_uiBlockCreateFunc(struct bContext *C, struct ARegion *ar, void *arg1)
{
PyObject *ret, *args;
args = Py_BuildValue("(NN)", PyCObject_FromVoidPtr(C, NULL), PyCObject_FromVoidPtr(ar, NULL));
ret = PyObject_CallObject( (PyObject *)arg1, args );
Py_DECREF(args);
if (ret==NULL) {
PyErr_Print();
return NULL;
}
if (!PyCObject_Check(ret)) {
printf("invalid return value, not a PyCObject block\n");
return NULL;
}
return (uiBlock *)PyCObject_AsVoidPtr(ret);
}
static PyObject *Method_pupBlock( PyObject * self, PyObject * args )
{
PyObject *py_context, *py_func;
if( !PyArg_ParseTuple( args, "O!O:pupBlock", &PyCObject_Type, &py_context, &py_func) )
return NULL;
if (!PyCallable_Check(py_func)) {
PyErr_SetString(PyExc_ValueError, "arg not callable");
return NULL;
}
uiPupBlock(PyCObject_AsVoidPtr(py_context), py_internal_uiBlockCreateFunc, (void *)py_func);
Py_RETURN_NONE;
}
// XXX missing arg - UI_EMBOSS, do we care?
// XXX well, right now this only is to distinguish whether we have regular buttons or for pulldowns (ton)
static PyObject *Method_beginBlock( PyObject * self, PyObject * args )
{
PyObject *py_context, *py_ar;
char *name;
if( !PyArg_ParseTuple( args, "O!O!s:beginBlock", &PyCObject_Type, &py_context, &PyCObject_Type, &py_ar, &name) )
return NULL;
return PyCObject_FromVoidPtr(uiBeginBlock(PyCObject_AsVoidPtr(py_context), PyCObject_AsVoidPtr(py_ar), name, UI_EMBOSS), NULL);
}
static PyObject *Method_endBlock( PyObject * self, PyObject * args )
{
PyObject *py_context, *py_block;
if( !PyArg_ParseTuple( args, "O!O!:endBlock", &PyCObject_Type, &py_context, &PyCObject_Type, &py_block) )
return NULL;
uiEndBlock(PyCObject_AsVoidPtr(py_context), PyCObject_AsVoidPtr(py_block));
Py_RETURN_NONE;
}
static PyObject *Method_drawBlock( PyObject * self, PyObject * args )
{
PyObject *py_context, *py_block;
if( !PyArg_ParseTuple( args, "O!O!:drawBlock", &PyCObject_Type, &py_context, &PyCObject_Type, &py_block) )
return NULL;
uiDrawBlock(PyCObject_AsVoidPtr(py_context), PyCObject_AsVoidPtr(py_block));
Py_RETURN_NONE;
}
static PyObject *Method_popupBoundsBlock( PyObject * self, PyObject * args )
{
PyObject *py_block;
int addval, mx, my;
if( !PyArg_ParseTuple( args, "O!iii:popupBoundsBlock", &PyCObject_Type, &py_block, &addval, &mx, &my) )
return NULL;
uiPopupBoundsBlock(PyCObject_AsVoidPtr(py_block), addval, mx, my);
Py_RETURN_NONE;
}
static PyObject *Method_blockBeginAlign( PyObject * self, PyObject * args )
{
PyObject *py_block;
if( !PyArg_ParseTuple( args, "O!:blockBeginAlign", &PyCObject_Type, &py_block) )
return NULL;
uiBlockBeginAlign(PyCObject_AsVoidPtr(py_block));
Py_RETURN_NONE;
}
static PyObject *Method_blockEndAlign( PyObject * self, PyObject * args )
{
PyObject *py_block;
if( !PyArg_ParseTuple( args, "O!:blockEndAlign", &PyCObject_Type, &py_block))
return NULL;
uiBlockEndAlign(PyCObject_AsVoidPtr(py_block));
Py_RETURN_NONE;
}
static PyObject *Method_blockSetFlag( PyObject * self, PyObject * args )
{
PyObject *py_block;
int flag; /* Note new py api should not use flags, but for this low level UI api its ok. */
if( !PyArg_ParseTuple( args, "O!i:blockSetFlag", &PyCObject_Type, &py_block, &flag))
return NULL;
uiBlockSetFlag(PyCObject_AsVoidPtr(py_block), flag);
Py_RETURN_NONE;
}
/* similar to Draw.c */
static PyObject *Method_register( PyObject * self, PyObject * args )
{
PyObject *py_sl, *py_draw_func;
SpaceLink *sl;
if( !PyArg_ParseTuple( args, "O!O:register", &PyCObject_Type, &py_sl, &py_draw_func) )
return NULL;
sl = PyCObject_AsVoidPtr(py_sl);
if(sl->spacetype!=SPACE_SCRIPT) { // XXX todo - add a script space when needed
PyErr_SetString(PyExc_ValueError, "can only register in a script space");
return NULL;
}
else {
SpaceScript *scpt= (SpaceScript *)sl;
char *filename = NULL;
if (scpt->script==NULL) {
scpt->script = MEM_callocN(sizeof(Script), "ScriptRegister");
}
BPY_getFileAndNum(&filename, NULL);
if (filename) {
strncpy(scpt->script->scriptname, filename, sizeof(scpt->script->scriptname));
#if 0
char *dot;
dot = strchr(scpt->script->scriptname, '.'); /* remove extension */
if (dot)
*dot= '\0';
#endif
Py_XINCREF( py_draw_func );
scpt->script->py_draw= (void *)py_draw_func;
}
else {
return NULL; /* BPY_getFileAndNum sets the error */
}
if (filename==NULL) {
return NULL;
}
}
Py_RETURN_NONE;
}
static PyObject *Method_registerKey( PyObject * self, PyObject * args )
{
PyObject *py_context;
PyObject *py_keywords= NULL;
char *keymap_name, *operator_name;
int spaceid, regionid;
int keyval, evtval, q1, q2;
wmWindowManager *wm;
ListBase *keymap;
wmKeymapItem *km;
if( !PyArg_ParseTuple( args, "O!iissiiii|O!:registerKey", &PyCObject_Type, &py_context, &spaceid, &regionid, &keymap_name, &operator_name, &keyval, &evtval, &q1, &q2, &PyDict_Type, &py_keywords) )
return NULL;
wm= CTX_wm_manager(PyCObject_AsVoidPtr(py_context));
/* keymap= WM_keymap_listbase(wm, "Image Generic", SPACE_IMAGE, 0); */
keymap= WM_keymap_listbase(wm, keymap_name, spaceid, regionid);
km= WM_keymap_add_item(keymap, operator_name, keyval, evtval, q1, q2);
/* Optional python doctionary used to set python properties, just like how keyword args are used */
if (py_keywords && PyDict_Size(py_keywords)) {
if (pyrna_pydict_to_props(km->ptr, py_keywords, "Registering keybinding") == -1)
return NULL;
}
Py_RETURN_NONE;
}
static PyObject *Method_getRegonPtr( PyObject * self )
{
bContext *C= BPy_GetContext();
ARegion *ar = CTX_wm_region(C);
return PyCObject_FromVoidPtr(ar, NULL);
}
static PyObject *Method_getAreaPtr( PyObject * self )
{
bContext *C= BPy_GetContext();
ScrArea *area = CTX_wm_area(C);
return PyCObject_FromVoidPtr(area, NULL);
}
static PyObject *Method_getScreenPtr( PyObject * self )
{
bContext *C= BPy_GetContext();
bScreen *screen= CTX_wm_screen(C);
return PyCObject_FromVoidPtr(screen, NULL);
}
static PyObject *Method_getSpacePtr( PyObject * self )
{
bContext *C= BPy_GetContext();
SpaceLink *sl= CTX_wm_space_data(C);
return PyCObject_FromVoidPtr(sl, NULL);
}
static PyObject *Method_getWindowPtr( PyObject * self )
{
bContext *C= BPy_GetContext();
wmWindow *window= CTX_wm_window(C);
return PyCObject_FromVoidPtr(window, NULL);
}
static struct PyMethodDef ui_methods[] = {
{"pupMenuBegin", (PyCFunction)Method_pupMenuBegin, METH_VARARGS, ""},
{"pupMenuEnd", (PyCFunction)Method_pupMenuEnd, METH_VARARGS, ""},
{"defButO", (PyCFunction)Method_defButO, METH_VARARGS, ""},
{"defAutoButR", (PyCFunction)Method_defAutoButR, METH_VARARGS, ""},
{"pupBlock", (PyCFunction)Method_pupBlock, METH_VARARGS, ""},
{"beginBlock", (PyCFunction)Method_beginBlock, METH_VARARGS, ""},
{"endBlock", (PyCFunction)Method_endBlock, METH_VARARGS, ""},
{"drawBlock", (PyCFunction)Method_drawBlock, METH_VARARGS, ""},
{"popupBoundsBlock", (PyCFunction)Method_popupBoundsBlock, METH_VARARGS, ""},
{"blockBeginAlign", (PyCFunction)Method_blockBeginAlign, METH_VARARGS, ""},
{"blockEndAlign", (PyCFunction)Method_blockEndAlign, METH_VARARGS, ""},
{"blockSetFlag", (PyCFunction)Method_blockSetFlag, METH_VARARGS, ""},
{"register", (PyCFunction)Method_register, METH_VARARGS, ""}, // XXX not sure about this - registers current script with the ScriptSpace, like Draw.Register()
{"registerKey", (PyCFunction)Method_registerKey, METH_VARARGS, ""}, // XXX could have this in another place too
{"getRegonPtr", (PyCFunction)Method_getRegonPtr, METH_NOARGS, ""}, // XXX Nasty, we really need to improve dealing with context!
{"getAreaPtr", (PyCFunction)Method_getAreaPtr, METH_NOARGS, ""},
{"getScreenPtr", (PyCFunction)Method_getScreenPtr, METH_NOARGS, ""},
{"getSpacePtr", (PyCFunction)Method_getSpacePtr, METH_NOARGS, ""},
{"getWindowPtr", (PyCFunction)Method_getWindowPtr, METH_NOARGS, ""},
{NULL, NULL, 0, NULL}
};
#if PY_VERSION_HEX >= 0x03000000
static struct PyModuleDef ui_module = {
PyModuleDef_HEAD_INIT,
"bpy.ui",
"",
-1,/* multiple "initialization" just copies the module dict. */
ui_methods,
NULL, NULL, NULL, NULL
};
#endif
PyObject *BPY_ui_module( void )
{
PyObject *submodule, *mod;
#if PY_VERSION_HEX >= 0x03000000
submodule= PyModule_Create(&ui_module);
#else /* Py2.x */
submodule= Py_InitModule3( "bpy.ui", ui_methods, "" );
#endif
/* uiBlock->flag (controls) */
mod = PyModule_New("ui");
PyModule_AddObject( submodule, "ui", mod );
PyModule_AddObject( mod, "BLOCK_LOOP", PyLong_FromSsize_t(UI_BLOCK_LOOP) );
PyModule_AddObject( mod, "BLOCK_RET_1", PyLong_FromSsize_t(UI_BLOCK_RET_1) );
PyModule_AddObject( mod, "BLOCK_NUMSELECT", PyLong_FromSsize_t(UI_BLOCK_NUMSELECT) );
PyModule_AddObject( mod, "BLOCK_ENTER_OK", PyLong_FromSsize_t(UI_BLOCK_ENTER_OK) );
PyModule_AddObject( mod, "BLOCK_NOSHADOW", PyLong_FromSsize_t(UI_BLOCK_NOSHADOW) );
PyModule_AddObject( mod, "BLOCK_MOVEMOUSE_QUIT", PyLong_FromSsize_t(UI_BLOCK_MOVEMOUSE_QUIT) );
PyModule_AddObject( mod, "BLOCK_KEEP_OPEN", PyLong_FromSsize_t(UI_BLOCK_KEEP_OPEN) );
PyModule_AddObject( mod, "BLOCK_POPUP", PyLong_FromSsize_t(UI_BLOCK_POPUP) );
/* for executing operators (XXX move elsewhere) */
mod = PyModule_New("wmTypes");
PyModule_AddObject( submodule, "wmTypes", mod );
PyModule_AddObject( mod, "OP_INVOKE_DEFAULT", PyLong_FromSsize_t(WM_OP_INVOKE_DEFAULT) );
PyModule_AddObject( mod, "OP_INVOKE_REGION_WIN", PyLong_FromSsize_t(WM_OP_INVOKE_REGION_WIN) );
PyModule_AddObject( mod, "OP_INVOKE_AREA", PyLong_FromSsize_t(WM_OP_INVOKE_AREA) );
PyModule_AddObject( mod, "OP_INVOKE_SCREEN", PyLong_FromSsize_t(WM_OP_INVOKE_SCREEN) );
PyModule_AddObject( mod, "OP_EXEC_DEFAULT", PyLong_FromSsize_t(WM_OP_EXEC_DEFAULT) );
PyModule_AddObject( mod, "OP_EXEC_REGION_WIN", PyLong_FromSsize_t(WM_OP_EXEC_REGION_WIN) );
PyModule_AddObject( mod, "OP_EXEC_AREA", PyLong_FromSsize_t(WM_OP_EXEC_AREA) );
PyModule_AddObject( mod, "OP_EXEC_SCREEN", PyLong_FromSsize_t(WM_OP_EXEC_SCREEN) );
mod = PyModule_New("keyValTypes");
PyModule_AddObject( submodule, "keyValTypes", mod );
PyModule_AddObject( mod, "ANY", PyLong_FromSsize_t(KM_ANY) );
PyModule_AddObject( mod, "NOTHING", PyLong_FromSsize_t(KM_NOTHING) );
PyModule_AddObject( mod, "PRESS", PyLong_FromSsize_t(KM_PRESS) );
PyModule_AddObject( mod, "RELEASE", PyLong_FromSsize_t(KM_RELEASE) );
mod = PyModule_New("keyModTypes");
PyModule_AddObject( submodule, "keyModTypes", mod );
PyModule_AddObject( mod, "SHIFT", PyLong_FromSsize_t(KM_SHIFT) );
PyModule_AddObject( mod, "CTRL", PyLong_FromSsize_t(KM_CTRL) );
PyModule_AddObject( mod, "ALT", PyLong_FromSsize_t(KM_ALT) );
PyModule_AddObject( mod, "OSKEY", PyLong_FromSsize_t(KM_OSKEY) );
PyModule_AddObject( mod, "SHIFT2", PyLong_FromSsize_t(KM_SHIFT2) );
PyModule_AddObject( mod, "CTRL2", PyLong_FromSsize_t(KM_CTRL2) );
PyModule_AddObject( mod, "ALT2", PyLong_FromSsize_t(KM_ALT2) );
PyModule_AddObject( mod, "OSKEY2", PyLong_FromSsize_t(KM_OSKEY2) );
mod = PyModule_New("keyTypes");
PyModule_AddObject( submodule, "keyTypes", mod );
PyModule_AddObject( mod, "A", PyLong_FromSsize_t(AKEY) );
PyModule_AddObject( mod, "B", PyLong_FromSsize_t(BKEY) );
PyModule_AddObject( mod, "C", PyLong_FromSsize_t(CKEY) );
PyModule_AddObject( mod, "D", PyLong_FromSsize_t(DKEY) );
PyModule_AddObject( mod, "E", PyLong_FromSsize_t(EKEY) );
PyModule_AddObject( mod, "F", PyLong_FromSsize_t(FKEY) );
PyModule_AddObject( mod, "G", PyLong_FromSsize_t(GKEY) );
PyModule_AddObject( mod, "H", PyLong_FromSsize_t(HKEY) );
PyModule_AddObject( mod, "I", PyLong_FromSsize_t(IKEY) );
PyModule_AddObject( mod, "J", PyLong_FromSsize_t(JKEY) );
PyModule_AddObject( mod, "K", PyLong_FromSsize_t(KKEY) );
PyModule_AddObject( mod, "L", PyLong_FromSsize_t(LKEY) );
PyModule_AddObject( mod, "M", PyLong_FromSsize_t(MKEY) );
PyModule_AddObject( mod, "N", PyLong_FromSsize_t(NKEY) );
PyModule_AddObject( mod, "O", PyLong_FromSsize_t(OKEY) );
PyModule_AddObject( mod, "P", PyLong_FromSsize_t(PKEY) );
PyModule_AddObject( mod, "Q", PyLong_FromSsize_t(QKEY) );
PyModule_AddObject( mod, "R", PyLong_FromSsize_t(RKEY) );
PyModule_AddObject( mod, "S", PyLong_FromSsize_t(SKEY) );
PyModule_AddObject( mod, "T", PyLong_FromSsize_t(TKEY) );
PyModule_AddObject( mod, "U", PyLong_FromSsize_t(UKEY) );
PyModule_AddObject( mod, "V", PyLong_FromSsize_t(VKEY) );
PyModule_AddObject( mod, "W", PyLong_FromSsize_t(WKEY) );
PyModule_AddObject( mod, "X", PyLong_FromSsize_t(XKEY) );
PyModule_AddObject( mod, "Y", PyLong_FromSsize_t(YKEY) );
PyModule_AddObject( mod, "Z", PyLong_FromSsize_t(ZKEY) );
PyModule_AddObject( mod, "ZERO", PyLong_FromSsize_t(ZEROKEY) );
PyModule_AddObject( mod, "ONE", PyLong_FromSsize_t(ONEKEY) );
PyModule_AddObject( mod, "TWO", PyLong_FromSsize_t(TWOKEY) );
PyModule_AddObject( mod, "THREE", PyLong_FromSsize_t(THREEKEY) );
PyModule_AddObject( mod, "FOUR", PyLong_FromSsize_t(FOURKEY) );
PyModule_AddObject( mod, "FIVE", PyLong_FromSsize_t(FIVEKEY) );
PyModule_AddObject( mod, "SIX", PyLong_FromSsize_t(SIXKEY) );
PyModule_AddObject( mod, "SEVEN", PyLong_FromSsize_t(SEVENKEY) );
PyModule_AddObject( mod, "EIGHT", PyLong_FromSsize_t(EIGHTKEY) );
PyModule_AddObject( mod, "NINE", PyLong_FromSsize_t(NINEKEY) );
PyModule_AddObject( mod, "CAPSLOCK", PyLong_FromSsize_t(CAPSLOCKKEY) );
PyModule_AddObject( mod, "LEFTCTRL", PyLong_FromSsize_t(LEFTCTRLKEY) );
PyModule_AddObject( mod, "LEFTALT", PyLong_FromSsize_t(LEFTALTKEY) );
PyModule_AddObject( mod, "RIGHTALT", PyLong_FromSsize_t(RIGHTALTKEY) );
PyModule_AddObject( mod, "RIGHTCTRL", PyLong_FromSsize_t(RIGHTCTRLKEY) );
PyModule_AddObject( mod, "RIGHTSHIFT", PyLong_FromSsize_t(RIGHTSHIFTKEY) );
PyModule_AddObject( mod, "LEFTSHIFT", PyLong_FromSsize_t(LEFTSHIFTKEY) );
PyModule_AddObject( mod, "ESC", PyLong_FromSsize_t(ESCKEY) );
PyModule_AddObject( mod, "TAB", PyLong_FromSsize_t(TABKEY) );
PyModule_AddObject( mod, "RET", PyLong_FromSsize_t(RETKEY) );
PyModule_AddObject( mod, "SPACE", PyLong_FromSsize_t(SPACEKEY) );
PyModule_AddObject( mod, "LINEFEED", PyLong_FromSsize_t(LINEFEEDKEY) );
PyModule_AddObject( mod, "BACKSPACE", PyLong_FromSsize_t(BACKSPACEKEY) );
PyModule_AddObject( mod, "DEL", PyLong_FromSsize_t(DELKEY) );
PyModule_AddObject( mod, "SEMICOLON", PyLong_FromSsize_t(SEMICOLONKEY) );
PyModule_AddObject( mod, "PERIOD", PyLong_FromSsize_t(PERIODKEY) );
PyModule_AddObject( mod, "COMMA", PyLong_FromSsize_t(COMMAKEY) );
PyModule_AddObject( mod, "QUOTE", PyLong_FromSsize_t(QUOTEKEY) );
PyModule_AddObject( mod, "ACCENTGRAVE", PyLong_FromSsize_t(ACCENTGRAVEKEY) );
PyModule_AddObject( mod, "MINUS", PyLong_FromSsize_t(MINUSKEY) );
PyModule_AddObject( mod, "SLASH", PyLong_FromSsize_t(SLASHKEY) );
PyModule_AddObject( mod, "BACKSLASH", PyLong_FromSsize_t(BACKSLASHKEY) );
PyModule_AddObject( mod, "EQUAL", PyLong_FromSsize_t(EQUALKEY) );
PyModule_AddObject( mod, "LEFTBRACKET", PyLong_FromSsize_t(LEFTBRACKETKEY) );
PyModule_AddObject( mod, "RIGHTBRACKET", PyLong_FromSsize_t(RIGHTBRACKETKEY) );
PyModule_AddObject( mod, "LEFTARROW", PyLong_FromSsize_t(LEFTARROWKEY) );
PyModule_AddObject( mod, "DOWNARROW", PyLong_FromSsize_t(DOWNARROWKEY) );
PyModule_AddObject( mod, "RIGHTARROW", PyLong_FromSsize_t(RIGHTARROWKEY) );
PyModule_AddObject( mod, "UPARROW", PyLong_FromSsize_t(UPARROWKEY) );
PyModule_AddObject( mod, "PAD0", PyLong_FromSsize_t(PAD0) );
PyModule_AddObject( mod, "PAD1", PyLong_FromSsize_t(PAD1) );
PyModule_AddObject( mod, "PAD2", PyLong_FromSsize_t(PAD2) );
PyModule_AddObject( mod, "PAD3", PyLong_FromSsize_t(PAD3) );
PyModule_AddObject( mod, "PAD4", PyLong_FromSsize_t(PAD4) );
PyModule_AddObject( mod, "PAD5", PyLong_FromSsize_t(PAD5) );
PyModule_AddObject( mod, "PAD6", PyLong_FromSsize_t(PAD6) );
PyModule_AddObject( mod, "PAD7", PyLong_FromSsize_t(PAD7) );
PyModule_AddObject( mod, "PAD8", PyLong_FromSsize_t(PAD8) );
PyModule_AddObject( mod, "PAD9", PyLong_FromSsize_t(PAD9) );
PyModule_AddObject( mod, "PADPERIOD", PyLong_FromSsize_t(PADPERIOD) );
PyModule_AddObject( mod, "PADSLASH", PyLong_FromSsize_t(PADSLASHKEY) );
PyModule_AddObject( mod, "PADASTER", PyLong_FromSsize_t(PADASTERKEY) );
PyModule_AddObject( mod, "PADMINUS", PyLong_FromSsize_t(PADMINUS) );
PyModule_AddObject( mod, "PADENTER", PyLong_FromSsize_t(PADENTER) );
PyModule_AddObject( mod, "PADPLUS", PyLong_FromSsize_t(PADPLUSKEY) );
PyModule_AddObject( mod, "F1", PyLong_FromSsize_t(F1KEY) );
PyModule_AddObject( mod, "F2", PyLong_FromSsize_t(F2KEY) );
PyModule_AddObject( mod, "F3", PyLong_FromSsize_t(F3KEY) );
PyModule_AddObject( mod, "F4", PyLong_FromSsize_t(F4KEY) );
PyModule_AddObject( mod, "F5", PyLong_FromSsize_t(F5KEY) );
PyModule_AddObject( mod, "F6", PyLong_FromSsize_t(F6KEY) );
PyModule_AddObject( mod, "F7", PyLong_FromSsize_t(F7KEY) );
PyModule_AddObject( mod, "F8", PyLong_FromSsize_t(F8KEY) );
PyModule_AddObject( mod, "F9", PyLong_FromSsize_t(F9KEY) );
PyModule_AddObject( mod, "F10", PyLong_FromSsize_t(F10KEY) );
PyModule_AddObject( mod, "F11", PyLong_FromSsize_t(F11KEY) );
PyModule_AddObject( mod, "F12", PyLong_FromSsize_t(F12KEY) );
PyModule_AddObject( mod, "PAUSE", PyLong_FromSsize_t(PAUSEKEY) );
PyModule_AddObject( mod, "INSERT", PyLong_FromSsize_t(INSERTKEY) );
PyModule_AddObject( mod, "HOME", PyLong_FromSsize_t(HOMEKEY) );
PyModule_AddObject( mod, "PAGEUP", PyLong_FromSsize_t(PAGEUPKEY) );
PyModule_AddObject( mod, "PAGEDOWN", PyLong_FromSsize_t(PAGEDOWNKEY) );
PyModule_AddObject( mod, "END", PyLong_FromSsize_t(ENDKEY) );
PyModule_AddObject( mod, "UNKNOWN", PyLong_FromSsize_t(UNKNOWNKEY) );
PyModule_AddObject( mod, "COMMAND", PyLong_FromSsize_t(COMMANDKEY) );
PyModule_AddObject( mod, "GRLESS", PyLong_FromSsize_t(GRLESSKEY) );
mod = PyModule_New("spaceTypes");
PyModule_AddObject( submodule, "spaceTypes", mod );
PyModule_AddObject( mod, "EMPTY", PyLong_FromSsize_t(SPACE_EMPTY) );
PyModule_AddObject( mod, "VIEW3D", PyLong_FromSsize_t(SPACE_VIEW3D) );
PyModule_AddObject( mod, "IPO", PyLong_FromSsize_t(SPACE_IPO) );
PyModule_AddObject( mod, "OUTLINER", PyLong_FromSsize_t(SPACE_OUTLINER) );
PyModule_AddObject( mod, "BUTS", PyLong_FromSsize_t(SPACE_BUTS) );
PyModule_AddObject( mod, "FILE", PyLong_FromSsize_t(SPACE_FILE) );
PyModule_AddObject( mod, "IMAGE", PyLong_FromSsize_t(SPACE_IMAGE) );
PyModule_AddObject( mod, "INFO", PyLong_FromSsize_t(SPACE_INFO) );
PyModule_AddObject( mod, "SEQ", PyLong_FromSsize_t(SPACE_SEQ) );
PyModule_AddObject( mod, "TEXT", PyLong_FromSsize_t(SPACE_TEXT) );
PyModule_AddObject( mod, "IMASEL", PyLong_FromSsize_t(SPACE_IMASEL) );
PyModule_AddObject( mod, "SOUND", PyLong_FromSsize_t(SPACE_SOUND) );
PyModule_AddObject( mod, "ACTION", PyLong_FromSsize_t(SPACE_ACTION) );
PyModule_AddObject( mod, "NLA", PyLong_FromSsize_t(SPACE_NLA) );
PyModule_AddObject( mod, "SCRIPT", PyLong_FromSsize_t(SPACE_SCRIPT) );
PyModule_AddObject( mod, "TIME", PyLong_FromSsize_t(SPACE_TIME) );
PyModule_AddObject( mod, "NODE", PyLong_FromSsize_t(SPACE_NODE) );
/* INCREF since its its assumed that all these functions return the
* module with a new ref like PyDict_New, since they are passed to
* PyModule_AddObject which steals a ref */
Py_INCREF(submodule);
return submodule;
}